reworked lighting uniforms
[carveJwlIkooP6JGAAIwe30JlM.git] / vg.conf
1 vg_src="main.c"
2 vg_target="game"
3
4 shader blit blit.vs blit.fs
5 shader fscolour blit.vs colour.fs
6 shader terrain terrain.vs terrain.fs
7 shader vblend terrain.vs vblend.fs
8 shader standard standard.vs standard.fs
9 shader unlit standard.vs unlit.fs
10 shader character character.vs character.fs
11 shader gate gate.vs gate.fs
12 shader gatelq gate.vs gate_lq.fs
13 shader water standard.vs water.fs
14 shader sky standard.vs sky.fs
15 shader planeinf standard.vs planeinf.fs
16 shader gpos standard.vs gpos.fs