projects
/
carveJwlIkooP6JGAAIwe30JlM.git
/ blob
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
history
|
raw
|
HEAD
third person better camera
[carveJwlIkooP6JGAAIwe30JlM.git]
/
shaders
/
vertex_standard.glsl
1
layout (location=0) in vec3 a_co;
2
layout (location=1) in vec3 a_norm;
3
layout (location=2) in vec2 a_uv;
4
layout (location=3) in vec4 a_colour;
5
layout (location=4) in vec4 a_weights;
6
layout (location=5) in ivec4 a_groups;