7 drivable_vehicle
*vehicle
;
8 struct skeleton_anim
*anim_drive
;
11 extern struct player_subsystem_interface player_subsystem_drive
;
13 void player__drive_pre_update(void);
14 void player__drive_update(void);
15 void player__drive_post_update(void);
16 void player__drive_animate(void);
17 void player__drive_pose( void *animator
, player_pose
*pose
);
19 void player__drive_post_animate(void);
20 void player__drive_im_gui(void);
21 void player__drive_bind(void);