1 // Copyright (C) 2021 Harry Godden (hgn) - All Rights Reserved
3 static struct button_binding vg_button_binds
[] =
5 { .name
= "primary", .bind
= GLFW_MOUSE_BUTTON_LEFT
},
6 { .name
= "secondary", .bind
= GLFW_MOUSE_BUTTON_RIGHT
},
7 { .name
= "noclip", .bind
= GLFW_KEY_V
, },
8 { .name
= "go", .bind
= GLFW_KEY_SPACE
},
9 { .name
= "prev", .bind
= GLFW_KEY_N
},
10 { .name
= "next", .bind
= GLFW_KEY_M
}
13 static struct axis_binding vg_axis_binds
[] =
15 { .name
= "primary", .positive
= GLFW_MOUSE_BUTTON_LEFT
, .negative
= -1 },
16 { .name
= "secondary", .positive
= GLFW_MOUSE_BUTTON_RIGHT
, .negative
= -1 },
17 { .name
= "horizontal", .positive
= GLFW_KEY_D
, .negative
= GLFW_KEY_A
},
18 { .name
= "vertical", .positive
= GLFW_KEY_W
, .negative
= GLFW_KEY_S
}