4 #include "player_api.h"
18 k_walk_activity_ground
,
26 enum mdl_surface_prop surface
;
27 struct skeleton_anim
*anim_walk
, *anim_run
, *anim_idle
, *anim_jump
;
37 VG_STATIC
void player__walk_pre_update ( player_instance
*player
);
38 VG_STATIC
void player__walk_update ( player_instance
*player
);
39 VG_STATIC
void player__walk_post_update ( player_instance
*player
);
40 VG_STATIC
void player__walk_animate ( player_instance
*player
,
41 player_animation
*anim
);
42 VG_STATIC
void player__walk_post_animate( player_instance
*player
);
43 VG_STATIC
void player__walk_im_gui ( player_instance
*player
);
44 VG_STATIC
void player__walk_bind ( player_instance
*player
);
45 VG_STATIC
void player__walk_transition ( player_instance
*player
, v3f angles
);
47 #endif /* PLAYER_WALK_H */