57922a6ec716cbbb44e6c55bf0a92c151d262719
4 #include "player_api.h"
13 k_skate_activity_ground
,
14 k_skate_activity_grind
42 int charging_jump
, jump_dir
;
51 /* FIXME: Sensible names */
58 struct land_prediction
83 struct skeleton_anim
*anim_stand
, *anim_highg
, *anim_slide
,
85 *anim_push
, *anim_push_reverse
,
86 *anim_ollie
, *anim_ollie_reverse
,
87 *anim_grabs
, *anim_stop
;
88 rb_sphere sphere_front
, sphere_back
;
103 float debug_normal_pressure
;
107 VG_STATIC
void player__skate_bind ( player_instance
*player
);
108 VG_STATIC
void player__skate_pre_update ( player_instance
*player
);
109 VG_STATIC
void player__skate_update ( player_instance
*player
);
110 VG_STATIC
void player__skate_post_update ( player_instance
*player
);
111 VG_STATIC
void player__skate_im_gui ( player_instance
*player
);
112 VG_STATIC
void player__skate_animate ( player_instance
*player
,
113 player_animation
*anim
);
114 VG_STATIC
void player__skate_post_animate ( player_instance
*player
);
115 VG_STATIC
void player__skate_reset ( player_instance
*player
,
116 struct respawn_point
*rp
);
118 VG_STATIC
void player__skate_transition ( player_instance
*player
,
121 #endif /* PLAYER_SKATE_H */