4 typedef struct particle_system particle_system
;
5 typedef struct particle particle
;
6 typedef struct particle_vert particle_vert
;
8 struct particle_system
{
17 struct particle_vert
{
27 static particles_grind
;
29 static void particle_spawn( particle_system
*sys
,
30 v3f co
, v3f v
, f32 lifetime
, u32 colour
);
31 static void particle_init( particle_system
*sys
, u32 max
);
33 #include "shaders/particle.h"
35 #endif /* PARTICLE_H */