bvh interface and high perf gate
[carveJwlIkooP6JGAAIwe30JlM.git] / vg.conf
1 vg_src="main.c"
2 vg_target="game"
3
4 shader blit blit.vs blit.fs
5 shader terrain terrain.vs terrain.fs
6 shader standard standard.vs standard.fs
7 shader unlit standard.vs unlit.fs
8 shader character character.vs character.fs
9 shader gate gate.vs gate.fs
10 shader gatelq gate.vs gate_lq.fs
11 shader water water.vs water.fs
12 shader sky standard.vs sky.fs