f1efabc52492cc227b9c61df01c9ab152617de6b
4 #include "player_api.h"
20 k_walk_activity_ground
,
25 struct skeleton_anim
*outro_anim
;
26 double outro_start_time
;
31 enum mdl_surface_prop surface
;
32 struct skeleton_anim
*anim_walk
, *anim_run
, *anim_idle
, *anim_jump
,
43 VG_STATIC
void player__walk_pre_update ( player_instance
*player
);
44 VG_STATIC
void player__walk_update ( player_instance
*player
);
45 VG_STATIC
void player__walk_post_update ( player_instance
*player
);
46 VG_STATIC
void player__walk_animate ( player_instance
*player
,
47 player_animation
*anim
);
48 VG_STATIC
void player__walk_post_animate( player_instance
*player
);
49 VG_STATIC
void player__walk_im_gui ( player_instance
*player
);
50 VG_STATIC
void player__walk_bind ( player_instance
*player
);
51 VG_STATIC
void player__walk_transition ( player_instance
*player
, v3f angles
);
53 #endif /* PLAYER_WALK_H */