10 #include "ent_skateshop.h"
12 #include "vg/vg_steam_auth.h"
13 #include "vg/vg_steam_ugc.h"
14 #include "vg/vg_steam_friends.h"
17 #include "highscores.h"
19 static struct ui_dropdown_opt workshop_form_visibility_opts
[] = {
20 { "Public", k_ERemoteStoragePublishedFileVisibilityPublic
},
21 { "Unlisted", k_ERemoteStoragePublishedFileVisibilityUnlisted
},
22 { "Friends Only", k_ERemoteStoragePublishedFileVisibilityFriendsOnly
},
23 { "Private", k_ERemoteStoragePublishedFileVisibilityPrivate
},
26 static struct ui_dropdown_opt workshop_form_type_opts
[] = {
27 { "None", k_workshop_file_type_none
},
28 { "Board", k_workshop_file_type_board
},
29 { "World", k_workshop_file_type_world
},
33 * Close the form and discard UGC query result
35 VG_STATIC
void workshop_quit_form(void)
37 skaterift_begin_op( k_async_op_none
); /* safeguard */
38 player_board_unload( &workshop_form
.board_model
);
39 workshop_form
.file_intent
= k_workshop_form_file_intent_none
;
41 if( workshop_form
.ugc_query
.result
== k_EResultOK
){
42 workshop_form
.ugc_query
.result
= k_EResultNone
;
44 ISteamUGC
*hSteamUGC
= SteamAPI_SteamUGC();
45 SteamAPI_ISteamUGC_ReleaseQueryUGCRequest(
46 hSteamUGC
, workshop_form
.ugc_query
.handle
);
49 workshop_form
.page
= k_workshop_form_hidden
;
54 * Delete all information about the submission
56 VG_STATIC
void workshop_reset_submission_data(void)
58 workshop_form
.submission
.file_id
= 0; /* assuming id of 0 is none/invalid */
59 workshop_form
.submission
.description
[0] = '\0';
60 workshop_form
.submission
.title
[0] = '\0';
61 workshop_form
.submission
.author
[0] = '\0';
62 workshop_form
.submission
.submission_type_selection
.value
=
63 k_workshop_file_type_none
;
64 workshop_form
.submission
.submission_type_selection
.index
= 0;
65 workshop_form
.submission
.type
= k_workshop_file_type_none
;
67 workshop_form
.submission
.visibility
.value
=
68 k_ERemoteStoragePublishedFileVisibilityPublic
;
69 workshop_form
.submission
.visibility
.index
= 0;
71 workshop_form
.addon_folder
[0] = '\0';
72 player_board_unload( &workshop_form
.board_model
);
73 workshop_form
.file_intent
= k_workshop_form_file_intent_none
;
78 * Mostly copies of what it sais on the Steam API documentation
80 VG_STATIC
const char *workshop_EResult_user_string( EResult result
)
83 case k_EResultInsufficientPrivilege
:
84 return "Your account is currently restricted from uploading content "
85 "due to a hub ban, account lock, or community ban. You need to "
86 "contact Steam Support to resolve the issue.";
88 return "You do not have permission to upload content to this hub "
89 "because you have an active VAC or Game ban.";
90 case k_EResultTimeout
:
91 return "The operation took longer than expected, so it was discarded. "
93 case k_EResultNotLoggedOn
:
94 return "You are currently not logged into Steam.";
95 case k_EResultServiceUnavailable
:
96 return "The workshop server is having issues or is unavailable, "
98 case k_EResultInvalidParam
:
99 return "One of the submission fields contains something not being "
100 "accepted by that field.";
101 case k_EResultAccessDenied
:
102 return "There was a problem trying to save the title and description. "
103 "Access was denied.";
104 case k_EResultLimitExceeded
:
105 return "You have exceeded your Steam Cloud quota. If you wish to "
106 "upload this file, you must remove some published items.";
107 case k_EResultFileNotFound
:
108 return "The uploaded file could not be found.";
109 case k_EResultDuplicateRequest
:
110 return "The file was already successfully uploaded.";
111 case k_EResultDuplicateName
:
112 return "You already have a Steam Workshop item with that name.";
113 case k_EResultServiceReadOnly
:
114 return "Due to a recent password or email change, you are not allowed "
115 "to upload new content. Usually this restriction will expire in"
116 " 5 days, but can last up to 30 days if the account has been "
117 "inactive recently.";
119 return "Operation failed for an error which has not been accounted for "
120 "by the programmer. Try again, sorry :)";
125 * op: k_workshop_form_op_publishing_update
126 * ----------------------------------------------------------------------------
130 * The endpoint of this operation
132 VG_STATIC
void on_workshop_update_result( void *data
, void *user
)
134 vg_info( "Recieved workshop update result\n" );
135 SubmitItemUpdateResult_t
*result
= data
;
137 /* this seems to be set here, but my account definitely has accepted it */
138 if( result
->m_bUserNeedsToAcceptWorkshopLegalAgreement
){
139 vg_warn( "Workshop agreement currently not accepted\n" );
142 if( result
->m_eResult
== k_EResultOK
){
143 workshop_form
.page
= k_workshop_form_closing_good
;
144 workshop_form
.failure_or_success_string
= "Uploaded workshop file!";
145 vg_success( "file uploaded\n" );
148 workshop_form
.page
= k_workshop_form_closing_bad
;
149 workshop_form
.failure_or_success_string
=
150 workshop_EResult_user_string( result
->m_eResult
);
152 vg_error( "Error with the submitted file (%d)\n", result
->m_eResult
);
159 * reciever on completion of packaging the files, it will then start the item
160 * update with Steam API
162 VG_STATIC
void workshop_form_upload_submission( PublishedFileId_t file_id
,
165 ISteamUGC
*hSteamUGC
= SteamAPI_SteamUGC();
166 UGCUpdateHandle_t handle
167 = SteamAPI_ISteamUGC_StartItemUpdate( hSteamUGC
, SKATERIFT_APPID
,
170 /* TODO: Handle failure cases for these */
172 SteamAPI_ISteamUGC_SetItemMetadata( hSteamUGC
, handle
, metadata
);
174 if( workshop_form
.submission
.submit_title
){
175 vg_info( "Setting title\n" );
176 SteamAPI_ISteamUGC_SetItemTitle( hSteamUGC
, handle
,
177 workshop_form
.submission
.title
);
180 if( workshop_form
.submission
.submit_description
){
181 vg_info( "Setting description\n" );
182 SteamAPI_ISteamUGC_SetItemDescription( hSteamUGC
, handle
,
183 workshop_form
.submission
.description
);
186 if( workshop_form
.submission
.submit_file_and_image
){
189 vg_strnull( &folder
, path_buf
, 4096 );
190 vg_strcat( &folder
, vg
.base_path
);
192 if( workshop_form
.submission
.type
== k_workshop_file_type_board
){
193 vg_strcat( &folder
, "boards/" );
195 else if( workshop_form
.submission
.type
== k_workshop_file_type_world
){
196 vg_strcat( &folder
, "maps/" );
198 vg_strcat( &folder
, workshop_form
.addon_folder
);
200 vg_info( "Setting item content\n" );
201 SteamAPI_ISteamUGC_SetItemContent( hSteamUGC
, handle
, folder
.buffer
);
203 vg_str preview
= folder
;
204 vg_strcat( &preview
, "/preview.jpg" );
206 vg_info( "Setting preview image\n" );
207 SteamAPI_ISteamUGC_SetItemPreview( hSteamUGC
, handle
, preview
.buffer
);
210 vg_info( "Setting visibility\n" );
211 SteamAPI_ISteamUGC_SetItemVisibility( hSteamUGC
, handle
,
212 workshop_form
.submission
.visibility
.value
);
214 vg_info( "Submitting updates\n" );
215 vg_steam_async_call
*call
= vg_alloc_async_steam_api_call();
216 call
->userdata
= NULL
;
217 call
->p_handler
= on_workshop_update_result
;
218 call
->id
= SteamAPI_ISteamUGC_SubmitItemUpdate( hSteamUGC
, handle
, "" );
222 * Steam API call result for when we've created a new item on their network, or
223 * not, if it has failed
225 VG_STATIC
void on_workshop_createitem( void *data
, void *user
)
227 CreateItemResult_t
*result
= data
;
229 if( result
->m_eResult
== k_EResultOK
){
230 vg_info( "Created workshop file with id: %lu\n",
231 result
->m_nPublishedFileId
);
233 if( result
->m_bUserNeedsToAcceptWorkshopLegalAgreement
){
234 vg_warn( "Workshop agreement currently not accepted\n" );
237 workshop_form_upload_submission( result
->m_nPublishedFileId
, user
);
240 const char *errstr
= workshop_EResult_user_string( result
->m_eResult
);
243 vg_error( "ISteamUGC_CreateItem() failed(%d): '%s' \n",
244 result
->m_eResult
, errstr
);
247 workshop_form
.page
= k_workshop_form_closing_bad
;
248 workshop_form
.failure_or_success_string
= errstr
;
254 * Starts the workshop upload process through Steam API
256 VG_STATIC
void workshop_form_async_submit_begin( void *payload
, u32 size
)
259 /* use existing file */
260 if( workshop_form
.submission
.file_id
){
261 workshop_form_upload_submission( workshop_form
.submission
.file_id
,
265 vg_steam_async_call
*call
= vg_alloc_async_steam_api_call();
266 call
->userdata
= payload
;
267 call
->p_handler
= on_workshop_createitem
;
268 ISteamUGC
*hSteamUGC
= SteamAPI_SteamUGC();
269 call
->id
= SteamAPI_ISteamUGC_CreateItem( hSteamUGC
, SKATERIFT_APPID
,
270 k_EWorkshopFileTypeCommunity
);
275 * Downloads the framebuffer into scratch memory
277 VG_STATIC
void workshop_form_async_download_image( void *payload
, u32 size
)
280 render_fb_get_current_res( gpipeline
.fb_workshop_preview
, &w
, &h
);
281 vg_linear_clear( vg_mem
.scratch
);
282 workshop_form
.img_buffer
= vg_linear_alloc( vg_mem
.scratch
, w
*h
*3 );
284 vg_info( "read framebuffer: glReadPixels( %dx%d )\n", w
,h
);
286 glBindFramebuffer( GL_READ_FRAMEBUFFER
, gpipeline
.fb_workshop_preview
->fb
);
287 glReadBuffer( GL_COLOR_ATTACHMENT0
);
288 glReadPixels( 0,0, w
,h
, GL_RGB
, GL_UNSIGNED_BYTE
, workshop_form
.img_buffer
);
290 workshop_form
.img_w
= w
;
291 workshop_form
.img_h
= h
;
295 * Thread which kicks off the upload process
297 VG_STATIC
void _workshop_form_submit_thread( void *data
)
299 vg_async_call( workshop_form_async_download_image
, NULL
, 0 );
304 vg_strnull( &folder
, path_buf
, 4096 );
306 if( workshop_form
.submission
.type
== k_workshop_file_type_board
){
307 vg_strcat( &folder
, "boards/" );
309 else if( workshop_form
.submission
.type
== k_workshop_file_type_world
){
310 vg_strcat( &folder
, "maps/" );
312 vg_strcat( &folder
, workshop_form
.addon_folder
);
314 if( !vg_strgood(&folder
) ){
315 vg_error( "addon folder path too long\n" );
316 vg_async_call( workshop_async_any_complete
, NULL
, 0 );
321 * Create the metadata file
322 * -----------------------------------------------------------------------*/
323 u8 descriptor_buf
[ 512 ];
325 vg_msg_init( &descriptor
, descriptor_buf
, 512 );
326 vg_msg_frame( &descriptor
, "workshop" );
327 vg_msg_wkvstr( &descriptor
, "title", workshop_form
.submission
.title
);
328 //vg_msg_wkvstr( &descriptor, "author", "unknown" );
329 vg_msg_wkvuint( &descriptor
, "type",
330 u32 value
=workshop_form
.submission
.type
);
331 vg_msg_wkvstr( &descriptor
, "folder", workshop_form
.addon_folder
);
332 vg_msg_end_frame( &descriptor
);
333 //vg_msg_wkvstr( &descriptor, "location", "USA" );
335 vg_linear_clear( vg_mem
.scratch
);
336 char *descriptor_str
= vg_linear_alloc( vg_mem
.scratch
,
337 vg_align8(descriptor
.cur
*2+1) );
338 vg_bin_str( descriptor_buf
, descriptor_str
, descriptor
.cur
);
339 descriptor_str
[descriptor
.cur
*2] = '\0';
340 vg_info( "binstr: %s\n", descriptor_str
);
343 if( !vg_dir_open( &dir
, folder
.buffer
) ){
344 vg_error( "could not open addon folder '%s'\n", folder
.buffer
);
345 vg_async_call( workshop_async_any_complete
, NULL
, 0 );
349 while( vg_dir_next_entry(&dir
) ){
350 if( vg_dir_entry_type(&dir
) == k_vg_entry_type_file
){
351 const char *d_name
= vg_dir_entry_name(&dir
);
352 if( d_name
[0] == '.' ) continue;
354 vg_str file
= folder
;
355 vg_strcat( &file
, "/" );
356 vg_strcat( &file
, d_name
);
357 if( !vg_strgood( &file
) ) continue;
359 char *ext
= vg_strch( &file
, '.' );
361 if( strcmp(ext
,".mdl") ) continue;
363 vg_msg_wkvstr( &descriptor
, "content", d_name
);
369 vg_str descriptor_file
= folder
;
370 vg_strcat( &descriptor_file
, "/addon.inf" );
371 if( !vg_strgood(&descriptor_file
) ){
372 vg_error( "Addon info path too long\n" );
373 vg_async_call( workshop_async_any_complete
, NULL
, 0 );
377 FILE *fp
= fopen( descriptor_file
.buffer
, "wb" );
379 vg_error( "Could not open addon info file '%s'\n",
380 descriptor_file
.buffer
);
381 vg_async_call( workshop_async_any_complete
, NULL
, 0 );
384 fwrite( descriptor_buf
, descriptor
.cur
, 1, fp
);
388 * -----------------------------------------------------------------------*/
389 vg_str preview
= folder
;
390 vg_strcat( &preview
, "/preview.jpg" );
392 if( !vg_strgood(&preview
) ){
393 vg_error( "preview image path too long\n" );
394 vg_async_call( workshop_async_any_complete
, NULL
, 0 );
398 int w
= workshop_form
.img_w
,
399 h
= workshop_form
.img_h
;
401 vg_info( "writing: %s (%dx%d @90%%)\n", preview
.buffer
, w
,h
);
402 stbi_flip_vertically_on_write(1);
403 stbi_write_jpg( preview
.buffer
, w
,h
, 3, workshop_form
.img_buffer
, 90 );
405 vg_async_call( workshop_form_async_submit_begin
, descriptor_str
, 0 );
409 * Entry point for the publishing submission operation
411 VG_STATIC
void workshop_op_submit(void)
413 /* TODO: Show these errors to the user */
414 if( workshop_form
.submission
.submit_title
){
415 if( !workshop_form
.submission
.title
[0] ){
416 vg_error( "Cannot submit because a title is required\n" );
421 if( workshop_form
.submission
.submit_description
){
422 if( !workshop_form
.submission
.description
[0] ){
423 vg_error( "Cannot submit because a description is required\n" );
428 if( workshop_form
.submission
.submit_file_and_image
){
429 if( workshop_form
.file_intent
== k_workshop_form_file_intent_none
){
430 vg_error( "Cannot submit because the file is empty or unspecified\n" );
435 skaterift_begin_op( k_workshop_form_op_publishing_update
);
437 player_board_unload( &workshop_form
.board_model
);
438 workshop_form
.file_intent
= k_workshop_form_file_intent_none
;
440 vg_loader_start( _workshop_form_submit_thread
, NULL
);
444 * op: k_workshop_form_op_loading_model
445 * -----------------------------------------------------------------------------
449 * Reciever for completion of the model file load
451 VG_STATIC
void workshop_form_loadmodel_async_complete( void *payload
, u32 size
)
453 v2_zero( workshop_form
.view_angles
);
454 v3_zero( workshop_form
.view_offset
);
455 workshop_form
.view_dist
= 1.0f
;
456 workshop_form
.view_changed
= 1;
457 workshop_form
.file_intent
= k_workshop_form_file_intent_new
;
459 vg_success( "workshop async load complete\n" );
464 * Reciever for failure to load
466 VG_STATIC
void workshop_form_loadmodel_async_error( void *payload
, u32 size
)
472 * Thread which loads the model from the disk
474 VG_STATIC
void _workshop_form_load_thread( void *data
)
478 vg_strnull( &folder
, path_buf
, 4096 );
480 if( workshop_form
.submission
.type
== k_workshop_file_type_world
)
481 vg_strcat( &folder
, "maps/" );
482 else vg_strcat( &folder
, "boards/" );
484 vg_strcat( &folder
, workshop_form
.addon_folder
);
486 if( !vg_strgood(&folder
) ){
487 vg_error( "workshop async load failed: path too long\n" );
488 vg_async_call( workshop_form_loadmodel_async_error
, NULL
, 0 );
493 if( !vg_dir_open( &dir
, folder
.buffer
) ){
494 vg_error( "workshop async load failed: could not open folder\n" );
495 vg_async_call( workshop_form_loadmodel_async_error
, NULL
, 0 );
499 vg_info( "Searching %s for model files\n", folder
.buffer
);
502 while( vg_dir_next_entry(&dir
) ){
503 if( vg_dir_entry_type(&dir
) == k_vg_entry_type_file
){
504 const char *d_name
= vg_dir_entry_name(&dir
);
505 if( d_name
[0] == '.' ) continue;
507 vg_str file
= folder
;
508 vg_strcat( &file
, "/" );
509 vg_strcat( &file
, d_name
);
510 if( !vg_strgood( &file
) ) continue;
512 char *ext
= vg_strch( &file
, '.' );
514 if( strcmp(ext
,".mdl") ) continue;
522 vg_error( "workshop async load failed: no model files found\n" );
523 vg_async_call( workshop_form_loadmodel_async_error
, NULL
, 0 );
527 player_board_load( &workshop_form
.board_model
, path_buf
);
528 vg_async_call( workshop_form_loadmodel_async_complete
, NULL
, 0 );
532 * Entry point for load model operation
534 VG_STATIC
void workshop_op_load_model(void)
536 if( workshop_form
.submission
.type
== k_workshop_file_type_world
){
537 vg_error( "Currently unsupported\n" );
541 skaterift_begin_op( k_workshop_form_op_loading_model
);
542 vg_loader_start( _workshop_form_load_thread
, NULL
);
546 * op: k_workshop_form_op_downloading_submission
547 * -----------------------------------------------------------------------------
551 * The image has been decoded and is ready to slap into the framebuffer
553 VG_STATIC
void workshop_form_async_imageload( void *data
, u32 len
)
556 struct framebuffer_attachment
*a
=
557 &gpipeline
.fb_workshop_preview
->attachments
[0];
559 glBindTexture( GL_TEXTURE_2D
, a
->id
);
560 glTexSubImage2D( GL_TEXTURE_2D
, 0,0,0,
561 WORKSHOP_PREVIEW_WIDTH
, WORKSHOP_PREVIEW_HEIGHT
,
562 a
->format
, a
->type
, data
);
563 stbi_image_free( data
);
564 vg_success( "Loaded workshop preview image\n" );
571 * Load the image located at ./workshop_preview.jpg into our framebuffer
573 VG_STATIC
void _workshop_load_preview_thread( void *data
)
575 char path_buf
[ 4096 ];
577 vg_strnull( &path
, path_buf
, 4096 );
578 vg_strcat( &path
, "boards/" );
579 vg_strcat( &path
, workshop_form
.addon_folder
);
580 vg_strcat( &path
, "/preview.jpg" );
582 if( vg_strgood( &path
) ){
583 stbi_set_flip_vertically_on_load(1);
585 u8
*rgb
= stbi_load( path
.buffer
, &x
, &y
, &nc
, 3 );
588 if( (x
== WORKSHOP_PREVIEW_WIDTH
) && (y
== WORKSHOP_PREVIEW_HEIGHT
) ){
589 vg_async_call( workshop_form_async_imageload
, rgb
, x
*y
*3 );
592 vg_error( "Resolution does not match framebuffer, so we can't"
594 stbi_image_free( rgb
);
595 vg_async_call( workshop_form_async_imageload
, NULL
, 0 );
599 vg_error( "Failed to load workshop_preview.jpg: '%s'\n",
600 stbi_failure_reason() );
601 vg_async_call( workshop_form_async_imageload
, NULL
, 0 );
605 vg_async_call( workshop_form_async_imageload
, NULL
, 0 );
611 * Reciever for the preview download result
613 VG_STATIC
void on_workshop_download_ugcpreview( void *data
, void *user
)
615 struct workshop_loadpreview_info
*info
= user
;
616 RemoteStorageDownloadUGCResult_t
*result
= data
;
618 if( result
->m_eResult
== k_EResultOK
){
619 ISteamRemoteStorage
*hSteamRemoteStorage
= SteamAPI_SteamRemoteStorage();
620 vg_loader_start( _workshop_load_preview_thread
, info
);
623 vg_error( "Error while donwloading UGC preview( %d )\n",
631 * Entry point to view operation
633 VG_STATIC
void workshop_op_download_and_view_submission( int result_index
)
635 ISteamUGC
*hSteamUGC
= SteamAPI_SteamUGC();
636 ISteamRemoteStorage
*hSteamRemoteStorage
= SteamAPI_SteamRemoteStorage();
637 SteamUGCDetails_t details
;
638 if( SteamAPI_ISteamUGC_GetQueryUGCResult( hSteamUGC
,
639 workshop_form
.ugc_query
.handle
,
643 skaterift_begin_op( k_workshop_form_op_downloading_submission
);
644 workshop_reset_submission_data();
645 workshop_form
.submission
.submit_description
= 0;
646 workshop_form
.submission
.submit_file_and_image
= 0;
647 workshop_form
.submission
.submit_title
= 0;
649 u8 metadata_buf
[512];
650 char metadata_str
[1024+1];
651 int have_meta
= SteamAPI_ISteamUGC_GetQueryUGCMetadata( hSteamUGC
,
652 workshop_form
.ugc_query
.handle
,
653 result_index
, metadata_str
,
656 vg_strncpy( details
.m_rgchDescription
,
657 workshop_form
.submission
.description
,
658 vg_list_size( workshop_form
.submission
.description
),
659 k_strncpy_always_add_null
);
661 vg_strncpy( details
.m_rgchTitle
,
662 workshop_form
.submission
.title
,
663 vg_list_size( workshop_form
.submission
.title
),
664 k_strncpy_always_add_null
);
666 snprintf( workshop_form
.addon_folder
,
667 vg_list_size( workshop_form
.addon_folder
),
668 "Steam Cloud ("PRINTF_U64
")", details
.m_nPublishedFileId
);
670 workshop_form
.submission
.file_id
= details
.m_nPublishedFileId
;
671 workshop_form
.file_intent
= k_workshop_form_file_intent_keep_old
;
672 workshop_form
.page
= k_workshop_form_edit
;
673 workshop_form
.submission
.visibility
.value
= details
.m_eVisibility
;
674 workshop_form
.submission
.type
= k_workshop_file_type_none
;
675 workshop_form
.submission
.submission_type_selection
.index
= 0;
676 workshop_form
.submission
.submission_type_selection
.value
=
677 k_workshop_file_type_none
;
680 u32 len
= strlen(metadata_str
);
681 vg_info( "Metadata: %s\n", metadata_str
);
682 vg_str_bin( metadata_str
, metadata_buf
, len
);
684 vg_msg_init( &root
, metadata_buf
, len
/2 );
687 if( vg_msg_seekframe( &workshop
, "workshop", k_vg_msg_first
)){
688 vg_msg_cmd kv_type
= vg_msg_seekkv( &workshop
, "type",
690 if( kv_type
.code
& k_vg_msg_code_integer
){
691 u32 u
= kv_type
.value
._u32
;
692 workshop_form
.submission
.type
= u
;
693 workshop_form
.submission
.submission_type_selection
.value
= u
;
696 const char *kv_folder
= vg_msg_seekkvstr( &workshop
, "folder",
699 vg_strncpy( kv_folder
, workshop_form
.addon_folder
,
700 sizeof(workshop_form
.addon_folder
),
701 k_strncpy_always_add_null
);
706 vg_error( "No metadata was returned with this item.\n" );
710 for( i32 i
=0; i
<vg_list_size(workshop_form_visibility_opts
); i
++ ){
711 if( workshop_form_visibility_opts
[i
].value
== details
.m_eVisibility
){
712 workshop_form
.submission
.visibility
.index
= i
;
716 for( i32 i
=0; i
<vg_list_size(workshop_form_type_opts
); i
++ ){
717 if( workshop_form_type_opts
[i
].value
==
718 workshop_form
.submission
.submission_type_selection
.value
){
719 workshop_form
.submission
.submission_type_selection
.index
= i
;
724 render_fb_bind( gpipeline
.fb_workshop_preview
, 0 );
725 glClearColor( 0.2f
, 0.0f
, 0.0f
, 1.0f
);
726 glClear( GL_COLOR_BUFFER_BIT
|GL_DEPTH_BUFFER_BIT
);
727 glBindFramebuffer( GL_FRAMEBUFFER
, 0 );
728 glViewport( 0,0, vg
.window_x
, vg
.window_y
);
730 vg_loader_start( _workshop_load_preview_thread
, NULL
);
733 if( details
.m_hPreviewFile
== 0 ){
734 vg_error( "m_hPreviewFile is 0\n" );
738 /* Now need to begin downloading the image so we can display it */
739 vg_steam_async_call
*call
= vg_alloc_async_steam_api_call();
741 struct workshop_loadpreview_info
*info
=
742 vg_linear_alloc( vg_mem
.scratch
,
743 sizeof( struct workshop_loadpreview_info
) );
745 snprintf( info
->abs_preview_image
, 1024,
746 "%smodels/boards/workshop/" PRINTF_U64
".jpg",
747 vg
.base_path
, details
.m_hPreviewFile
);
749 call
->p_handler
= on_workshop_download_ugcpreview
;
750 call
->userdata
= info
;
751 call
->id
= SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation(
753 details
.m_hPreviewFile
, info
->abs_preview_image
, 1 );
755 vg_info( "preview file id: " PRINTF_U64
"\n",
756 details
.m_hPreviewFile
);
761 vg_error( "GetQueryUGCResult: Index out of range\n" );
768 * -----------------------------------------------------------------------------
772 * View a page of results on the sidebar
774 VG_STATIC
void workshop_view_page( int req
)
776 if( workshop_form
.ugc_query
.result
!= k_EResultOK
){
777 vg_error( "Tried to change page without complete data\n" );
781 int page
= VG_MAX(VG_MIN(req
, workshop_form
.view_published_page_count
-1),0),
782 start
= page
* WORKSHOP_VIEW_PER_PAGE
,
783 end
= VG_MIN( (page
+1) * WORKSHOP_VIEW_PER_PAGE
,
784 workshop_form
.ugc_query
.returned_item_count
),
787 vg_info( "View page %d\n", page
);
789 workshop_form
.view_published_page_id
= page
;
790 workshop_form
.published_files_list_length
= count
;
791 ISteamUGC
*hSteamUGC
= SteamAPI_SteamUGC();
793 for( int i
=0; i
<count
; i
++ ){
794 struct published_file
*pfile
= &workshop_form
.published_files_list
[i
];
796 SteamUGCDetails_t details
;
797 if( SteamAPI_ISteamUGC_GetQueryUGCResult( hSteamUGC
,
798 workshop_form
.ugc_query
.handle
,
802 if( details
.m_eResult
!= k_EResultOK
){
803 snprintf( pfile
->title
, 80, "Error (%d)", details
.m_eResult
);
806 vg_strncpy( details
.m_rgchTitle
, pfile
->title
, 80,
807 k_strncpy_always_add_null
);
810 pfile
->result
= details
.m_eResult
;
811 pfile
->result_index
= start
+i
;
814 pfile
->result
= k_EResultValueOutOfRange
;
815 pfile
->result_index
= -1;
816 snprintf( pfile
->title
, 80, "Error (invalid index)" );
822 * Steam API result for when we recieve submitted UGC information about the user
824 VG_STATIC
void on_workshop_UGCQueryComplete( void *data
, void *userdata
)
826 SteamUGCQueryCompleted_t
*query
= data
;
827 workshop_form
.ugc_query
.result
= query
->m_eResult
;
829 if( query
->m_eResult
== k_EResultOK
){
830 if( query
->m_unTotalMatchingResults
> 50 ){
831 vg_warn( "You have %d items submitted, "
832 "we can only view the last 50\n" );
835 workshop_form
.ugc_query
.all_item_count
= query
->m_unTotalMatchingResults
;
836 workshop_form
.ugc_query
.returned_item_count
=
837 query
->m_unNumResultsReturned
;
839 workshop_form
.ugc_query
.handle
= query
->m_handle
;
840 workshop_form
.view_published_page_count
=
841 (query
->m_unNumResultsReturned
+WORKSHOP_VIEW_PER_PAGE
-1)/
842 WORKSHOP_VIEW_PER_PAGE
;
843 workshop_form
.view_published_page_id
= 0;
844 workshop_form
.published_files_list_length
= 0;
846 workshop_view_page( 0 );
849 vg_error( "Steam UGCQuery failed (%d)\n", query
->m_eResult
);
850 workshop_form
.view_published_page_count
= 0;
851 workshop_form
.view_published_page_id
= 0;
852 workshop_form
.published_files_list_length
= 0;
854 ISteamUGC
*hSteamUGC
= SteamAPI_SteamUGC();
855 SteamAPI_ISteamUGC_ReleaseQueryUGCRequest( hSteamUGC
, query
->m_handle
);
860 * Console command to open the workshop publisher
862 VG_STATIC
int workshop_submit_command( int argc
, const char *argv
[] )
865 vg_error( "Steam API is not ready or loaded\n" );
869 workshop_form
.page
= k_workshop_form_open
;
870 workshop_form
.view_published_page_count
= 0;
871 workshop_form
.view_published_page_id
= 0;
872 workshop_form
.published_files_list_length
= 0;
873 workshop_form
.ugc_query
.result
= k_EResultNone
;
875 vg_steam_async_call
*call
= vg_alloc_async_steam_api_call();
877 ISteamUser
*hSteamUser
= SteamAPI_SteamUser();
879 steamid
.m_unAll64Bits
= SteamAPI_ISteamUser_GetSteamID( hSteamUser
);
881 ISteamUGC
*hSteamUGC
= SteamAPI_SteamUGC();
882 call
->p_handler
= on_workshop_UGCQueryComplete
;
883 call
->userdata
= NULL
;
884 UGCQueryHandle_t handle
= SteamAPI_ISteamUGC_CreateQueryUserUGCRequest
887 steamid
.m_comp
.m_unAccountID
,
888 k_EUserUGCList_Published
,
889 k_EUGCMatchingUGCType_Items
,
890 k_EUserUGCListSortOrder_CreationOrderDesc
,
891 SKATERIFT_APPID
, SKATERIFT_APPID
,
893 SteamAPI_ISteamUGC_SetReturnMetadata( hSteamUGC
, handle
, 1 );
894 call
->id
= SteamAPI_ISteamUGC_SendQueryUGCRequest( hSteamUGC
, handle
);
898 VG_STATIC
void workshop_init(void)
900 vg_console_reg_cmd( "workshop_submit", workshop_submit_command
, NULL
);
903 VG_STATIC
void workshop_find_preview_entity(void)
905 workshop_form
.view_world
= world_current_instance();
907 if( mdl_arrcount( &workshop_form
.view_world
->ent_swspreview
) ){
908 workshop_form
.ptr_ent
=
909 mdl_arritm( &workshop_form
.view_world
->ent_swspreview
, 0 );
910 workshop_form
.page
= k_workshop_form_edit
;
913 vg_error( "There is no ent_swspreview in the level. "
914 "Cannot publish here\n" );
919 * Redraw the model file into the workshop framebuffer
921 VG_STATIC
void workshop_render_preview(void)
923 if( !workshop_form
.ptr_ent
){
927 render_fb_bind( gpipeline
.fb_workshop_preview
, 0 );
929 glClearColor( 0.0f
, 0.0f
, 0.3f
, 1.0f
);
930 glClear( GL_COLOR_BUFFER_BIT
|GL_DEPTH_BUFFER_BIT
);
931 glEnable( GL_DEPTH_TEST
);
932 glDisable( GL_BLEND
);
934 ent_swspreview
*swsprev
= workshop_form
.ptr_ent
;
935 world_instance
*world
= workshop_form
.view_world
;
937 ent_camera
*ref
= mdl_arritm( &world
->ent_camera
,
938 mdl_entity_id_id(swsprev
->id_camera
) );
939 ent_marker
*display
= mdl_arritm( &world
->ent_marker
,
940 mdl_entity_id_id(swsprev
->id_display
) ),
941 *display1
= mdl_arritm( &world
->ent_marker
,
942 mdl_entity_id_id(swsprev
->id_display1
) );
945 v3_add( display
->transform
.co
, display1
->transform
.co
, baseco
);
946 v3_muls( baseco
, 0.5f
, baseco
);
950 v3_sub( display
->transform
.co
, ref
->transform
.co
, basevector
);
951 float dist
= v3_length( basevector
);
954 player_vector_angles( baseangles
, basevector
, 1.0f
, 0.0f
);
956 v2_add( workshop_form
.view_angles
, baseangles
, cam
.angles
);
957 cam
.angles
[2] = 0.0f
;
959 float sX
= sinf( cam
.angles
[0] ),
960 cX
= cosf( cam
.angles
[0] ),
961 sY
= sinf( cam
.angles
[1] ),
962 cY
= cosf( cam
.angles
[1] );
964 v3f offset
= { -sX
* cY
, sY
, cX
* cY
};
966 v3_muladds( display
->transform
.co
, offset
,
967 dist
*workshop_form
.view_dist
, cam
.pos
);
969 cam
.pos
[0] += -sX
*workshop_form
.view_offset
[2];
970 cam
.pos
[2] += cX
*workshop_form
.view_offset
[2];
971 cam
.pos
[0] += cX
*workshop_form
.view_offset
[0];
972 cam
.pos
[2] += sX
*workshop_form
.view_offset
[0];
973 cam
.pos
[1] += workshop_form
.view_offset
[1];
979 camera_update_transform( &cam
);
980 camera_update_view( &cam
);
981 camera_update_projection( &cam
);
982 camera_finalize( &cam
);
985 mdl_transform_m4x3( &display
->transform
, mmdl
);
986 mdl_transform_m4x3( &display1
->transform
, mmdl1
);
988 /* force update this for nice shadows. its usually set in the world
989 * pre-render step, but that includes timer stuff
991 struct player_board
*board
= &workshop_form
.board_model
;
992 struct ub_world_lighting
*ubo
= &world
->ub_lighting
;
994 v3_copy((v3f
){0.0f
,0.1f
, board
->truck_positions
[0][2]}, vp0
);
995 v3_copy((v3f
){0.0f
,0.1f
, board
->truck_positions
[1][2]}, vp1
);
996 m4x3_mulv( mmdl1
, vp0
, ubo
->g_board_0
);
997 m4x3_mulv( mmdl1
, vp1
, ubo
->g_board_1
);
998 glBindBuffer( GL_UNIFORM_BUFFER
, world
->ubo_lighting
);
999 glBufferSubData( GL_UNIFORM_BUFFER
, 0,
1000 sizeof(struct ub_world_lighting
), &world
->ub_lighting
);
1002 render_world( world
, &cam
, 1 );
1003 render_board( &cam
, world
, board
, mmdl
, k_board_shader_entity
);
1004 render_board( &cam
, world
, board
, mmdl1
, k_board_shader_entity
);
1006 glBindFramebuffer( GL_FRAMEBUFFER
, 0 );
1007 glViewport( 0,0, vg
.window_x
, vg
.window_y
);
1011 * ImGUI section for workshop form
1012 * -----------------------------------------------------------------------------
1015 VG_STATIC
void workshop_changed_model_path( char *buf
, u32 len
){
1016 workshop_form
.submission
.submit_file_and_image
= 1;
1019 VG_STATIC
void workshop_changed_title( char *buf
, u32 len
){
1020 workshop_form
.submission
.submit_title
= 1;
1023 VG_STATIC
void workshop_changed_description( char *buf
, u32 len
){
1024 workshop_form
.submission
.submit_description
= 1;
1027 VG_STATIC
void workshop_form_gui_edit_page( ui_rect content
)
1029 if( workshop_form
.submission
.type
== k_workshop_file_type_none
){
1031 rect_copy( content
, box
);
1033 box
[2] = (box
[2]*2)/3;
1034 ui_rect_center( content
, box
);
1037 ui_split( box
, k_ui_axis_h
, 28, 0, row
, box
);
1038 ui_text( row
, "Select the type of item\n", 1, k_ui_align_middle_center
,0);
1039 ui_split( box
, k_ui_axis_h
, 28, 0, row
, box
);
1040 ui_enum( row
, "Type:", workshop_form_type_opts
,
1041 3, &workshop_form
.submission
.submission_type_selection
);
1042 ui_split( box
, k_ui_axis_h
, 8, 0, row
, box
);
1043 ui_split( box
, k_ui_axis_h
, 28, 0, row
, box
);
1045 ui_rect button_l
, button_r
;
1046 rect_copy( row
, button_l
);
1047 button_l
[2] = 128*2;
1048 ui_rect_center( row
, button_l
);
1049 ui_split_ratio( button_l
, k_ui_axis_v
, 0.5f
, 2, button_l
, button_r
);
1051 if( workshop_form
.submission
.submission_type_selection
.value
!=
1052 k_workshop_file_type_none
){
1053 if( ui_button_text( button_l
, "OK", 1 ) ){
1054 workshop_form
.submission
.type
=
1055 workshop_form
.submission
.submission_type_selection
.value
;
1059 ui_fill( button_l
, ui_colour(k_ui_bg
) );
1060 ui_text( button_l
, "OK", 1, k_ui_align_middle_center
,
1061 ui_colour(k_ui_bg
+4) );
1064 if( ui_button_text( button_r
, "Cancel", 1 ) ){
1065 workshop_form
.page
= k_workshop_form_open
;
1066 workshop_form
.file_intent
= k_workshop_form_file_intent_none
;
1071 if( workshop_form
.submission
.type
== k_workshop_file_type_world
){
1073 rect_copy( content
, box
);
1075 box
[2] = (box
[2]*2)/3;
1076 ui_rect_center( content
, box
);
1079 ui_split( box
, k_ui_axis_h
, 28, 0, row
, box
);
1080 ui_text( row
, "World submissions are currently not ready, sorry.",
1081 1, k_ui_align_middle_center
,0);
1082 ui_split( box
, k_ui_axis_h
, 8, 0, row
, box
);
1083 ui_split( box
, k_ui_axis_h
, 28, 0, row
, box
);
1086 rect_copy( row
, button
);
1088 ui_rect_center( row
, button
);
1089 if( ui_button_text( button
, "OK", 1 ) ){
1090 workshop_form
.page
= k_workshop_form_open
;
1091 workshop_form
.file_intent
= k_workshop_form_file_intent_none
;
1097 ui_rect image_plane
;
1098 ui_split( content
, k_ui_axis_h
, 300, 0, image_plane
, content
);
1099 ui_fill( image_plane
, ui_colour( k_ui_bg
+0 ) );
1102 ui_fit_item( image_plane
, (ui_px
[2]){ 3, 2 }, img_box
);
1104 if( workshop_form
.file_intent
== k_workshop_form_file_intent_keep_old
){
1105 ui_image( img_box
, gpipeline
.fb_workshop_preview
->attachments
[0].id
);
1107 else if( workshop_form
.file_intent
== k_workshop_form_file_intent_new
){
1108 ui_image( img_box
, gpipeline
.fb_workshop_preview
->attachments
[0].id
);
1109 int hover
= ui_inside_rect( img_box
, vg_ui
.mouse
),
1110 target
= ui_inside_rect( img_box
, vg_ui
.mouse_click
);
1112 if( ui_click_down(UI_MOUSE_MIDDLE
) && target
){
1113 v3_copy( workshop_form
.view_offset
,
1114 workshop_form
.view_offset_begin
);
1116 else if( ui_click_down(UI_MOUSE_LEFT
) && target
){
1117 v2_copy( workshop_form
.view_angles
,
1118 workshop_form
.view_angles_begin
);
1121 if( ui_clicking(UI_MOUSE_MIDDLE
) && target
){
1122 v2f delta
= { vg_ui
.mouse
[0]-vg_ui
.mouse_click
[0],
1123 vg_ui
.mouse
[1]-vg_ui
.mouse_click
[1] };
1125 float *begin
= workshop_form
.view_offset_begin
,
1126 *offset
= workshop_form
.view_offset
;
1127 offset
[0] = vg_clampf( begin
[0]-delta
[0]*0.002f
, -1.0f
, 1.0f
);
1128 offset
[2] = vg_clampf( begin
[2]-delta
[1]*0.002f
, -1.0f
, 1.0f
);
1129 workshop_form
.view_changed
= 1;
1131 else if( ui_clicking(UI_MOUSE_LEFT
) && target
){
1132 v2f delta
= { vg_ui
.mouse
[0]-vg_ui
.mouse_click
[0],
1133 vg_ui
.mouse
[1]-vg_ui
.mouse_click
[1] };
1136 v2_muladds( workshop_form
.view_angles_begin
, delta
, 0.002f
, angles
);
1138 float limit
= VG_PIf
*0.2f
;
1140 angles
[0] = vg_clampf( angles
[0], -limit
, limit
);
1141 angles
[1] = vg_clampf( angles
[1], -limit
, limit
);
1143 v2_copy( angles
, workshop_form
.view_angles
);
1144 workshop_form
.view_changed
= 1;
1147 if( !ui_clicking(UI_MOUSE_LEFT
) && hover
){
1148 float zoom
= workshop_form
.view_dist
;
1149 zoom
+= vg
.mouse_wheel
[1] * -0.07f
;
1150 zoom
= vg_clampf( zoom
, 0.4f
, 2.0f
);
1152 if( zoom
!= workshop_form
.view_dist
){
1153 workshop_form
.view_changed
= 1;
1154 workshop_form
.view_dist
= zoom
;
1159 ui_text( img_box
, "No image", 1, k_ui_align_middle_center
,
1160 ui_colour( k_ui_orange
) );
1164 ui_rect null
, file_entry
, file_button
, file_label
;
1165 ui_split( content
, k_ui_axis_h
, 8, 0, null
, content
);
1166 ui_split( content
, k_ui_axis_h
, 28, 0, file_entry
, content
);
1167 ui_split( file_entry
, k_ui_axis_v
, -128, 0, file_entry
, file_button
);
1169 if( workshop_form
.submission
.type
== k_workshop_file_type_board
){
1170 ui_label( file_entry
, "Addon folder: skaterift/boards/",
1174 ui_label( file_entry
, "Addon folder: skaterift/maps/",
1178 if( workshop_form
.file_intent
!= k_workshop_form_file_intent_none
){
1179 ui_text( file_entry
, workshop_form
.addon_folder
, 1,
1180 k_ui_align_middle_left
, ui_colour( k_ui_fg
+4 ) );
1182 if( ui_button_text( file_button
, "Remove", 1 ) ){
1183 player_board_unload( &workshop_form
.board_model
);
1184 workshop_form
.file_intent
= k_workshop_form_file_intent_none
;
1185 workshop_form
.addon_folder
[0] = '\0';
1189 struct ui_textbox_callbacks callbacks
= {
1190 .change
= workshop_changed_model_path
1193 ui_textbox( file_entry
, workshop_form
.addon_folder
,
1194 vg_list_size(workshop_form
.addon_folder
), 0, &callbacks
);
1196 if( ui_button_text( file_button
, "Load", 1 ) ){
1197 workshop_find_preview_entity();
1198 workshop_op_load_model();
1202 ui_rect title_entry
, label
;
1203 ui_split( content
, k_ui_axis_h
, 8, 0, null
, content
);
1204 ui_split( content
, k_ui_axis_h
, 28, 0, title_entry
, content
);
1206 const char *str_title
= "Title:", *str_desc
= "Description:";
1207 ui_split( title_entry
, k_ui_axis_v
,
1208 ui_text_line_width(str_title
)+8, 0, label
, title_entry
);
1210 ui_rect vis_dropdown
;
1211 ui_split_ratio( title_entry
, k_ui_axis_v
, 0.6f
, 16,
1212 title_entry
, vis_dropdown
);
1216 struct ui_textbox_callbacks callbacks
= {
1217 .change
= workshop_changed_title
1219 ui_text( label
, str_title
, 1, k_ui_align_middle_left
, 0 );
1220 ui_textbox( title_entry
, workshop_form
.submission
.title
,
1221 vg_list_size(workshop_form
.submission
.title
), 0, &callbacks
);
1224 /* visibility option */
1226 ui_enum( vis_dropdown
, "Visibility:", workshop_form_visibility_opts
,
1227 4, &workshop_form
.submission
.visibility
);
1230 /* description box */
1232 struct ui_textbox_callbacks callbacks
= {
1233 .change
= workshop_changed_description
1236 ui_split( content
, k_ui_axis_h
, 8, 0, null
, content
);
1237 ui_split( content
, k_ui_axis_h
, 28, 0, label
, content
);
1238 ui_split( content
, k_ui_axis_h
, 28*4, 0, desc_entry
, content
);
1239 ui_text( label
, str_desc
, 1, k_ui_align_middle_left
, 0 );
1240 ui_textbox( desc_entry
, workshop_form
.submission
.description
,
1241 vg_list_size(workshop_form
.submission
.description
),
1242 UI_TEXTBOX_MULTILINE
|UI_TEXTBOX_WRAP
, &callbacks
);
1245 /* submissionable */
1246 ui_rect submission_row
;
1247 ui_split( content
, k_ui_axis_h
, 8, 0, null
, content
);
1248 ui_split( content
, k_ui_axis_h
, content
[3]-32-8, 0, content
,
1251 ui_rect submission_center
;
1252 rect_copy( submission_row
, submission_center
);
1253 submission_center
[2] = 256;
1254 ui_rect_center( submission_row
, submission_center
);
1256 ui_rect btn_left
, btn_right
;
1257 ui_split_ratio( submission_center
, k_ui_axis_v
, 0.5f
, 8,
1258 btn_left
, btn_right
);
1260 if( ui_button_text( btn_left
, "Publish", 1 ) ){
1261 workshop_op_submit();
1263 if( ui_button_text( btn_right
, "Cancel", 1 ) ){
1264 workshop_form
.page
= k_workshop_form_open
;
1265 player_board_unload( &workshop_form
.board_model
);
1266 workshop_form
.file_intent
= k_workshop_form_file_intent_none
;
1270 const char *disclaimer_text
=
1271 "By submitting this item, you agree to the workshop terms of service";
1273 ui_rect disclaimer_row
, inner
, link
;
1274 ui_split( content
, k_ui_axis_h
, 8, 0, null
, content
);
1275 ui_split( content
, k_ui_axis_h
, content
[3]-32, 0, content
,
1278 ui_px btn_width
= 32;
1280 rect_copy( disclaimer_row
, inner
);
1281 inner
[2] = ui_text_line_width( disclaimer_text
) + btn_width
+8;
1283 ui_rect_center( disclaimer_row
, inner
);
1284 ui_split( inner
, k_ui_axis_v
, inner
[2]-btn_width
, 0, label
, btn_right
);
1285 ui_rect_pad( btn_right
, (ui_px
[2]){2,2} );
1287 if( ui_button_text( btn_right
, "\x91", 2 ) ){
1288 ISteamFriends
*hSteamFriends
= SteamAPI_SteamFriends();
1289 SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage( hSteamFriends
,
1290 "https://steamcommunity.com/sharedfiles/workshoplegalagreement",
1291 k_EActivateGameOverlayToWebPageMode_Default
);
1294 ui_text( label
, disclaimer_text
, 1, k_ui_align_middle_left
,
1295 ui_colour( k_ui_fg
+4 ) );
1298 VG_STATIC
void workshop_form_gui_sidebar( ui_rect sidebar
)
1300 ui_fill( sidebar
, ui_colour( k_ui_bg
+2 ) );
1303 ui_split( sidebar
, k_ui_axis_h
, 28, 0, title
, sidebar
);
1305 if( workshop_form
.page
== k_workshop_form_edit
){
1306 ui_text( title
, "Editing", 1, k_ui_align_middle_center
, 0 );
1307 ui_split( sidebar
, k_ui_axis_h
, 28, 0, title
, sidebar
);
1309 if( workshop_form
.submission
.type
!= k_workshop_file_type_none
){
1312 vg_strnull( &str
, buf
, 512 );
1314 if( workshop_form
.submission
.file_id
)
1315 vg_strcat( &str
, "Editing an existing " );
1317 vg_strcat( &str
, "Creating a new " );
1319 if( workshop_form
.submission
.type
== k_workshop_file_type_board
)
1320 vg_strcat( &str
, "skateboard." );
1321 else if( workshop_form
.submission
.type
== k_workshop_file_type_world
)
1322 vg_strcat( &str
, "world." );
1324 vg_strcat( &str
, "???." );
1326 ui_text( title
, buf
, 1, k_ui_align_middle_center
,
1327 ui_colour(k_ui_fg
+4) );
1333 * sidebar existing entries panel
1335 ui_text( title
, "Your submissions", 1, k_ui_align_middle_center
, 0 );
1337 ui_rect controls
, btn_create_new
;
1338 ui_split( sidebar
, k_ui_axis_h
, 32, 0, controls
, sidebar
);
1339 ui_split( sidebar
, k_ui_axis_h
, -32, 0, sidebar
, btn_create_new
);
1340 ui_fill( controls
, ui_colour( k_ui_bg
+1 ) );
1343 strcpy( buf
, "page " );
1345 i
+= highscore_intl( buf
+i
, workshop_form
.view_published_page_id
+1, 4 );
1347 i
+= highscore_intl( buf
+i
, workshop_form
.view_published_page_count
, 4 );
1350 ui_rect_pad( controls
, (ui_px
[2]){0,4} );
1352 ui_split_ratio( controls
, k_ui_axis_v
, 0.25f
, 0, info
, controls
);
1353 ui_text( info
, buf
, 1, k_ui_align_middle_center
, 0 );
1355 ui_rect btn_left
, btn_right
;
1356 ui_split_ratio( controls
, k_ui_axis_v
, 0.5f
, 2, btn_left
, btn_right
);
1358 if( ui_button_text( btn_left
, "newer", 1 ) ){
1359 workshop_view_page( workshop_form
.view_published_page_id
-1 );
1362 if( ui_button_text( btn_right
, "older", 1 ) ){
1363 workshop_view_page( workshop_form
.view_published_page_count
+1 );
1366 if( ui_button_text( btn_create_new
, "Create New Item", 1 ) ){
1367 workshop_reset_submission_data();
1368 workshop_form
.submission
.submit_title
= 1;
1369 workshop_form
.submission
.submit_description
= 1;
1370 workshop_form
.submission
.submit_file_and_image
= 1;
1371 workshop_form
.page
= k_workshop_form_edit
;
1372 workshop_find_preview_entity();
1375 for( int i
=0; i
<workshop_form
.published_files_list_length
; i
++ ){
1377 ui_split( sidebar
, k_ui_axis_h
, 28, 0, item
, sidebar
);
1378 ui_rect_pad( item
, (ui_px
[2]){4,4} );
1380 struct published_file
*pfile
= &workshop_form
.published_files_list
[i
];
1381 if( ui_button_text( item
, pfile
->title
, 1 ) ){
1382 if( pfile
->result
== k_EResultOK
){
1383 vg_info( "Select index: %d\n", pfile
->result_index
);
1384 workshop_op_download_and_view_submission( pfile
->result_index
);
1387 vg_warn( "Cannot select that item, result not OK\n" );
1393 VG_STATIC
void workshop_form_gui(void)
1395 enum workshop_form_page stable_page
= workshop_form
.page
;
1396 if( stable_page
== k_workshop_form_hidden
) return;
1399 ui_rect screen
= { 0, 0, vg
.window_x
, vg
.window_y
};
1400 ui_rect window
= { 0, 0, 1000, 700 };
1401 ui_rect_center( screen
, window
);
1402 vg_ui
.wants_mouse
= 1;
1404 ui_fill( window
, ui_colour( k_ui_bg
+1 ) );
1405 ui_outline( window
, 1, ui_colour( k_ui_bg
+7 ) );
1407 ui_rect title
, panel
;
1408 ui_split( window
, k_ui_axis_h
, 28, 0, title
, panel
);
1409 ui_fill( title
, ui_colour( k_ui_bg
+7 ) );
1410 ui_text( title
, "Workshop tool", 1, k_ui_align_middle_center
,
1411 ui_colourcont(k_ui_bg
+7) );
1413 ui_rect quit_button
;
1414 ui_split( title
, k_ui_axis_v
, title
[2]-title
[3], 2, title
, quit_button
);
1416 if( skaterift
.async_op
== k_async_op_none
){
1417 if( ui_button_text( quit_button
, "X", 1 ) ){
1418 workshop_quit_form();
1424 * temporary operation blinders, we don't yet have a nice way to show the
1425 * user that we're doing something uninterruptable, so the code just
1426 * escapes here and we show them a basic string
1429 if( skaterift
.async_op
!= k_async_op_none
){
1430 const char *op_string
= "The programmer has not bothered to describe "
1431 "the current operation that is running.";
1433 switch( skaterift
.async_op
){
1434 case k_workshop_form_op_loading_model
:
1435 op_string
= "Operation in progress: Loading model file.";
1437 case k_workshop_form_op_publishing_update
:
1438 op_string
= "Operation in progress: publishing submission update "
1441 case k_workshop_form_op_downloading_submission
:
1442 op_string
= "Operation in progress: downloading existing submission"
1443 " from Steam services.";
1448 ui_text( panel
, op_string
, 1, k_ui_align_middle_center
, 0 );
1452 /* re draw board preview if need to */
1453 if( (stable_page
== k_workshop_form_edit
) &&
1454 workshop_form
.view_changed
&&
1455 workshop_form
.file_intent
== k_workshop_form_file_intent_new
)
1457 workshop_render_preview();
1458 workshop_form
.view_changed
= 0;
1461 struct workshop_form
*form
= &workshop_form
;
1463 ui_rect sidebar
, content
;
1464 ui_split_ratio( panel
, k_ui_axis_v
, 0.3f
, 1, sidebar
, content
);
1467 ui_rect_pad( content
, (ui_px
[2]){8,8} );
1469 if( stable_page
== k_workshop_form_edit
){
1470 workshop_form_gui_edit_page( content
);
1472 else if( stable_page
== k_workshop_form_open
){
1473 ui_text( content
, "Nothing selected.", 1, k_ui_align_middle_center
,
1474 ui_colour( k_ui_fg
+4 ) );
1476 else if( stable_page
>= k_workshop_form_cclosing
){
1477 ui_rect submission_row
;
1478 ui_split( content
, k_ui_axis_h
, content
[3]-32-8, 0, content
,
1483 if( stable_page
== k_workshop_form_closing_bad
)
1484 colour
= ui_colour( k_ui_red
+k_ui_brighter
);
1486 colour
= ui_colour( k_ui_green
+k_ui_brighter
);
1488 ui_text( content
, workshop_form
.failure_or_success_string
, 1,
1489 k_ui_align_middle_center
, colour
);
1491 ui_rect submission_center
;
1492 rect_copy( submission_row
, submission_center
);
1493 submission_center
[2] = 128;
1494 ui_rect_center( submission_row
, submission_center
);
1495 ui_rect_pad( submission_center
, (ui_px
[2]){8,8} );
1497 if( ui_button_text( submission_center
, "OK", 1 ) ){
1498 workshop_form
.page
= k_workshop_form_open
;
1502 workshop_form_gui_sidebar( sidebar
);
1506 * Some async api stuff
1507 * -----------------------------------------------------------------------------
1510 VG_STATIC
void async_workshop_get_filepath( void *data
, u32 len
)
1512 struct async_workshop_filepath_info
*info
= data
;
1517 ISteamUGC
*hSteamUGC
= SteamAPI_SteamUGC();
1518 if( !SteamAPI_ISteamUGC_GetItemInstallInfo( hSteamUGC
, info
->id
, &_size
,
1519 info
->buf
, info
->len
, &_ts
))
1521 vg_error( "GetItemInstallInfo failed\n" );
1522 info
->buf
[0] = '\0';
1526 VG_STATIC
void async_workshop_get_installed_files( void *data
, u32 len
)
1528 struct async_workshop_installed_files_info
*info
= data
;
1530 ISteamUGC
*hSteamUGC
= SteamAPI_SteamUGC();
1531 u32 count
= SteamAPI_ISteamUGC_GetSubscribedItems( hSteamUGC
, info
->buffer
,
1534 vg_info( "Found %u subscribed items\n", count
);
1537 for( u32 i
=0; i
<count
; i
++ ){
1538 u32 state
= SteamAPI_ISteamUGC_GetItemState( hSteamUGC
, info
->buffer
[i
] );
1539 if( state
& k_EItemStateInstalled
){
1540 info
->buffer
[j
++] = info
->buffer
[i
];
1548 VG_STATIC
void vg_strsan_ascii( char *buf
, u32 len
)
1550 for( u32 i
=0; i
<len
-1; i
++ ){
1551 if( buf
[i
] == 0 ) return;
1553 if( buf
[i
] < 32 || buf
[i
] > 126 ){
1560 #define VG_STRSAN_ASCII( X ) vg_strsan_ascii( X, vg_list_size(X) )
1562 VG_STATIC
void workshop_load_metadata( const char *path
,
1563 struct workshop_file_info
*info
)
1565 FILE *fp
= fopen( path
, "rb" );
1568 if( fread( info
, sizeof( struct workshop_file_info
), 1, fp
) ){
1569 VG_STRSAN_ASCII( info
->author_name
);
1570 VG_STRSAN_ASCII( info
->title
);
1577 #endif /* WORKSHOP_C */