6 #include "vg/vg_steam_remote_storage.h"
9 enum workshop_operation
{
10 k_workshop_form_op_none
,
11 k_workshop_form_op_loading_model
,
12 k_workshop_form_op_downloading_submission
,
13 k_workshop_form_op_publishing_update
,
14 k_workshop_op_item_scan
,
15 k_workshop_op_item_load
21 struct async_workshop_filepath_info
{
27 struct async_workshop_installed_files_info
{
28 PublishedFileId_t
*buffer
;
32 VG_STATIC
void async_workshop_get_filepath( void *data
, u32 len
);
33 VG_STATIC
void async_workshop_get_installed_files( void *data
, u32 len
);
36 * Start a new operation and crash if we are already running one.
38 VG_STATIC
int workshop_begin_op( enum workshop_operation op
)
40 if( workshop
.operation
!= k_workshop_form_op_none
){
41 vg_error( "Workshop form currently executing op(%d), tried to "
42 "start op(%d)\n", workshop
.operation
, op
);
46 workshop
.operation
= op
;
47 vg_info( "Starting op( %d )\n", op
);
52 * Finished operation, otheres can now run
54 VG_STATIC
void workshop_end_op(void)
56 vg_info( "Finishing op( %d )\n", workshop
.operation
);
57 workshop
.operation
= k_workshop_form_op_none
;
60 #endif /* WORKSHOP_H */