2 #include "vg/vg_engine.h"
3 extern struct vg_shader _shader_routeui
;
4 extern GLuint _uniform_routeui_uOffset
;
5 extern GLuint _uniform_routeui_uColour
;
6 static inline void shader_routeui_uOffset(v4f v
)
8 glUniform4fv(_uniform_routeui_uOffset
,1,v
);
10 static inline void shader_routeui_uColour(v4f v
)
12 glUniform4fv(_uniform_routeui_uColour
,1,v
);
14 static inline void shader_routeui_use(void);
15 static inline void shader_routeui_use(void)
17 glUseProgram(_shader_routeui
.id
);