4 #include "player_api.h"
7 v3f co_lpf
, v_lpf
, w_lpf
;
9 struct player_dead_animator
{
19 VG_STATIC
void player__dead_update ( player_instance
*player
);
20 VG_STATIC
void player__dead_post_update ( player_instance
*player
);
21 VG_STATIC
void player__dead_animate ( player_instance
*player
);
22 VG_STATIC
void player__dead_pose( player_instance
*player
, player_pose
*pose
);
24 VG_STATIC
void player__dead_post_animate( player_instance
*player
);
25 VG_STATIC
void player__dead_im_gui ( player_instance
*player
);
26 VG_STATIC
void player__dead_transition ( player_instance
*player
);
28 #endif /* PLAYER_DEAD_H */