5cf441123d42072ede60180de9293333d02f6896
1 #ifndef PLAYER_COMMON_H
2 #define PLAYER_COMMON_H
4 #include "player_api.h"
6 static v3f TEMP_TPV_EXTRA
; /* TODO: what? */
8 VG_STATIC
void player_look( player_instance
*player
, v3f angles
);
9 VG_STATIC
void player__cam_iterate( player_instance
*player
);
10 VG_STATIC
void player_vector_angles( v3f angles
, v3f v
, float C
, float k
);
11 struct player_board
*player_get_player_board( struct player_instance
*player
);
13 #endif /* PLAYER_COMMON_H */