the never ending refactor
[carveJwlIkooP6JGAAIwe30JlM.git] / player_common.h
1 #ifndef PLAYER_COMMON_H
2 #define PLAYER_COMMON_H
3
4 #include "player_api.h"
5
6 void player_look( player_instance *player, v3f angles );
7
8 #endif /* PLAYER_COMMON_H */