2 * =============================================================================
4 * Copyright . . . -----, ,----- ,---. .---.
5 * 2021-2023 |\ /| | / | | | | /|
6 * | \ / | +-- / +----- +---' | / |
7 * | \ / | | / | | \ | / |
8 * | \/ | | / | | \ | / |
9 * ' ' '--' [] '----- '----- ' ' '---' SOFTWARE
11 * =============================================================================
24 * --------------------- */
26 #include "skaterift.h"
39 #include "pointcloud.h"
43 * ----------------- */
51 #include "highscores.c"
54 static struct player_avatar localplayer_avatar
;
56 int main( int argc
, char *argv
[] ){
57 vg_mem
.use_libc_malloc
= 0;
58 vg_set_mem_quota( 160*1024*1024 );
59 vg_enter( argc
, argv
, "Voyager Game Engine" );
63 VG_STATIC
void vg_launch_opt(void){}
65 VG_STATIC
void vg_preload(void){
66 //skaterift_read_savedata();
68 vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" );
69 vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" );
70 vg_info(" | \\ / | +-- / +----- +---' | / | \n" );
71 vg_info(" | \\ / | | / | | \\ | / | \n" );
72 vg_info(" | \\/ | | / | | \\ | / | \n" );
73 vg_info(" ' ' '--' [] '----- '----- ' ' '---' "
77 vg_loader_step( NULL
, steam_end
);
78 vg_loader_step( network_init
, network_end
);
81 VG_STATIC
void load_playermodels(void){
83 shader_model_character_view_register();
84 shader_model_board_view_register();
85 shader_model_entity_register();
88 VG_STATIC
void async_skaterift_player_start( void *payload
, u32 size
){
89 localplayer
.viewable_world
= world_current_instance();
90 localplayer_cmd_respawn( 1, (const char *[]){ "start" } );
93 static void async_call_ready( void *payload
, u32 size
){
94 skaterift
.op
= k_async_op_none
;
97 static void skaterift_restore_state(void){
99 skaterift_read_main_savedata( &sav
);
103 kvsav
.max
= sizeof(sav
.buf
);
105 vg_msg player
= kvsav
;
106 if( vg_msg_seekframe( &player
, "player", 0 ) ){
110 skaterift_read_addon_alias( &player
, "board", k_addon_type_board
, &q
);
111 u32 reg_id
= addon_match( &q
);
112 if( reg_id
!= 0xffffffff ){
113 localplayer
.board_view_slot
=
114 addon_cache_create_viewer( k_addon_type_board
, reg_id
);
118 skaterift_read_addon_alias( &player
, "playermodel",
119 k_addon_type_player
, &q
);
120 reg_id
= addon_match( &q
);
122 if( reg_id
== 0xffffffff ) reg_id
= 0;
123 localplayer
.playermodel_view_slot
=
124 addon_cache_create_viewer( k_addon_type_player
, reg_id
);
127 vg_msg world
= kvsav
;
128 if( vg_msg_seekframe( &world
, "world", 0 ) ){
132 skaterift_read_addon_alias( &world
, "alias", k_addon_type_world
, &q
);
133 u32 reg_id
= addon_match( &q
);
134 if( reg_id
!= 0xffffffff ){
135 addon_reg
*reg
= get_addon_from_index( k_addon_type_world
, reg_id
);
137 world_static
.load_state
= k_world_loader_load
;
138 struct world_load_args args
= {
139 .purpose
= k_world_purpose_client
,
142 skaterift_world_load_thread( &args
);
144 world_static
.active_instance
= vg_msg_seekkvu32( &world
, "index", 0 );
145 world_static
.active_trigger_volume_count
= 0;
146 localplayer
.viewable_world
= world_current_instance();
148 vg_msg_cmd position
= vg_msg_seekkv( &world
, "position", 0 );
150 vg_msg_convert_num( &position
, k_vg_msg_float
|k_vg_msg_32b
, 3, pos
);
151 player__setpos( &localplayer
, pos
);
156 VG_STATIC
void vg_load(void){
157 vg_console_reg_cmd( "changeworld", skaterift_change_world_command
, NULL
);
159 vg_loader_step( render_init
, NULL
);
160 vg_loader_step( menu_init
, NULL
);
161 vg_loader_step( pointcloud_init
, NULL
);
162 vg_loader_step( world_init
, NULL
);
163 vg_loader_step( vehicle_init
, NULL
);
164 vg_loader_step( font3d_init
, NULL
);
165 vg_loader_step( gui_init
, NULL
);
167 vg_loader_step( player_init
, NULL
);
168 vg_loader_step( player_ragdoll_init
, NULL
);
171 vg_loader_step( addon_system_init
, NULL
);
172 vg_loader_step( workshop_init
, NULL
);
173 vg_loader_step( skateshop_init
, NULL
);
175 /* ----------------- */
176 vg_loader_step( load_playermodels
, NULL
);
179 u32 bytes
= 1024*1024*10;
180 skaterift
.replay
.data
= vg_linear_alloc( vg_mem
.rtmemory
, bytes
);
181 skaterift
.replay
.size
= bytes
;
182 replay_clear( &skaterift
.replay
);
184 player__create( &localplayer
);
185 player_avatar_load( &localplayer_avatar
, "models/ch_none.mdl" );
186 player__use_avatar( &localplayer
, &localplayer_avatar
);
187 player_model_load( &localplayer
.fallback_model
, "models/ch_none.mdl" );
188 player__bind( &localplayer
);
190 /* --------------------- */
193 vg_loader_step( audio_init
, audio_free
);
195 /* 'systems' are completely loaded now */
197 /* Completing addon registrations
198 * -------------------------------------
201 /* understate diy. */
202 addon_reg
*spawn
= addon_mount_local_addon( "maps/mp_spawn",
207 msg
.buf
= spawn
->metadata
;
208 msg
.max
= sizeof(spawn
->metadata
);
209 vg_msg_frame( &msg
, "workshop" );
210 vg_msg_wkvstr( &msg
, "title", "Understate DIY" );
211 vg_msg_end_frame( &msg
);
212 vg_msg_wkvstr( &msg
, "location", "USA" );
213 spawn
->metadata_len
= msg
.cur
;
217 addon_reg
*mtzero
= addon_mount_local_addon( "maps/mp_mtzero",
222 msg
.buf
= mtzero
->metadata
;
223 msg
.max
= sizeof(mtzero
->metadata
);
224 vg_msg_frame( &msg
, "workshop" );
225 vg_msg_wkvstr( &msg
, "title", "Mt.Zero Island" );
226 vg_msg_end_frame( &msg
);
227 vg_msg_wkvstr( &msg
, "location", "Australia" );
228 mtzero
->metadata_len
= msg
.cur
;
231 /* load home/permanent world manually */
232 world_static
.load_state
= k_world_loader_load
;
233 struct world_load_args args
= {
234 .purpose
= k_world_purpose_hub
,
237 skaterift_world_load_thread( &args
);
239 vg_async_call( async_skaterift_player_start
, NULL
, 0 );
243 global_skateshop
.selected_world_id
=1;
244 global_skateshop
.pointcloud_world_id
=1;
245 skateshop_world_preview_loader_thread( mtzero
); /* HACK */
247 vg_console_load_autos();
250 addon_mount_content_folder( k_addon_type_player
,
251 "playermodels", ".mdl" );
252 addon_mount_content_folder( k_addon_type_board
, "boards", ".mdl" );
253 addon_mount_content_folder( k_addon_type_world
, "maps", ".mdl" );
254 addon_mount_workshop_items();
255 vg_async_call( async_addon_reg_update
, NULL
, 0 );
259 skaterift_restore_state();
260 vg_loader_step( NULL
, skaterift_write_main_savedata
);
262 board_processview_thread(NULL
);
263 vg_async_call( async_call_ready
, NULL
, 0 );
266 VG_STATIC
void draw_origin_axis(void){
267 vg_line( (v3f
){ 0.0f
, 0.0f
, 0.0f
}, (v3f
){ 1.0f
, 0.0f
, 0.0f
}, 0xffff0000 );
268 vg_line( (v3f
){ 0.0f
, 0.0f
, 0.0f
}, (v3f
){ 0.0f
, 1.0f
, 0.0f
}, 0xff00ff00 );
269 vg_line( (v3f
){ 0.0f
, 0.0f
, 0.0f
}, (v3f
){ 0.0f
, 0.0f
, 1.0f
}, 0xff0000ff );
271 static void skaterift_change_client_world_preupdate(void);
275 * ---------------------------------------------------------------------------*/
277 VG_STATIC
void vg_pre_update(void){
281 skaterift_preupdate_inputs();
282 if( skaterift
.op
== k_async_op_clientloading
) return;
283 if( world_static
.load_state
== k_world_loader_preload
)
284 skaterift_change_client_world_preupdate();
291 if( skaterift
.activity
& (k_skaterift_replay
|k_skaterift_menu
) )
294 vg_slewf( &skaterift
.time_rate
, target
, vg
.time_frame_delta
* (1.0f
/0.3f
) );
295 vg
.time_rate
= vg_smoothstepf( skaterift
.time_rate
);
297 player__pre_update( &localplayer
);
298 global_skateshop_preupdate();
299 skaterift_replay_pre_update();
301 world_update( world_current_instance(), localplayer
.rb
.co
);
302 audio_ambient_sprites_update( world_current_instance(), localplayer
.rb
.co
);
305 VG_STATIC
void vg_fixed_update(void){
306 if( skaterift
.op
== k_async_op_clientloading
) return;
308 world_routes_fixedupdate( world_current_instance() );
309 player__update( &localplayer
);
310 vehicle_update_fixed();
313 VG_STATIC
void vg_post_update(void){
314 if( skaterift
.op
== k_async_op_clientloading
) return;
316 player__post_update( &localplayer
);
320 world_audio_sample_distances( localplayer
.rb
.co
, &sample_index
, &dist
);
323 vg_dsp
.echo_distances
[sample_index
] = dist
;
325 v3f ears
= { 1.0f
,0.0f
,0.0f
};
326 m3x3_mulv( skaterift
.cam
.transform
, ears
, ears
);
327 v3_copy( ears
, vg_audio
.external_listener_ears
);
328 v3_copy( skaterift
.cam
.transform
[3], vg_audio
.external_listener_pos
);
330 if( localplayer
.gate_waiting
){
331 m4x3_mulv( localplayer
.gate_waiting
->transport
,
332 vg_audio
.external_listener_pos
,
333 vg_audio
.external_listener_pos
);
336 v3_copy( localplayer
.rb
.v
, vg_audio
.external_lister_velocity
);
339 vehicle_update_post();
344 * ---------------------------------------------------------------------------*/
346 VG_STATIC
void vg_framebuffer_resize( int w
, int h
){
350 VG_STATIC
void present_view_with_post_processing(void){
351 glBindFramebuffer( GL_FRAMEBUFFER
, 0 );
352 glViewport( 0,0, vg
.window_x
, vg
.window_y
);
355 glDisable(GL_DEPTH_TEST
);
356 glBlendFunc(GL_ONE_MINUS_DST_ALPHA
, GL_DST_ALPHA
);
357 glBlendEquation(GL_FUNC_ADD
);
360 render_fb_inverse_ratio( gpipeline
.fb_main
, inverse
);
363 shader_blitblur_use();
364 shader_blitblur_uTexMain( 0 );
365 shader_blitblur_uTexMotion( 1 );
366 shader_blitblur_uBlurStrength( k_blur_strength
/
367 (vg
.time_frame_delta
*60.0) );
368 shader_blitblur_uInverseRatio( inverse
);
370 inverse
[0] -= 0.0001f
;
371 inverse
[1] -= 0.0001f
;
372 shader_blitblur_uClampUv( inverse
);
374 static f64 effect_time
= 133.0;
375 effect_time
+= vg
.time_frame_delta
;
376 shader_blitblur_uTime( effect_time
);
378 f32 glitch_strength
= 0.0f
;
379 if( skaterift
.activity
== k_skaterift_replay
){
380 glitch_strength
= 0.005f
;
381 if( skaterift
.replay_control
== k_replay_control_play
)
382 glitch_strength
= 0.005f
;
384 glitch_strength
+= 0.005f
*skaterift
.track_velocity
;
386 shader_blitblur_uGlitchStrength( glitch_strength
);
389 if( skaterift
.activity
== k_skaterift_menu
)
390 v2_muls( (v2f
){ 0.04f
, 0.001f
}, 1.0f
-skaterift
.time_rate
, override
);
393 shader_blitblur_uOverrideDir( override
);
395 render_fb_bind_texture( gpipeline
.fb_main
, 0, 0 );
396 render_fb_bind_texture( gpipeline
.fb_main
, 1, 1 );
400 shader_blit_uTexMain( 0 );
401 shader_blit_uInverseRatio( inverse
);
402 render_fb_bind_texture( gpipeline
.fb_main
, 0, 0 );
408 VG_STATIC
void render_player_transparent(void){
409 static camera small_cam
; /* DOES NOT NEED TO BE STATIC BUT MINGW
412 m4x3_copy( skaterift
.cam
.transform
, small_cam
.transform
);
414 small_cam
.fov
= skaterift
.cam
.fov
;
415 small_cam
.nearz
= 0.05f
;
416 small_cam
.farz
= 60.0f
;
418 camera_update_view( &small_cam
);
419 camera_update_projection( &small_cam
);
420 camera_finalize( &small_cam
);
422 /* Draw player to window buffer and blend background ontop */
423 player__render( &small_cam
, &localplayer
);
426 VG_STATIC
void render_scene(void){
428 glEnable( GL_DEPTH_TEST
);
430 world_instance
*view_world
= localplayer
.viewable_world
;
432 if( view_world
== NULL
){
433 glClearColor( 0.25f
, 0.25f
, 0.0f
, 1.0f
);
434 glClear( GL_COLOR_BUFFER_BIT
|GL_DEPTH_BUFFER_BIT
|GL_STENCIL_BUFFER_BIT
);
438 for( u32 i
=0; i
<vg_list_size(world_static
.instances
); i
++ ){
439 if( world_static
.instances
[i
].status
== k_world_status_loaded
){
440 world_prerender( &world_static
.instances
[i
] );
444 render_world( view_world
, &skaterift
.cam
, 0 );
446 render_water_texture( view_world
, &skaterift
.cam
, 0 );
447 render_fb_bind( gpipeline
.fb_main
, 1 );
448 render_water_surface( view_world
, &skaterift
.cam
);
451 VG_STATIC
void render_scene_gate_subview(void){
452 render_fb_bind( gpipeline
.fb_main
, 1 );
453 world_instance
*view_world
= localplayer
.viewable_world
;
454 if( !view_world
) return; /* ??? */
457 if( localplayer
.gate_waiting
) depth
= 0;
458 render_world_gates( view_world
, &skaterift
.cam
, depth
);
461 VG_STATIC
void skaterift_composite_maincamera(void){
462 camera_lerp( &localplayer
.cam
, &global_skateshop
.cam
,
463 vg_smoothstepf(global_skateshop
.factive
), &skaterift
.cam
);
465 if( skaterift
.activity
== k_skaterift_replay
){
466 skaterift_get_replay_camera( &skaterift
.cam
);
469 skaterift
.cam
.nearz
= 0.1f
;
470 skaterift
.cam
.farz
= 2100.0f
;
472 camera_update_transform( &skaterift
.cam
);
474 if( localplayer
.gate_waiting
){
475 m3x3_mul( localplayer
.basis_gate
, skaterift
.cam
.transform
,
476 skaterift
.cam
.transform
);
479 m3x3_mul( localplayer
.basis
, skaterift
.cam
.transform
,
480 skaterift
.cam
.transform
);
483 camera_update_view( &skaterift
.cam
);
484 camera_update_projection( &skaterift
.cam
);
485 camera_finalize( &skaterift
.cam
);
488 VG_STATIC
void render_main_game(void){
489 if( skaterift
.activity
== k_skaterift_replay
){
490 player__animate_from_replay( &localplayer
, &skaterift
.replay
);
493 player__animate( &localplayer
);
494 skaterift_record_frame( &skaterift
.replay
, 0 );
496 player__pre_render( &localplayer
);
498 skaterift_composite_maincamera();
500 /* --------------------------------------------------------------------- */
502 /* variable res target */
503 render_fb_bind( gpipeline
.fb_main
, 1 );
504 glClearColor( 0.0f
, 0.0f
, 0.0f
, 1.0f
);
505 glClear( GL_COLOR_BUFFER_BIT
|GL_DEPTH_BUFFER_BIT
|GL_STENCIL_BUFFER_BIT
);
508 glEnable( GL_DEPTH_TEST
);
510 /* full res target */
511 glBindFramebuffer( GL_FRAMEBUFFER
, 0 );
512 glViewport( 0,0, vg
.window_x
, vg
.window_y
);
514 render_player_transparent(); /* needs to read the depth buffer before we fuck
515 it up with the oblique rendering inside the
518 /* continue with variable rate */
519 render_scene_gate_subview();
522 present_view_with_post_processing();
524 /* --------------------------------------------------------------------- */
526 /* capture the current resume frame at the very last point */
527 if( button_down( k_srbind_reset
) ){
528 if( skaterift
.activity
== k_skaterift_default
){
529 skaterift
.activity
= k_skaterift_replay
;
530 skaterift_record_frame( &skaterift
.replay
, 1 );
531 if( skaterift
.replay
.head
){
532 skaterift
.replay
.cursor
= skaterift
.replay
.head
->time
;
533 skaterift
.replay
.cursor_frame
= skaterift
.replay
.head
;
535 skaterift
.replay_control
= k_replay_control_scrub
;
540 VG_STATIC
void vg_render(void){
541 if( skaterift
.op
== k_async_op_clientloading
){
546 glBindFramebuffer( GL_FRAMEBUFFER
, 0 );
548 glViewport( 0,0, vg
.window_x
, vg
.window_y
);
549 glDisable( GL_DEPTH_TEST
);
550 glDisable( GL_BLEND
);
552 glClearColor( 1.0f
, 0.0f
, 0.0f
, 0.0f
);
553 glClear( GL_COLOR_BUFFER_BIT
|GL_DEPTH_BUFFER_BIT
);
556 m4x4_copy( skaterift
.cam
.mtx
.pv
, vg
.pv
);
560 glDisable(GL_DEPTH_TEST
);
562 glViewport( 0,0, vg
.window_x
, vg
.window_y
);
566 VG_STATIC
void vg_gui(void){
567 if( skaterift
.op
== k_async_op_clientloading
) return;
570 if( skaterift
.activity
== k_skaterift_menu
){
571 glClear( GL_DEPTH_BUFFER_BIT
);
575 player__im_gui( &localplayer
);
576 world_instance
*world
= world_current_instance();
578 skaterift_replay_imgui();
580 render_view_framebuffer_ui();
586 #include "skaterift_imgui_dev.c"