3 OpenGL loader generated by glad 0.1.34 on Sun Jul 18 08:24:23 2021.
5 Language/Generator: C/C++ Debug
13 Omit khrplatform: False
17 --profile="core" --api="gl=3.3" --generator="c-debug" --spec="gl" --extensions=""
19 https://glad.dav1d.de/#profile=core&language=c-debug&specification=gl&loader=on&api=gl%3D3.3
25 #include "gl/glad/glad.h"
27 void _pre_call_callback_default(const char *name
, void *funcptr
, int len_args
, ...) {
32 void _post_call_callback_default(const char *name
, void *funcptr
, int len_args
, ...) {
38 error_code
= glad_glGetError();
40 if (error_code
!= GL_NO_ERROR
) {
41 fprintf(stderr
, "ERROR %d in %s\n", error_code
, name
);
45 static GLADcallback _pre_call_callback
= _pre_call_callback_default
;
46 void glad_set_pre_callback(GLADcallback cb
) {
47 _pre_call_callback
= cb
;
50 static GLADcallback _post_call_callback
= _post_call_callback_default
;
51 void glad_set_post_callback(GLADcallback cb
) {
52 _post_call_callback
= cb
;
55 static void* get_proc(const char *namez
);
57 #if defined(_WIN32) || defined(__CYGWIN__)
64 typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE
)(const char*);
65 static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr
;
69 #if __has_include(<winapifamily.h>)
70 #define HAVE_WINAPIFAMILY 1
72 #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
73 #define HAVE_WINAPIFAMILY 1
77 #ifdef HAVE_WINAPIFAMILY
78 #include <winapifamily.h>
79 #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
87 libGL
= LoadLibraryW(L
"opengl32.dll");
90 tmp
= (void(*)(void)) GetProcAddress(libGL
, "wglGetProcAddress");
91 gladGetProcAddressPtr
= (PFNWGLGETPROCADDRESSPROC_PRIVATE
) tmp
;
92 return gladGetProcAddressPtr
!= NULL
;
100 void close_gl(void) {
102 FreeLibrary((HMODULE
) libGL
);
110 #if !defined(__APPLE__) && !defined(__HAIKU__)
111 typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE
)(const char*);
112 static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr
;
118 static const char *NAMES
[] = {
119 "../Frameworks/OpenGL.framework/OpenGL",
120 "/Library/Frameworks/OpenGL.framework/OpenGL",
121 "/System/Library/Frameworks/OpenGL.framework/OpenGL",
122 "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
125 static const char *NAMES
[] = {"libGL.so.1", "libGL.so"};
128 unsigned int index
= 0;
129 for(index
= 0; index
< (sizeof(NAMES
) / sizeof(NAMES
[0])); index
++) {
130 libGL
= dlopen(NAMES
[index
], RTLD_NOW
| RTLD_GLOBAL
);
133 #if defined(__APPLE__) || defined(__HAIKU__)
136 gladGetProcAddressPtr
= (PFNGLXGETPROCADDRESSPROC_PRIVATE
)dlsym(libGL
,
137 "glXGetProcAddressARB");
138 return gladGetProcAddressPtr
!= NULL
;
147 void close_gl(void) {
156 void* get_proc(const char *namez
) {
158 if(libGL
== NULL
) return NULL
;
160 #if !defined(__APPLE__) && !defined(__HAIKU__)
161 if(gladGetProcAddressPtr
!= NULL
) {
162 result
= gladGetProcAddressPtr(namez
);
166 #if defined(_WIN32) || defined(__CYGWIN__)
167 result
= (void*)GetProcAddress((HMODULE
) libGL
, namez
);
169 result
= dlsym(libGL
, namez
);
176 int gladLoadGL(void) {
180 status
= gladLoadGLLoader(&get_proc
);
187 struct gladGLversionStruct GLVersion
= { 0, 0 };
189 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
190 #define _GLAD_IS_SOME_NEW_VERSION 1
193 static int max_loaded_major
;
194 static int max_loaded_minor
;
196 static const char *exts
= NULL
;
197 static int num_exts_i
= 0;
198 static char **exts_i
= NULL
;
200 static int get_exts(void) {
201 #ifdef _GLAD_IS_SOME_NEW_VERSION
202 if(max_loaded_major
< 3) {
204 exts
= (const char *)glGetString(GL_EXTENSIONS
);
205 #ifdef _GLAD_IS_SOME_NEW_VERSION
210 glGetIntegerv(GL_NUM_EXTENSIONS
, &num_exts_i
);
211 if (num_exts_i
> 0) {
212 exts_i
= (char **)malloc((size_t)num_exts_i
* (sizeof *exts_i
));
215 if (exts_i
== NULL
) {
219 for(index
= 0; index
< (unsigned)num_exts_i
; index
++) {
220 const char *gl_str_tmp
= (const char*)glGetStringi(GL_EXTENSIONS
, index
);
221 size_t len
= strlen(gl_str_tmp
);
223 char *local_str
= (char*)malloc((len
+1) * sizeof(char));
224 if(local_str
!= NULL
) {
225 memcpy(local_str
, gl_str_tmp
, (len
+1) * sizeof(char));
227 exts_i
[index
] = local_str
;
234 static void free_exts(void) {
235 if (exts_i
!= NULL
) {
237 for(index
= 0; index
< num_exts_i
; index
++) {
238 free((char *)exts_i
[index
]);
240 free((void *)exts_i
);
245 static int has_ext(const char *ext
) {
246 #ifdef _GLAD_IS_SOME_NEW_VERSION
247 if(max_loaded_major
< 3) {
249 const char *extensions
;
251 const char *terminator
;
253 if(extensions
== NULL
|| ext
== NULL
) {
258 loc
= strstr(extensions
, ext
);
263 terminator
= loc
+ strlen(ext
);
264 if((loc
== extensions
|| *(loc
- 1) == ' ') &&
265 (*terminator
== ' ' || *terminator
== '\0')) {
268 extensions
= terminator
;
270 #ifdef _GLAD_IS_SOME_NEW_VERSION
273 if(exts_i
== NULL
) return 0;
274 for(index
= 0; index
< num_exts_i
; index
++) {
275 const char *e
= exts_i
[index
];
277 if(exts_i
[index
] != NULL
&& strcmp(e
, ext
) == 0) {
286 int GLAD_GL_VERSION_1_0
= 0;
287 int GLAD_GL_VERSION_1_1
= 0;
288 int GLAD_GL_VERSION_1_2
= 0;
289 int GLAD_GL_VERSION_1_3
= 0;
290 int GLAD_GL_VERSION_1_4
= 0;
291 int GLAD_GL_VERSION_1_5
= 0;
292 int GLAD_GL_VERSION_2_0
= 0;
293 int GLAD_GL_VERSION_2_1
= 0;
294 int GLAD_GL_VERSION_3_0
= 0;
295 int GLAD_GL_VERSION_3_1
= 0;
296 int GLAD_GL_VERSION_3_2
= 0;
297 int GLAD_GL_VERSION_3_3
= 0;
298 PFNGLACTIVETEXTUREPROC glad_glActiveTexture
;
299 void APIENTRY
glad_debug_impl_glActiveTexture(GLenum arg0
) {
300 _pre_call_callback("glActiveTexture", (void*)glActiveTexture
, 1, arg0
);
301 glad_glActiveTexture(arg0
);
302 _post_call_callback("glActiveTexture", (void*)glActiveTexture
, 1, arg0
);
305 PFNGLACTIVETEXTUREPROC glad_debug_glActiveTexture
= glad_debug_impl_glActiveTexture
;
306 PFNGLATTACHSHADERPROC glad_glAttachShader
;
307 void APIENTRY
glad_debug_impl_glAttachShader(GLuint arg0
, GLuint arg1
) {
308 _pre_call_callback("glAttachShader", (void*)glAttachShader
, 2, arg0
, arg1
);
309 glad_glAttachShader(arg0
, arg1
);
310 _post_call_callback("glAttachShader", (void*)glAttachShader
, 2, arg0
, arg1
);
313 PFNGLATTACHSHADERPROC glad_debug_glAttachShader
= glad_debug_impl_glAttachShader
;
314 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender
;
315 void APIENTRY
glad_debug_impl_glBeginConditionalRender(GLuint arg0
, GLenum arg1
) {
316 _pre_call_callback("glBeginConditionalRender", (void*)glBeginConditionalRender
, 2, arg0
, arg1
);
317 glad_glBeginConditionalRender(arg0
, arg1
);
318 _post_call_callback("glBeginConditionalRender", (void*)glBeginConditionalRender
, 2, arg0
, arg1
);
321 PFNGLBEGINCONDITIONALRENDERPROC glad_debug_glBeginConditionalRender
= glad_debug_impl_glBeginConditionalRender
;
322 PFNGLBEGINQUERYPROC glad_glBeginQuery
;
323 void APIENTRY
glad_debug_impl_glBeginQuery(GLenum arg0
, GLuint arg1
) {
324 _pre_call_callback("glBeginQuery", (void*)glBeginQuery
, 2, arg0
, arg1
);
325 glad_glBeginQuery(arg0
, arg1
);
326 _post_call_callback("glBeginQuery", (void*)glBeginQuery
, 2, arg0
, arg1
);
329 PFNGLBEGINQUERYPROC glad_debug_glBeginQuery
= glad_debug_impl_glBeginQuery
;
330 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback
;
331 void APIENTRY
glad_debug_impl_glBeginTransformFeedback(GLenum arg0
) {
332 _pre_call_callback("glBeginTransformFeedback", (void*)glBeginTransformFeedback
, 1, arg0
);
333 glad_glBeginTransformFeedback(arg0
);
334 _post_call_callback("glBeginTransformFeedback", (void*)glBeginTransformFeedback
, 1, arg0
);
337 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_debug_glBeginTransformFeedback
= glad_debug_impl_glBeginTransformFeedback
;
338 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation
;
339 void APIENTRY
glad_debug_impl_glBindAttribLocation(GLuint arg0
, GLuint arg1
, const GLchar
* arg2
) {
340 _pre_call_callback("glBindAttribLocation", (void*)glBindAttribLocation
, 3, arg0
, arg1
, arg2
);
341 glad_glBindAttribLocation(arg0
, arg1
, arg2
);
342 _post_call_callback("glBindAttribLocation", (void*)glBindAttribLocation
, 3, arg0
, arg1
, arg2
);
345 PFNGLBINDATTRIBLOCATIONPROC glad_debug_glBindAttribLocation
= glad_debug_impl_glBindAttribLocation
;
346 PFNGLBINDBUFFERPROC glad_glBindBuffer
;
347 void APIENTRY
glad_debug_impl_glBindBuffer(GLenum arg0
, GLuint arg1
) {
348 _pre_call_callback("glBindBuffer", (void*)glBindBuffer
, 2, arg0
, arg1
);
349 glad_glBindBuffer(arg0
, arg1
);
350 _post_call_callback("glBindBuffer", (void*)glBindBuffer
, 2, arg0
, arg1
);
353 PFNGLBINDBUFFERPROC glad_debug_glBindBuffer
= glad_debug_impl_glBindBuffer
;
354 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase
;
355 void APIENTRY
glad_debug_impl_glBindBufferBase(GLenum arg0
, GLuint arg1
, GLuint arg2
) {
356 _pre_call_callback("glBindBufferBase", (void*)glBindBufferBase
, 3, arg0
, arg1
, arg2
);
357 glad_glBindBufferBase(arg0
, arg1
, arg2
);
358 _post_call_callback("glBindBufferBase", (void*)glBindBufferBase
, 3, arg0
, arg1
, arg2
);
361 PFNGLBINDBUFFERBASEPROC glad_debug_glBindBufferBase
= glad_debug_impl_glBindBufferBase
;
362 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange
;
363 void APIENTRY
glad_debug_impl_glBindBufferRange(GLenum arg0
, GLuint arg1
, GLuint arg2
, GLintptr arg3
, GLsizeiptr arg4
) {
364 _pre_call_callback("glBindBufferRange", (void*)glBindBufferRange
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
365 glad_glBindBufferRange(arg0
, arg1
, arg2
, arg3
, arg4
);
366 _post_call_callback("glBindBufferRange", (void*)glBindBufferRange
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
369 PFNGLBINDBUFFERRANGEPROC glad_debug_glBindBufferRange
= glad_debug_impl_glBindBufferRange
;
370 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation
;
371 void APIENTRY
glad_debug_impl_glBindFragDataLocation(GLuint arg0
, GLuint arg1
, const GLchar
* arg2
) {
372 _pre_call_callback("glBindFragDataLocation", (void*)glBindFragDataLocation
, 3, arg0
, arg1
, arg2
);
373 glad_glBindFragDataLocation(arg0
, arg1
, arg2
);
374 _post_call_callback("glBindFragDataLocation", (void*)glBindFragDataLocation
, 3, arg0
, arg1
, arg2
);
377 PFNGLBINDFRAGDATALOCATIONPROC glad_debug_glBindFragDataLocation
= glad_debug_impl_glBindFragDataLocation
;
378 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed
;
379 void APIENTRY
glad_debug_impl_glBindFragDataLocationIndexed(GLuint arg0
, GLuint arg1
, GLuint arg2
, const GLchar
* arg3
) {
380 _pre_call_callback("glBindFragDataLocationIndexed", (void*)glBindFragDataLocationIndexed
, 4, arg0
, arg1
, arg2
, arg3
);
381 glad_glBindFragDataLocationIndexed(arg0
, arg1
, arg2
, arg3
);
382 _post_call_callback("glBindFragDataLocationIndexed", (void*)glBindFragDataLocationIndexed
, 4, arg0
, arg1
, arg2
, arg3
);
385 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_debug_glBindFragDataLocationIndexed
= glad_debug_impl_glBindFragDataLocationIndexed
;
386 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer
;
387 void APIENTRY
glad_debug_impl_glBindFramebuffer(GLenum arg0
, GLuint arg1
) {
388 _pre_call_callback("glBindFramebuffer", (void*)glBindFramebuffer
, 2, arg0
, arg1
);
389 glad_glBindFramebuffer(arg0
, arg1
);
390 _post_call_callback("glBindFramebuffer", (void*)glBindFramebuffer
, 2, arg0
, arg1
);
393 PFNGLBINDFRAMEBUFFERPROC glad_debug_glBindFramebuffer
= glad_debug_impl_glBindFramebuffer
;
394 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer
;
395 void APIENTRY
glad_debug_impl_glBindRenderbuffer(GLenum arg0
, GLuint arg1
) {
396 _pre_call_callback("glBindRenderbuffer", (void*)glBindRenderbuffer
, 2, arg0
, arg1
);
397 glad_glBindRenderbuffer(arg0
, arg1
);
398 _post_call_callback("glBindRenderbuffer", (void*)glBindRenderbuffer
, 2, arg0
, arg1
);
401 PFNGLBINDRENDERBUFFERPROC glad_debug_glBindRenderbuffer
= glad_debug_impl_glBindRenderbuffer
;
402 PFNGLBINDSAMPLERPROC glad_glBindSampler
;
403 void APIENTRY
glad_debug_impl_glBindSampler(GLuint arg0
, GLuint arg1
) {
404 _pre_call_callback("glBindSampler", (void*)glBindSampler
, 2, arg0
, arg1
);
405 glad_glBindSampler(arg0
, arg1
);
406 _post_call_callback("glBindSampler", (void*)glBindSampler
, 2, arg0
, arg1
);
409 PFNGLBINDSAMPLERPROC glad_debug_glBindSampler
= glad_debug_impl_glBindSampler
;
410 PFNGLBINDTEXTUREPROC glad_glBindTexture
;
411 void APIENTRY
glad_debug_impl_glBindTexture(GLenum arg0
, GLuint arg1
) {
412 _pre_call_callback("glBindTexture", (void*)glBindTexture
, 2, arg0
, arg1
);
413 glad_glBindTexture(arg0
, arg1
);
414 _post_call_callback("glBindTexture", (void*)glBindTexture
, 2, arg0
, arg1
);
417 PFNGLBINDTEXTUREPROC glad_debug_glBindTexture
= glad_debug_impl_glBindTexture
;
418 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray
;
419 void APIENTRY
glad_debug_impl_glBindVertexArray(GLuint arg0
) {
420 _pre_call_callback("glBindVertexArray", (void*)glBindVertexArray
, 1, arg0
);
421 glad_glBindVertexArray(arg0
);
422 _post_call_callback("glBindVertexArray", (void*)glBindVertexArray
, 1, arg0
);
425 PFNGLBINDVERTEXARRAYPROC glad_debug_glBindVertexArray
= glad_debug_impl_glBindVertexArray
;
426 PFNGLBLENDCOLORPROC glad_glBlendColor
;
427 void APIENTRY
glad_debug_impl_glBlendColor(GLfloat arg0
, GLfloat arg1
, GLfloat arg2
, GLfloat arg3
) {
428 _pre_call_callback("glBlendColor", (void*)glBlendColor
, 4, arg0
, arg1
, arg2
, arg3
);
429 glad_glBlendColor(arg0
, arg1
, arg2
, arg3
);
430 _post_call_callback("glBlendColor", (void*)glBlendColor
, 4, arg0
, arg1
, arg2
, arg3
);
433 PFNGLBLENDCOLORPROC glad_debug_glBlendColor
= glad_debug_impl_glBlendColor
;
434 PFNGLBLENDEQUATIONPROC glad_glBlendEquation
;
435 void APIENTRY
glad_debug_impl_glBlendEquation(GLenum arg0
) {
436 _pre_call_callback("glBlendEquation", (void*)glBlendEquation
, 1, arg0
);
437 glad_glBlendEquation(arg0
);
438 _post_call_callback("glBlendEquation", (void*)glBlendEquation
, 1, arg0
);
441 PFNGLBLENDEQUATIONPROC glad_debug_glBlendEquation
= glad_debug_impl_glBlendEquation
;
442 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate
;
443 void APIENTRY
glad_debug_impl_glBlendEquationSeparate(GLenum arg0
, GLenum arg1
) {
444 _pre_call_callback("glBlendEquationSeparate", (void*)glBlendEquationSeparate
, 2, arg0
, arg1
);
445 glad_glBlendEquationSeparate(arg0
, arg1
);
446 _post_call_callback("glBlendEquationSeparate", (void*)glBlendEquationSeparate
, 2, arg0
, arg1
);
449 PFNGLBLENDEQUATIONSEPARATEPROC glad_debug_glBlendEquationSeparate
= glad_debug_impl_glBlendEquationSeparate
;
450 PFNGLBLENDFUNCPROC glad_glBlendFunc
;
451 void APIENTRY
glad_debug_impl_glBlendFunc(GLenum arg0
, GLenum arg1
) {
452 _pre_call_callback("glBlendFunc", (void*)glBlendFunc
, 2, arg0
, arg1
);
453 glad_glBlendFunc(arg0
, arg1
);
454 _post_call_callback("glBlendFunc", (void*)glBlendFunc
, 2, arg0
, arg1
);
457 PFNGLBLENDFUNCPROC glad_debug_glBlendFunc
= glad_debug_impl_glBlendFunc
;
458 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate
;
459 void APIENTRY
glad_debug_impl_glBlendFuncSeparate(GLenum arg0
, GLenum arg1
, GLenum arg2
, GLenum arg3
) {
460 _pre_call_callback("glBlendFuncSeparate", (void*)glBlendFuncSeparate
, 4, arg0
, arg1
, arg2
, arg3
);
461 glad_glBlendFuncSeparate(arg0
, arg1
, arg2
, arg3
);
462 _post_call_callback("glBlendFuncSeparate", (void*)glBlendFuncSeparate
, 4, arg0
, arg1
, arg2
, arg3
);
465 PFNGLBLENDFUNCSEPARATEPROC glad_debug_glBlendFuncSeparate
= glad_debug_impl_glBlendFuncSeparate
;
466 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer
;
467 void APIENTRY
glad_debug_impl_glBlitFramebuffer(GLint arg0
, GLint arg1
, GLint arg2
, GLint arg3
, GLint arg4
, GLint arg5
, GLint arg6
, GLint arg7
, GLbitfield arg8
, GLenum arg9
) {
468 _pre_call_callback("glBlitFramebuffer", (void*)glBlitFramebuffer
, 10, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
);
469 glad_glBlitFramebuffer(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
);
470 _post_call_callback("glBlitFramebuffer", (void*)glBlitFramebuffer
, 10, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
);
473 PFNGLBLITFRAMEBUFFERPROC glad_debug_glBlitFramebuffer
= glad_debug_impl_glBlitFramebuffer
;
474 PFNGLBUFFERDATAPROC glad_glBufferData
;
475 void APIENTRY
glad_debug_impl_glBufferData(GLenum arg0
, GLsizeiptr arg1
, const void * arg2
, GLenum arg3
) {
476 _pre_call_callback("glBufferData", (void*)glBufferData
, 4, arg0
, arg1
, arg2
, arg3
);
477 glad_glBufferData(arg0
, arg1
, arg2
, arg3
);
478 _post_call_callback("glBufferData", (void*)glBufferData
, 4, arg0
, arg1
, arg2
, arg3
);
481 PFNGLBUFFERDATAPROC glad_debug_glBufferData
= glad_debug_impl_glBufferData
;
482 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData
;
483 void APIENTRY
glad_debug_impl_glBufferSubData(GLenum arg0
, GLintptr arg1
, GLsizeiptr arg2
, const void * arg3
) {
484 _pre_call_callback("glBufferSubData", (void*)glBufferSubData
, 4, arg0
, arg1
, arg2
, arg3
);
485 glad_glBufferSubData(arg0
, arg1
, arg2
, arg3
);
486 _post_call_callback("glBufferSubData", (void*)glBufferSubData
, 4, arg0
, arg1
, arg2
, arg3
);
489 PFNGLBUFFERSUBDATAPROC glad_debug_glBufferSubData
= glad_debug_impl_glBufferSubData
;
490 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus
;
491 GLenum APIENTRY
glad_debug_impl_glCheckFramebufferStatus(GLenum arg0
) {
493 _pre_call_callback("glCheckFramebufferStatus", (void*)glCheckFramebufferStatus
, 1, arg0
);
494 ret
= glad_glCheckFramebufferStatus(arg0
);
495 _post_call_callback("glCheckFramebufferStatus", (void*)glCheckFramebufferStatus
, 1, arg0
);
498 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_debug_glCheckFramebufferStatus
= glad_debug_impl_glCheckFramebufferStatus
;
499 PFNGLCLAMPCOLORPROC glad_glClampColor
;
500 void APIENTRY
glad_debug_impl_glClampColor(GLenum arg0
, GLenum arg1
) {
501 _pre_call_callback("glClampColor", (void*)glClampColor
, 2, arg0
, arg1
);
502 glad_glClampColor(arg0
, arg1
);
503 _post_call_callback("glClampColor", (void*)glClampColor
, 2, arg0
, arg1
);
506 PFNGLCLAMPCOLORPROC glad_debug_glClampColor
= glad_debug_impl_glClampColor
;
507 PFNGLCLEARPROC glad_glClear
;
508 void APIENTRY
glad_debug_impl_glClear(GLbitfield arg0
) {
509 _pre_call_callback("glClear", (void*)glClear
, 1, arg0
);
511 _post_call_callback("glClear", (void*)glClear
, 1, arg0
);
514 PFNGLCLEARPROC glad_debug_glClear
= glad_debug_impl_glClear
;
515 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi
;
516 void APIENTRY
glad_debug_impl_glClearBufferfi(GLenum arg0
, GLint arg1
, GLfloat arg2
, GLint arg3
) {
517 _pre_call_callback("glClearBufferfi", (void*)glClearBufferfi
, 4, arg0
, arg1
, arg2
, arg3
);
518 glad_glClearBufferfi(arg0
, arg1
, arg2
, arg3
);
519 _post_call_callback("glClearBufferfi", (void*)glClearBufferfi
, 4, arg0
, arg1
, arg2
, arg3
);
522 PFNGLCLEARBUFFERFIPROC glad_debug_glClearBufferfi
= glad_debug_impl_glClearBufferfi
;
523 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv
;
524 void APIENTRY
glad_debug_impl_glClearBufferfv(GLenum arg0
, GLint arg1
, const GLfloat
* arg2
) {
525 _pre_call_callback("glClearBufferfv", (void*)glClearBufferfv
, 3, arg0
, arg1
, arg2
);
526 glad_glClearBufferfv(arg0
, arg1
, arg2
);
527 _post_call_callback("glClearBufferfv", (void*)glClearBufferfv
, 3, arg0
, arg1
, arg2
);
530 PFNGLCLEARBUFFERFVPROC glad_debug_glClearBufferfv
= glad_debug_impl_glClearBufferfv
;
531 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv
;
532 void APIENTRY
glad_debug_impl_glClearBufferiv(GLenum arg0
, GLint arg1
, const GLint
* arg2
) {
533 _pre_call_callback("glClearBufferiv", (void*)glClearBufferiv
, 3, arg0
, arg1
, arg2
);
534 glad_glClearBufferiv(arg0
, arg1
, arg2
);
535 _post_call_callback("glClearBufferiv", (void*)glClearBufferiv
, 3, arg0
, arg1
, arg2
);
538 PFNGLCLEARBUFFERIVPROC glad_debug_glClearBufferiv
= glad_debug_impl_glClearBufferiv
;
539 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv
;
540 void APIENTRY
glad_debug_impl_glClearBufferuiv(GLenum arg0
, GLint arg1
, const GLuint
* arg2
) {
541 _pre_call_callback("glClearBufferuiv", (void*)glClearBufferuiv
, 3, arg0
, arg1
, arg2
);
542 glad_glClearBufferuiv(arg0
, arg1
, arg2
);
543 _post_call_callback("glClearBufferuiv", (void*)glClearBufferuiv
, 3, arg0
, arg1
, arg2
);
546 PFNGLCLEARBUFFERUIVPROC glad_debug_glClearBufferuiv
= glad_debug_impl_glClearBufferuiv
;
547 PFNGLCLEARCOLORPROC glad_glClearColor
;
548 void APIENTRY
glad_debug_impl_glClearColor(GLfloat arg0
, GLfloat arg1
, GLfloat arg2
, GLfloat arg3
) {
549 _pre_call_callback("glClearColor", (void*)glClearColor
, 4, arg0
, arg1
, arg2
, arg3
);
550 glad_glClearColor(arg0
, arg1
, arg2
, arg3
);
551 _post_call_callback("glClearColor", (void*)glClearColor
, 4, arg0
, arg1
, arg2
, arg3
);
554 PFNGLCLEARCOLORPROC glad_debug_glClearColor
= glad_debug_impl_glClearColor
;
555 PFNGLCLEARDEPTHPROC glad_glClearDepth
;
556 void APIENTRY
glad_debug_impl_glClearDepth(GLdouble arg0
) {
557 _pre_call_callback("glClearDepth", (void*)glClearDepth
, 1, arg0
);
558 glad_glClearDepth(arg0
);
559 _post_call_callback("glClearDepth", (void*)glClearDepth
, 1, arg0
);
562 PFNGLCLEARDEPTHPROC glad_debug_glClearDepth
= glad_debug_impl_glClearDepth
;
563 PFNGLCLEARSTENCILPROC glad_glClearStencil
;
564 void APIENTRY
glad_debug_impl_glClearStencil(GLint arg0
) {
565 _pre_call_callback("glClearStencil", (void*)glClearStencil
, 1, arg0
);
566 glad_glClearStencil(arg0
);
567 _post_call_callback("glClearStencil", (void*)glClearStencil
, 1, arg0
);
570 PFNGLCLEARSTENCILPROC glad_debug_glClearStencil
= glad_debug_impl_glClearStencil
;
571 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync
;
572 GLenum APIENTRY
glad_debug_impl_glClientWaitSync(GLsync arg0
, GLbitfield arg1
, GLuint64 arg2
) {
574 _pre_call_callback("glClientWaitSync", (void*)glClientWaitSync
, 3, arg0
, arg1
, arg2
);
575 ret
= glad_glClientWaitSync(arg0
, arg1
, arg2
);
576 _post_call_callback("glClientWaitSync", (void*)glClientWaitSync
, 3, arg0
, arg1
, arg2
);
579 PFNGLCLIENTWAITSYNCPROC glad_debug_glClientWaitSync
= glad_debug_impl_glClientWaitSync
;
580 PFNGLCOLORMASKPROC glad_glColorMask
;
581 void APIENTRY
glad_debug_impl_glColorMask(GLboolean arg0
, GLboolean arg1
, GLboolean arg2
, GLboolean arg3
) {
582 _pre_call_callback("glColorMask", (void*)glColorMask
, 4, arg0
, arg1
, arg2
, arg3
);
583 glad_glColorMask(arg0
, arg1
, arg2
, arg3
);
584 _post_call_callback("glColorMask", (void*)glColorMask
, 4, arg0
, arg1
, arg2
, arg3
);
587 PFNGLCOLORMASKPROC glad_debug_glColorMask
= glad_debug_impl_glColorMask
;
588 PFNGLCOLORMASKIPROC glad_glColorMaski
;
589 void APIENTRY
glad_debug_impl_glColorMaski(GLuint arg0
, GLboolean arg1
, GLboolean arg2
, GLboolean arg3
, GLboolean arg4
) {
590 _pre_call_callback("glColorMaski", (void*)glColorMaski
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
591 glad_glColorMaski(arg0
, arg1
, arg2
, arg3
, arg4
);
592 _post_call_callback("glColorMaski", (void*)glColorMaski
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
595 PFNGLCOLORMASKIPROC glad_debug_glColorMaski
= glad_debug_impl_glColorMaski
;
596 PFNGLCOLORP3UIPROC glad_glColorP3ui
;
597 void APIENTRY
glad_debug_impl_glColorP3ui(GLenum arg0
, GLuint arg1
) {
598 _pre_call_callback("glColorP3ui", (void*)glColorP3ui
, 2, arg0
, arg1
);
599 glad_glColorP3ui(arg0
, arg1
);
600 _post_call_callback("glColorP3ui", (void*)glColorP3ui
, 2, arg0
, arg1
);
603 PFNGLCOLORP3UIPROC glad_debug_glColorP3ui
= glad_debug_impl_glColorP3ui
;
604 PFNGLCOLORP3UIVPROC glad_glColorP3uiv
;
605 void APIENTRY
glad_debug_impl_glColorP3uiv(GLenum arg0
, const GLuint
* arg1
) {
606 _pre_call_callback("glColorP3uiv", (void*)glColorP3uiv
, 2, arg0
, arg1
);
607 glad_glColorP3uiv(arg0
, arg1
);
608 _post_call_callback("glColorP3uiv", (void*)glColorP3uiv
, 2, arg0
, arg1
);
611 PFNGLCOLORP3UIVPROC glad_debug_glColorP3uiv
= glad_debug_impl_glColorP3uiv
;
612 PFNGLCOLORP4UIPROC glad_glColorP4ui
;
613 void APIENTRY
glad_debug_impl_glColorP4ui(GLenum arg0
, GLuint arg1
) {
614 _pre_call_callback("glColorP4ui", (void*)glColorP4ui
, 2, arg0
, arg1
);
615 glad_glColorP4ui(arg0
, arg1
);
616 _post_call_callback("glColorP4ui", (void*)glColorP4ui
, 2, arg0
, arg1
);
619 PFNGLCOLORP4UIPROC glad_debug_glColorP4ui
= glad_debug_impl_glColorP4ui
;
620 PFNGLCOLORP4UIVPROC glad_glColorP4uiv
;
621 void APIENTRY
glad_debug_impl_glColorP4uiv(GLenum arg0
, const GLuint
* arg1
) {
622 _pre_call_callback("glColorP4uiv", (void*)glColorP4uiv
, 2, arg0
, arg1
);
623 glad_glColorP4uiv(arg0
, arg1
);
624 _post_call_callback("glColorP4uiv", (void*)glColorP4uiv
, 2, arg0
, arg1
);
627 PFNGLCOLORP4UIVPROC glad_debug_glColorP4uiv
= glad_debug_impl_glColorP4uiv
;
628 PFNGLCOMPILESHADERPROC glad_glCompileShader
;
629 void APIENTRY
glad_debug_impl_glCompileShader(GLuint arg0
) {
630 _pre_call_callback("glCompileShader", (void*)glCompileShader
, 1, arg0
);
631 glad_glCompileShader(arg0
);
632 _post_call_callback("glCompileShader", (void*)glCompileShader
, 1, arg0
);
635 PFNGLCOMPILESHADERPROC glad_debug_glCompileShader
= glad_debug_impl_glCompileShader
;
636 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D
;
637 void APIENTRY
glad_debug_impl_glCompressedTexImage1D(GLenum arg0
, GLint arg1
, GLenum arg2
, GLsizei arg3
, GLint arg4
, GLsizei arg5
, const void * arg6
) {
638 _pre_call_callback("glCompressedTexImage1D", (void*)glCompressedTexImage1D
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
639 glad_glCompressedTexImage1D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
640 _post_call_callback("glCompressedTexImage1D", (void*)glCompressedTexImage1D
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
643 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_debug_glCompressedTexImage1D
= glad_debug_impl_glCompressedTexImage1D
;
644 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D
;
645 void APIENTRY
glad_debug_impl_glCompressedTexImage2D(GLenum arg0
, GLint arg1
, GLenum arg2
, GLsizei arg3
, GLsizei arg4
, GLint arg5
, GLsizei arg6
, const void * arg7
) {
646 _pre_call_callback("glCompressedTexImage2D", (void*)glCompressedTexImage2D
, 8, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
647 glad_glCompressedTexImage2D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
648 _post_call_callback("glCompressedTexImage2D", (void*)glCompressedTexImage2D
, 8, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
651 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_debug_glCompressedTexImage2D
= glad_debug_impl_glCompressedTexImage2D
;
652 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D
;
653 void APIENTRY
glad_debug_impl_glCompressedTexImage3D(GLenum arg0
, GLint arg1
, GLenum arg2
, GLsizei arg3
, GLsizei arg4
, GLsizei arg5
, GLint arg6
, GLsizei arg7
, const void * arg8
) {
654 _pre_call_callback("glCompressedTexImage3D", (void*)glCompressedTexImage3D
, 9, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
655 glad_glCompressedTexImage3D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
656 _post_call_callback("glCompressedTexImage3D", (void*)glCompressedTexImage3D
, 9, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
659 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_debug_glCompressedTexImage3D
= glad_debug_impl_glCompressedTexImage3D
;
660 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D
;
661 void APIENTRY
glad_debug_impl_glCompressedTexSubImage1D(GLenum arg0
, GLint arg1
, GLint arg2
, GLsizei arg3
, GLenum arg4
, GLsizei arg5
, const void * arg6
) {
662 _pre_call_callback("glCompressedTexSubImage1D", (void*)glCompressedTexSubImage1D
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
663 glad_glCompressedTexSubImage1D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
664 _post_call_callback("glCompressedTexSubImage1D", (void*)glCompressedTexSubImage1D
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
667 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_debug_glCompressedTexSubImage1D
= glad_debug_impl_glCompressedTexSubImage1D
;
668 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D
;
669 void APIENTRY
glad_debug_impl_glCompressedTexSubImage2D(GLenum arg0
, GLint arg1
, GLint arg2
, GLint arg3
, GLsizei arg4
, GLsizei arg5
, GLenum arg6
, GLsizei arg7
, const void * arg8
) {
670 _pre_call_callback("glCompressedTexSubImage2D", (void*)glCompressedTexSubImage2D
, 9, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
671 glad_glCompressedTexSubImage2D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
672 _post_call_callback("glCompressedTexSubImage2D", (void*)glCompressedTexSubImage2D
, 9, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
675 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_debug_glCompressedTexSubImage2D
= glad_debug_impl_glCompressedTexSubImage2D
;
676 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D
;
677 void APIENTRY
glad_debug_impl_glCompressedTexSubImage3D(GLenum arg0
, GLint arg1
, GLint arg2
, GLint arg3
, GLint arg4
, GLsizei arg5
, GLsizei arg6
, GLsizei arg7
, GLenum arg8
, GLsizei arg9
, const void * arg10
) {
678 _pre_call_callback("glCompressedTexSubImage3D", (void*)glCompressedTexSubImage3D
, 11, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
, arg10
);
679 glad_glCompressedTexSubImage3D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
, arg10
);
680 _post_call_callback("glCompressedTexSubImage3D", (void*)glCompressedTexSubImage3D
, 11, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
, arg10
);
683 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_debug_glCompressedTexSubImage3D
= glad_debug_impl_glCompressedTexSubImage3D
;
684 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData
;
685 void APIENTRY
glad_debug_impl_glCopyBufferSubData(GLenum arg0
, GLenum arg1
, GLintptr arg2
, GLintptr arg3
, GLsizeiptr arg4
) {
686 _pre_call_callback("glCopyBufferSubData", (void*)glCopyBufferSubData
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
687 glad_glCopyBufferSubData(arg0
, arg1
, arg2
, arg3
, arg4
);
688 _post_call_callback("glCopyBufferSubData", (void*)glCopyBufferSubData
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
691 PFNGLCOPYBUFFERSUBDATAPROC glad_debug_glCopyBufferSubData
= glad_debug_impl_glCopyBufferSubData
;
692 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D
;
693 void APIENTRY
glad_debug_impl_glCopyTexImage1D(GLenum arg0
, GLint arg1
, GLenum arg2
, GLint arg3
, GLint arg4
, GLsizei arg5
, GLint arg6
) {
694 _pre_call_callback("glCopyTexImage1D", (void*)glCopyTexImage1D
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
695 glad_glCopyTexImage1D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
696 _post_call_callback("glCopyTexImage1D", (void*)glCopyTexImage1D
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
699 PFNGLCOPYTEXIMAGE1DPROC glad_debug_glCopyTexImage1D
= glad_debug_impl_glCopyTexImage1D
;
700 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D
;
701 void APIENTRY
glad_debug_impl_glCopyTexImage2D(GLenum arg0
, GLint arg1
, GLenum arg2
, GLint arg3
, GLint arg4
, GLsizei arg5
, GLsizei arg6
, GLint arg7
) {
702 _pre_call_callback("glCopyTexImage2D", (void*)glCopyTexImage2D
, 8, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
703 glad_glCopyTexImage2D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
704 _post_call_callback("glCopyTexImage2D", (void*)glCopyTexImage2D
, 8, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
707 PFNGLCOPYTEXIMAGE2DPROC glad_debug_glCopyTexImage2D
= glad_debug_impl_glCopyTexImage2D
;
708 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D
;
709 void APIENTRY
glad_debug_impl_glCopyTexSubImage1D(GLenum arg0
, GLint arg1
, GLint arg2
, GLint arg3
, GLint arg4
, GLsizei arg5
) {
710 _pre_call_callback("glCopyTexSubImage1D", (void*)glCopyTexSubImage1D
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
711 glad_glCopyTexSubImage1D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
712 _post_call_callback("glCopyTexSubImage1D", (void*)glCopyTexSubImage1D
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
715 PFNGLCOPYTEXSUBIMAGE1DPROC glad_debug_glCopyTexSubImage1D
= glad_debug_impl_glCopyTexSubImage1D
;
716 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D
;
717 void APIENTRY
glad_debug_impl_glCopyTexSubImage2D(GLenum arg0
, GLint arg1
, GLint arg2
, GLint arg3
, GLint arg4
, GLint arg5
, GLsizei arg6
, GLsizei arg7
) {
718 _pre_call_callback("glCopyTexSubImage2D", (void*)glCopyTexSubImage2D
, 8, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
719 glad_glCopyTexSubImage2D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
720 _post_call_callback("glCopyTexSubImage2D", (void*)glCopyTexSubImage2D
, 8, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
723 PFNGLCOPYTEXSUBIMAGE2DPROC glad_debug_glCopyTexSubImage2D
= glad_debug_impl_glCopyTexSubImage2D
;
724 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D
;
725 void APIENTRY
glad_debug_impl_glCopyTexSubImage3D(GLenum arg0
, GLint arg1
, GLint arg2
, GLint arg3
, GLint arg4
, GLint arg5
, GLint arg6
, GLsizei arg7
, GLsizei arg8
) {
726 _pre_call_callback("glCopyTexSubImage3D", (void*)glCopyTexSubImage3D
, 9, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
727 glad_glCopyTexSubImage3D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
728 _post_call_callback("glCopyTexSubImage3D", (void*)glCopyTexSubImage3D
, 9, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
731 PFNGLCOPYTEXSUBIMAGE3DPROC glad_debug_glCopyTexSubImage3D
= glad_debug_impl_glCopyTexSubImage3D
;
732 PFNGLCREATEPROGRAMPROC glad_glCreateProgram
;
733 GLuint APIENTRY
glad_debug_impl_glCreateProgram(void) {
735 _pre_call_callback("glCreateProgram", (void*)glCreateProgram
, 0);
736 ret
= glad_glCreateProgram();
737 _post_call_callback("glCreateProgram", (void*)glCreateProgram
, 0);
740 PFNGLCREATEPROGRAMPROC glad_debug_glCreateProgram
= glad_debug_impl_glCreateProgram
;
741 PFNGLCREATESHADERPROC glad_glCreateShader
;
742 GLuint APIENTRY
glad_debug_impl_glCreateShader(GLenum arg0
) {
744 _pre_call_callback("glCreateShader", (void*)glCreateShader
, 1, arg0
);
745 ret
= glad_glCreateShader(arg0
);
746 _post_call_callback("glCreateShader", (void*)glCreateShader
, 1, arg0
);
749 PFNGLCREATESHADERPROC glad_debug_glCreateShader
= glad_debug_impl_glCreateShader
;
750 PFNGLCULLFACEPROC glad_glCullFace
;
751 void APIENTRY
glad_debug_impl_glCullFace(GLenum arg0
) {
752 _pre_call_callback("glCullFace", (void*)glCullFace
, 1, arg0
);
753 glad_glCullFace(arg0
);
754 _post_call_callback("glCullFace", (void*)glCullFace
, 1, arg0
);
757 PFNGLCULLFACEPROC glad_debug_glCullFace
= glad_debug_impl_glCullFace
;
758 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers
;
759 void APIENTRY
glad_debug_impl_glDeleteBuffers(GLsizei arg0
, const GLuint
* arg1
) {
760 _pre_call_callback("glDeleteBuffers", (void*)glDeleteBuffers
, 2, arg0
, arg1
);
761 glad_glDeleteBuffers(arg0
, arg1
);
762 _post_call_callback("glDeleteBuffers", (void*)glDeleteBuffers
, 2, arg0
, arg1
);
765 PFNGLDELETEBUFFERSPROC glad_debug_glDeleteBuffers
= glad_debug_impl_glDeleteBuffers
;
766 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers
;
767 void APIENTRY
glad_debug_impl_glDeleteFramebuffers(GLsizei arg0
, const GLuint
* arg1
) {
768 _pre_call_callback("glDeleteFramebuffers", (void*)glDeleteFramebuffers
, 2, arg0
, arg1
);
769 glad_glDeleteFramebuffers(arg0
, arg1
);
770 _post_call_callback("glDeleteFramebuffers", (void*)glDeleteFramebuffers
, 2, arg0
, arg1
);
773 PFNGLDELETEFRAMEBUFFERSPROC glad_debug_glDeleteFramebuffers
= glad_debug_impl_glDeleteFramebuffers
;
774 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram
;
775 void APIENTRY
glad_debug_impl_glDeleteProgram(GLuint arg0
) {
776 _pre_call_callback("glDeleteProgram", (void*)glDeleteProgram
, 1, arg0
);
777 glad_glDeleteProgram(arg0
);
778 _post_call_callback("glDeleteProgram", (void*)glDeleteProgram
, 1, arg0
);
781 PFNGLDELETEPROGRAMPROC glad_debug_glDeleteProgram
= glad_debug_impl_glDeleteProgram
;
782 PFNGLDELETEQUERIESPROC glad_glDeleteQueries
;
783 void APIENTRY
glad_debug_impl_glDeleteQueries(GLsizei arg0
, const GLuint
* arg1
) {
784 _pre_call_callback("glDeleteQueries", (void*)glDeleteQueries
, 2, arg0
, arg1
);
785 glad_glDeleteQueries(arg0
, arg1
);
786 _post_call_callback("glDeleteQueries", (void*)glDeleteQueries
, 2, arg0
, arg1
);
789 PFNGLDELETEQUERIESPROC glad_debug_glDeleteQueries
= glad_debug_impl_glDeleteQueries
;
790 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers
;
791 void APIENTRY
glad_debug_impl_glDeleteRenderbuffers(GLsizei arg0
, const GLuint
* arg1
) {
792 _pre_call_callback("glDeleteRenderbuffers", (void*)glDeleteRenderbuffers
, 2, arg0
, arg1
);
793 glad_glDeleteRenderbuffers(arg0
, arg1
);
794 _post_call_callback("glDeleteRenderbuffers", (void*)glDeleteRenderbuffers
, 2, arg0
, arg1
);
797 PFNGLDELETERENDERBUFFERSPROC glad_debug_glDeleteRenderbuffers
= glad_debug_impl_glDeleteRenderbuffers
;
798 PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers
;
799 void APIENTRY
glad_debug_impl_glDeleteSamplers(GLsizei arg0
, const GLuint
* arg1
) {
800 _pre_call_callback("glDeleteSamplers", (void*)glDeleteSamplers
, 2, arg0
, arg1
);
801 glad_glDeleteSamplers(arg0
, arg1
);
802 _post_call_callback("glDeleteSamplers", (void*)glDeleteSamplers
, 2, arg0
, arg1
);
805 PFNGLDELETESAMPLERSPROC glad_debug_glDeleteSamplers
= glad_debug_impl_glDeleteSamplers
;
806 PFNGLDELETESHADERPROC glad_glDeleteShader
;
807 void APIENTRY
glad_debug_impl_glDeleteShader(GLuint arg0
) {
808 _pre_call_callback("glDeleteShader", (void*)glDeleteShader
, 1, arg0
);
809 glad_glDeleteShader(arg0
);
810 _post_call_callback("glDeleteShader", (void*)glDeleteShader
, 1, arg0
);
813 PFNGLDELETESHADERPROC glad_debug_glDeleteShader
= glad_debug_impl_glDeleteShader
;
814 PFNGLDELETESYNCPROC glad_glDeleteSync
;
815 void APIENTRY
glad_debug_impl_glDeleteSync(GLsync arg0
) {
816 _pre_call_callback("glDeleteSync", (void*)glDeleteSync
, 1, arg0
);
817 glad_glDeleteSync(arg0
);
818 _post_call_callback("glDeleteSync", (void*)glDeleteSync
, 1, arg0
);
821 PFNGLDELETESYNCPROC glad_debug_glDeleteSync
= glad_debug_impl_glDeleteSync
;
822 PFNGLDELETETEXTURESPROC glad_glDeleteTextures
;
823 void APIENTRY
glad_debug_impl_glDeleteTextures(GLsizei arg0
, const GLuint
* arg1
) {
824 _pre_call_callback("glDeleteTextures", (void*)glDeleteTextures
, 2, arg0
, arg1
);
825 glad_glDeleteTextures(arg0
, arg1
);
826 _post_call_callback("glDeleteTextures", (void*)glDeleteTextures
, 2, arg0
, arg1
);
829 PFNGLDELETETEXTURESPROC glad_debug_glDeleteTextures
= glad_debug_impl_glDeleteTextures
;
830 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays
;
831 void APIENTRY
glad_debug_impl_glDeleteVertexArrays(GLsizei arg0
, const GLuint
* arg1
) {
832 _pre_call_callback("glDeleteVertexArrays", (void*)glDeleteVertexArrays
, 2, arg0
, arg1
);
833 glad_glDeleteVertexArrays(arg0
, arg1
);
834 _post_call_callback("glDeleteVertexArrays", (void*)glDeleteVertexArrays
, 2, arg0
, arg1
);
837 PFNGLDELETEVERTEXARRAYSPROC glad_debug_glDeleteVertexArrays
= glad_debug_impl_glDeleteVertexArrays
;
838 PFNGLDEPTHFUNCPROC glad_glDepthFunc
;
839 void APIENTRY
glad_debug_impl_glDepthFunc(GLenum arg0
) {
840 _pre_call_callback("glDepthFunc", (void*)glDepthFunc
, 1, arg0
);
841 glad_glDepthFunc(arg0
);
842 _post_call_callback("glDepthFunc", (void*)glDepthFunc
, 1, arg0
);
845 PFNGLDEPTHFUNCPROC glad_debug_glDepthFunc
= glad_debug_impl_glDepthFunc
;
846 PFNGLDEPTHMASKPROC glad_glDepthMask
;
847 void APIENTRY
glad_debug_impl_glDepthMask(GLboolean arg0
) {
848 _pre_call_callback("glDepthMask", (void*)glDepthMask
, 1, arg0
);
849 glad_glDepthMask(arg0
);
850 _post_call_callback("glDepthMask", (void*)glDepthMask
, 1, arg0
);
853 PFNGLDEPTHMASKPROC glad_debug_glDepthMask
= glad_debug_impl_glDepthMask
;
854 PFNGLDEPTHRANGEPROC glad_glDepthRange
;
855 void APIENTRY
glad_debug_impl_glDepthRange(GLdouble arg0
, GLdouble arg1
) {
856 _pre_call_callback("glDepthRange", (void*)glDepthRange
, 2, arg0
, arg1
);
857 glad_glDepthRange(arg0
, arg1
);
858 _post_call_callback("glDepthRange", (void*)glDepthRange
, 2, arg0
, arg1
);
861 PFNGLDEPTHRANGEPROC glad_debug_glDepthRange
= glad_debug_impl_glDepthRange
;
862 PFNGLDETACHSHADERPROC glad_glDetachShader
;
863 void APIENTRY
glad_debug_impl_glDetachShader(GLuint arg0
, GLuint arg1
) {
864 _pre_call_callback("glDetachShader", (void*)glDetachShader
, 2, arg0
, arg1
);
865 glad_glDetachShader(arg0
, arg1
);
866 _post_call_callback("glDetachShader", (void*)glDetachShader
, 2, arg0
, arg1
);
869 PFNGLDETACHSHADERPROC glad_debug_glDetachShader
= glad_debug_impl_glDetachShader
;
870 PFNGLDISABLEPROC glad_glDisable
;
871 void APIENTRY
glad_debug_impl_glDisable(GLenum arg0
) {
872 _pre_call_callback("glDisable", (void*)glDisable
, 1, arg0
);
873 glad_glDisable(arg0
);
874 _post_call_callback("glDisable", (void*)glDisable
, 1, arg0
);
877 PFNGLDISABLEPROC glad_debug_glDisable
= glad_debug_impl_glDisable
;
878 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray
;
879 void APIENTRY
glad_debug_impl_glDisableVertexAttribArray(GLuint arg0
) {
880 _pre_call_callback("glDisableVertexAttribArray", (void*)glDisableVertexAttribArray
, 1, arg0
);
881 glad_glDisableVertexAttribArray(arg0
);
882 _post_call_callback("glDisableVertexAttribArray", (void*)glDisableVertexAttribArray
, 1, arg0
);
885 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_debug_glDisableVertexAttribArray
= glad_debug_impl_glDisableVertexAttribArray
;
886 PFNGLDISABLEIPROC glad_glDisablei
;
887 void APIENTRY
glad_debug_impl_glDisablei(GLenum arg0
, GLuint arg1
) {
888 _pre_call_callback("glDisablei", (void*)glDisablei
, 2, arg0
, arg1
);
889 glad_glDisablei(arg0
, arg1
);
890 _post_call_callback("glDisablei", (void*)glDisablei
, 2, arg0
, arg1
);
893 PFNGLDISABLEIPROC glad_debug_glDisablei
= glad_debug_impl_glDisablei
;
894 PFNGLDRAWARRAYSPROC glad_glDrawArrays
;
895 void APIENTRY
glad_debug_impl_glDrawArrays(GLenum arg0
, GLint arg1
, GLsizei arg2
) {
896 _pre_call_callback("glDrawArrays", (void*)glDrawArrays
, 3, arg0
, arg1
, arg2
);
897 glad_glDrawArrays(arg0
, arg1
, arg2
);
898 _post_call_callback("glDrawArrays", (void*)glDrawArrays
, 3, arg0
, arg1
, arg2
);
901 PFNGLDRAWARRAYSPROC glad_debug_glDrawArrays
= glad_debug_impl_glDrawArrays
;
902 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced
;
903 void APIENTRY
glad_debug_impl_glDrawArraysInstanced(GLenum arg0
, GLint arg1
, GLsizei arg2
, GLsizei arg3
) {
904 _pre_call_callback("glDrawArraysInstanced", (void*)glDrawArraysInstanced
, 4, arg0
, arg1
, arg2
, arg3
);
905 glad_glDrawArraysInstanced(arg0
, arg1
, arg2
, arg3
);
906 _post_call_callback("glDrawArraysInstanced", (void*)glDrawArraysInstanced
, 4, arg0
, arg1
, arg2
, arg3
);
909 PFNGLDRAWARRAYSINSTANCEDPROC glad_debug_glDrawArraysInstanced
= glad_debug_impl_glDrawArraysInstanced
;
910 PFNGLDRAWBUFFERPROC glad_glDrawBuffer
;
911 void APIENTRY
glad_debug_impl_glDrawBuffer(GLenum arg0
) {
912 _pre_call_callback("glDrawBuffer", (void*)glDrawBuffer
, 1, arg0
);
913 glad_glDrawBuffer(arg0
);
914 _post_call_callback("glDrawBuffer", (void*)glDrawBuffer
, 1, arg0
);
917 PFNGLDRAWBUFFERPROC glad_debug_glDrawBuffer
= glad_debug_impl_glDrawBuffer
;
918 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers
;
919 void APIENTRY
glad_debug_impl_glDrawBuffers(GLsizei arg0
, const GLenum
* arg1
) {
920 _pre_call_callback("glDrawBuffers", (void*)glDrawBuffers
, 2, arg0
, arg1
);
921 glad_glDrawBuffers(arg0
, arg1
);
922 _post_call_callback("glDrawBuffers", (void*)glDrawBuffers
, 2, arg0
, arg1
);
925 PFNGLDRAWBUFFERSPROC glad_debug_glDrawBuffers
= glad_debug_impl_glDrawBuffers
;
926 PFNGLDRAWELEMENTSPROC glad_glDrawElements
;
927 void APIENTRY
glad_debug_impl_glDrawElements(GLenum arg0
, GLsizei arg1
, GLenum arg2
, const void * arg3
) {
928 _pre_call_callback("glDrawElements", (void*)glDrawElements
, 4, arg0
, arg1
, arg2
, arg3
);
929 glad_glDrawElements(arg0
, arg1
, arg2
, arg3
);
930 _post_call_callback("glDrawElements", (void*)glDrawElements
, 4, arg0
, arg1
, arg2
, arg3
);
933 PFNGLDRAWELEMENTSPROC glad_debug_glDrawElements
= glad_debug_impl_glDrawElements
;
934 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex
;
935 void APIENTRY
glad_debug_impl_glDrawElementsBaseVertex(GLenum arg0
, GLsizei arg1
, GLenum arg2
, const void * arg3
, GLint arg4
) {
936 _pre_call_callback("glDrawElementsBaseVertex", (void*)glDrawElementsBaseVertex
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
937 glad_glDrawElementsBaseVertex(arg0
, arg1
, arg2
, arg3
, arg4
);
938 _post_call_callback("glDrawElementsBaseVertex", (void*)glDrawElementsBaseVertex
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
941 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_debug_glDrawElementsBaseVertex
= glad_debug_impl_glDrawElementsBaseVertex
;
942 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced
;
943 void APIENTRY
glad_debug_impl_glDrawElementsInstanced(GLenum arg0
, GLsizei arg1
, GLenum arg2
, const void * arg3
, GLsizei arg4
) {
944 _pre_call_callback("glDrawElementsInstanced", (void*)glDrawElementsInstanced
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
945 glad_glDrawElementsInstanced(arg0
, arg1
, arg2
, arg3
, arg4
);
946 _post_call_callback("glDrawElementsInstanced", (void*)glDrawElementsInstanced
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
949 PFNGLDRAWELEMENTSINSTANCEDPROC glad_debug_glDrawElementsInstanced
= glad_debug_impl_glDrawElementsInstanced
;
950 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex
;
951 void APIENTRY
glad_debug_impl_glDrawElementsInstancedBaseVertex(GLenum arg0
, GLsizei arg1
, GLenum arg2
, const void * arg3
, GLsizei arg4
, GLint arg5
) {
952 _pre_call_callback("glDrawElementsInstancedBaseVertex", (void*)glDrawElementsInstancedBaseVertex
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
953 glad_glDrawElementsInstancedBaseVertex(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
954 _post_call_callback("glDrawElementsInstancedBaseVertex", (void*)glDrawElementsInstancedBaseVertex
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
957 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_debug_glDrawElementsInstancedBaseVertex
= glad_debug_impl_glDrawElementsInstancedBaseVertex
;
958 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements
;
959 void APIENTRY
glad_debug_impl_glDrawRangeElements(GLenum arg0
, GLuint arg1
, GLuint arg2
, GLsizei arg3
, GLenum arg4
, const void * arg5
) {
960 _pre_call_callback("glDrawRangeElements", (void*)glDrawRangeElements
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
961 glad_glDrawRangeElements(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
962 _post_call_callback("glDrawRangeElements", (void*)glDrawRangeElements
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
965 PFNGLDRAWRANGEELEMENTSPROC glad_debug_glDrawRangeElements
= glad_debug_impl_glDrawRangeElements
;
966 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex
;
967 void APIENTRY
glad_debug_impl_glDrawRangeElementsBaseVertex(GLenum arg0
, GLuint arg1
, GLuint arg2
, GLsizei arg3
, GLenum arg4
, const void * arg5
, GLint arg6
) {
968 _pre_call_callback("glDrawRangeElementsBaseVertex", (void*)glDrawRangeElementsBaseVertex
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
969 glad_glDrawRangeElementsBaseVertex(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
970 _post_call_callback("glDrawRangeElementsBaseVertex", (void*)glDrawRangeElementsBaseVertex
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
973 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_debug_glDrawRangeElementsBaseVertex
= glad_debug_impl_glDrawRangeElementsBaseVertex
;
974 PFNGLENABLEPROC glad_glEnable
;
975 void APIENTRY
glad_debug_impl_glEnable(GLenum arg0
) {
976 _pre_call_callback("glEnable", (void*)glEnable
, 1, arg0
);
978 _post_call_callback("glEnable", (void*)glEnable
, 1, arg0
);
981 PFNGLENABLEPROC glad_debug_glEnable
= glad_debug_impl_glEnable
;
982 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray
;
983 void APIENTRY
glad_debug_impl_glEnableVertexAttribArray(GLuint arg0
) {
984 _pre_call_callback("glEnableVertexAttribArray", (void*)glEnableVertexAttribArray
, 1, arg0
);
985 glad_glEnableVertexAttribArray(arg0
);
986 _post_call_callback("glEnableVertexAttribArray", (void*)glEnableVertexAttribArray
, 1, arg0
);
989 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_debug_glEnableVertexAttribArray
= glad_debug_impl_glEnableVertexAttribArray
;
990 PFNGLENABLEIPROC glad_glEnablei
;
991 void APIENTRY
glad_debug_impl_glEnablei(GLenum arg0
, GLuint arg1
) {
992 _pre_call_callback("glEnablei", (void*)glEnablei
, 2, arg0
, arg1
);
993 glad_glEnablei(arg0
, arg1
);
994 _post_call_callback("glEnablei", (void*)glEnablei
, 2, arg0
, arg1
);
997 PFNGLENABLEIPROC glad_debug_glEnablei
= glad_debug_impl_glEnablei
;
998 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender
;
999 void APIENTRY
glad_debug_impl_glEndConditionalRender(void) {
1000 _pre_call_callback("glEndConditionalRender", (void*)glEndConditionalRender
, 0);
1001 glad_glEndConditionalRender();
1002 _post_call_callback("glEndConditionalRender", (void*)glEndConditionalRender
, 0);
1005 PFNGLENDCONDITIONALRENDERPROC glad_debug_glEndConditionalRender
= glad_debug_impl_glEndConditionalRender
;
1006 PFNGLENDQUERYPROC glad_glEndQuery
;
1007 void APIENTRY
glad_debug_impl_glEndQuery(GLenum arg0
) {
1008 _pre_call_callback("glEndQuery", (void*)glEndQuery
, 1, arg0
);
1009 glad_glEndQuery(arg0
);
1010 _post_call_callback("glEndQuery", (void*)glEndQuery
, 1, arg0
);
1013 PFNGLENDQUERYPROC glad_debug_glEndQuery
= glad_debug_impl_glEndQuery
;
1014 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback
;
1015 void APIENTRY
glad_debug_impl_glEndTransformFeedback(void) {
1016 _pre_call_callback("glEndTransformFeedback", (void*)glEndTransformFeedback
, 0);
1017 glad_glEndTransformFeedback();
1018 _post_call_callback("glEndTransformFeedback", (void*)glEndTransformFeedback
, 0);
1021 PFNGLENDTRANSFORMFEEDBACKPROC glad_debug_glEndTransformFeedback
= glad_debug_impl_glEndTransformFeedback
;
1022 PFNGLFENCESYNCPROC glad_glFenceSync
;
1023 GLsync APIENTRY
glad_debug_impl_glFenceSync(GLenum arg0
, GLbitfield arg1
) {
1025 _pre_call_callback("glFenceSync", (void*)glFenceSync
, 2, arg0
, arg1
);
1026 ret
= glad_glFenceSync(arg0
, arg1
);
1027 _post_call_callback("glFenceSync", (void*)glFenceSync
, 2, arg0
, arg1
);
1030 PFNGLFENCESYNCPROC glad_debug_glFenceSync
= glad_debug_impl_glFenceSync
;
1031 PFNGLFINISHPROC glad_glFinish
;
1032 void APIENTRY
glad_debug_impl_glFinish(void) {
1033 _pre_call_callback("glFinish", (void*)glFinish
, 0);
1035 _post_call_callback("glFinish", (void*)glFinish
, 0);
1038 PFNGLFINISHPROC glad_debug_glFinish
= glad_debug_impl_glFinish
;
1039 PFNGLFLUSHPROC glad_glFlush
;
1040 void APIENTRY
glad_debug_impl_glFlush(void) {
1041 _pre_call_callback("glFlush", (void*)glFlush
, 0);
1043 _post_call_callback("glFlush", (void*)glFlush
, 0);
1046 PFNGLFLUSHPROC glad_debug_glFlush
= glad_debug_impl_glFlush
;
1047 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange
;
1048 void APIENTRY
glad_debug_impl_glFlushMappedBufferRange(GLenum arg0
, GLintptr arg1
, GLsizeiptr arg2
) {
1049 _pre_call_callback("glFlushMappedBufferRange", (void*)glFlushMappedBufferRange
, 3, arg0
, arg1
, arg2
);
1050 glad_glFlushMappedBufferRange(arg0
, arg1
, arg2
);
1051 _post_call_callback("glFlushMappedBufferRange", (void*)glFlushMappedBufferRange
, 3, arg0
, arg1
, arg2
);
1054 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_debug_glFlushMappedBufferRange
= glad_debug_impl_glFlushMappedBufferRange
;
1055 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer
;
1056 void APIENTRY
glad_debug_impl_glFramebufferRenderbuffer(GLenum arg0
, GLenum arg1
, GLenum arg2
, GLuint arg3
) {
1057 _pre_call_callback("glFramebufferRenderbuffer", (void*)glFramebufferRenderbuffer
, 4, arg0
, arg1
, arg2
, arg3
);
1058 glad_glFramebufferRenderbuffer(arg0
, arg1
, arg2
, arg3
);
1059 _post_call_callback("glFramebufferRenderbuffer", (void*)glFramebufferRenderbuffer
, 4, arg0
, arg1
, arg2
, arg3
);
1062 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_debug_glFramebufferRenderbuffer
= glad_debug_impl_glFramebufferRenderbuffer
;
1063 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture
;
1064 void APIENTRY
glad_debug_impl_glFramebufferTexture(GLenum arg0
, GLenum arg1
, GLuint arg2
, GLint arg3
) {
1065 _pre_call_callback("glFramebufferTexture", (void*)glFramebufferTexture
, 4, arg0
, arg1
, arg2
, arg3
);
1066 glad_glFramebufferTexture(arg0
, arg1
, arg2
, arg3
);
1067 _post_call_callback("glFramebufferTexture", (void*)glFramebufferTexture
, 4, arg0
, arg1
, arg2
, arg3
);
1070 PFNGLFRAMEBUFFERTEXTUREPROC glad_debug_glFramebufferTexture
= glad_debug_impl_glFramebufferTexture
;
1071 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D
;
1072 void APIENTRY
glad_debug_impl_glFramebufferTexture1D(GLenum arg0
, GLenum arg1
, GLenum arg2
, GLuint arg3
, GLint arg4
) {
1073 _pre_call_callback("glFramebufferTexture1D", (void*)glFramebufferTexture1D
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1074 glad_glFramebufferTexture1D(arg0
, arg1
, arg2
, arg3
, arg4
);
1075 _post_call_callback("glFramebufferTexture1D", (void*)glFramebufferTexture1D
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1078 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_debug_glFramebufferTexture1D
= glad_debug_impl_glFramebufferTexture1D
;
1079 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D
;
1080 void APIENTRY
glad_debug_impl_glFramebufferTexture2D(GLenum arg0
, GLenum arg1
, GLenum arg2
, GLuint arg3
, GLint arg4
) {
1081 _pre_call_callback("glFramebufferTexture2D", (void*)glFramebufferTexture2D
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1082 glad_glFramebufferTexture2D(arg0
, arg1
, arg2
, arg3
, arg4
);
1083 _post_call_callback("glFramebufferTexture2D", (void*)glFramebufferTexture2D
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1086 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_debug_glFramebufferTexture2D
= glad_debug_impl_glFramebufferTexture2D
;
1087 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D
;
1088 void APIENTRY
glad_debug_impl_glFramebufferTexture3D(GLenum arg0
, GLenum arg1
, GLenum arg2
, GLuint arg3
, GLint arg4
, GLint arg5
) {
1089 _pre_call_callback("glFramebufferTexture3D", (void*)glFramebufferTexture3D
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
1090 glad_glFramebufferTexture3D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
1091 _post_call_callback("glFramebufferTexture3D", (void*)glFramebufferTexture3D
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
1094 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_debug_glFramebufferTexture3D
= glad_debug_impl_glFramebufferTexture3D
;
1095 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer
;
1096 void APIENTRY
glad_debug_impl_glFramebufferTextureLayer(GLenum arg0
, GLenum arg1
, GLuint arg2
, GLint arg3
, GLint arg4
) {
1097 _pre_call_callback("glFramebufferTextureLayer", (void*)glFramebufferTextureLayer
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1098 glad_glFramebufferTextureLayer(arg0
, arg1
, arg2
, arg3
, arg4
);
1099 _post_call_callback("glFramebufferTextureLayer", (void*)glFramebufferTextureLayer
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1102 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_debug_glFramebufferTextureLayer
= glad_debug_impl_glFramebufferTextureLayer
;
1103 PFNGLFRONTFACEPROC glad_glFrontFace
;
1104 void APIENTRY
glad_debug_impl_glFrontFace(GLenum arg0
) {
1105 _pre_call_callback("glFrontFace", (void*)glFrontFace
, 1, arg0
);
1106 glad_glFrontFace(arg0
);
1107 _post_call_callback("glFrontFace", (void*)glFrontFace
, 1, arg0
);
1110 PFNGLFRONTFACEPROC glad_debug_glFrontFace
= glad_debug_impl_glFrontFace
;
1111 PFNGLGENBUFFERSPROC glad_glGenBuffers
;
1112 void APIENTRY
glad_debug_impl_glGenBuffers(GLsizei arg0
, GLuint
* arg1
) {
1113 _pre_call_callback("glGenBuffers", (void*)glGenBuffers
, 2, arg0
, arg1
);
1114 glad_glGenBuffers(arg0
, arg1
);
1115 _post_call_callback("glGenBuffers", (void*)glGenBuffers
, 2, arg0
, arg1
);
1118 PFNGLGENBUFFERSPROC glad_debug_glGenBuffers
= glad_debug_impl_glGenBuffers
;
1119 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers
;
1120 void APIENTRY
glad_debug_impl_glGenFramebuffers(GLsizei arg0
, GLuint
* arg1
) {
1121 _pre_call_callback("glGenFramebuffers", (void*)glGenFramebuffers
, 2, arg0
, arg1
);
1122 glad_glGenFramebuffers(arg0
, arg1
);
1123 _post_call_callback("glGenFramebuffers", (void*)glGenFramebuffers
, 2, arg0
, arg1
);
1126 PFNGLGENFRAMEBUFFERSPROC glad_debug_glGenFramebuffers
= glad_debug_impl_glGenFramebuffers
;
1127 PFNGLGENQUERIESPROC glad_glGenQueries
;
1128 void APIENTRY
glad_debug_impl_glGenQueries(GLsizei arg0
, GLuint
* arg1
) {
1129 _pre_call_callback("glGenQueries", (void*)glGenQueries
, 2, arg0
, arg1
);
1130 glad_glGenQueries(arg0
, arg1
);
1131 _post_call_callback("glGenQueries", (void*)glGenQueries
, 2, arg0
, arg1
);
1134 PFNGLGENQUERIESPROC glad_debug_glGenQueries
= glad_debug_impl_glGenQueries
;
1135 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers
;
1136 void APIENTRY
glad_debug_impl_glGenRenderbuffers(GLsizei arg0
, GLuint
* arg1
) {
1137 _pre_call_callback("glGenRenderbuffers", (void*)glGenRenderbuffers
, 2, arg0
, arg1
);
1138 glad_glGenRenderbuffers(arg0
, arg1
);
1139 _post_call_callback("glGenRenderbuffers", (void*)glGenRenderbuffers
, 2, arg0
, arg1
);
1142 PFNGLGENRENDERBUFFERSPROC glad_debug_glGenRenderbuffers
= glad_debug_impl_glGenRenderbuffers
;
1143 PFNGLGENSAMPLERSPROC glad_glGenSamplers
;
1144 void APIENTRY
glad_debug_impl_glGenSamplers(GLsizei arg0
, GLuint
* arg1
) {
1145 _pre_call_callback("glGenSamplers", (void*)glGenSamplers
, 2, arg0
, arg1
);
1146 glad_glGenSamplers(arg0
, arg1
);
1147 _post_call_callback("glGenSamplers", (void*)glGenSamplers
, 2, arg0
, arg1
);
1150 PFNGLGENSAMPLERSPROC glad_debug_glGenSamplers
= glad_debug_impl_glGenSamplers
;
1151 PFNGLGENTEXTURESPROC glad_glGenTextures
;
1152 void APIENTRY
glad_debug_impl_glGenTextures(GLsizei arg0
, GLuint
* arg1
) {
1153 _pre_call_callback("glGenTextures", (void*)glGenTextures
, 2, arg0
, arg1
);
1154 glad_glGenTextures(arg0
, arg1
);
1155 _post_call_callback("glGenTextures", (void*)glGenTextures
, 2, arg0
, arg1
);
1158 PFNGLGENTEXTURESPROC glad_debug_glGenTextures
= glad_debug_impl_glGenTextures
;
1159 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays
;
1160 void APIENTRY
glad_debug_impl_glGenVertexArrays(GLsizei arg0
, GLuint
* arg1
) {
1161 _pre_call_callback("glGenVertexArrays", (void*)glGenVertexArrays
, 2, arg0
, arg1
);
1162 glad_glGenVertexArrays(arg0
, arg1
);
1163 _post_call_callback("glGenVertexArrays", (void*)glGenVertexArrays
, 2, arg0
, arg1
);
1166 PFNGLGENVERTEXARRAYSPROC glad_debug_glGenVertexArrays
= glad_debug_impl_glGenVertexArrays
;
1167 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap
;
1168 void APIENTRY
glad_debug_impl_glGenerateMipmap(GLenum arg0
) {
1169 _pre_call_callback("glGenerateMipmap", (void*)glGenerateMipmap
, 1, arg0
);
1170 glad_glGenerateMipmap(arg0
);
1171 _post_call_callback("glGenerateMipmap", (void*)glGenerateMipmap
, 1, arg0
);
1174 PFNGLGENERATEMIPMAPPROC glad_debug_glGenerateMipmap
= glad_debug_impl_glGenerateMipmap
;
1175 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib
;
1176 void APIENTRY
glad_debug_impl_glGetActiveAttrib(GLuint arg0
, GLuint arg1
, GLsizei arg2
, GLsizei
* arg3
, GLint
* arg4
, GLenum
* arg5
, GLchar
* arg6
) {
1177 _pre_call_callback("glGetActiveAttrib", (void*)glGetActiveAttrib
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
1178 glad_glGetActiveAttrib(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
1179 _post_call_callback("glGetActiveAttrib", (void*)glGetActiveAttrib
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
1182 PFNGLGETACTIVEATTRIBPROC glad_debug_glGetActiveAttrib
= glad_debug_impl_glGetActiveAttrib
;
1183 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform
;
1184 void APIENTRY
glad_debug_impl_glGetActiveUniform(GLuint arg0
, GLuint arg1
, GLsizei arg2
, GLsizei
* arg3
, GLint
* arg4
, GLenum
* arg5
, GLchar
* arg6
) {
1185 _pre_call_callback("glGetActiveUniform", (void*)glGetActiveUniform
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
1186 glad_glGetActiveUniform(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
1187 _post_call_callback("glGetActiveUniform", (void*)glGetActiveUniform
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
1190 PFNGLGETACTIVEUNIFORMPROC glad_debug_glGetActiveUniform
= glad_debug_impl_glGetActiveUniform
;
1191 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName
;
1192 void APIENTRY
glad_debug_impl_glGetActiveUniformBlockName(GLuint arg0
, GLuint arg1
, GLsizei arg2
, GLsizei
* arg3
, GLchar
* arg4
) {
1193 _pre_call_callback("glGetActiveUniformBlockName", (void*)glGetActiveUniformBlockName
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1194 glad_glGetActiveUniformBlockName(arg0
, arg1
, arg2
, arg3
, arg4
);
1195 _post_call_callback("glGetActiveUniformBlockName", (void*)glGetActiveUniformBlockName
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1198 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_debug_glGetActiveUniformBlockName
= glad_debug_impl_glGetActiveUniformBlockName
;
1199 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv
;
1200 void APIENTRY
glad_debug_impl_glGetActiveUniformBlockiv(GLuint arg0
, GLuint arg1
, GLenum arg2
, GLint
* arg3
) {
1201 _pre_call_callback("glGetActiveUniformBlockiv", (void*)glGetActiveUniformBlockiv
, 4, arg0
, arg1
, arg2
, arg3
);
1202 glad_glGetActiveUniformBlockiv(arg0
, arg1
, arg2
, arg3
);
1203 _post_call_callback("glGetActiveUniformBlockiv", (void*)glGetActiveUniformBlockiv
, 4, arg0
, arg1
, arg2
, arg3
);
1206 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_debug_glGetActiveUniformBlockiv
= glad_debug_impl_glGetActiveUniformBlockiv
;
1207 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName
;
1208 void APIENTRY
glad_debug_impl_glGetActiveUniformName(GLuint arg0
, GLuint arg1
, GLsizei arg2
, GLsizei
* arg3
, GLchar
* arg4
) {
1209 _pre_call_callback("glGetActiveUniformName", (void*)glGetActiveUniformName
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1210 glad_glGetActiveUniformName(arg0
, arg1
, arg2
, arg3
, arg4
);
1211 _post_call_callback("glGetActiveUniformName", (void*)glGetActiveUniformName
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1214 PFNGLGETACTIVEUNIFORMNAMEPROC glad_debug_glGetActiveUniformName
= glad_debug_impl_glGetActiveUniformName
;
1215 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv
;
1216 void APIENTRY
glad_debug_impl_glGetActiveUniformsiv(GLuint arg0
, GLsizei arg1
, const GLuint
* arg2
, GLenum arg3
, GLint
* arg4
) {
1217 _pre_call_callback("glGetActiveUniformsiv", (void*)glGetActiveUniformsiv
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1218 glad_glGetActiveUniformsiv(arg0
, arg1
, arg2
, arg3
, arg4
);
1219 _post_call_callback("glGetActiveUniformsiv", (void*)glGetActiveUniformsiv
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1222 PFNGLGETACTIVEUNIFORMSIVPROC glad_debug_glGetActiveUniformsiv
= glad_debug_impl_glGetActiveUniformsiv
;
1223 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders
;
1224 void APIENTRY
glad_debug_impl_glGetAttachedShaders(GLuint arg0
, GLsizei arg1
, GLsizei
* arg2
, GLuint
* arg3
) {
1225 _pre_call_callback("glGetAttachedShaders", (void*)glGetAttachedShaders
, 4, arg0
, arg1
, arg2
, arg3
);
1226 glad_glGetAttachedShaders(arg0
, arg1
, arg2
, arg3
);
1227 _post_call_callback("glGetAttachedShaders", (void*)glGetAttachedShaders
, 4, arg0
, arg1
, arg2
, arg3
);
1230 PFNGLGETATTACHEDSHADERSPROC glad_debug_glGetAttachedShaders
= glad_debug_impl_glGetAttachedShaders
;
1231 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation
;
1232 GLint APIENTRY
glad_debug_impl_glGetAttribLocation(GLuint arg0
, const GLchar
* arg1
) {
1234 _pre_call_callback("glGetAttribLocation", (void*)glGetAttribLocation
, 2, arg0
, arg1
);
1235 ret
= glad_glGetAttribLocation(arg0
, arg1
);
1236 _post_call_callback("glGetAttribLocation", (void*)glGetAttribLocation
, 2, arg0
, arg1
);
1239 PFNGLGETATTRIBLOCATIONPROC glad_debug_glGetAttribLocation
= glad_debug_impl_glGetAttribLocation
;
1240 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v
;
1241 void APIENTRY
glad_debug_impl_glGetBooleani_v(GLenum arg0
, GLuint arg1
, GLboolean
* arg2
) {
1242 _pre_call_callback("glGetBooleani_v", (void*)glGetBooleani_v
, 3, arg0
, arg1
, arg2
);
1243 glad_glGetBooleani_v(arg0
, arg1
, arg2
);
1244 _post_call_callback("glGetBooleani_v", (void*)glGetBooleani_v
, 3, arg0
, arg1
, arg2
);
1247 PFNGLGETBOOLEANI_VPROC glad_debug_glGetBooleani_v
= glad_debug_impl_glGetBooleani_v
;
1248 PFNGLGETBOOLEANVPROC glad_glGetBooleanv
;
1249 void APIENTRY
glad_debug_impl_glGetBooleanv(GLenum arg0
, GLboolean
* arg1
) {
1250 _pre_call_callback("glGetBooleanv", (void*)glGetBooleanv
, 2, arg0
, arg1
);
1251 glad_glGetBooleanv(arg0
, arg1
);
1252 _post_call_callback("glGetBooleanv", (void*)glGetBooleanv
, 2, arg0
, arg1
);
1255 PFNGLGETBOOLEANVPROC glad_debug_glGetBooleanv
= glad_debug_impl_glGetBooleanv
;
1256 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v
;
1257 void APIENTRY
glad_debug_impl_glGetBufferParameteri64v(GLenum arg0
, GLenum arg1
, GLint64
* arg2
) {
1258 _pre_call_callback("glGetBufferParameteri64v", (void*)glGetBufferParameteri64v
, 3, arg0
, arg1
, arg2
);
1259 glad_glGetBufferParameteri64v(arg0
, arg1
, arg2
);
1260 _post_call_callback("glGetBufferParameteri64v", (void*)glGetBufferParameteri64v
, 3, arg0
, arg1
, arg2
);
1263 PFNGLGETBUFFERPARAMETERI64VPROC glad_debug_glGetBufferParameteri64v
= glad_debug_impl_glGetBufferParameteri64v
;
1264 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv
;
1265 void APIENTRY
glad_debug_impl_glGetBufferParameteriv(GLenum arg0
, GLenum arg1
, GLint
* arg2
) {
1266 _pre_call_callback("glGetBufferParameteriv", (void*)glGetBufferParameteriv
, 3, arg0
, arg1
, arg2
);
1267 glad_glGetBufferParameteriv(arg0
, arg1
, arg2
);
1268 _post_call_callback("glGetBufferParameteriv", (void*)glGetBufferParameteriv
, 3, arg0
, arg1
, arg2
);
1271 PFNGLGETBUFFERPARAMETERIVPROC glad_debug_glGetBufferParameteriv
= glad_debug_impl_glGetBufferParameteriv
;
1272 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv
;
1273 void APIENTRY
glad_debug_impl_glGetBufferPointerv(GLenum arg0
, GLenum arg1
, void ** arg2
) {
1274 _pre_call_callback("glGetBufferPointerv", (void*)glGetBufferPointerv
, 3, arg0
, arg1
, arg2
);
1275 glad_glGetBufferPointerv(arg0
, arg1
, arg2
);
1276 _post_call_callback("glGetBufferPointerv", (void*)glGetBufferPointerv
, 3, arg0
, arg1
, arg2
);
1279 PFNGLGETBUFFERPOINTERVPROC glad_debug_glGetBufferPointerv
= glad_debug_impl_glGetBufferPointerv
;
1280 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData
;
1281 void APIENTRY
glad_debug_impl_glGetBufferSubData(GLenum arg0
, GLintptr arg1
, GLsizeiptr arg2
, void * arg3
) {
1282 _pre_call_callback("glGetBufferSubData", (void*)glGetBufferSubData
, 4, arg0
, arg1
, arg2
, arg3
);
1283 glad_glGetBufferSubData(arg0
, arg1
, arg2
, arg3
);
1284 _post_call_callback("glGetBufferSubData", (void*)glGetBufferSubData
, 4, arg0
, arg1
, arg2
, arg3
);
1287 PFNGLGETBUFFERSUBDATAPROC glad_debug_glGetBufferSubData
= glad_debug_impl_glGetBufferSubData
;
1288 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage
;
1289 void APIENTRY
glad_debug_impl_glGetCompressedTexImage(GLenum arg0
, GLint arg1
, void * arg2
) {
1290 _pre_call_callback("glGetCompressedTexImage", (void*)glGetCompressedTexImage
, 3, arg0
, arg1
, arg2
);
1291 glad_glGetCompressedTexImage(arg0
, arg1
, arg2
);
1292 _post_call_callback("glGetCompressedTexImage", (void*)glGetCompressedTexImage
, 3, arg0
, arg1
, arg2
);
1295 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_debug_glGetCompressedTexImage
= glad_debug_impl_glGetCompressedTexImage
;
1296 PFNGLGETDOUBLEVPROC glad_glGetDoublev
;
1297 void APIENTRY
glad_debug_impl_glGetDoublev(GLenum arg0
, GLdouble
* arg1
) {
1298 _pre_call_callback("glGetDoublev", (void*)glGetDoublev
, 2, arg0
, arg1
);
1299 glad_glGetDoublev(arg0
, arg1
);
1300 _post_call_callback("glGetDoublev", (void*)glGetDoublev
, 2, arg0
, arg1
);
1303 PFNGLGETDOUBLEVPROC glad_debug_glGetDoublev
= glad_debug_impl_glGetDoublev
;
1304 PFNGLGETERRORPROC glad_glGetError
;
1305 GLenum APIENTRY
glad_debug_impl_glGetError(void) {
1307 _pre_call_callback("glGetError", (void*)glGetError
, 0);
1308 ret
= glad_glGetError();
1309 _post_call_callback("glGetError", (void*)glGetError
, 0);
1312 PFNGLGETERRORPROC glad_debug_glGetError
= glad_debug_impl_glGetError
;
1313 PFNGLGETFLOATVPROC glad_glGetFloatv
;
1314 void APIENTRY
glad_debug_impl_glGetFloatv(GLenum arg0
, GLfloat
* arg1
) {
1315 _pre_call_callback("glGetFloatv", (void*)glGetFloatv
, 2, arg0
, arg1
);
1316 glad_glGetFloatv(arg0
, arg1
);
1317 _post_call_callback("glGetFloatv", (void*)glGetFloatv
, 2, arg0
, arg1
);
1320 PFNGLGETFLOATVPROC glad_debug_glGetFloatv
= glad_debug_impl_glGetFloatv
;
1321 PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex
;
1322 GLint APIENTRY
glad_debug_impl_glGetFragDataIndex(GLuint arg0
, const GLchar
* arg1
) {
1324 _pre_call_callback("glGetFragDataIndex", (void*)glGetFragDataIndex
, 2, arg0
, arg1
);
1325 ret
= glad_glGetFragDataIndex(arg0
, arg1
);
1326 _post_call_callback("glGetFragDataIndex", (void*)glGetFragDataIndex
, 2, arg0
, arg1
);
1329 PFNGLGETFRAGDATAINDEXPROC glad_debug_glGetFragDataIndex
= glad_debug_impl_glGetFragDataIndex
;
1330 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation
;
1331 GLint APIENTRY
glad_debug_impl_glGetFragDataLocation(GLuint arg0
, const GLchar
* arg1
) {
1333 _pre_call_callback("glGetFragDataLocation", (void*)glGetFragDataLocation
, 2, arg0
, arg1
);
1334 ret
= glad_glGetFragDataLocation(arg0
, arg1
);
1335 _post_call_callback("glGetFragDataLocation", (void*)glGetFragDataLocation
, 2, arg0
, arg1
);
1338 PFNGLGETFRAGDATALOCATIONPROC glad_debug_glGetFragDataLocation
= glad_debug_impl_glGetFragDataLocation
;
1339 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv
;
1340 void APIENTRY
glad_debug_impl_glGetFramebufferAttachmentParameteriv(GLenum arg0
, GLenum arg1
, GLenum arg2
, GLint
* arg3
) {
1341 _pre_call_callback("glGetFramebufferAttachmentParameteriv", (void*)glGetFramebufferAttachmentParameteriv
, 4, arg0
, arg1
, arg2
, arg3
);
1342 glad_glGetFramebufferAttachmentParameteriv(arg0
, arg1
, arg2
, arg3
);
1343 _post_call_callback("glGetFramebufferAttachmentParameteriv", (void*)glGetFramebufferAttachmentParameteriv
, 4, arg0
, arg1
, arg2
, arg3
);
1346 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_debug_glGetFramebufferAttachmentParameteriv
= glad_debug_impl_glGetFramebufferAttachmentParameteriv
;
1347 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v
;
1348 void APIENTRY
glad_debug_impl_glGetInteger64i_v(GLenum arg0
, GLuint arg1
, GLint64
* arg2
) {
1349 _pre_call_callback("glGetInteger64i_v", (void*)glGetInteger64i_v
, 3, arg0
, arg1
, arg2
);
1350 glad_glGetInteger64i_v(arg0
, arg1
, arg2
);
1351 _post_call_callback("glGetInteger64i_v", (void*)glGetInteger64i_v
, 3, arg0
, arg1
, arg2
);
1354 PFNGLGETINTEGER64I_VPROC glad_debug_glGetInteger64i_v
= glad_debug_impl_glGetInteger64i_v
;
1355 PFNGLGETINTEGER64VPROC glad_glGetInteger64v
;
1356 void APIENTRY
glad_debug_impl_glGetInteger64v(GLenum arg0
, GLint64
* arg1
) {
1357 _pre_call_callback("glGetInteger64v", (void*)glGetInteger64v
, 2, arg0
, arg1
);
1358 glad_glGetInteger64v(arg0
, arg1
);
1359 _post_call_callback("glGetInteger64v", (void*)glGetInteger64v
, 2, arg0
, arg1
);
1362 PFNGLGETINTEGER64VPROC glad_debug_glGetInteger64v
= glad_debug_impl_glGetInteger64v
;
1363 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v
;
1364 void APIENTRY
glad_debug_impl_glGetIntegeri_v(GLenum arg0
, GLuint arg1
, GLint
* arg2
) {
1365 _pre_call_callback("glGetIntegeri_v", (void*)glGetIntegeri_v
, 3, arg0
, arg1
, arg2
);
1366 glad_glGetIntegeri_v(arg0
, arg1
, arg2
);
1367 _post_call_callback("glGetIntegeri_v", (void*)glGetIntegeri_v
, 3, arg0
, arg1
, arg2
);
1370 PFNGLGETINTEGERI_VPROC glad_debug_glGetIntegeri_v
= glad_debug_impl_glGetIntegeri_v
;
1371 PFNGLGETINTEGERVPROC glad_glGetIntegerv
;
1372 void APIENTRY
glad_debug_impl_glGetIntegerv(GLenum arg0
, GLint
* arg1
) {
1373 _pre_call_callback("glGetIntegerv", (void*)glGetIntegerv
, 2, arg0
, arg1
);
1374 glad_glGetIntegerv(arg0
, arg1
);
1375 _post_call_callback("glGetIntegerv", (void*)glGetIntegerv
, 2, arg0
, arg1
);
1378 PFNGLGETINTEGERVPROC glad_debug_glGetIntegerv
= glad_debug_impl_glGetIntegerv
;
1379 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv
;
1380 void APIENTRY
glad_debug_impl_glGetMultisamplefv(GLenum arg0
, GLuint arg1
, GLfloat
* arg2
) {
1381 _pre_call_callback("glGetMultisamplefv", (void*)glGetMultisamplefv
, 3, arg0
, arg1
, arg2
);
1382 glad_glGetMultisamplefv(arg0
, arg1
, arg2
);
1383 _post_call_callback("glGetMultisamplefv", (void*)glGetMultisamplefv
, 3, arg0
, arg1
, arg2
);
1386 PFNGLGETMULTISAMPLEFVPROC glad_debug_glGetMultisamplefv
= glad_debug_impl_glGetMultisamplefv
;
1387 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog
;
1388 void APIENTRY
glad_debug_impl_glGetProgramInfoLog(GLuint arg0
, GLsizei arg1
, GLsizei
* arg2
, GLchar
* arg3
) {
1389 _pre_call_callback("glGetProgramInfoLog", (void*)glGetProgramInfoLog
, 4, arg0
, arg1
, arg2
, arg3
);
1390 glad_glGetProgramInfoLog(arg0
, arg1
, arg2
, arg3
);
1391 _post_call_callback("glGetProgramInfoLog", (void*)glGetProgramInfoLog
, 4, arg0
, arg1
, arg2
, arg3
);
1394 PFNGLGETPROGRAMINFOLOGPROC glad_debug_glGetProgramInfoLog
= glad_debug_impl_glGetProgramInfoLog
;
1395 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv
;
1396 void APIENTRY
glad_debug_impl_glGetProgramiv(GLuint arg0
, GLenum arg1
, GLint
* arg2
) {
1397 _pre_call_callback("glGetProgramiv", (void*)glGetProgramiv
, 3, arg0
, arg1
, arg2
);
1398 glad_glGetProgramiv(arg0
, arg1
, arg2
);
1399 _post_call_callback("glGetProgramiv", (void*)glGetProgramiv
, 3, arg0
, arg1
, arg2
);
1402 PFNGLGETPROGRAMIVPROC glad_debug_glGetProgramiv
= glad_debug_impl_glGetProgramiv
;
1403 PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v
;
1404 void APIENTRY
glad_debug_impl_glGetQueryObjecti64v(GLuint arg0
, GLenum arg1
, GLint64
* arg2
) {
1405 _pre_call_callback("glGetQueryObjecti64v", (void*)glGetQueryObjecti64v
, 3, arg0
, arg1
, arg2
);
1406 glad_glGetQueryObjecti64v(arg0
, arg1
, arg2
);
1407 _post_call_callback("glGetQueryObjecti64v", (void*)glGetQueryObjecti64v
, 3, arg0
, arg1
, arg2
);
1410 PFNGLGETQUERYOBJECTI64VPROC glad_debug_glGetQueryObjecti64v
= glad_debug_impl_glGetQueryObjecti64v
;
1411 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv
;
1412 void APIENTRY
glad_debug_impl_glGetQueryObjectiv(GLuint arg0
, GLenum arg1
, GLint
* arg2
) {
1413 _pre_call_callback("glGetQueryObjectiv", (void*)glGetQueryObjectiv
, 3, arg0
, arg1
, arg2
);
1414 glad_glGetQueryObjectiv(arg0
, arg1
, arg2
);
1415 _post_call_callback("glGetQueryObjectiv", (void*)glGetQueryObjectiv
, 3, arg0
, arg1
, arg2
);
1418 PFNGLGETQUERYOBJECTIVPROC glad_debug_glGetQueryObjectiv
= glad_debug_impl_glGetQueryObjectiv
;
1419 PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v
;
1420 void APIENTRY
glad_debug_impl_glGetQueryObjectui64v(GLuint arg0
, GLenum arg1
, GLuint64
* arg2
) {
1421 _pre_call_callback("glGetQueryObjectui64v", (void*)glGetQueryObjectui64v
, 3, arg0
, arg1
, arg2
);
1422 glad_glGetQueryObjectui64v(arg0
, arg1
, arg2
);
1423 _post_call_callback("glGetQueryObjectui64v", (void*)glGetQueryObjectui64v
, 3, arg0
, arg1
, arg2
);
1426 PFNGLGETQUERYOBJECTUI64VPROC glad_debug_glGetQueryObjectui64v
= glad_debug_impl_glGetQueryObjectui64v
;
1427 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv
;
1428 void APIENTRY
glad_debug_impl_glGetQueryObjectuiv(GLuint arg0
, GLenum arg1
, GLuint
* arg2
) {
1429 _pre_call_callback("glGetQueryObjectuiv", (void*)glGetQueryObjectuiv
, 3, arg0
, arg1
, arg2
);
1430 glad_glGetQueryObjectuiv(arg0
, arg1
, arg2
);
1431 _post_call_callback("glGetQueryObjectuiv", (void*)glGetQueryObjectuiv
, 3, arg0
, arg1
, arg2
);
1434 PFNGLGETQUERYOBJECTUIVPROC glad_debug_glGetQueryObjectuiv
= glad_debug_impl_glGetQueryObjectuiv
;
1435 PFNGLGETQUERYIVPROC glad_glGetQueryiv
;
1436 void APIENTRY
glad_debug_impl_glGetQueryiv(GLenum arg0
, GLenum arg1
, GLint
* arg2
) {
1437 _pre_call_callback("glGetQueryiv", (void*)glGetQueryiv
, 3, arg0
, arg1
, arg2
);
1438 glad_glGetQueryiv(arg0
, arg1
, arg2
);
1439 _post_call_callback("glGetQueryiv", (void*)glGetQueryiv
, 3, arg0
, arg1
, arg2
);
1442 PFNGLGETQUERYIVPROC glad_debug_glGetQueryiv
= glad_debug_impl_glGetQueryiv
;
1443 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv
;
1444 void APIENTRY
glad_debug_impl_glGetRenderbufferParameteriv(GLenum arg0
, GLenum arg1
, GLint
* arg2
) {
1445 _pre_call_callback("glGetRenderbufferParameteriv", (void*)glGetRenderbufferParameteriv
, 3, arg0
, arg1
, arg2
);
1446 glad_glGetRenderbufferParameteriv(arg0
, arg1
, arg2
);
1447 _post_call_callback("glGetRenderbufferParameteriv", (void*)glGetRenderbufferParameteriv
, 3, arg0
, arg1
, arg2
);
1450 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_debug_glGetRenderbufferParameteriv
= glad_debug_impl_glGetRenderbufferParameteriv
;
1451 PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv
;
1452 void APIENTRY
glad_debug_impl_glGetSamplerParameterIiv(GLuint arg0
, GLenum arg1
, GLint
* arg2
) {
1453 _pre_call_callback("glGetSamplerParameterIiv", (void*)glGetSamplerParameterIiv
, 3, arg0
, arg1
, arg2
);
1454 glad_glGetSamplerParameterIiv(arg0
, arg1
, arg2
);
1455 _post_call_callback("glGetSamplerParameterIiv", (void*)glGetSamplerParameterIiv
, 3, arg0
, arg1
, arg2
);
1458 PFNGLGETSAMPLERPARAMETERIIVPROC glad_debug_glGetSamplerParameterIiv
= glad_debug_impl_glGetSamplerParameterIiv
;
1459 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv
;
1460 void APIENTRY
glad_debug_impl_glGetSamplerParameterIuiv(GLuint arg0
, GLenum arg1
, GLuint
* arg2
) {
1461 _pre_call_callback("glGetSamplerParameterIuiv", (void*)glGetSamplerParameterIuiv
, 3, arg0
, arg1
, arg2
);
1462 glad_glGetSamplerParameterIuiv(arg0
, arg1
, arg2
);
1463 _post_call_callback("glGetSamplerParameterIuiv", (void*)glGetSamplerParameterIuiv
, 3, arg0
, arg1
, arg2
);
1466 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_debug_glGetSamplerParameterIuiv
= glad_debug_impl_glGetSamplerParameterIuiv
;
1467 PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv
;
1468 void APIENTRY
glad_debug_impl_glGetSamplerParameterfv(GLuint arg0
, GLenum arg1
, GLfloat
* arg2
) {
1469 _pre_call_callback("glGetSamplerParameterfv", (void*)glGetSamplerParameterfv
, 3, arg0
, arg1
, arg2
);
1470 glad_glGetSamplerParameterfv(arg0
, arg1
, arg2
);
1471 _post_call_callback("glGetSamplerParameterfv", (void*)glGetSamplerParameterfv
, 3, arg0
, arg1
, arg2
);
1474 PFNGLGETSAMPLERPARAMETERFVPROC glad_debug_glGetSamplerParameterfv
= glad_debug_impl_glGetSamplerParameterfv
;
1475 PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv
;
1476 void APIENTRY
glad_debug_impl_glGetSamplerParameteriv(GLuint arg0
, GLenum arg1
, GLint
* arg2
) {
1477 _pre_call_callback("glGetSamplerParameteriv", (void*)glGetSamplerParameteriv
, 3, arg0
, arg1
, arg2
);
1478 glad_glGetSamplerParameteriv(arg0
, arg1
, arg2
);
1479 _post_call_callback("glGetSamplerParameteriv", (void*)glGetSamplerParameteriv
, 3, arg0
, arg1
, arg2
);
1482 PFNGLGETSAMPLERPARAMETERIVPROC glad_debug_glGetSamplerParameteriv
= glad_debug_impl_glGetSamplerParameteriv
;
1483 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog
;
1484 void APIENTRY
glad_debug_impl_glGetShaderInfoLog(GLuint arg0
, GLsizei arg1
, GLsizei
* arg2
, GLchar
* arg3
) {
1485 _pre_call_callback("glGetShaderInfoLog", (void*)glGetShaderInfoLog
, 4, arg0
, arg1
, arg2
, arg3
);
1486 glad_glGetShaderInfoLog(arg0
, arg1
, arg2
, arg3
);
1487 _post_call_callback("glGetShaderInfoLog", (void*)glGetShaderInfoLog
, 4, arg0
, arg1
, arg2
, arg3
);
1490 PFNGLGETSHADERINFOLOGPROC glad_debug_glGetShaderInfoLog
= glad_debug_impl_glGetShaderInfoLog
;
1491 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource
;
1492 void APIENTRY
glad_debug_impl_glGetShaderSource(GLuint arg0
, GLsizei arg1
, GLsizei
* arg2
, GLchar
* arg3
) {
1493 _pre_call_callback("glGetShaderSource", (void*)glGetShaderSource
, 4, arg0
, arg1
, arg2
, arg3
);
1494 glad_glGetShaderSource(arg0
, arg1
, arg2
, arg3
);
1495 _post_call_callback("glGetShaderSource", (void*)glGetShaderSource
, 4, arg0
, arg1
, arg2
, arg3
);
1498 PFNGLGETSHADERSOURCEPROC glad_debug_glGetShaderSource
= glad_debug_impl_glGetShaderSource
;
1499 PFNGLGETSHADERIVPROC glad_glGetShaderiv
;
1500 void APIENTRY
glad_debug_impl_glGetShaderiv(GLuint arg0
, GLenum arg1
, GLint
* arg2
) {
1501 _pre_call_callback("glGetShaderiv", (void*)glGetShaderiv
, 3, arg0
, arg1
, arg2
);
1502 glad_glGetShaderiv(arg0
, arg1
, arg2
);
1503 _post_call_callback("glGetShaderiv", (void*)glGetShaderiv
, 3, arg0
, arg1
, arg2
);
1506 PFNGLGETSHADERIVPROC glad_debug_glGetShaderiv
= glad_debug_impl_glGetShaderiv
;
1507 PFNGLGETSTRINGPROC glad_glGetString
;
1508 const GLubyte
* APIENTRY
glad_debug_impl_glGetString(GLenum arg0
) {
1509 const GLubyte
* ret
;
1510 _pre_call_callback("glGetString", (void*)glGetString
, 1, arg0
);
1511 ret
= glad_glGetString(arg0
);
1512 _post_call_callback("glGetString", (void*)glGetString
, 1, arg0
);
1515 PFNGLGETSTRINGPROC glad_debug_glGetString
= glad_debug_impl_glGetString
;
1516 PFNGLGETSTRINGIPROC glad_glGetStringi
;
1517 const GLubyte
* APIENTRY
glad_debug_impl_glGetStringi(GLenum arg0
, GLuint arg1
) {
1518 const GLubyte
* ret
;
1519 _pre_call_callback("glGetStringi", (void*)glGetStringi
, 2, arg0
, arg1
);
1520 ret
= glad_glGetStringi(arg0
, arg1
);
1521 _post_call_callback("glGetStringi", (void*)glGetStringi
, 2, arg0
, arg1
);
1524 PFNGLGETSTRINGIPROC glad_debug_glGetStringi
= glad_debug_impl_glGetStringi
;
1525 PFNGLGETSYNCIVPROC glad_glGetSynciv
;
1526 void APIENTRY
glad_debug_impl_glGetSynciv(GLsync arg0
, GLenum arg1
, GLsizei arg2
, GLsizei
* arg3
, GLint
* arg4
) {
1527 _pre_call_callback("glGetSynciv", (void*)glGetSynciv
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1528 glad_glGetSynciv(arg0
, arg1
, arg2
, arg3
, arg4
);
1529 _post_call_callback("glGetSynciv", (void*)glGetSynciv
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1532 PFNGLGETSYNCIVPROC glad_debug_glGetSynciv
= glad_debug_impl_glGetSynciv
;
1533 PFNGLGETTEXIMAGEPROC glad_glGetTexImage
;
1534 void APIENTRY
glad_debug_impl_glGetTexImage(GLenum arg0
, GLint arg1
, GLenum arg2
, GLenum arg3
, void * arg4
) {
1535 _pre_call_callback("glGetTexImage", (void*)glGetTexImage
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1536 glad_glGetTexImage(arg0
, arg1
, arg2
, arg3
, arg4
);
1537 _post_call_callback("glGetTexImage", (void*)glGetTexImage
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1540 PFNGLGETTEXIMAGEPROC glad_debug_glGetTexImage
= glad_debug_impl_glGetTexImage
;
1541 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv
;
1542 void APIENTRY
glad_debug_impl_glGetTexLevelParameterfv(GLenum arg0
, GLint arg1
, GLenum arg2
, GLfloat
* arg3
) {
1543 _pre_call_callback("glGetTexLevelParameterfv", (void*)glGetTexLevelParameterfv
, 4, arg0
, arg1
, arg2
, arg3
);
1544 glad_glGetTexLevelParameterfv(arg0
, arg1
, arg2
, arg3
);
1545 _post_call_callback("glGetTexLevelParameterfv", (void*)glGetTexLevelParameterfv
, 4, arg0
, arg1
, arg2
, arg3
);
1548 PFNGLGETTEXLEVELPARAMETERFVPROC glad_debug_glGetTexLevelParameterfv
= glad_debug_impl_glGetTexLevelParameterfv
;
1549 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv
;
1550 void APIENTRY
glad_debug_impl_glGetTexLevelParameteriv(GLenum arg0
, GLint arg1
, GLenum arg2
, GLint
* arg3
) {
1551 _pre_call_callback("glGetTexLevelParameteriv", (void*)glGetTexLevelParameteriv
, 4, arg0
, arg1
, arg2
, arg3
);
1552 glad_glGetTexLevelParameteriv(arg0
, arg1
, arg2
, arg3
);
1553 _post_call_callback("glGetTexLevelParameteriv", (void*)glGetTexLevelParameteriv
, 4, arg0
, arg1
, arg2
, arg3
);
1556 PFNGLGETTEXLEVELPARAMETERIVPROC glad_debug_glGetTexLevelParameteriv
= glad_debug_impl_glGetTexLevelParameteriv
;
1557 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv
;
1558 void APIENTRY
glad_debug_impl_glGetTexParameterIiv(GLenum arg0
, GLenum arg1
, GLint
* arg2
) {
1559 _pre_call_callback("glGetTexParameterIiv", (void*)glGetTexParameterIiv
, 3, arg0
, arg1
, arg2
);
1560 glad_glGetTexParameterIiv(arg0
, arg1
, arg2
);
1561 _post_call_callback("glGetTexParameterIiv", (void*)glGetTexParameterIiv
, 3, arg0
, arg1
, arg2
);
1564 PFNGLGETTEXPARAMETERIIVPROC glad_debug_glGetTexParameterIiv
= glad_debug_impl_glGetTexParameterIiv
;
1565 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv
;
1566 void APIENTRY
glad_debug_impl_glGetTexParameterIuiv(GLenum arg0
, GLenum arg1
, GLuint
* arg2
) {
1567 _pre_call_callback("glGetTexParameterIuiv", (void*)glGetTexParameterIuiv
, 3, arg0
, arg1
, arg2
);
1568 glad_glGetTexParameterIuiv(arg0
, arg1
, arg2
);
1569 _post_call_callback("glGetTexParameterIuiv", (void*)glGetTexParameterIuiv
, 3, arg0
, arg1
, arg2
);
1572 PFNGLGETTEXPARAMETERIUIVPROC glad_debug_glGetTexParameterIuiv
= glad_debug_impl_glGetTexParameterIuiv
;
1573 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv
;
1574 void APIENTRY
glad_debug_impl_glGetTexParameterfv(GLenum arg0
, GLenum arg1
, GLfloat
* arg2
) {
1575 _pre_call_callback("glGetTexParameterfv", (void*)glGetTexParameterfv
, 3, arg0
, arg1
, arg2
);
1576 glad_glGetTexParameterfv(arg0
, arg1
, arg2
);
1577 _post_call_callback("glGetTexParameterfv", (void*)glGetTexParameterfv
, 3, arg0
, arg1
, arg2
);
1580 PFNGLGETTEXPARAMETERFVPROC glad_debug_glGetTexParameterfv
= glad_debug_impl_glGetTexParameterfv
;
1581 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv
;
1582 void APIENTRY
glad_debug_impl_glGetTexParameteriv(GLenum arg0
, GLenum arg1
, GLint
* arg2
) {
1583 _pre_call_callback("glGetTexParameteriv", (void*)glGetTexParameteriv
, 3, arg0
, arg1
, arg2
);
1584 glad_glGetTexParameteriv(arg0
, arg1
, arg2
);
1585 _post_call_callback("glGetTexParameteriv", (void*)glGetTexParameteriv
, 3, arg0
, arg1
, arg2
);
1588 PFNGLGETTEXPARAMETERIVPROC glad_debug_glGetTexParameteriv
= glad_debug_impl_glGetTexParameteriv
;
1589 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying
;
1590 void APIENTRY
glad_debug_impl_glGetTransformFeedbackVarying(GLuint arg0
, GLuint arg1
, GLsizei arg2
, GLsizei
* arg3
, GLsizei
* arg4
, GLenum
* arg5
, GLchar
* arg6
) {
1591 _pre_call_callback("glGetTransformFeedbackVarying", (void*)glGetTransformFeedbackVarying
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
1592 glad_glGetTransformFeedbackVarying(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
1593 _post_call_callback("glGetTransformFeedbackVarying", (void*)glGetTransformFeedbackVarying
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
1596 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_debug_glGetTransformFeedbackVarying
= glad_debug_impl_glGetTransformFeedbackVarying
;
1597 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex
;
1598 GLuint APIENTRY
glad_debug_impl_glGetUniformBlockIndex(GLuint arg0
, const GLchar
* arg1
) {
1600 _pre_call_callback("glGetUniformBlockIndex", (void*)glGetUniformBlockIndex
, 2, arg0
, arg1
);
1601 ret
= glad_glGetUniformBlockIndex(arg0
, arg1
);
1602 _post_call_callback("glGetUniformBlockIndex", (void*)glGetUniformBlockIndex
, 2, arg0
, arg1
);
1605 PFNGLGETUNIFORMBLOCKINDEXPROC glad_debug_glGetUniformBlockIndex
= glad_debug_impl_glGetUniformBlockIndex
;
1606 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices
;
1607 void APIENTRY
glad_debug_impl_glGetUniformIndices(GLuint arg0
, GLsizei arg1
, const GLchar
*const* arg2
, GLuint
* arg3
) {
1608 _pre_call_callback("glGetUniformIndices", (void*)glGetUniformIndices
, 4, arg0
, arg1
, arg2
, arg3
);
1609 glad_glGetUniformIndices(arg0
, arg1
, arg2
, arg3
);
1610 _post_call_callback("glGetUniformIndices", (void*)glGetUniformIndices
, 4, arg0
, arg1
, arg2
, arg3
);
1613 PFNGLGETUNIFORMINDICESPROC glad_debug_glGetUniformIndices
= glad_debug_impl_glGetUniformIndices
;
1614 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation
;
1615 GLint APIENTRY
glad_debug_impl_glGetUniformLocation(GLuint arg0
, const GLchar
* arg1
) {
1617 _pre_call_callback("glGetUniformLocation", (void*)glGetUniformLocation
, 2, arg0
, arg1
);
1618 ret
= glad_glGetUniformLocation(arg0
, arg1
);
1619 _post_call_callback("glGetUniformLocation", (void*)glGetUniformLocation
, 2, arg0
, arg1
);
1622 PFNGLGETUNIFORMLOCATIONPROC glad_debug_glGetUniformLocation
= glad_debug_impl_glGetUniformLocation
;
1623 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv
;
1624 void APIENTRY
glad_debug_impl_glGetUniformfv(GLuint arg0
, GLint arg1
, GLfloat
* arg2
) {
1625 _pre_call_callback("glGetUniformfv", (void*)glGetUniformfv
, 3, arg0
, arg1
, arg2
);
1626 glad_glGetUniformfv(arg0
, arg1
, arg2
);
1627 _post_call_callback("glGetUniformfv", (void*)glGetUniformfv
, 3, arg0
, arg1
, arg2
);
1630 PFNGLGETUNIFORMFVPROC glad_debug_glGetUniformfv
= glad_debug_impl_glGetUniformfv
;
1631 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv
;
1632 void APIENTRY
glad_debug_impl_glGetUniformiv(GLuint arg0
, GLint arg1
, GLint
* arg2
) {
1633 _pre_call_callback("glGetUniformiv", (void*)glGetUniformiv
, 3, arg0
, arg1
, arg2
);
1634 glad_glGetUniformiv(arg0
, arg1
, arg2
);
1635 _post_call_callback("glGetUniformiv", (void*)glGetUniformiv
, 3, arg0
, arg1
, arg2
);
1638 PFNGLGETUNIFORMIVPROC glad_debug_glGetUniformiv
= glad_debug_impl_glGetUniformiv
;
1639 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv
;
1640 void APIENTRY
glad_debug_impl_glGetUniformuiv(GLuint arg0
, GLint arg1
, GLuint
* arg2
) {
1641 _pre_call_callback("glGetUniformuiv", (void*)glGetUniformuiv
, 3, arg0
, arg1
, arg2
);
1642 glad_glGetUniformuiv(arg0
, arg1
, arg2
);
1643 _post_call_callback("glGetUniformuiv", (void*)glGetUniformuiv
, 3, arg0
, arg1
, arg2
);
1646 PFNGLGETUNIFORMUIVPROC glad_debug_glGetUniformuiv
= glad_debug_impl_glGetUniformuiv
;
1647 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv
;
1648 void APIENTRY
glad_debug_impl_glGetVertexAttribIiv(GLuint arg0
, GLenum arg1
, GLint
* arg2
) {
1649 _pre_call_callback("glGetVertexAttribIiv", (void*)glGetVertexAttribIiv
, 3, arg0
, arg1
, arg2
);
1650 glad_glGetVertexAttribIiv(arg0
, arg1
, arg2
);
1651 _post_call_callback("glGetVertexAttribIiv", (void*)glGetVertexAttribIiv
, 3, arg0
, arg1
, arg2
);
1654 PFNGLGETVERTEXATTRIBIIVPROC glad_debug_glGetVertexAttribIiv
= glad_debug_impl_glGetVertexAttribIiv
;
1655 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv
;
1656 void APIENTRY
glad_debug_impl_glGetVertexAttribIuiv(GLuint arg0
, GLenum arg1
, GLuint
* arg2
) {
1657 _pre_call_callback("glGetVertexAttribIuiv", (void*)glGetVertexAttribIuiv
, 3, arg0
, arg1
, arg2
);
1658 glad_glGetVertexAttribIuiv(arg0
, arg1
, arg2
);
1659 _post_call_callback("glGetVertexAttribIuiv", (void*)glGetVertexAttribIuiv
, 3, arg0
, arg1
, arg2
);
1662 PFNGLGETVERTEXATTRIBIUIVPROC glad_debug_glGetVertexAttribIuiv
= glad_debug_impl_glGetVertexAttribIuiv
;
1663 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv
;
1664 void APIENTRY
glad_debug_impl_glGetVertexAttribPointerv(GLuint arg0
, GLenum arg1
, void ** arg2
) {
1665 _pre_call_callback("glGetVertexAttribPointerv", (void*)glGetVertexAttribPointerv
, 3, arg0
, arg1
, arg2
);
1666 glad_glGetVertexAttribPointerv(arg0
, arg1
, arg2
);
1667 _post_call_callback("glGetVertexAttribPointerv", (void*)glGetVertexAttribPointerv
, 3, arg0
, arg1
, arg2
);
1670 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_debug_glGetVertexAttribPointerv
= glad_debug_impl_glGetVertexAttribPointerv
;
1671 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv
;
1672 void APIENTRY
glad_debug_impl_glGetVertexAttribdv(GLuint arg0
, GLenum arg1
, GLdouble
* arg2
) {
1673 _pre_call_callback("glGetVertexAttribdv", (void*)glGetVertexAttribdv
, 3, arg0
, arg1
, arg2
);
1674 glad_glGetVertexAttribdv(arg0
, arg1
, arg2
);
1675 _post_call_callback("glGetVertexAttribdv", (void*)glGetVertexAttribdv
, 3, arg0
, arg1
, arg2
);
1678 PFNGLGETVERTEXATTRIBDVPROC glad_debug_glGetVertexAttribdv
= glad_debug_impl_glGetVertexAttribdv
;
1679 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv
;
1680 void APIENTRY
glad_debug_impl_glGetVertexAttribfv(GLuint arg0
, GLenum arg1
, GLfloat
* arg2
) {
1681 _pre_call_callback("glGetVertexAttribfv", (void*)glGetVertexAttribfv
, 3, arg0
, arg1
, arg2
);
1682 glad_glGetVertexAttribfv(arg0
, arg1
, arg2
);
1683 _post_call_callback("glGetVertexAttribfv", (void*)glGetVertexAttribfv
, 3, arg0
, arg1
, arg2
);
1686 PFNGLGETVERTEXATTRIBFVPROC glad_debug_glGetVertexAttribfv
= glad_debug_impl_glGetVertexAttribfv
;
1687 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv
;
1688 void APIENTRY
glad_debug_impl_glGetVertexAttribiv(GLuint arg0
, GLenum arg1
, GLint
* arg2
) {
1689 _pre_call_callback("glGetVertexAttribiv", (void*)glGetVertexAttribiv
, 3, arg0
, arg1
, arg2
);
1690 glad_glGetVertexAttribiv(arg0
, arg1
, arg2
);
1691 _post_call_callback("glGetVertexAttribiv", (void*)glGetVertexAttribiv
, 3, arg0
, arg1
, arg2
);
1694 PFNGLGETVERTEXATTRIBIVPROC glad_debug_glGetVertexAttribiv
= glad_debug_impl_glGetVertexAttribiv
;
1695 PFNGLHINTPROC glad_glHint
;
1696 void APIENTRY
glad_debug_impl_glHint(GLenum arg0
, GLenum arg1
) {
1697 _pre_call_callback("glHint", (void*)glHint
, 2, arg0
, arg1
);
1698 glad_glHint(arg0
, arg1
);
1699 _post_call_callback("glHint", (void*)glHint
, 2, arg0
, arg1
);
1702 PFNGLHINTPROC glad_debug_glHint
= glad_debug_impl_glHint
;
1703 PFNGLISBUFFERPROC glad_glIsBuffer
;
1704 GLboolean APIENTRY
glad_debug_impl_glIsBuffer(GLuint arg0
) {
1706 _pre_call_callback("glIsBuffer", (void*)glIsBuffer
, 1, arg0
);
1707 ret
= glad_glIsBuffer(arg0
);
1708 _post_call_callback("glIsBuffer", (void*)glIsBuffer
, 1, arg0
);
1711 PFNGLISBUFFERPROC glad_debug_glIsBuffer
= glad_debug_impl_glIsBuffer
;
1712 PFNGLISENABLEDPROC glad_glIsEnabled
;
1713 GLboolean APIENTRY
glad_debug_impl_glIsEnabled(GLenum arg0
) {
1715 _pre_call_callback("glIsEnabled", (void*)glIsEnabled
, 1, arg0
);
1716 ret
= glad_glIsEnabled(arg0
);
1717 _post_call_callback("glIsEnabled", (void*)glIsEnabled
, 1, arg0
);
1720 PFNGLISENABLEDPROC glad_debug_glIsEnabled
= glad_debug_impl_glIsEnabled
;
1721 PFNGLISENABLEDIPROC glad_glIsEnabledi
;
1722 GLboolean APIENTRY
glad_debug_impl_glIsEnabledi(GLenum arg0
, GLuint arg1
) {
1724 _pre_call_callback("glIsEnabledi", (void*)glIsEnabledi
, 2, arg0
, arg1
);
1725 ret
= glad_glIsEnabledi(arg0
, arg1
);
1726 _post_call_callback("glIsEnabledi", (void*)glIsEnabledi
, 2, arg0
, arg1
);
1729 PFNGLISENABLEDIPROC glad_debug_glIsEnabledi
= glad_debug_impl_glIsEnabledi
;
1730 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer
;
1731 GLboolean APIENTRY
glad_debug_impl_glIsFramebuffer(GLuint arg0
) {
1733 _pre_call_callback("glIsFramebuffer", (void*)glIsFramebuffer
, 1, arg0
);
1734 ret
= glad_glIsFramebuffer(arg0
);
1735 _post_call_callback("glIsFramebuffer", (void*)glIsFramebuffer
, 1, arg0
);
1738 PFNGLISFRAMEBUFFERPROC glad_debug_glIsFramebuffer
= glad_debug_impl_glIsFramebuffer
;
1739 PFNGLISPROGRAMPROC glad_glIsProgram
;
1740 GLboolean APIENTRY
glad_debug_impl_glIsProgram(GLuint arg0
) {
1742 _pre_call_callback("glIsProgram", (void*)glIsProgram
, 1, arg0
);
1743 ret
= glad_glIsProgram(arg0
);
1744 _post_call_callback("glIsProgram", (void*)glIsProgram
, 1, arg0
);
1747 PFNGLISPROGRAMPROC glad_debug_glIsProgram
= glad_debug_impl_glIsProgram
;
1748 PFNGLISQUERYPROC glad_glIsQuery
;
1749 GLboolean APIENTRY
glad_debug_impl_glIsQuery(GLuint arg0
) {
1751 _pre_call_callback("glIsQuery", (void*)glIsQuery
, 1, arg0
);
1752 ret
= glad_glIsQuery(arg0
);
1753 _post_call_callback("glIsQuery", (void*)glIsQuery
, 1, arg0
);
1756 PFNGLISQUERYPROC glad_debug_glIsQuery
= glad_debug_impl_glIsQuery
;
1757 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer
;
1758 GLboolean APIENTRY
glad_debug_impl_glIsRenderbuffer(GLuint arg0
) {
1760 _pre_call_callback("glIsRenderbuffer", (void*)glIsRenderbuffer
, 1, arg0
);
1761 ret
= glad_glIsRenderbuffer(arg0
);
1762 _post_call_callback("glIsRenderbuffer", (void*)glIsRenderbuffer
, 1, arg0
);
1765 PFNGLISRENDERBUFFERPROC glad_debug_glIsRenderbuffer
= glad_debug_impl_glIsRenderbuffer
;
1766 PFNGLISSAMPLERPROC glad_glIsSampler
;
1767 GLboolean APIENTRY
glad_debug_impl_glIsSampler(GLuint arg0
) {
1769 _pre_call_callback("glIsSampler", (void*)glIsSampler
, 1, arg0
);
1770 ret
= glad_glIsSampler(arg0
);
1771 _post_call_callback("glIsSampler", (void*)glIsSampler
, 1, arg0
);
1774 PFNGLISSAMPLERPROC glad_debug_glIsSampler
= glad_debug_impl_glIsSampler
;
1775 PFNGLISSHADERPROC glad_glIsShader
;
1776 GLboolean APIENTRY
glad_debug_impl_glIsShader(GLuint arg0
) {
1778 _pre_call_callback("glIsShader", (void*)glIsShader
, 1, arg0
);
1779 ret
= glad_glIsShader(arg0
);
1780 _post_call_callback("glIsShader", (void*)glIsShader
, 1, arg0
);
1783 PFNGLISSHADERPROC glad_debug_glIsShader
= glad_debug_impl_glIsShader
;
1784 PFNGLISSYNCPROC glad_glIsSync
;
1785 GLboolean APIENTRY
glad_debug_impl_glIsSync(GLsync arg0
) {
1787 _pre_call_callback("glIsSync", (void*)glIsSync
, 1, arg0
);
1788 ret
= glad_glIsSync(arg0
);
1789 _post_call_callback("glIsSync", (void*)glIsSync
, 1, arg0
);
1792 PFNGLISSYNCPROC glad_debug_glIsSync
= glad_debug_impl_glIsSync
;
1793 PFNGLISTEXTUREPROC glad_glIsTexture
;
1794 GLboolean APIENTRY
glad_debug_impl_glIsTexture(GLuint arg0
) {
1796 _pre_call_callback("glIsTexture", (void*)glIsTexture
, 1, arg0
);
1797 ret
= glad_glIsTexture(arg0
);
1798 _post_call_callback("glIsTexture", (void*)glIsTexture
, 1, arg0
);
1801 PFNGLISTEXTUREPROC glad_debug_glIsTexture
= glad_debug_impl_glIsTexture
;
1802 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray
;
1803 GLboolean APIENTRY
glad_debug_impl_glIsVertexArray(GLuint arg0
) {
1805 _pre_call_callback("glIsVertexArray", (void*)glIsVertexArray
, 1, arg0
);
1806 ret
= glad_glIsVertexArray(arg0
);
1807 _post_call_callback("glIsVertexArray", (void*)glIsVertexArray
, 1, arg0
);
1810 PFNGLISVERTEXARRAYPROC glad_debug_glIsVertexArray
= glad_debug_impl_glIsVertexArray
;
1811 PFNGLLINEWIDTHPROC glad_glLineWidth
;
1812 void APIENTRY
glad_debug_impl_glLineWidth(GLfloat arg0
) {
1813 _pre_call_callback("glLineWidth", (void*)glLineWidth
, 1, arg0
);
1814 glad_glLineWidth(arg0
);
1815 _post_call_callback("glLineWidth", (void*)glLineWidth
, 1, arg0
);
1818 PFNGLLINEWIDTHPROC glad_debug_glLineWidth
= glad_debug_impl_glLineWidth
;
1819 PFNGLLINKPROGRAMPROC glad_glLinkProgram
;
1820 void APIENTRY
glad_debug_impl_glLinkProgram(GLuint arg0
) {
1821 _pre_call_callback("glLinkProgram", (void*)glLinkProgram
, 1, arg0
);
1822 glad_glLinkProgram(arg0
);
1823 _post_call_callback("glLinkProgram", (void*)glLinkProgram
, 1, arg0
);
1826 PFNGLLINKPROGRAMPROC glad_debug_glLinkProgram
= glad_debug_impl_glLinkProgram
;
1827 PFNGLLOGICOPPROC glad_glLogicOp
;
1828 void APIENTRY
glad_debug_impl_glLogicOp(GLenum arg0
) {
1829 _pre_call_callback("glLogicOp", (void*)glLogicOp
, 1, arg0
);
1830 glad_glLogicOp(arg0
);
1831 _post_call_callback("glLogicOp", (void*)glLogicOp
, 1, arg0
);
1834 PFNGLLOGICOPPROC glad_debug_glLogicOp
= glad_debug_impl_glLogicOp
;
1835 PFNGLMAPBUFFERPROC glad_glMapBuffer
;
1836 void * APIENTRY
glad_debug_impl_glMapBuffer(GLenum arg0
, GLenum arg1
) {
1838 _pre_call_callback("glMapBuffer", (void*)glMapBuffer
, 2, arg0
, arg1
);
1839 ret
= glad_glMapBuffer(arg0
, arg1
);
1840 _post_call_callback("glMapBuffer", (void*)glMapBuffer
, 2, arg0
, arg1
);
1843 PFNGLMAPBUFFERPROC glad_debug_glMapBuffer
= glad_debug_impl_glMapBuffer
;
1844 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange
;
1845 void * APIENTRY
glad_debug_impl_glMapBufferRange(GLenum arg0
, GLintptr arg1
, GLsizeiptr arg2
, GLbitfield arg3
) {
1847 _pre_call_callback("glMapBufferRange", (void*)glMapBufferRange
, 4, arg0
, arg1
, arg2
, arg3
);
1848 ret
= glad_glMapBufferRange(arg0
, arg1
, arg2
, arg3
);
1849 _post_call_callback("glMapBufferRange", (void*)glMapBufferRange
, 4, arg0
, arg1
, arg2
, arg3
);
1852 PFNGLMAPBUFFERRANGEPROC glad_debug_glMapBufferRange
= glad_debug_impl_glMapBufferRange
;
1853 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays
;
1854 void APIENTRY
glad_debug_impl_glMultiDrawArrays(GLenum arg0
, const GLint
* arg1
, const GLsizei
* arg2
, GLsizei arg3
) {
1855 _pre_call_callback("glMultiDrawArrays", (void*)glMultiDrawArrays
, 4, arg0
, arg1
, arg2
, arg3
);
1856 glad_glMultiDrawArrays(arg0
, arg1
, arg2
, arg3
);
1857 _post_call_callback("glMultiDrawArrays", (void*)glMultiDrawArrays
, 4, arg0
, arg1
, arg2
, arg3
);
1860 PFNGLMULTIDRAWARRAYSPROC glad_debug_glMultiDrawArrays
= glad_debug_impl_glMultiDrawArrays
;
1861 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements
;
1862 void APIENTRY
glad_debug_impl_glMultiDrawElements(GLenum arg0
, const GLsizei
* arg1
, GLenum arg2
, const void *const* arg3
, GLsizei arg4
) {
1863 _pre_call_callback("glMultiDrawElements", (void*)glMultiDrawElements
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1864 glad_glMultiDrawElements(arg0
, arg1
, arg2
, arg3
, arg4
);
1865 _post_call_callback("glMultiDrawElements", (void*)glMultiDrawElements
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
1868 PFNGLMULTIDRAWELEMENTSPROC glad_debug_glMultiDrawElements
= glad_debug_impl_glMultiDrawElements
;
1869 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex
;
1870 void APIENTRY
glad_debug_impl_glMultiDrawElementsBaseVertex(GLenum arg0
, const GLsizei
* arg1
, GLenum arg2
, const void *const* arg3
, GLsizei arg4
, const GLint
* arg5
) {
1871 _pre_call_callback("glMultiDrawElementsBaseVertex", (void*)glMultiDrawElementsBaseVertex
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
1872 glad_glMultiDrawElementsBaseVertex(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
1873 _post_call_callback("glMultiDrawElementsBaseVertex", (void*)glMultiDrawElementsBaseVertex
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
1876 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_debug_glMultiDrawElementsBaseVertex
= glad_debug_impl_glMultiDrawElementsBaseVertex
;
1877 PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui
;
1878 void APIENTRY
glad_debug_impl_glMultiTexCoordP1ui(GLenum arg0
, GLenum arg1
, GLuint arg2
) {
1879 _pre_call_callback("glMultiTexCoordP1ui", (void*)glMultiTexCoordP1ui
, 3, arg0
, arg1
, arg2
);
1880 glad_glMultiTexCoordP1ui(arg0
, arg1
, arg2
);
1881 _post_call_callback("glMultiTexCoordP1ui", (void*)glMultiTexCoordP1ui
, 3, arg0
, arg1
, arg2
);
1884 PFNGLMULTITEXCOORDP1UIPROC glad_debug_glMultiTexCoordP1ui
= glad_debug_impl_glMultiTexCoordP1ui
;
1885 PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv
;
1886 void APIENTRY
glad_debug_impl_glMultiTexCoordP1uiv(GLenum arg0
, GLenum arg1
, const GLuint
* arg2
) {
1887 _pre_call_callback("glMultiTexCoordP1uiv", (void*)glMultiTexCoordP1uiv
, 3, arg0
, arg1
, arg2
);
1888 glad_glMultiTexCoordP1uiv(arg0
, arg1
, arg2
);
1889 _post_call_callback("glMultiTexCoordP1uiv", (void*)glMultiTexCoordP1uiv
, 3, arg0
, arg1
, arg2
);
1892 PFNGLMULTITEXCOORDP1UIVPROC glad_debug_glMultiTexCoordP1uiv
= glad_debug_impl_glMultiTexCoordP1uiv
;
1893 PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui
;
1894 void APIENTRY
glad_debug_impl_glMultiTexCoordP2ui(GLenum arg0
, GLenum arg1
, GLuint arg2
) {
1895 _pre_call_callback("glMultiTexCoordP2ui", (void*)glMultiTexCoordP2ui
, 3, arg0
, arg1
, arg2
);
1896 glad_glMultiTexCoordP2ui(arg0
, arg1
, arg2
);
1897 _post_call_callback("glMultiTexCoordP2ui", (void*)glMultiTexCoordP2ui
, 3, arg0
, arg1
, arg2
);
1900 PFNGLMULTITEXCOORDP2UIPROC glad_debug_glMultiTexCoordP2ui
= glad_debug_impl_glMultiTexCoordP2ui
;
1901 PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv
;
1902 void APIENTRY
glad_debug_impl_glMultiTexCoordP2uiv(GLenum arg0
, GLenum arg1
, const GLuint
* arg2
) {
1903 _pre_call_callback("glMultiTexCoordP2uiv", (void*)glMultiTexCoordP2uiv
, 3, arg0
, arg1
, arg2
);
1904 glad_glMultiTexCoordP2uiv(arg0
, arg1
, arg2
);
1905 _post_call_callback("glMultiTexCoordP2uiv", (void*)glMultiTexCoordP2uiv
, 3, arg0
, arg1
, arg2
);
1908 PFNGLMULTITEXCOORDP2UIVPROC glad_debug_glMultiTexCoordP2uiv
= glad_debug_impl_glMultiTexCoordP2uiv
;
1909 PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui
;
1910 void APIENTRY
glad_debug_impl_glMultiTexCoordP3ui(GLenum arg0
, GLenum arg1
, GLuint arg2
) {
1911 _pre_call_callback("glMultiTexCoordP3ui", (void*)glMultiTexCoordP3ui
, 3, arg0
, arg1
, arg2
);
1912 glad_glMultiTexCoordP3ui(arg0
, arg1
, arg2
);
1913 _post_call_callback("glMultiTexCoordP3ui", (void*)glMultiTexCoordP3ui
, 3, arg0
, arg1
, arg2
);
1916 PFNGLMULTITEXCOORDP3UIPROC glad_debug_glMultiTexCoordP3ui
= glad_debug_impl_glMultiTexCoordP3ui
;
1917 PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv
;
1918 void APIENTRY
glad_debug_impl_glMultiTexCoordP3uiv(GLenum arg0
, GLenum arg1
, const GLuint
* arg2
) {
1919 _pre_call_callback("glMultiTexCoordP3uiv", (void*)glMultiTexCoordP3uiv
, 3, arg0
, arg1
, arg2
);
1920 glad_glMultiTexCoordP3uiv(arg0
, arg1
, arg2
);
1921 _post_call_callback("glMultiTexCoordP3uiv", (void*)glMultiTexCoordP3uiv
, 3, arg0
, arg1
, arg2
);
1924 PFNGLMULTITEXCOORDP3UIVPROC glad_debug_glMultiTexCoordP3uiv
= glad_debug_impl_glMultiTexCoordP3uiv
;
1925 PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui
;
1926 void APIENTRY
glad_debug_impl_glMultiTexCoordP4ui(GLenum arg0
, GLenum arg1
, GLuint arg2
) {
1927 _pre_call_callback("glMultiTexCoordP4ui", (void*)glMultiTexCoordP4ui
, 3, arg0
, arg1
, arg2
);
1928 glad_glMultiTexCoordP4ui(arg0
, arg1
, arg2
);
1929 _post_call_callback("glMultiTexCoordP4ui", (void*)glMultiTexCoordP4ui
, 3, arg0
, arg1
, arg2
);
1932 PFNGLMULTITEXCOORDP4UIPROC glad_debug_glMultiTexCoordP4ui
= glad_debug_impl_glMultiTexCoordP4ui
;
1933 PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv
;
1934 void APIENTRY
glad_debug_impl_glMultiTexCoordP4uiv(GLenum arg0
, GLenum arg1
, const GLuint
* arg2
) {
1935 _pre_call_callback("glMultiTexCoordP4uiv", (void*)glMultiTexCoordP4uiv
, 3, arg0
, arg1
, arg2
);
1936 glad_glMultiTexCoordP4uiv(arg0
, arg1
, arg2
);
1937 _post_call_callback("glMultiTexCoordP4uiv", (void*)glMultiTexCoordP4uiv
, 3, arg0
, arg1
, arg2
);
1940 PFNGLMULTITEXCOORDP4UIVPROC glad_debug_glMultiTexCoordP4uiv
= glad_debug_impl_glMultiTexCoordP4uiv
;
1941 PFNGLNORMALP3UIPROC glad_glNormalP3ui
;
1942 void APIENTRY
glad_debug_impl_glNormalP3ui(GLenum arg0
, GLuint arg1
) {
1943 _pre_call_callback("glNormalP3ui", (void*)glNormalP3ui
, 2, arg0
, arg1
);
1944 glad_glNormalP3ui(arg0
, arg1
);
1945 _post_call_callback("glNormalP3ui", (void*)glNormalP3ui
, 2, arg0
, arg1
);
1948 PFNGLNORMALP3UIPROC glad_debug_glNormalP3ui
= glad_debug_impl_glNormalP3ui
;
1949 PFNGLNORMALP3UIVPROC glad_glNormalP3uiv
;
1950 void APIENTRY
glad_debug_impl_glNormalP3uiv(GLenum arg0
, const GLuint
* arg1
) {
1951 _pre_call_callback("glNormalP3uiv", (void*)glNormalP3uiv
, 2, arg0
, arg1
);
1952 glad_glNormalP3uiv(arg0
, arg1
);
1953 _post_call_callback("glNormalP3uiv", (void*)glNormalP3uiv
, 2, arg0
, arg1
);
1956 PFNGLNORMALP3UIVPROC glad_debug_glNormalP3uiv
= glad_debug_impl_glNormalP3uiv
;
1957 PFNGLPIXELSTOREFPROC glad_glPixelStoref
;
1958 void APIENTRY
glad_debug_impl_glPixelStoref(GLenum arg0
, GLfloat arg1
) {
1959 _pre_call_callback("glPixelStoref", (void*)glPixelStoref
, 2, arg0
, arg1
);
1960 glad_glPixelStoref(arg0
, arg1
);
1961 _post_call_callback("glPixelStoref", (void*)glPixelStoref
, 2, arg0
, arg1
);
1964 PFNGLPIXELSTOREFPROC glad_debug_glPixelStoref
= glad_debug_impl_glPixelStoref
;
1965 PFNGLPIXELSTOREIPROC glad_glPixelStorei
;
1966 void APIENTRY
glad_debug_impl_glPixelStorei(GLenum arg0
, GLint arg1
) {
1967 _pre_call_callback("glPixelStorei", (void*)glPixelStorei
, 2, arg0
, arg1
);
1968 glad_glPixelStorei(arg0
, arg1
);
1969 _post_call_callback("glPixelStorei", (void*)glPixelStorei
, 2, arg0
, arg1
);
1972 PFNGLPIXELSTOREIPROC glad_debug_glPixelStorei
= glad_debug_impl_glPixelStorei
;
1973 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf
;
1974 void APIENTRY
glad_debug_impl_glPointParameterf(GLenum arg0
, GLfloat arg1
) {
1975 _pre_call_callback("glPointParameterf", (void*)glPointParameterf
, 2, arg0
, arg1
);
1976 glad_glPointParameterf(arg0
, arg1
);
1977 _post_call_callback("glPointParameterf", (void*)glPointParameterf
, 2, arg0
, arg1
);
1980 PFNGLPOINTPARAMETERFPROC glad_debug_glPointParameterf
= glad_debug_impl_glPointParameterf
;
1981 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv
;
1982 void APIENTRY
glad_debug_impl_glPointParameterfv(GLenum arg0
, const GLfloat
* arg1
) {
1983 _pre_call_callback("glPointParameterfv", (void*)glPointParameterfv
, 2, arg0
, arg1
);
1984 glad_glPointParameterfv(arg0
, arg1
);
1985 _post_call_callback("glPointParameterfv", (void*)glPointParameterfv
, 2, arg0
, arg1
);
1988 PFNGLPOINTPARAMETERFVPROC glad_debug_glPointParameterfv
= glad_debug_impl_glPointParameterfv
;
1989 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri
;
1990 void APIENTRY
glad_debug_impl_glPointParameteri(GLenum arg0
, GLint arg1
) {
1991 _pre_call_callback("glPointParameteri", (void*)glPointParameteri
, 2, arg0
, arg1
);
1992 glad_glPointParameteri(arg0
, arg1
);
1993 _post_call_callback("glPointParameteri", (void*)glPointParameteri
, 2, arg0
, arg1
);
1996 PFNGLPOINTPARAMETERIPROC glad_debug_glPointParameteri
= glad_debug_impl_glPointParameteri
;
1997 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv
;
1998 void APIENTRY
glad_debug_impl_glPointParameteriv(GLenum arg0
, const GLint
* arg1
) {
1999 _pre_call_callback("glPointParameteriv", (void*)glPointParameteriv
, 2, arg0
, arg1
);
2000 glad_glPointParameteriv(arg0
, arg1
);
2001 _post_call_callback("glPointParameteriv", (void*)glPointParameteriv
, 2, arg0
, arg1
);
2004 PFNGLPOINTPARAMETERIVPROC glad_debug_glPointParameteriv
= glad_debug_impl_glPointParameteriv
;
2005 PFNGLPOINTSIZEPROC glad_glPointSize
;
2006 void APIENTRY
glad_debug_impl_glPointSize(GLfloat arg0
) {
2007 _pre_call_callback("glPointSize", (void*)glPointSize
, 1, arg0
);
2008 glad_glPointSize(arg0
);
2009 _post_call_callback("glPointSize", (void*)glPointSize
, 1, arg0
);
2012 PFNGLPOINTSIZEPROC glad_debug_glPointSize
= glad_debug_impl_glPointSize
;
2013 PFNGLPOLYGONMODEPROC glad_glPolygonMode
;
2014 void APIENTRY
glad_debug_impl_glPolygonMode(GLenum arg0
, GLenum arg1
) {
2015 _pre_call_callback("glPolygonMode", (void*)glPolygonMode
, 2, arg0
, arg1
);
2016 glad_glPolygonMode(arg0
, arg1
);
2017 _post_call_callback("glPolygonMode", (void*)glPolygonMode
, 2, arg0
, arg1
);
2020 PFNGLPOLYGONMODEPROC glad_debug_glPolygonMode
= glad_debug_impl_glPolygonMode
;
2021 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset
;
2022 void APIENTRY
glad_debug_impl_glPolygonOffset(GLfloat arg0
, GLfloat arg1
) {
2023 _pre_call_callback("glPolygonOffset", (void*)glPolygonOffset
, 2, arg0
, arg1
);
2024 glad_glPolygonOffset(arg0
, arg1
);
2025 _post_call_callback("glPolygonOffset", (void*)glPolygonOffset
, 2, arg0
, arg1
);
2028 PFNGLPOLYGONOFFSETPROC glad_debug_glPolygonOffset
= glad_debug_impl_glPolygonOffset
;
2029 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex
;
2030 void APIENTRY
glad_debug_impl_glPrimitiveRestartIndex(GLuint arg0
) {
2031 _pre_call_callback("glPrimitiveRestartIndex", (void*)glPrimitiveRestartIndex
, 1, arg0
);
2032 glad_glPrimitiveRestartIndex(arg0
);
2033 _post_call_callback("glPrimitiveRestartIndex", (void*)glPrimitiveRestartIndex
, 1, arg0
);
2036 PFNGLPRIMITIVERESTARTINDEXPROC glad_debug_glPrimitiveRestartIndex
= glad_debug_impl_glPrimitiveRestartIndex
;
2037 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex
;
2038 void APIENTRY
glad_debug_impl_glProvokingVertex(GLenum arg0
) {
2039 _pre_call_callback("glProvokingVertex", (void*)glProvokingVertex
, 1, arg0
);
2040 glad_glProvokingVertex(arg0
);
2041 _post_call_callback("glProvokingVertex", (void*)glProvokingVertex
, 1, arg0
);
2044 PFNGLPROVOKINGVERTEXPROC glad_debug_glProvokingVertex
= glad_debug_impl_glProvokingVertex
;
2045 PFNGLQUERYCOUNTERPROC glad_glQueryCounter
;
2046 void APIENTRY
glad_debug_impl_glQueryCounter(GLuint arg0
, GLenum arg1
) {
2047 _pre_call_callback("glQueryCounter", (void*)glQueryCounter
, 2, arg0
, arg1
);
2048 glad_glQueryCounter(arg0
, arg1
);
2049 _post_call_callback("glQueryCounter", (void*)glQueryCounter
, 2, arg0
, arg1
);
2052 PFNGLQUERYCOUNTERPROC glad_debug_glQueryCounter
= glad_debug_impl_glQueryCounter
;
2053 PFNGLREADBUFFERPROC glad_glReadBuffer
;
2054 void APIENTRY
glad_debug_impl_glReadBuffer(GLenum arg0
) {
2055 _pre_call_callback("glReadBuffer", (void*)glReadBuffer
, 1, arg0
);
2056 glad_glReadBuffer(arg0
);
2057 _post_call_callback("glReadBuffer", (void*)glReadBuffer
, 1, arg0
);
2060 PFNGLREADBUFFERPROC glad_debug_glReadBuffer
= glad_debug_impl_glReadBuffer
;
2061 PFNGLREADPIXELSPROC glad_glReadPixels
;
2062 void APIENTRY
glad_debug_impl_glReadPixels(GLint arg0
, GLint arg1
, GLsizei arg2
, GLsizei arg3
, GLenum arg4
, GLenum arg5
, void * arg6
) {
2063 _pre_call_callback("glReadPixels", (void*)glReadPixels
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
2064 glad_glReadPixels(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
2065 _post_call_callback("glReadPixels", (void*)glReadPixels
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
2068 PFNGLREADPIXELSPROC glad_debug_glReadPixels
= glad_debug_impl_glReadPixels
;
2069 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage
;
2070 void APIENTRY
glad_debug_impl_glRenderbufferStorage(GLenum arg0
, GLenum arg1
, GLsizei arg2
, GLsizei arg3
) {
2071 _pre_call_callback("glRenderbufferStorage", (void*)glRenderbufferStorage
, 4, arg0
, arg1
, arg2
, arg3
);
2072 glad_glRenderbufferStorage(arg0
, arg1
, arg2
, arg3
);
2073 _post_call_callback("glRenderbufferStorage", (void*)glRenderbufferStorage
, 4, arg0
, arg1
, arg2
, arg3
);
2076 PFNGLRENDERBUFFERSTORAGEPROC glad_debug_glRenderbufferStorage
= glad_debug_impl_glRenderbufferStorage
;
2077 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample
;
2078 void APIENTRY
glad_debug_impl_glRenderbufferStorageMultisample(GLenum arg0
, GLsizei arg1
, GLenum arg2
, GLsizei arg3
, GLsizei arg4
) {
2079 _pre_call_callback("glRenderbufferStorageMultisample", (void*)glRenderbufferStorageMultisample
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2080 glad_glRenderbufferStorageMultisample(arg0
, arg1
, arg2
, arg3
, arg4
);
2081 _post_call_callback("glRenderbufferStorageMultisample", (void*)glRenderbufferStorageMultisample
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2084 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_debug_glRenderbufferStorageMultisample
= glad_debug_impl_glRenderbufferStorageMultisample
;
2085 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage
;
2086 void APIENTRY
glad_debug_impl_glSampleCoverage(GLfloat arg0
, GLboolean arg1
) {
2087 _pre_call_callback("glSampleCoverage", (void*)glSampleCoverage
, 2, arg0
, arg1
);
2088 glad_glSampleCoverage(arg0
, arg1
);
2089 _post_call_callback("glSampleCoverage", (void*)glSampleCoverage
, 2, arg0
, arg1
);
2092 PFNGLSAMPLECOVERAGEPROC glad_debug_glSampleCoverage
= glad_debug_impl_glSampleCoverage
;
2093 PFNGLSAMPLEMASKIPROC glad_glSampleMaski
;
2094 void APIENTRY
glad_debug_impl_glSampleMaski(GLuint arg0
, GLbitfield arg1
) {
2095 _pre_call_callback("glSampleMaski", (void*)glSampleMaski
, 2, arg0
, arg1
);
2096 glad_glSampleMaski(arg0
, arg1
);
2097 _post_call_callback("glSampleMaski", (void*)glSampleMaski
, 2, arg0
, arg1
);
2100 PFNGLSAMPLEMASKIPROC glad_debug_glSampleMaski
= glad_debug_impl_glSampleMaski
;
2101 PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv
;
2102 void APIENTRY
glad_debug_impl_glSamplerParameterIiv(GLuint arg0
, GLenum arg1
, const GLint
* arg2
) {
2103 _pre_call_callback("glSamplerParameterIiv", (void*)glSamplerParameterIiv
, 3, arg0
, arg1
, arg2
);
2104 glad_glSamplerParameterIiv(arg0
, arg1
, arg2
);
2105 _post_call_callback("glSamplerParameterIiv", (void*)glSamplerParameterIiv
, 3, arg0
, arg1
, arg2
);
2108 PFNGLSAMPLERPARAMETERIIVPROC glad_debug_glSamplerParameterIiv
= glad_debug_impl_glSamplerParameterIiv
;
2109 PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv
;
2110 void APIENTRY
glad_debug_impl_glSamplerParameterIuiv(GLuint arg0
, GLenum arg1
, const GLuint
* arg2
) {
2111 _pre_call_callback("glSamplerParameterIuiv", (void*)glSamplerParameterIuiv
, 3, arg0
, arg1
, arg2
);
2112 glad_glSamplerParameterIuiv(arg0
, arg1
, arg2
);
2113 _post_call_callback("glSamplerParameterIuiv", (void*)glSamplerParameterIuiv
, 3, arg0
, arg1
, arg2
);
2116 PFNGLSAMPLERPARAMETERIUIVPROC glad_debug_glSamplerParameterIuiv
= glad_debug_impl_glSamplerParameterIuiv
;
2117 PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf
;
2118 void APIENTRY
glad_debug_impl_glSamplerParameterf(GLuint arg0
, GLenum arg1
, GLfloat arg2
) {
2119 _pre_call_callback("glSamplerParameterf", (void*)glSamplerParameterf
, 3, arg0
, arg1
, arg2
);
2120 glad_glSamplerParameterf(arg0
, arg1
, arg2
);
2121 _post_call_callback("glSamplerParameterf", (void*)glSamplerParameterf
, 3, arg0
, arg1
, arg2
);
2124 PFNGLSAMPLERPARAMETERFPROC glad_debug_glSamplerParameterf
= glad_debug_impl_glSamplerParameterf
;
2125 PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv
;
2126 void APIENTRY
glad_debug_impl_glSamplerParameterfv(GLuint arg0
, GLenum arg1
, const GLfloat
* arg2
) {
2127 _pre_call_callback("glSamplerParameterfv", (void*)glSamplerParameterfv
, 3, arg0
, arg1
, arg2
);
2128 glad_glSamplerParameterfv(arg0
, arg1
, arg2
);
2129 _post_call_callback("glSamplerParameterfv", (void*)glSamplerParameterfv
, 3, arg0
, arg1
, arg2
);
2132 PFNGLSAMPLERPARAMETERFVPROC glad_debug_glSamplerParameterfv
= glad_debug_impl_glSamplerParameterfv
;
2133 PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri
;
2134 void APIENTRY
glad_debug_impl_glSamplerParameteri(GLuint arg0
, GLenum arg1
, GLint arg2
) {
2135 _pre_call_callback("glSamplerParameteri", (void*)glSamplerParameteri
, 3, arg0
, arg1
, arg2
);
2136 glad_glSamplerParameteri(arg0
, arg1
, arg2
);
2137 _post_call_callback("glSamplerParameteri", (void*)glSamplerParameteri
, 3, arg0
, arg1
, arg2
);
2140 PFNGLSAMPLERPARAMETERIPROC glad_debug_glSamplerParameteri
= glad_debug_impl_glSamplerParameteri
;
2141 PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv
;
2142 void APIENTRY
glad_debug_impl_glSamplerParameteriv(GLuint arg0
, GLenum arg1
, const GLint
* arg2
) {
2143 _pre_call_callback("glSamplerParameteriv", (void*)glSamplerParameteriv
, 3, arg0
, arg1
, arg2
);
2144 glad_glSamplerParameteriv(arg0
, arg1
, arg2
);
2145 _post_call_callback("glSamplerParameteriv", (void*)glSamplerParameteriv
, 3, arg0
, arg1
, arg2
);
2148 PFNGLSAMPLERPARAMETERIVPROC glad_debug_glSamplerParameteriv
= glad_debug_impl_glSamplerParameteriv
;
2149 PFNGLSCISSORPROC glad_glScissor
;
2150 void APIENTRY
glad_debug_impl_glScissor(GLint arg0
, GLint arg1
, GLsizei arg2
, GLsizei arg3
) {
2151 _pre_call_callback("glScissor", (void*)glScissor
, 4, arg0
, arg1
, arg2
, arg3
);
2152 glad_glScissor(arg0
, arg1
, arg2
, arg3
);
2153 _post_call_callback("glScissor", (void*)glScissor
, 4, arg0
, arg1
, arg2
, arg3
);
2156 PFNGLSCISSORPROC glad_debug_glScissor
= glad_debug_impl_glScissor
;
2157 PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui
;
2158 void APIENTRY
glad_debug_impl_glSecondaryColorP3ui(GLenum arg0
, GLuint arg1
) {
2159 _pre_call_callback("glSecondaryColorP3ui", (void*)glSecondaryColorP3ui
, 2, arg0
, arg1
);
2160 glad_glSecondaryColorP3ui(arg0
, arg1
);
2161 _post_call_callback("glSecondaryColorP3ui", (void*)glSecondaryColorP3ui
, 2, arg0
, arg1
);
2164 PFNGLSECONDARYCOLORP3UIPROC glad_debug_glSecondaryColorP3ui
= glad_debug_impl_glSecondaryColorP3ui
;
2165 PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv
;
2166 void APIENTRY
glad_debug_impl_glSecondaryColorP3uiv(GLenum arg0
, const GLuint
* arg1
) {
2167 _pre_call_callback("glSecondaryColorP3uiv", (void*)glSecondaryColorP3uiv
, 2, arg0
, arg1
);
2168 glad_glSecondaryColorP3uiv(arg0
, arg1
);
2169 _post_call_callback("glSecondaryColorP3uiv", (void*)glSecondaryColorP3uiv
, 2, arg0
, arg1
);
2172 PFNGLSECONDARYCOLORP3UIVPROC glad_debug_glSecondaryColorP3uiv
= glad_debug_impl_glSecondaryColorP3uiv
;
2173 PFNGLSHADERSOURCEPROC glad_glShaderSource
;
2174 void APIENTRY
glad_debug_impl_glShaderSource(GLuint arg0
, GLsizei arg1
, const GLchar
*const* arg2
, const GLint
* arg3
) {
2175 _pre_call_callback("glShaderSource", (void*)glShaderSource
, 4, arg0
, arg1
, arg2
, arg3
);
2176 glad_glShaderSource(arg0
, arg1
, arg2
, arg3
);
2177 _post_call_callback("glShaderSource", (void*)glShaderSource
, 4, arg0
, arg1
, arg2
, arg3
);
2180 PFNGLSHADERSOURCEPROC glad_debug_glShaderSource
= glad_debug_impl_glShaderSource
;
2181 PFNGLSTENCILFUNCPROC glad_glStencilFunc
;
2182 void APIENTRY
glad_debug_impl_glStencilFunc(GLenum arg0
, GLint arg1
, GLuint arg2
) {
2183 _pre_call_callback("glStencilFunc", (void*)glStencilFunc
, 3, arg0
, arg1
, arg2
);
2184 glad_glStencilFunc(arg0
, arg1
, arg2
);
2185 _post_call_callback("glStencilFunc", (void*)glStencilFunc
, 3, arg0
, arg1
, arg2
);
2188 PFNGLSTENCILFUNCPROC glad_debug_glStencilFunc
= glad_debug_impl_glStencilFunc
;
2189 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate
;
2190 void APIENTRY
glad_debug_impl_glStencilFuncSeparate(GLenum arg0
, GLenum arg1
, GLint arg2
, GLuint arg3
) {
2191 _pre_call_callback("glStencilFuncSeparate", (void*)glStencilFuncSeparate
, 4, arg0
, arg1
, arg2
, arg3
);
2192 glad_glStencilFuncSeparate(arg0
, arg1
, arg2
, arg3
);
2193 _post_call_callback("glStencilFuncSeparate", (void*)glStencilFuncSeparate
, 4, arg0
, arg1
, arg2
, arg3
);
2196 PFNGLSTENCILFUNCSEPARATEPROC glad_debug_glStencilFuncSeparate
= glad_debug_impl_glStencilFuncSeparate
;
2197 PFNGLSTENCILMASKPROC glad_glStencilMask
;
2198 void APIENTRY
glad_debug_impl_glStencilMask(GLuint arg0
) {
2199 _pre_call_callback("glStencilMask", (void*)glStencilMask
, 1, arg0
);
2200 glad_glStencilMask(arg0
);
2201 _post_call_callback("glStencilMask", (void*)glStencilMask
, 1, arg0
);
2204 PFNGLSTENCILMASKPROC glad_debug_glStencilMask
= glad_debug_impl_glStencilMask
;
2205 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate
;
2206 void APIENTRY
glad_debug_impl_glStencilMaskSeparate(GLenum arg0
, GLuint arg1
) {
2207 _pre_call_callback("glStencilMaskSeparate", (void*)glStencilMaskSeparate
, 2, arg0
, arg1
);
2208 glad_glStencilMaskSeparate(arg0
, arg1
);
2209 _post_call_callback("glStencilMaskSeparate", (void*)glStencilMaskSeparate
, 2, arg0
, arg1
);
2212 PFNGLSTENCILMASKSEPARATEPROC glad_debug_glStencilMaskSeparate
= glad_debug_impl_glStencilMaskSeparate
;
2213 PFNGLSTENCILOPPROC glad_glStencilOp
;
2214 void APIENTRY
glad_debug_impl_glStencilOp(GLenum arg0
, GLenum arg1
, GLenum arg2
) {
2215 _pre_call_callback("glStencilOp", (void*)glStencilOp
, 3, arg0
, arg1
, arg2
);
2216 glad_glStencilOp(arg0
, arg1
, arg2
);
2217 _post_call_callback("glStencilOp", (void*)glStencilOp
, 3, arg0
, arg1
, arg2
);
2220 PFNGLSTENCILOPPROC glad_debug_glStencilOp
= glad_debug_impl_glStencilOp
;
2221 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate
;
2222 void APIENTRY
glad_debug_impl_glStencilOpSeparate(GLenum arg0
, GLenum arg1
, GLenum arg2
, GLenum arg3
) {
2223 _pre_call_callback("glStencilOpSeparate", (void*)glStencilOpSeparate
, 4, arg0
, arg1
, arg2
, arg3
);
2224 glad_glStencilOpSeparate(arg0
, arg1
, arg2
, arg3
);
2225 _post_call_callback("glStencilOpSeparate", (void*)glStencilOpSeparate
, 4, arg0
, arg1
, arg2
, arg3
);
2228 PFNGLSTENCILOPSEPARATEPROC glad_debug_glStencilOpSeparate
= glad_debug_impl_glStencilOpSeparate
;
2229 PFNGLTEXBUFFERPROC glad_glTexBuffer
;
2230 void APIENTRY
glad_debug_impl_glTexBuffer(GLenum arg0
, GLenum arg1
, GLuint arg2
) {
2231 _pre_call_callback("glTexBuffer", (void*)glTexBuffer
, 3, arg0
, arg1
, arg2
);
2232 glad_glTexBuffer(arg0
, arg1
, arg2
);
2233 _post_call_callback("glTexBuffer", (void*)glTexBuffer
, 3, arg0
, arg1
, arg2
);
2236 PFNGLTEXBUFFERPROC glad_debug_glTexBuffer
= glad_debug_impl_glTexBuffer
;
2237 PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui
;
2238 void APIENTRY
glad_debug_impl_glTexCoordP1ui(GLenum arg0
, GLuint arg1
) {
2239 _pre_call_callback("glTexCoordP1ui", (void*)glTexCoordP1ui
, 2, arg0
, arg1
);
2240 glad_glTexCoordP1ui(arg0
, arg1
);
2241 _post_call_callback("glTexCoordP1ui", (void*)glTexCoordP1ui
, 2, arg0
, arg1
);
2244 PFNGLTEXCOORDP1UIPROC glad_debug_glTexCoordP1ui
= glad_debug_impl_glTexCoordP1ui
;
2245 PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv
;
2246 void APIENTRY
glad_debug_impl_glTexCoordP1uiv(GLenum arg0
, const GLuint
* arg1
) {
2247 _pre_call_callback("glTexCoordP1uiv", (void*)glTexCoordP1uiv
, 2, arg0
, arg1
);
2248 glad_glTexCoordP1uiv(arg0
, arg1
);
2249 _post_call_callback("glTexCoordP1uiv", (void*)glTexCoordP1uiv
, 2, arg0
, arg1
);
2252 PFNGLTEXCOORDP1UIVPROC glad_debug_glTexCoordP1uiv
= glad_debug_impl_glTexCoordP1uiv
;
2253 PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui
;
2254 void APIENTRY
glad_debug_impl_glTexCoordP2ui(GLenum arg0
, GLuint arg1
) {
2255 _pre_call_callback("glTexCoordP2ui", (void*)glTexCoordP2ui
, 2, arg0
, arg1
);
2256 glad_glTexCoordP2ui(arg0
, arg1
);
2257 _post_call_callback("glTexCoordP2ui", (void*)glTexCoordP2ui
, 2, arg0
, arg1
);
2260 PFNGLTEXCOORDP2UIPROC glad_debug_glTexCoordP2ui
= glad_debug_impl_glTexCoordP2ui
;
2261 PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv
;
2262 void APIENTRY
glad_debug_impl_glTexCoordP2uiv(GLenum arg0
, const GLuint
* arg1
) {
2263 _pre_call_callback("glTexCoordP2uiv", (void*)glTexCoordP2uiv
, 2, arg0
, arg1
);
2264 glad_glTexCoordP2uiv(arg0
, arg1
);
2265 _post_call_callback("glTexCoordP2uiv", (void*)glTexCoordP2uiv
, 2, arg0
, arg1
);
2268 PFNGLTEXCOORDP2UIVPROC glad_debug_glTexCoordP2uiv
= glad_debug_impl_glTexCoordP2uiv
;
2269 PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui
;
2270 void APIENTRY
glad_debug_impl_glTexCoordP3ui(GLenum arg0
, GLuint arg1
) {
2271 _pre_call_callback("glTexCoordP3ui", (void*)glTexCoordP3ui
, 2, arg0
, arg1
);
2272 glad_glTexCoordP3ui(arg0
, arg1
);
2273 _post_call_callback("glTexCoordP3ui", (void*)glTexCoordP3ui
, 2, arg0
, arg1
);
2276 PFNGLTEXCOORDP3UIPROC glad_debug_glTexCoordP3ui
= glad_debug_impl_glTexCoordP3ui
;
2277 PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv
;
2278 void APIENTRY
glad_debug_impl_glTexCoordP3uiv(GLenum arg0
, const GLuint
* arg1
) {
2279 _pre_call_callback("glTexCoordP3uiv", (void*)glTexCoordP3uiv
, 2, arg0
, arg1
);
2280 glad_glTexCoordP3uiv(arg0
, arg1
);
2281 _post_call_callback("glTexCoordP3uiv", (void*)glTexCoordP3uiv
, 2, arg0
, arg1
);
2284 PFNGLTEXCOORDP3UIVPROC glad_debug_glTexCoordP3uiv
= glad_debug_impl_glTexCoordP3uiv
;
2285 PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui
;
2286 void APIENTRY
glad_debug_impl_glTexCoordP4ui(GLenum arg0
, GLuint arg1
) {
2287 _pre_call_callback("glTexCoordP4ui", (void*)glTexCoordP4ui
, 2, arg0
, arg1
);
2288 glad_glTexCoordP4ui(arg0
, arg1
);
2289 _post_call_callback("glTexCoordP4ui", (void*)glTexCoordP4ui
, 2, arg0
, arg1
);
2292 PFNGLTEXCOORDP4UIPROC glad_debug_glTexCoordP4ui
= glad_debug_impl_glTexCoordP4ui
;
2293 PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv
;
2294 void APIENTRY
glad_debug_impl_glTexCoordP4uiv(GLenum arg0
, const GLuint
* arg1
) {
2295 _pre_call_callback("glTexCoordP4uiv", (void*)glTexCoordP4uiv
, 2, arg0
, arg1
);
2296 glad_glTexCoordP4uiv(arg0
, arg1
);
2297 _post_call_callback("glTexCoordP4uiv", (void*)glTexCoordP4uiv
, 2, arg0
, arg1
);
2300 PFNGLTEXCOORDP4UIVPROC glad_debug_glTexCoordP4uiv
= glad_debug_impl_glTexCoordP4uiv
;
2301 PFNGLTEXIMAGE1DPROC glad_glTexImage1D
;
2302 void APIENTRY
glad_debug_impl_glTexImage1D(GLenum arg0
, GLint arg1
, GLint arg2
, GLsizei arg3
, GLint arg4
, GLenum arg5
, GLenum arg6
, const void * arg7
) {
2303 _pre_call_callback("glTexImage1D", (void*)glTexImage1D
, 8, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
2304 glad_glTexImage1D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
2305 _post_call_callback("glTexImage1D", (void*)glTexImage1D
, 8, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
);
2308 PFNGLTEXIMAGE1DPROC glad_debug_glTexImage1D
= glad_debug_impl_glTexImage1D
;
2309 PFNGLTEXIMAGE2DPROC glad_glTexImage2D
;
2310 void APIENTRY
glad_debug_impl_glTexImage2D(GLenum arg0
, GLint arg1
, GLint arg2
, GLsizei arg3
, GLsizei arg4
, GLint arg5
, GLenum arg6
, GLenum arg7
, const void * arg8
) {
2311 _pre_call_callback("glTexImage2D", (void*)glTexImage2D
, 9, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
2312 glad_glTexImage2D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
2313 _post_call_callback("glTexImage2D", (void*)glTexImage2D
, 9, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
2316 PFNGLTEXIMAGE2DPROC glad_debug_glTexImage2D
= glad_debug_impl_glTexImage2D
;
2317 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample
;
2318 void APIENTRY
glad_debug_impl_glTexImage2DMultisample(GLenum arg0
, GLsizei arg1
, GLenum arg2
, GLsizei arg3
, GLsizei arg4
, GLboolean arg5
) {
2319 _pre_call_callback("glTexImage2DMultisample", (void*)glTexImage2DMultisample
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
2320 glad_glTexImage2DMultisample(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
2321 _post_call_callback("glTexImage2DMultisample", (void*)glTexImage2DMultisample
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
2324 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_debug_glTexImage2DMultisample
= glad_debug_impl_glTexImage2DMultisample
;
2325 PFNGLTEXIMAGE3DPROC glad_glTexImage3D
;
2326 void APIENTRY
glad_debug_impl_glTexImage3D(GLenum arg0
, GLint arg1
, GLint arg2
, GLsizei arg3
, GLsizei arg4
, GLsizei arg5
, GLint arg6
, GLenum arg7
, GLenum arg8
, const void * arg9
) {
2327 _pre_call_callback("glTexImage3D", (void*)glTexImage3D
, 10, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
);
2328 glad_glTexImage3D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
);
2329 _post_call_callback("glTexImage3D", (void*)glTexImage3D
, 10, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
);
2332 PFNGLTEXIMAGE3DPROC glad_debug_glTexImage3D
= glad_debug_impl_glTexImage3D
;
2333 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample
;
2334 void APIENTRY
glad_debug_impl_glTexImage3DMultisample(GLenum arg0
, GLsizei arg1
, GLenum arg2
, GLsizei arg3
, GLsizei arg4
, GLsizei arg5
, GLboolean arg6
) {
2335 _pre_call_callback("glTexImage3DMultisample", (void*)glTexImage3DMultisample
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
2336 glad_glTexImage3DMultisample(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
2337 _post_call_callback("glTexImage3DMultisample", (void*)glTexImage3DMultisample
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
2340 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_debug_glTexImage3DMultisample
= glad_debug_impl_glTexImage3DMultisample
;
2341 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv
;
2342 void APIENTRY
glad_debug_impl_glTexParameterIiv(GLenum arg0
, GLenum arg1
, const GLint
* arg2
) {
2343 _pre_call_callback("glTexParameterIiv", (void*)glTexParameterIiv
, 3, arg0
, arg1
, arg2
);
2344 glad_glTexParameterIiv(arg0
, arg1
, arg2
);
2345 _post_call_callback("glTexParameterIiv", (void*)glTexParameterIiv
, 3, arg0
, arg1
, arg2
);
2348 PFNGLTEXPARAMETERIIVPROC glad_debug_glTexParameterIiv
= glad_debug_impl_glTexParameterIiv
;
2349 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv
;
2350 void APIENTRY
glad_debug_impl_glTexParameterIuiv(GLenum arg0
, GLenum arg1
, const GLuint
* arg2
) {
2351 _pre_call_callback("glTexParameterIuiv", (void*)glTexParameterIuiv
, 3, arg0
, arg1
, arg2
);
2352 glad_glTexParameterIuiv(arg0
, arg1
, arg2
);
2353 _post_call_callback("glTexParameterIuiv", (void*)glTexParameterIuiv
, 3, arg0
, arg1
, arg2
);
2356 PFNGLTEXPARAMETERIUIVPROC glad_debug_glTexParameterIuiv
= glad_debug_impl_glTexParameterIuiv
;
2357 PFNGLTEXPARAMETERFPROC glad_glTexParameterf
;
2358 void APIENTRY
glad_debug_impl_glTexParameterf(GLenum arg0
, GLenum arg1
, GLfloat arg2
) {
2359 _pre_call_callback("glTexParameterf", (void*)glTexParameterf
, 3, arg0
, arg1
, arg2
);
2360 glad_glTexParameterf(arg0
, arg1
, arg2
);
2361 _post_call_callback("glTexParameterf", (void*)glTexParameterf
, 3, arg0
, arg1
, arg2
);
2364 PFNGLTEXPARAMETERFPROC glad_debug_glTexParameterf
= glad_debug_impl_glTexParameterf
;
2365 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv
;
2366 void APIENTRY
glad_debug_impl_glTexParameterfv(GLenum arg0
, GLenum arg1
, const GLfloat
* arg2
) {
2367 _pre_call_callback("glTexParameterfv", (void*)glTexParameterfv
, 3, arg0
, arg1
, arg2
);
2368 glad_glTexParameterfv(arg0
, arg1
, arg2
);
2369 _post_call_callback("glTexParameterfv", (void*)glTexParameterfv
, 3, arg0
, arg1
, arg2
);
2372 PFNGLTEXPARAMETERFVPROC glad_debug_glTexParameterfv
= glad_debug_impl_glTexParameterfv
;
2373 PFNGLTEXPARAMETERIPROC glad_glTexParameteri
;
2374 void APIENTRY
glad_debug_impl_glTexParameteri(GLenum arg0
, GLenum arg1
, GLint arg2
) {
2375 _pre_call_callback("glTexParameteri", (void*)glTexParameteri
, 3, arg0
, arg1
, arg2
);
2376 glad_glTexParameteri(arg0
, arg1
, arg2
);
2377 _post_call_callback("glTexParameteri", (void*)glTexParameteri
, 3, arg0
, arg1
, arg2
);
2380 PFNGLTEXPARAMETERIPROC glad_debug_glTexParameteri
= glad_debug_impl_glTexParameteri
;
2381 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv
;
2382 void APIENTRY
glad_debug_impl_glTexParameteriv(GLenum arg0
, GLenum arg1
, const GLint
* arg2
) {
2383 _pre_call_callback("glTexParameteriv", (void*)glTexParameteriv
, 3, arg0
, arg1
, arg2
);
2384 glad_glTexParameteriv(arg0
, arg1
, arg2
);
2385 _post_call_callback("glTexParameteriv", (void*)glTexParameteriv
, 3, arg0
, arg1
, arg2
);
2388 PFNGLTEXPARAMETERIVPROC glad_debug_glTexParameteriv
= glad_debug_impl_glTexParameteriv
;
2389 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D
;
2390 void APIENTRY
glad_debug_impl_glTexSubImage1D(GLenum arg0
, GLint arg1
, GLint arg2
, GLsizei arg3
, GLenum arg4
, GLenum arg5
, const void * arg6
) {
2391 _pre_call_callback("glTexSubImage1D", (void*)glTexSubImage1D
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
2392 glad_glTexSubImage1D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
2393 _post_call_callback("glTexSubImage1D", (void*)glTexSubImage1D
, 7, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
);
2396 PFNGLTEXSUBIMAGE1DPROC glad_debug_glTexSubImage1D
= glad_debug_impl_glTexSubImage1D
;
2397 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D
;
2398 void APIENTRY
glad_debug_impl_glTexSubImage2D(GLenum arg0
, GLint arg1
, GLint arg2
, GLint arg3
, GLsizei arg4
, GLsizei arg5
, GLenum arg6
, GLenum arg7
, const void * arg8
) {
2399 _pre_call_callback("glTexSubImage2D", (void*)glTexSubImage2D
, 9, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
2400 glad_glTexSubImage2D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
2401 _post_call_callback("glTexSubImage2D", (void*)glTexSubImage2D
, 9, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
);
2404 PFNGLTEXSUBIMAGE2DPROC glad_debug_glTexSubImage2D
= glad_debug_impl_glTexSubImage2D
;
2405 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D
;
2406 void APIENTRY
glad_debug_impl_glTexSubImage3D(GLenum arg0
, GLint arg1
, GLint arg2
, GLint arg3
, GLint arg4
, GLsizei arg5
, GLsizei arg6
, GLsizei arg7
, GLenum arg8
, GLenum arg9
, const void * arg10
) {
2407 _pre_call_callback("glTexSubImage3D", (void*)glTexSubImage3D
, 11, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
, arg10
);
2408 glad_glTexSubImage3D(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
, arg10
);
2409 _post_call_callback("glTexSubImage3D", (void*)glTexSubImage3D
, 11, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
, arg6
, arg7
, arg8
, arg9
, arg10
);
2412 PFNGLTEXSUBIMAGE3DPROC glad_debug_glTexSubImage3D
= glad_debug_impl_glTexSubImage3D
;
2413 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings
;
2414 void APIENTRY
glad_debug_impl_glTransformFeedbackVaryings(GLuint arg0
, GLsizei arg1
, const GLchar
*const* arg2
, GLenum arg3
) {
2415 _pre_call_callback("glTransformFeedbackVaryings", (void*)glTransformFeedbackVaryings
, 4, arg0
, arg1
, arg2
, arg3
);
2416 glad_glTransformFeedbackVaryings(arg0
, arg1
, arg2
, arg3
);
2417 _post_call_callback("glTransformFeedbackVaryings", (void*)glTransformFeedbackVaryings
, 4, arg0
, arg1
, arg2
, arg3
);
2420 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_debug_glTransformFeedbackVaryings
= glad_debug_impl_glTransformFeedbackVaryings
;
2421 PFNGLUNIFORM1FPROC glad_glUniform1f
;
2422 void APIENTRY
glad_debug_impl_glUniform1f(GLint arg0
, GLfloat arg1
) {
2423 _pre_call_callback("glUniform1f", (void*)glUniform1f
, 2, arg0
, arg1
);
2424 glad_glUniform1f(arg0
, arg1
);
2425 _post_call_callback("glUniform1f", (void*)glUniform1f
, 2, arg0
, arg1
);
2428 PFNGLUNIFORM1FPROC glad_debug_glUniform1f
= glad_debug_impl_glUniform1f
;
2429 PFNGLUNIFORM1FVPROC glad_glUniform1fv
;
2430 void APIENTRY
glad_debug_impl_glUniform1fv(GLint arg0
, GLsizei arg1
, const GLfloat
* arg2
) {
2431 _pre_call_callback("glUniform1fv", (void*)glUniform1fv
, 3, arg0
, arg1
, arg2
);
2432 glad_glUniform1fv(arg0
, arg1
, arg2
);
2433 _post_call_callback("glUniform1fv", (void*)glUniform1fv
, 3, arg0
, arg1
, arg2
);
2436 PFNGLUNIFORM1FVPROC glad_debug_glUniform1fv
= glad_debug_impl_glUniform1fv
;
2437 PFNGLUNIFORM1IPROC glad_glUniform1i
;
2438 void APIENTRY
glad_debug_impl_glUniform1i(GLint arg0
, GLint arg1
) {
2439 _pre_call_callback("glUniform1i", (void*)glUniform1i
, 2, arg0
, arg1
);
2440 glad_glUniform1i(arg0
, arg1
);
2441 _post_call_callback("glUniform1i", (void*)glUniform1i
, 2, arg0
, arg1
);
2444 PFNGLUNIFORM1IPROC glad_debug_glUniform1i
= glad_debug_impl_glUniform1i
;
2445 PFNGLUNIFORM1IVPROC glad_glUniform1iv
;
2446 void APIENTRY
glad_debug_impl_glUniform1iv(GLint arg0
, GLsizei arg1
, const GLint
* arg2
) {
2447 _pre_call_callback("glUniform1iv", (void*)glUniform1iv
, 3, arg0
, arg1
, arg2
);
2448 glad_glUniform1iv(arg0
, arg1
, arg2
);
2449 _post_call_callback("glUniform1iv", (void*)glUniform1iv
, 3, arg0
, arg1
, arg2
);
2452 PFNGLUNIFORM1IVPROC glad_debug_glUniform1iv
= glad_debug_impl_glUniform1iv
;
2453 PFNGLUNIFORM1UIPROC glad_glUniform1ui
;
2454 void APIENTRY
glad_debug_impl_glUniform1ui(GLint arg0
, GLuint arg1
) {
2455 _pre_call_callback("glUniform1ui", (void*)glUniform1ui
, 2, arg0
, arg1
);
2456 glad_glUniform1ui(arg0
, arg1
);
2457 _post_call_callback("glUniform1ui", (void*)glUniform1ui
, 2, arg0
, arg1
);
2460 PFNGLUNIFORM1UIPROC glad_debug_glUniform1ui
= glad_debug_impl_glUniform1ui
;
2461 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv
;
2462 void APIENTRY
glad_debug_impl_glUniform1uiv(GLint arg0
, GLsizei arg1
, const GLuint
* arg2
) {
2463 _pre_call_callback("glUniform1uiv", (void*)glUniform1uiv
, 3, arg0
, arg1
, arg2
);
2464 glad_glUniform1uiv(arg0
, arg1
, arg2
);
2465 _post_call_callback("glUniform1uiv", (void*)glUniform1uiv
, 3, arg0
, arg1
, arg2
);
2468 PFNGLUNIFORM1UIVPROC glad_debug_glUniform1uiv
= glad_debug_impl_glUniform1uiv
;
2469 PFNGLUNIFORM2FPROC glad_glUniform2f
;
2470 void APIENTRY
glad_debug_impl_glUniform2f(GLint arg0
, GLfloat arg1
, GLfloat arg2
) {
2471 _pre_call_callback("glUniform2f", (void*)glUniform2f
, 3, arg0
, arg1
, arg2
);
2472 glad_glUniform2f(arg0
, arg1
, arg2
);
2473 _post_call_callback("glUniform2f", (void*)glUniform2f
, 3, arg0
, arg1
, arg2
);
2476 PFNGLUNIFORM2FPROC glad_debug_glUniform2f
= glad_debug_impl_glUniform2f
;
2477 PFNGLUNIFORM2FVPROC glad_glUniform2fv
;
2478 void APIENTRY
glad_debug_impl_glUniform2fv(GLint arg0
, GLsizei arg1
, const GLfloat
* arg2
) {
2479 _pre_call_callback("glUniform2fv", (void*)glUniform2fv
, 3, arg0
, arg1
, arg2
);
2480 glad_glUniform2fv(arg0
, arg1
, arg2
);
2481 _post_call_callback("glUniform2fv", (void*)glUniform2fv
, 3, arg0
, arg1
, arg2
);
2484 PFNGLUNIFORM2FVPROC glad_debug_glUniform2fv
= glad_debug_impl_glUniform2fv
;
2485 PFNGLUNIFORM2IPROC glad_glUniform2i
;
2486 void APIENTRY
glad_debug_impl_glUniform2i(GLint arg0
, GLint arg1
, GLint arg2
) {
2487 _pre_call_callback("glUniform2i", (void*)glUniform2i
, 3, arg0
, arg1
, arg2
);
2488 glad_glUniform2i(arg0
, arg1
, arg2
);
2489 _post_call_callback("glUniform2i", (void*)glUniform2i
, 3, arg0
, arg1
, arg2
);
2492 PFNGLUNIFORM2IPROC glad_debug_glUniform2i
= glad_debug_impl_glUniform2i
;
2493 PFNGLUNIFORM2IVPROC glad_glUniform2iv
;
2494 void APIENTRY
glad_debug_impl_glUniform2iv(GLint arg0
, GLsizei arg1
, const GLint
* arg2
) {
2495 _pre_call_callback("glUniform2iv", (void*)glUniform2iv
, 3, arg0
, arg1
, arg2
);
2496 glad_glUniform2iv(arg0
, arg1
, arg2
);
2497 _post_call_callback("glUniform2iv", (void*)glUniform2iv
, 3, arg0
, arg1
, arg2
);
2500 PFNGLUNIFORM2IVPROC glad_debug_glUniform2iv
= glad_debug_impl_glUniform2iv
;
2501 PFNGLUNIFORM2UIPROC glad_glUniform2ui
;
2502 void APIENTRY
glad_debug_impl_glUniform2ui(GLint arg0
, GLuint arg1
, GLuint arg2
) {
2503 _pre_call_callback("glUniform2ui", (void*)glUniform2ui
, 3, arg0
, arg1
, arg2
);
2504 glad_glUniform2ui(arg0
, arg1
, arg2
);
2505 _post_call_callback("glUniform2ui", (void*)glUniform2ui
, 3, arg0
, arg1
, arg2
);
2508 PFNGLUNIFORM2UIPROC glad_debug_glUniform2ui
= glad_debug_impl_glUniform2ui
;
2509 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv
;
2510 void APIENTRY
glad_debug_impl_glUniform2uiv(GLint arg0
, GLsizei arg1
, const GLuint
* arg2
) {
2511 _pre_call_callback("glUniform2uiv", (void*)glUniform2uiv
, 3, arg0
, arg1
, arg2
);
2512 glad_glUniform2uiv(arg0
, arg1
, arg2
);
2513 _post_call_callback("glUniform2uiv", (void*)glUniform2uiv
, 3, arg0
, arg1
, arg2
);
2516 PFNGLUNIFORM2UIVPROC glad_debug_glUniform2uiv
= glad_debug_impl_glUniform2uiv
;
2517 PFNGLUNIFORM3FPROC glad_glUniform3f
;
2518 void APIENTRY
glad_debug_impl_glUniform3f(GLint arg0
, GLfloat arg1
, GLfloat arg2
, GLfloat arg3
) {
2519 _pre_call_callback("glUniform3f", (void*)glUniform3f
, 4, arg0
, arg1
, arg2
, arg3
);
2520 glad_glUniform3f(arg0
, arg1
, arg2
, arg3
);
2521 _post_call_callback("glUniform3f", (void*)glUniform3f
, 4, arg0
, arg1
, arg2
, arg3
);
2524 PFNGLUNIFORM3FPROC glad_debug_glUniform3f
= glad_debug_impl_glUniform3f
;
2525 PFNGLUNIFORM3FVPROC glad_glUniform3fv
;
2526 void APIENTRY
glad_debug_impl_glUniform3fv(GLint arg0
, GLsizei arg1
, const GLfloat
* arg2
) {
2527 _pre_call_callback("glUniform3fv", (void*)glUniform3fv
, 3, arg0
, arg1
, arg2
);
2528 glad_glUniform3fv(arg0
, arg1
, arg2
);
2529 _post_call_callback("glUniform3fv", (void*)glUniform3fv
, 3, arg0
, arg1
, arg2
);
2532 PFNGLUNIFORM3FVPROC glad_debug_glUniform3fv
= glad_debug_impl_glUniform3fv
;
2533 PFNGLUNIFORM3IPROC glad_glUniform3i
;
2534 void APIENTRY
glad_debug_impl_glUniform3i(GLint arg0
, GLint arg1
, GLint arg2
, GLint arg3
) {
2535 _pre_call_callback("glUniform3i", (void*)glUniform3i
, 4, arg0
, arg1
, arg2
, arg3
);
2536 glad_glUniform3i(arg0
, arg1
, arg2
, arg3
);
2537 _post_call_callback("glUniform3i", (void*)glUniform3i
, 4, arg0
, arg1
, arg2
, arg3
);
2540 PFNGLUNIFORM3IPROC glad_debug_glUniform3i
= glad_debug_impl_glUniform3i
;
2541 PFNGLUNIFORM3IVPROC glad_glUniform3iv
;
2542 void APIENTRY
glad_debug_impl_glUniform3iv(GLint arg0
, GLsizei arg1
, const GLint
* arg2
) {
2543 _pre_call_callback("glUniform3iv", (void*)glUniform3iv
, 3, arg0
, arg1
, arg2
);
2544 glad_glUniform3iv(arg0
, arg1
, arg2
);
2545 _post_call_callback("glUniform3iv", (void*)glUniform3iv
, 3, arg0
, arg1
, arg2
);
2548 PFNGLUNIFORM3IVPROC glad_debug_glUniform3iv
= glad_debug_impl_glUniform3iv
;
2549 PFNGLUNIFORM3UIPROC glad_glUniform3ui
;
2550 void APIENTRY
glad_debug_impl_glUniform3ui(GLint arg0
, GLuint arg1
, GLuint arg2
, GLuint arg3
) {
2551 _pre_call_callback("glUniform3ui", (void*)glUniform3ui
, 4, arg0
, arg1
, arg2
, arg3
);
2552 glad_glUniform3ui(arg0
, arg1
, arg2
, arg3
);
2553 _post_call_callback("glUniform3ui", (void*)glUniform3ui
, 4, arg0
, arg1
, arg2
, arg3
);
2556 PFNGLUNIFORM3UIPROC glad_debug_glUniform3ui
= glad_debug_impl_glUniform3ui
;
2557 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv
;
2558 void APIENTRY
glad_debug_impl_glUniform3uiv(GLint arg0
, GLsizei arg1
, const GLuint
* arg2
) {
2559 _pre_call_callback("glUniform3uiv", (void*)glUniform3uiv
, 3, arg0
, arg1
, arg2
);
2560 glad_glUniform3uiv(arg0
, arg1
, arg2
);
2561 _post_call_callback("glUniform3uiv", (void*)glUniform3uiv
, 3, arg0
, arg1
, arg2
);
2564 PFNGLUNIFORM3UIVPROC glad_debug_glUniform3uiv
= glad_debug_impl_glUniform3uiv
;
2565 PFNGLUNIFORM4FPROC glad_glUniform4f
;
2566 void APIENTRY
glad_debug_impl_glUniform4f(GLint arg0
, GLfloat arg1
, GLfloat arg2
, GLfloat arg3
, GLfloat arg4
) {
2567 _pre_call_callback("glUniform4f", (void*)glUniform4f
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2568 glad_glUniform4f(arg0
, arg1
, arg2
, arg3
, arg4
);
2569 _post_call_callback("glUniform4f", (void*)glUniform4f
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2572 PFNGLUNIFORM4FPROC glad_debug_glUniform4f
= glad_debug_impl_glUniform4f
;
2573 PFNGLUNIFORM4FVPROC glad_glUniform4fv
;
2574 void APIENTRY
glad_debug_impl_glUniform4fv(GLint arg0
, GLsizei arg1
, const GLfloat
* arg2
) {
2575 _pre_call_callback("glUniform4fv", (void*)glUniform4fv
, 3, arg0
, arg1
, arg2
);
2576 glad_glUniform4fv(arg0
, arg1
, arg2
);
2577 _post_call_callback("glUniform4fv", (void*)glUniform4fv
, 3, arg0
, arg1
, arg2
);
2580 PFNGLUNIFORM4FVPROC glad_debug_glUniform4fv
= glad_debug_impl_glUniform4fv
;
2581 PFNGLUNIFORM4IPROC glad_glUniform4i
;
2582 void APIENTRY
glad_debug_impl_glUniform4i(GLint arg0
, GLint arg1
, GLint arg2
, GLint arg3
, GLint arg4
) {
2583 _pre_call_callback("glUniform4i", (void*)glUniform4i
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2584 glad_glUniform4i(arg0
, arg1
, arg2
, arg3
, arg4
);
2585 _post_call_callback("glUniform4i", (void*)glUniform4i
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2588 PFNGLUNIFORM4IPROC glad_debug_glUniform4i
= glad_debug_impl_glUniform4i
;
2589 PFNGLUNIFORM4IVPROC glad_glUniform4iv
;
2590 void APIENTRY
glad_debug_impl_glUniform4iv(GLint arg0
, GLsizei arg1
, const GLint
* arg2
) {
2591 _pre_call_callback("glUniform4iv", (void*)glUniform4iv
, 3, arg0
, arg1
, arg2
);
2592 glad_glUniform4iv(arg0
, arg1
, arg2
);
2593 _post_call_callback("glUniform4iv", (void*)glUniform4iv
, 3, arg0
, arg1
, arg2
);
2596 PFNGLUNIFORM4IVPROC glad_debug_glUniform4iv
= glad_debug_impl_glUniform4iv
;
2597 PFNGLUNIFORM4UIPROC glad_glUniform4ui
;
2598 void APIENTRY
glad_debug_impl_glUniform4ui(GLint arg0
, GLuint arg1
, GLuint arg2
, GLuint arg3
, GLuint arg4
) {
2599 _pre_call_callback("glUniform4ui", (void*)glUniform4ui
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2600 glad_glUniform4ui(arg0
, arg1
, arg2
, arg3
, arg4
);
2601 _post_call_callback("glUniform4ui", (void*)glUniform4ui
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2604 PFNGLUNIFORM4UIPROC glad_debug_glUniform4ui
= glad_debug_impl_glUniform4ui
;
2605 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv
;
2606 void APIENTRY
glad_debug_impl_glUniform4uiv(GLint arg0
, GLsizei arg1
, const GLuint
* arg2
) {
2607 _pre_call_callback("glUniform4uiv", (void*)glUniform4uiv
, 3, arg0
, arg1
, arg2
);
2608 glad_glUniform4uiv(arg0
, arg1
, arg2
);
2609 _post_call_callback("glUniform4uiv", (void*)glUniform4uiv
, 3, arg0
, arg1
, arg2
);
2612 PFNGLUNIFORM4UIVPROC glad_debug_glUniform4uiv
= glad_debug_impl_glUniform4uiv
;
2613 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding
;
2614 void APIENTRY
glad_debug_impl_glUniformBlockBinding(GLuint arg0
, GLuint arg1
, GLuint arg2
) {
2615 _pre_call_callback("glUniformBlockBinding", (void*)glUniformBlockBinding
, 3, arg0
, arg1
, arg2
);
2616 glad_glUniformBlockBinding(arg0
, arg1
, arg2
);
2617 _post_call_callback("glUniformBlockBinding", (void*)glUniformBlockBinding
, 3, arg0
, arg1
, arg2
);
2620 PFNGLUNIFORMBLOCKBINDINGPROC glad_debug_glUniformBlockBinding
= glad_debug_impl_glUniformBlockBinding
;
2621 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv
;
2622 void APIENTRY
glad_debug_impl_glUniformMatrix2fv(GLint arg0
, GLsizei arg1
, GLboolean arg2
, const GLfloat
* arg3
) {
2623 _pre_call_callback("glUniformMatrix2fv", (void*)glUniformMatrix2fv
, 4, arg0
, arg1
, arg2
, arg3
);
2624 glad_glUniformMatrix2fv(arg0
, arg1
, arg2
, arg3
);
2625 _post_call_callback("glUniformMatrix2fv", (void*)glUniformMatrix2fv
, 4, arg0
, arg1
, arg2
, arg3
);
2628 PFNGLUNIFORMMATRIX2FVPROC glad_debug_glUniformMatrix2fv
= glad_debug_impl_glUniformMatrix2fv
;
2629 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv
;
2630 void APIENTRY
glad_debug_impl_glUniformMatrix2x3fv(GLint arg0
, GLsizei arg1
, GLboolean arg2
, const GLfloat
* arg3
) {
2631 _pre_call_callback("glUniformMatrix2x3fv", (void*)glUniformMatrix2x3fv
, 4, arg0
, arg1
, arg2
, arg3
);
2632 glad_glUniformMatrix2x3fv(arg0
, arg1
, arg2
, arg3
);
2633 _post_call_callback("glUniformMatrix2x3fv", (void*)glUniformMatrix2x3fv
, 4, arg0
, arg1
, arg2
, arg3
);
2636 PFNGLUNIFORMMATRIX2X3FVPROC glad_debug_glUniformMatrix2x3fv
= glad_debug_impl_glUniformMatrix2x3fv
;
2637 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv
;
2638 void APIENTRY
glad_debug_impl_glUniformMatrix2x4fv(GLint arg0
, GLsizei arg1
, GLboolean arg2
, const GLfloat
* arg3
) {
2639 _pre_call_callback("glUniformMatrix2x4fv", (void*)glUniformMatrix2x4fv
, 4, arg0
, arg1
, arg2
, arg3
);
2640 glad_glUniformMatrix2x4fv(arg0
, arg1
, arg2
, arg3
);
2641 _post_call_callback("glUniformMatrix2x4fv", (void*)glUniformMatrix2x4fv
, 4, arg0
, arg1
, arg2
, arg3
);
2644 PFNGLUNIFORMMATRIX2X4FVPROC glad_debug_glUniformMatrix2x4fv
= glad_debug_impl_glUniformMatrix2x4fv
;
2645 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv
;
2646 void APIENTRY
glad_debug_impl_glUniformMatrix3fv(GLint arg0
, GLsizei arg1
, GLboolean arg2
, const GLfloat
* arg3
) {
2647 _pre_call_callback("glUniformMatrix3fv", (void*)glUniformMatrix3fv
, 4, arg0
, arg1
, arg2
, arg3
);
2648 glad_glUniformMatrix3fv(arg0
, arg1
, arg2
, arg3
);
2649 _post_call_callback("glUniformMatrix3fv", (void*)glUniformMatrix3fv
, 4, arg0
, arg1
, arg2
, arg3
);
2652 PFNGLUNIFORMMATRIX3FVPROC glad_debug_glUniformMatrix3fv
= glad_debug_impl_glUniformMatrix3fv
;
2653 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv
;
2654 void APIENTRY
glad_debug_impl_glUniformMatrix3x2fv(GLint arg0
, GLsizei arg1
, GLboolean arg2
, const GLfloat
* arg3
) {
2655 _pre_call_callback("glUniformMatrix3x2fv", (void*)glUniformMatrix3x2fv
, 4, arg0
, arg1
, arg2
, arg3
);
2656 glad_glUniformMatrix3x2fv(arg0
, arg1
, arg2
, arg3
);
2657 _post_call_callback("glUniformMatrix3x2fv", (void*)glUniformMatrix3x2fv
, 4, arg0
, arg1
, arg2
, arg3
);
2660 PFNGLUNIFORMMATRIX3X2FVPROC glad_debug_glUniformMatrix3x2fv
= glad_debug_impl_glUniformMatrix3x2fv
;
2661 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv
;
2662 void APIENTRY
glad_debug_impl_glUniformMatrix3x4fv(GLint arg0
, GLsizei arg1
, GLboolean arg2
, const GLfloat
* arg3
) {
2663 _pre_call_callback("glUniformMatrix3x4fv", (void*)glUniformMatrix3x4fv
, 4, arg0
, arg1
, arg2
, arg3
);
2664 glad_glUniformMatrix3x4fv(arg0
, arg1
, arg2
, arg3
);
2665 _post_call_callback("glUniformMatrix3x4fv", (void*)glUniformMatrix3x4fv
, 4, arg0
, arg1
, arg2
, arg3
);
2668 PFNGLUNIFORMMATRIX3X4FVPROC glad_debug_glUniformMatrix3x4fv
= glad_debug_impl_glUniformMatrix3x4fv
;
2669 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv
;
2670 void APIENTRY
glad_debug_impl_glUniformMatrix4fv(GLint arg0
, GLsizei arg1
, GLboolean arg2
, const GLfloat
* arg3
) {
2671 _pre_call_callback("glUniformMatrix4fv", (void*)glUniformMatrix4fv
, 4, arg0
, arg1
, arg2
, arg3
);
2672 glad_glUniformMatrix4fv(arg0
, arg1
, arg2
, arg3
);
2673 _post_call_callback("glUniformMatrix4fv", (void*)glUniformMatrix4fv
, 4, arg0
, arg1
, arg2
, arg3
);
2676 PFNGLUNIFORMMATRIX4FVPROC glad_debug_glUniformMatrix4fv
= glad_debug_impl_glUniformMatrix4fv
;
2677 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv
;
2678 void APIENTRY
glad_debug_impl_glUniformMatrix4x2fv(GLint arg0
, GLsizei arg1
, GLboolean arg2
, const GLfloat
* arg3
) {
2679 _pre_call_callback("glUniformMatrix4x2fv", (void*)glUniformMatrix4x2fv
, 4, arg0
, arg1
, arg2
, arg3
);
2680 glad_glUniformMatrix4x2fv(arg0
, arg1
, arg2
, arg3
);
2681 _post_call_callback("glUniformMatrix4x2fv", (void*)glUniformMatrix4x2fv
, 4, arg0
, arg1
, arg2
, arg3
);
2684 PFNGLUNIFORMMATRIX4X2FVPROC glad_debug_glUniformMatrix4x2fv
= glad_debug_impl_glUniformMatrix4x2fv
;
2685 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv
;
2686 void APIENTRY
glad_debug_impl_glUniformMatrix4x3fv(GLint arg0
, GLsizei arg1
, GLboolean arg2
, const GLfloat
* arg3
) {
2687 _pre_call_callback("glUniformMatrix4x3fv", (void*)glUniformMatrix4x3fv
, 4, arg0
, arg1
, arg2
, arg3
);
2688 glad_glUniformMatrix4x3fv(arg0
, arg1
, arg2
, arg3
);
2689 _post_call_callback("glUniformMatrix4x3fv", (void*)glUniformMatrix4x3fv
, 4, arg0
, arg1
, arg2
, arg3
);
2692 PFNGLUNIFORMMATRIX4X3FVPROC glad_debug_glUniformMatrix4x3fv
= glad_debug_impl_glUniformMatrix4x3fv
;
2693 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer
;
2694 GLboolean APIENTRY
glad_debug_impl_glUnmapBuffer(GLenum arg0
) {
2696 _pre_call_callback("glUnmapBuffer", (void*)glUnmapBuffer
, 1, arg0
);
2697 ret
= glad_glUnmapBuffer(arg0
);
2698 _post_call_callback("glUnmapBuffer", (void*)glUnmapBuffer
, 1, arg0
);
2701 PFNGLUNMAPBUFFERPROC glad_debug_glUnmapBuffer
= glad_debug_impl_glUnmapBuffer
;
2702 PFNGLUSEPROGRAMPROC glad_glUseProgram
;
2703 void APIENTRY
glad_debug_impl_glUseProgram(GLuint arg0
) {
2704 _pre_call_callback("glUseProgram", (void*)glUseProgram
, 1, arg0
);
2705 glad_glUseProgram(arg0
);
2706 _post_call_callback("glUseProgram", (void*)glUseProgram
, 1, arg0
);
2709 PFNGLUSEPROGRAMPROC glad_debug_glUseProgram
= glad_debug_impl_glUseProgram
;
2710 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram
;
2711 void APIENTRY
glad_debug_impl_glValidateProgram(GLuint arg0
) {
2712 _pre_call_callback("glValidateProgram", (void*)glValidateProgram
, 1, arg0
);
2713 glad_glValidateProgram(arg0
);
2714 _post_call_callback("glValidateProgram", (void*)glValidateProgram
, 1, arg0
);
2717 PFNGLVALIDATEPROGRAMPROC glad_debug_glValidateProgram
= glad_debug_impl_glValidateProgram
;
2718 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d
;
2719 void APIENTRY
glad_debug_impl_glVertexAttrib1d(GLuint arg0
, GLdouble arg1
) {
2720 _pre_call_callback("glVertexAttrib1d", (void*)glVertexAttrib1d
, 2, arg0
, arg1
);
2721 glad_glVertexAttrib1d(arg0
, arg1
);
2722 _post_call_callback("glVertexAttrib1d", (void*)glVertexAttrib1d
, 2, arg0
, arg1
);
2725 PFNGLVERTEXATTRIB1DPROC glad_debug_glVertexAttrib1d
= glad_debug_impl_glVertexAttrib1d
;
2726 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv
;
2727 void APIENTRY
glad_debug_impl_glVertexAttrib1dv(GLuint arg0
, const GLdouble
* arg1
) {
2728 _pre_call_callback("glVertexAttrib1dv", (void*)glVertexAttrib1dv
, 2, arg0
, arg1
);
2729 glad_glVertexAttrib1dv(arg0
, arg1
);
2730 _post_call_callback("glVertexAttrib1dv", (void*)glVertexAttrib1dv
, 2, arg0
, arg1
);
2733 PFNGLVERTEXATTRIB1DVPROC glad_debug_glVertexAttrib1dv
= glad_debug_impl_glVertexAttrib1dv
;
2734 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f
;
2735 void APIENTRY
glad_debug_impl_glVertexAttrib1f(GLuint arg0
, GLfloat arg1
) {
2736 _pre_call_callback("glVertexAttrib1f", (void*)glVertexAttrib1f
, 2, arg0
, arg1
);
2737 glad_glVertexAttrib1f(arg0
, arg1
);
2738 _post_call_callback("glVertexAttrib1f", (void*)glVertexAttrib1f
, 2, arg0
, arg1
);
2741 PFNGLVERTEXATTRIB1FPROC glad_debug_glVertexAttrib1f
= glad_debug_impl_glVertexAttrib1f
;
2742 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv
;
2743 void APIENTRY
glad_debug_impl_glVertexAttrib1fv(GLuint arg0
, const GLfloat
* arg1
) {
2744 _pre_call_callback("glVertexAttrib1fv", (void*)glVertexAttrib1fv
, 2, arg0
, arg1
);
2745 glad_glVertexAttrib1fv(arg0
, arg1
);
2746 _post_call_callback("glVertexAttrib1fv", (void*)glVertexAttrib1fv
, 2, arg0
, arg1
);
2749 PFNGLVERTEXATTRIB1FVPROC glad_debug_glVertexAttrib1fv
= glad_debug_impl_glVertexAttrib1fv
;
2750 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s
;
2751 void APIENTRY
glad_debug_impl_glVertexAttrib1s(GLuint arg0
, GLshort arg1
) {
2752 _pre_call_callback("glVertexAttrib1s", (void*)glVertexAttrib1s
, 2, arg0
, arg1
);
2753 glad_glVertexAttrib1s(arg0
, arg1
);
2754 _post_call_callback("glVertexAttrib1s", (void*)glVertexAttrib1s
, 2, arg0
, arg1
);
2757 PFNGLVERTEXATTRIB1SPROC glad_debug_glVertexAttrib1s
= glad_debug_impl_glVertexAttrib1s
;
2758 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv
;
2759 void APIENTRY
glad_debug_impl_glVertexAttrib1sv(GLuint arg0
, const GLshort
* arg1
) {
2760 _pre_call_callback("glVertexAttrib1sv", (void*)glVertexAttrib1sv
, 2, arg0
, arg1
);
2761 glad_glVertexAttrib1sv(arg0
, arg1
);
2762 _post_call_callback("glVertexAttrib1sv", (void*)glVertexAttrib1sv
, 2, arg0
, arg1
);
2765 PFNGLVERTEXATTRIB1SVPROC glad_debug_glVertexAttrib1sv
= glad_debug_impl_glVertexAttrib1sv
;
2766 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d
;
2767 void APIENTRY
glad_debug_impl_glVertexAttrib2d(GLuint arg0
, GLdouble arg1
, GLdouble arg2
) {
2768 _pre_call_callback("glVertexAttrib2d", (void*)glVertexAttrib2d
, 3, arg0
, arg1
, arg2
);
2769 glad_glVertexAttrib2d(arg0
, arg1
, arg2
);
2770 _post_call_callback("glVertexAttrib2d", (void*)glVertexAttrib2d
, 3, arg0
, arg1
, arg2
);
2773 PFNGLVERTEXATTRIB2DPROC glad_debug_glVertexAttrib2d
= glad_debug_impl_glVertexAttrib2d
;
2774 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv
;
2775 void APIENTRY
glad_debug_impl_glVertexAttrib2dv(GLuint arg0
, const GLdouble
* arg1
) {
2776 _pre_call_callback("glVertexAttrib2dv", (void*)glVertexAttrib2dv
, 2, arg0
, arg1
);
2777 glad_glVertexAttrib2dv(arg0
, arg1
);
2778 _post_call_callback("glVertexAttrib2dv", (void*)glVertexAttrib2dv
, 2, arg0
, arg1
);
2781 PFNGLVERTEXATTRIB2DVPROC glad_debug_glVertexAttrib2dv
= glad_debug_impl_glVertexAttrib2dv
;
2782 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f
;
2783 void APIENTRY
glad_debug_impl_glVertexAttrib2f(GLuint arg0
, GLfloat arg1
, GLfloat arg2
) {
2784 _pre_call_callback("glVertexAttrib2f", (void*)glVertexAttrib2f
, 3, arg0
, arg1
, arg2
);
2785 glad_glVertexAttrib2f(arg0
, arg1
, arg2
);
2786 _post_call_callback("glVertexAttrib2f", (void*)glVertexAttrib2f
, 3, arg0
, arg1
, arg2
);
2789 PFNGLVERTEXATTRIB2FPROC glad_debug_glVertexAttrib2f
= glad_debug_impl_glVertexAttrib2f
;
2790 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv
;
2791 void APIENTRY
glad_debug_impl_glVertexAttrib2fv(GLuint arg0
, const GLfloat
* arg1
) {
2792 _pre_call_callback("glVertexAttrib2fv", (void*)glVertexAttrib2fv
, 2, arg0
, arg1
);
2793 glad_glVertexAttrib2fv(arg0
, arg1
);
2794 _post_call_callback("glVertexAttrib2fv", (void*)glVertexAttrib2fv
, 2, arg0
, arg1
);
2797 PFNGLVERTEXATTRIB2FVPROC glad_debug_glVertexAttrib2fv
= glad_debug_impl_glVertexAttrib2fv
;
2798 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s
;
2799 void APIENTRY
glad_debug_impl_glVertexAttrib2s(GLuint arg0
, GLshort arg1
, GLshort arg2
) {
2800 _pre_call_callback("glVertexAttrib2s", (void*)glVertexAttrib2s
, 3, arg0
, arg1
, arg2
);
2801 glad_glVertexAttrib2s(arg0
, arg1
, arg2
);
2802 _post_call_callback("glVertexAttrib2s", (void*)glVertexAttrib2s
, 3, arg0
, arg1
, arg2
);
2805 PFNGLVERTEXATTRIB2SPROC glad_debug_glVertexAttrib2s
= glad_debug_impl_glVertexAttrib2s
;
2806 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv
;
2807 void APIENTRY
glad_debug_impl_glVertexAttrib2sv(GLuint arg0
, const GLshort
* arg1
) {
2808 _pre_call_callback("glVertexAttrib2sv", (void*)glVertexAttrib2sv
, 2, arg0
, arg1
);
2809 glad_glVertexAttrib2sv(arg0
, arg1
);
2810 _post_call_callback("glVertexAttrib2sv", (void*)glVertexAttrib2sv
, 2, arg0
, arg1
);
2813 PFNGLVERTEXATTRIB2SVPROC glad_debug_glVertexAttrib2sv
= glad_debug_impl_glVertexAttrib2sv
;
2814 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d
;
2815 void APIENTRY
glad_debug_impl_glVertexAttrib3d(GLuint arg0
, GLdouble arg1
, GLdouble arg2
, GLdouble arg3
) {
2816 _pre_call_callback("glVertexAttrib3d", (void*)glVertexAttrib3d
, 4, arg0
, arg1
, arg2
, arg3
);
2817 glad_glVertexAttrib3d(arg0
, arg1
, arg2
, arg3
);
2818 _post_call_callback("glVertexAttrib3d", (void*)glVertexAttrib3d
, 4, arg0
, arg1
, arg2
, arg3
);
2821 PFNGLVERTEXATTRIB3DPROC glad_debug_glVertexAttrib3d
= glad_debug_impl_glVertexAttrib3d
;
2822 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv
;
2823 void APIENTRY
glad_debug_impl_glVertexAttrib3dv(GLuint arg0
, const GLdouble
* arg1
) {
2824 _pre_call_callback("glVertexAttrib3dv", (void*)glVertexAttrib3dv
, 2, arg0
, arg1
);
2825 glad_glVertexAttrib3dv(arg0
, arg1
);
2826 _post_call_callback("glVertexAttrib3dv", (void*)glVertexAttrib3dv
, 2, arg0
, arg1
);
2829 PFNGLVERTEXATTRIB3DVPROC glad_debug_glVertexAttrib3dv
= glad_debug_impl_glVertexAttrib3dv
;
2830 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f
;
2831 void APIENTRY
glad_debug_impl_glVertexAttrib3f(GLuint arg0
, GLfloat arg1
, GLfloat arg2
, GLfloat arg3
) {
2832 _pre_call_callback("glVertexAttrib3f", (void*)glVertexAttrib3f
, 4, arg0
, arg1
, arg2
, arg3
);
2833 glad_glVertexAttrib3f(arg0
, arg1
, arg2
, arg3
);
2834 _post_call_callback("glVertexAttrib3f", (void*)glVertexAttrib3f
, 4, arg0
, arg1
, arg2
, arg3
);
2837 PFNGLVERTEXATTRIB3FPROC glad_debug_glVertexAttrib3f
= glad_debug_impl_glVertexAttrib3f
;
2838 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv
;
2839 void APIENTRY
glad_debug_impl_glVertexAttrib3fv(GLuint arg0
, const GLfloat
* arg1
) {
2840 _pre_call_callback("glVertexAttrib3fv", (void*)glVertexAttrib3fv
, 2, arg0
, arg1
);
2841 glad_glVertexAttrib3fv(arg0
, arg1
);
2842 _post_call_callback("glVertexAttrib3fv", (void*)glVertexAttrib3fv
, 2, arg0
, arg1
);
2845 PFNGLVERTEXATTRIB3FVPROC glad_debug_glVertexAttrib3fv
= glad_debug_impl_glVertexAttrib3fv
;
2846 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s
;
2847 void APIENTRY
glad_debug_impl_glVertexAttrib3s(GLuint arg0
, GLshort arg1
, GLshort arg2
, GLshort arg3
) {
2848 _pre_call_callback("glVertexAttrib3s", (void*)glVertexAttrib3s
, 4, arg0
, arg1
, arg2
, arg3
);
2849 glad_glVertexAttrib3s(arg0
, arg1
, arg2
, arg3
);
2850 _post_call_callback("glVertexAttrib3s", (void*)glVertexAttrib3s
, 4, arg0
, arg1
, arg2
, arg3
);
2853 PFNGLVERTEXATTRIB3SPROC glad_debug_glVertexAttrib3s
= glad_debug_impl_glVertexAttrib3s
;
2854 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv
;
2855 void APIENTRY
glad_debug_impl_glVertexAttrib3sv(GLuint arg0
, const GLshort
* arg1
) {
2856 _pre_call_callback("glVertexAttrib3sv", (void*)glVertexAttrib3sv
, 2, arg0
, arg1
);
2857 glad_glVertexAttrib3sv(arg0
, arg1
);
2858 _post_call_callback("glVertexAttrib3sv", (void*)glVertexAttrib3sv
, 2, arg0
, arg1
);
2861 PFNGLVERTEXATTRIB3SVPROC glad_debug_glVertexAttrib3sv
= glad_debug_impl_glVertexAttrib3sv
;
2862 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv
;
2863 void APIENTRY
glad_debug_impl_glVertexAttrib4Nbv(GLuint arg0
, const GLbyte
* arg1
) {
2864 _pre_call_callback("glVertexAttrib4Nbv", (void*)glVertexAttrib4Nbv
, 2, arg0
, arg1
);
2865 glad_glVertexAttrib4Nbv(arg0
, arg1
);
2866 _post_call_callback("glVertexAttrib4Nbv", (void*)glVertexAttrib4Nbv
, 2, arg0
, arg1
);
2869 PFNGLVERTEXATTRIB4NBVPROC glad_debug_glVertexAttrib4Nbv
= glad_debug_impl_glVertexAttrib4Nbv
;
2870 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv
;
2871 void APIENTRY
glad_debug_impl_glVertexAttrib4Niv(GLuint arg0
, const GLint
* arg1
) {
2872 _pre_call_callback("glVertexAttrib4Niv", (void*)glVertexAttrib4Niv
, 2, arg0
, arg1
);
2873 glad_glVertexAttrib4Niv(arg0
, arg1
);
2874 _post_call_callback("glVertexAttrib4Niv", (void*)glVertexAttrib4Niv
, 2, arg0
, arg1
);
2877 PFNGLVERTEXATTRIB4NIVPROC glad_debug_glVertexAttrib4Niv
= glad_debug_impl_glVertexAttrib4Niv
;
2878 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv
;
2879 void APIENTRY
glad_debug_impl_glVertexAttrib4Nsv(GLuint arg0
, const GLshort
* arg1
) {
2880 _pre_call_callback("glVertexAttrib4Nsv", (void*)glVertexAttrib4Nsv
, 2, arg0
, arg1
);
2881 glad_glVertexAttrib4Nsv(arg0
, arg1
);
2882 _post_call_callback("glVertexAttrib4Nsv", (void*)glVertexAttrib4Nsv
, 2, arg0
, arg1
);
2885 PFNGLVERTEXATTRIB4NSVPROC glad_debug_glVertexAttrib4Nsv
= glad_debug_impl_glVertexAttrib4Nsv
;
2886 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub
;
2887 void APIENTRY
glad_debug_impl_glVertexAttrib4Nub(GLuint arg0
, GLubyte arg1
, GLubyte arg2
, GLubyte arg3
, GLubyte arg4
) {
2888 _pre_call_callback("glVertexAttrib4Nub", (void*)glVertexAttrib4Nub
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2889 glad_glVertexAttrib4Nub(arg0
, arg1
, arg2
, arg3
, arg4
);
2890 _post_call_callback("glVertexAttrib4Nub", (void*)glVertexAttrib4Nub
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2893 PFNGLVERTEXATTRIB4NUBPROC glad_debug_glVertexAttrib4Nub
= glad_debug_impl_glVertexAttrib4Nub
;
2894 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv
;
2895 void APIENTRY
glad_debug_impl_glVertexAttrib4Nubv(GLuint arg0
, const GLubyte
* arg1
) {
2896 _pre_call_callback("glVertexAttrib4Nubv", (void*)glVertexAttrib4Nubv
, 2, arg0
, arg1
);
2897 glad_glVertexAttrib4Nubv(arg0
, arg1
);
2898 _post_call_callback("glVertexAttrib4Nubv", (void*)glVertexAttrib4Nubv
, 2, arg0
, arg1
);
2901 PFNGLVERTEXATTRIB4NUBVPROC glad_debug_glVertexAttrib4Nubv
= glad_debug_impl_glVertexAttrib4Nubv
;
2902 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv
;
2903 void APIENTRY
glad_debug_impl_glVertexAttrib4Nuiv(GLuint arg0
, const GLuint
* arg1
) {
2904 _pre_call_callback("glVertexAttrib4Nuiv", (void*)glVertexAttrib4Nuiv
, 2, arg0
, arg1
);
2905 glad_glVertexAttrib4Nuiv(arg0
, arg1
);
2906 _post_call_callback("glVertexAttrib4Nuiv", (void*)glVertexAttrib4Nuiv
, 2, arg0
, arg1
);
2909 PFNGLVERTEXATTRIB4NUIVPROC glad_debug_glVertexAttrib4Nuiv
= glad_debug_impl_glVertexAttrib4Nuiv
;
2910 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv
;
2911 void APIENTRY
glad_debug_impl_glVertexAttrib4Nusv(GLuint arg0
, const GLushort
* arg1
) {
2912 _pre_call_callback("glVertexAttrib4Nusv", (void*)glVertexAttrib4Nusv
, 2, arg0
, arg1
);
2913 glad_glVertexAttrib4Nusv(arg0
, arg1
);
2914 _post_call_callback("glVertexAttrib4Nusv", (void*)glVertexAttrib4Nusv
, 2, arg0
, arg1
);
2917 PFNGLVERTEXATTRIB4NUSVPROC glad_debug_glVertexAttrib4Nusv
= glad_debug_impl_glVertexAttrib4Nusv
;
2918 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv
;
2919 void APIENTRY
glad_debug_impl_glVertexAttrib4bv(GLuint arg0
, const GLbyte
* arg1
) {
2920 _pre_call_callback("glVertexAttrib4bv", (void*)glVertexAttrib4bv
, 2, arg0
, arg1
);
2921 glad_glVertexAttrib4bv(arg0
, arg1
);
2922 _post_call_callback("glVertexAttrib4bv", (void*)glVertexAttrib4bv
, 2, arg0
, arg1
);
2925 PFNGLVERTEXATTRIB4BVPROC glad_debug_glVertexAttrib4bv
= glad_debug_impl_glVertexAttrib4bv
;
2926 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d
;
2927 void APIENTRY
glad_debug_impl_glVertexAttrib4d(GLuint arg0
, GLdouble arg1
, GLdouble arg2
, GLdouble arg3
, GLdouble arg4
) {
2928 _pre_call_callback("glVertexAttrib4d", (void*)glVertexAttrib4d
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2929 glad_glVertexAttrib4d(arg0
, arg1
, arg2
, arg3
, arg4
);
2930 _post_call_callback("glVertexAttrib4d", (void*)glVertexAttrib4d
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2933 PFNGLVERTEXATTRIB4DPROC glad_debug_glVertexAttrib4d
= glad_debug_impl_glVertexAttrib4d
;
2934 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv
;
2935 void APIENTRY
glad_debug_impl_glVertexAttrib4dv(GLuint arg0
, const GLdouble
* arg1
) {
2936 _pre_call_callback("glVertexAttrib4dv", (void*)glVertexAttrib4dv
, 2, arg0
, arg1
);
2937 glad_glVertexAttrib4dv(arg0
, arg1
);
2938 _post_call_callback("glVertexAttrib4dv", (void*)glVertexAttrib4dv
, 2, arg0
, arg1
);
2941 PFNGLVERTEXATTRIB4DVPROC glad_debug_glVertexAttrib4dv
= glad_debug_impl_glVertexAttrib4dv
;
2942 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f
;
2943 void APIENTRY
glad_debug_impl_glVertexAttrib4f(GLuint arg0
, GLfloat arg1
, GLfloat arg2
, GLfloat arg3
, GLfloat arg4
) {
2944 _pre_call_callback("glVertexAttrib4f", (void*)glVertexAttrib4f
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2945 glad_glVertexAttrib4f(arg0
, arg1
, arg2
, arg3
, arg4
);
2946 _post_call_callback("glVertexAttrib4f", (void*)glVertexAttrib4f
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2949 PFNGLVERTEXATTRIB4FPROC glad_debug_glVertexAttrib4f
= glad_debug_impl_glVertexAttrib4f
;
2950 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv
;
2951 void APIENTRY
glad_debug_impl_glVertexAttrib4fv(GLuint arg0
, const GLfloat
* arg1
) {
2952 _pre_call_callback("glVertexAttrib4fv", (void*)glVertexAttrib4fv
, 2, arg0
, arg1
);
2953 glad_glVertexAttrib4fv(arg0
, arg1
);
2954 _post_call_callback("glVertexAttrib4fv", (void*)glVertexAttrib4fv
, 2, arg0
, arg1
);
2957 PFNGLVERTEXATTRIB4FVPROC glad_debug_glVertexAttrib4fv
= glad_debug_impl_glVertexAttrib4fv
;
2958 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv
;
2959 void APIENTRY
glad_debug_impl_glVertexAttrib4iv(GLuint arg0
, const GLint
* arg1
) {
2960 _pre_call_callback("glVertexAttrib4iv", (void*)glVertexAttrib4iv
, 2, arg0
, arg1
);
2961 glad_glVertexAttrib4iv(arg0
, arg1
);
2962 _post_call_callback("glVertexAttrib4iv", (void*)glVertexAttrib4iv
, 2, arg0
, arg1
);
2965 PFNGLVERTEXATTRIB4IVPROC glad_debug_glVertexAttrib4iv
= glad_debug_impl_glVertexAttrib4iv
;
2966 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s
;
2967 void APIENTRY
glad_debug_impl_glVertexAttrib4s(GLuint arg0
, GLshort arg1
, GLshort arg2
, GLshort arg3
, GLshort arg4
) {
2968 _pre_call_callback("glVertexAttrib4s", (void*)glVertexAttrib4s
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2969 glad_glVertexAttrib4s(arg0
, arg1
, arg2
, arg3
, arg4
);
2970 _post_call_callback("glVertexAttrib4s", (void*)glVertexAttrib4s
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
2973 PFNGLVERTEXATTRIB4SPROC glad_debug_glVertexAttrib4s
= glad_debug_impl_glVertexAttrib4s
;
2974 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv
;
2975 void APIENTRY
glad_debug_impl_glVertexAttrib4sv(GLuint arg0
, const GLshort
* arg1
) {
2976 _pre_call_callback("glVertexAttrib4sv", (void*)glVertexAttrib4sv
, 2, arg0
, arg1
);
2977 glad_glVertexAttrib4sv(arg0
, arg1
);
2978 _post_call_callback("glVertexAttrib4sv", (void*)glVertexAttrib4sv
, 2, arg0
, arg1
);
2981 PFNGLVERTEXATTRIB4SVPROC glad_debug_glVertexAttrib4sv
= glad_debug_impl_glVertexAttrib4sv
;
2982 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv
;
2983 void APIENTRY
glad_debug_impl_glVertexAttrib4ubv(GLuint arg0
, const GLubyte
* arg1
) {
2984 _pre_call_callback("glVertexAttrib4ubv", (void*)glVertexAttrib4ubv
, 2, arg0
, arg1
);
2985 glad_glVertexAttrib4ubv(arg0
, arg1
);
2986 _post_call_callback("glVertexAttrib4ubv", (void*)glVertexAttrib4ubv
, 2, arg0
, arg1
);
2989 PFNGLVERTEXATTRIB4UBVPROC glad_debug_glVertexAttrib4ubv
= glad_debug_impl_glVertexAttrib4ubv
;
2990 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv
;
2991 void APIENTRY
glad_debug_impl_glVertexAttrib4uiv(GLuint arg0
, const GLuint
* arg1
) {
2992 _pre_call_callback("glVertexAttrib4uiv", (void*)glVertexAttrib4uiv
, 2, arg0
, arg1
);
2993 glad_glVertexAttrib4uiv(arg0
, arg1
);
2994 _post_call_callback("glVertexAttrib4uiv", (void*)glVertexAttrib4uiv
, 2, arg0
, arg1
);
2997 PFNGLVERTEXATTRIB4UIVPROC glad_debug_glVertexAttrib4uiv
= glad_debug_impl_glVertexAttrib4uiv
;
2998 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv
;
2999 void APIENTRY
glad_debug_impl_glVertexAttrib4usv(GLuint arg0
, const GLushort
* arg1
) {
3000 _pre_call_callback("glVertexAttrib4usv", (void*)glVertexAttrib4usv
, 2, arg0
, arg1
);
3001 glad_glVertexAttrib4usv(arg0
, arg1
);
3002 _post_call_callback("glVertexAttrib4usv", (void*)glVertexAttrib4usv
, 2, arg0
, arg1
);
3005 PFNGLVERTEXATTRIB4USVPROC glad_debug_glVertexAttrib4usv
= glad_debug_impl_glVertexAttrib4usv
;
3006 PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor
;
3007 void APIENTRY
glad_debug_impl_glVertexAttribDivisor(GLuint arg0
, GLuint arg1
) {
3008 _pre_call_callback("glVertexAttribDivisor", (void*)glVertexAttribDivisor
, 2, arg0
, arg1
);
3009 glad_glVertexAttribDivisor(arg0
, arg1
);
3010 _post_call_callback("glVertexAttribDivisor", (void*)glVertexAttribDivisor
, 2, arg0
, arg1
);
3013 PFNGLVERTEXATTRIBDIVISORPROC glad_debug_glVertexAttribDivisor
= glad_debug_impl_glVertexAttribDivisor
;
3014 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i
;
3015 void APIENTRY
glad_debug_impl_glVertexAttribI1i(GLuint arg0
, GLint arg1
) {
3016 _pre_call_callback("glVertexAttribI1i", (void*)glVertexAttribI1i
, 2, arg0
, arg1
);
3017 glad_glVertexAttribI1i(arg0
, arg1
);
3018 _post_call_callback("glVertexAttribI1i", (void*)glVertexAttribI1i
, 2, arg0
, arg1
);
3021 PFNGLVERTEXATTRIBI1IPROC glad_debug_glVertexAttribI1i
= glad_debug_impl_glVertexAttribI1i
;
3022 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv
;
3023 void APIENTRY
glad_debug_impl_glVertexAttribI1iv(GLuint arg0
, const GLint
* arg1
) {
3024 _pre_call_callback("glVertexAttribI1iv", (void*)glVertexAttribI1iv
, 2, arg0
, arg1
);
3025 glad_glVertexAttribI1iv(arg0
, arg1
);
3026 _post_call_callback("glVertexAttribI1iv", (void*)glVertexAttribI1iv
, 2, arg0
, arg1
);
3029 PFNGLVERTEXATTRIBI1IVPROC glad_debug_glVertexAttribI1iv
= glad_debug_impl_glVertexAttribI1iv
;
3030 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui
;
3031 void APIENTRY
glad_debug_impl_glVertexAttribI1ui(GLuint arg0
, GLuint arg1
) {
3032 _pre_call_callback("glVertexAttribI1ui", (void*)glVertexAttribI1ui
, 2, arg0
, arg1
);
3033 glad_glVertexAttribI1ui(arg0
, arg1
);
3034 _post_call_callback("glVertexAttribI1ui", (void*)glVertexAttribI1ui
, 2, arg0
, arg1
);
3037 PFNGLVERTEXATTRIBI1UIPROC glad_debug_glVertexAttribI1ui
= glad_debug_impl_glVertexAttribI1ui
;
3038 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv
;
3039 void APIENTRY
glad_debug_impl_glVertexAttribI1uiv(GLuint arg0
, const GLuint
* arg1
) {
3040 _pre_call_callback("glVertexAttribI1uiv", (void*)glVertexAttribI1uiv
, 2, arg0
, arg1
);
3041 glad_glVertexAttribI1uiv(arg0
, arg1
);
3042 _post_call_callback("glVertexAttribI1uiv", (void*)glVertexAttribI1uiv
, 2, arg0
, arg1
);
3045 PFNGLVERTEXATTRIBI1UIVPROC glad_debug_glVertexAttribI1uiv
= glad_debug_impl_glVertexAttribI1uiv
;
3046 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i
;
3047 void APIENTRY
glad_debug_impl_glVertexAttribI2i(GLuint arg0
, GLint arg1
, GLint arg2
) {
3048 _pre_call_callback("glVertexAttribI2i", (void*)glVertexAttribI2i
, 3, arg0
, arg1
, arg2
);
3049 glad_glVertexAttribI2i(arg0
, arg1
, arg2
);
3050 _post_call_callback("glVertexAttribI2i", (void*)glVertexAttribI2i
, 3, arg0
, arg1
, arg2
);
3053 PFNGLVERTEXATTRIBI2IPROC glad_debug_glVertexAttribI2i
= glad_debug_impl_glVertexAttribI2i
;
3054 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv
;
3055 void APIENTRY
glad_debug_impl_glVertexAttribI2iv(GLuint arg0
, const GLint
* arg1
) {
3056 _pre_call_callback("glVertexAttribI2iv", (void*)glVertexAttribI2iv
, 2, arg0
, arg1
);
3057 glad_glVertexAttribI2iv(arg0
, arg1
);
3058 _post_call_callback("glVertexAttribI2iv", (void*)glVertexAttribI2iv
, 2, arg0
, arg1
);
3061 PFNGLVERTEXATTRIBI2IVPROC glad_debug_glVertexAttribI2iv
= glad_debug_impl_glVertexAttribI2iv
;
3062 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui
;
3063 void APIENTRY
glad_debug_impl_glVertexAttribI2ui(GLuint arg0
, GLuint arg1
, GLuint arg2
) {
3064 _pre_call_callback("glVertexAttribI2ui", (void*)glVertexAttribI2ui
, 3, arg0
, arg1
, arg2
);
3065 glad_glVertexAttribI2ui(arg0
, arg1
, arg2
);
3066 _post_call_callback("glVertexAttribI2ui", (void*)glVertexAttribI2ui
, 3, arg0
, arg1
, arg2
);
3069 PFNGLVERTEXATTRIBI2UIPROC glad_debug_glVertexAttribI2ui
= glad_debug_impl_glVertexAttribI2ui
;
3070 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv
;
3071 void APIENTRY
glad_debug_impl_glVertexAttribI2uiv(GLuint arg0
, const GLuint
* arg1
) {
3072 _pre_call_callback("glVertexAttribI2uiv", (void*)glVertexAttribI2uiv
, 2, arg0
, arg1
);
3073 glad_glVertexAttribI2uiv(arg0
, arg1
);
3074 _post_call_callback("glVertexAttribI2uiv", (void*)glVertexAttribI2uiv
, 2, arg0
, arg1
);
3077 PFNGLVERTEXATTRIBI2UIVPROC glad_debug_glVertexAttribI2uiv
= glad_debug_impl_glVertexAttribI2uiv
;
3078 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i
;
3079 void APIENTRY
glad_debug_impl_glVertexAttribI3i(GLuint arg0
, GLint arg1
, GLint arg2
, GLint arg3
) {
3080 _pre_call_callback("glVertexAttribI3i", (void*)glVertexAttribI3i
, 4, arg0
, arg1
, arg2
, arg3
);
3081 glad_glVertexAttribI3i(arg0
, arg1
, arg2
, arg3
);
3082 _post_call_callback("glVertexAttribI3i", (void*)glVertexAttribI3i
, 4, arg0
, arg1
, arg2
, arg3
);
3085 PFNGLVERTEXATTRIBI3IPROC glad_debug_glVertexAttribI3i
= glad_debug_impl_glVertexAttribI3i
;
3086 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv
;
3087 void APIENTRY
glad_debug_impl_glVertexAttribI3iv(GLuint arg0
, const GLint
* arg1
) {
3088 _pre_call_callback("glVertexAttribI3iv", (void*)glVertexAttribI3iv
, 2, arg0
, arg1
);
3089 glad_glVertexAttribI3iv(arg0
, arg1
);
3090 _post_call_callback("glVertexAttribI3iv", (void*)glVertexAttribI3iv
, 2, arg0
, arg1
);
3093 PFNGLVERTEXATTRIBI3IVPROC glad_debug_glVertexAttribI3iv
= glad_debug_impl_glVertexAttribI3iv
;
3094 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui
;
3095 void APIENTRY
glad_debug_impl_glVertexAttribI3ui(GLuint arg0
, GLuint arg1
, GLuint arg2
, GLuint arg3
) {
3096 _pre_call_callback("glVertexAttribI3ui", (void*)glVertexAttribI3ui
, 4, arg0
, arg1
, arg2
, arg3
);
3097 glad_glVertexAttribI3ui(arg0
, arg1
, arg2
, arg3
);
3098 _post_call_callback("glVertexAttribI3ui", (void*)glVertexAttribI3ui
, 4, arg0
, arg1
, arg2
, arg3
);
3101 PFNGLVERTEXATTRIBI3UIPROC glad_debug_glVertexAttribI3ui
= glad_debug_impl_glVertexAttribI3ui
;
3102 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv
;
3103 void APIENTRY
glad_debug_impl_glVertexAttribI3uiv(GLuint arg0
, const GLuint
* arg1
) {
3104 _pre_call_callback("glVertexAttribI3uiv", (void*)glVertexAttribI3uiv
, 2, arg0
, arg1
);
3105 glad_glVertexAttribI3uiv(arg0
, arg1
);
3106 _post_call_callback("glVertexAttribI3uiv", (void*)glVertexAttribI3uiv
, 2, arg0
, arg1
);
3109 PFNGLVERTEXATTRIBI3UIVPROC glad_debug_glVertexAttribI3uiv
= glad_debug_impl_glVertexAttribI3uiv
;
3110 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv
;
3111 void APIENTRY
glad_debug_impl_glVertexAttribI4bv(GLuint arg0
, const GLbyte
* arg1
) {
3112 _pre_call_callback("glVertexAttribI4bv", (void*)glVertexAttribI4bv
, 2, arg0
, arg1
);
3113 glad_glVertexAttribI4bv(arg0
, arg1
);
3114 _post_call_callback("glVertexAttribI4bv", (void*)glVertexAttribI4bv
, 2, arg0
, arg1
);
3117 PFNGLVERTEXATTRIBI4BVPROC glad_debug_glVertexAttribI4bv
= glad_debug_impl_glVertexAttribI4bv
;
3118 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i
;
3119 void APIENTRY
glad_debug_impl_glVertexAttribI4i(GLuint arg0
, GLint arg1
, GLint arg2
, GLint arg3
, GLint arg4
) {
3120 _pre_call_callback("glVertexAttribI4i", (void*)glVertexAttribI4i
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
3121 glad_glVertexAttribI4i(arg0
, arg1
, arg2
, arg3
, arg4
);
3122 _post_call_callback("glVertexAttribI4i", (void*)glVertexAttribI4i
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
3125 PFNGLVERTEXATTRIBI4IPROC glad_debug_glVertexAttribI4i
= glad_debug_impl_glVertexAttribI4i
;
3126 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv
;
3127 void APIENTRY
glad_debug_impl_glVertexAttribI4iv(GLuint arg0
, const GLint
* arg1
) {
3128 _pre_call_callback("glVertexAttribI4iv", (void*)glVertexAttribI4iv
, 2, arg0
, arg1
);
3129 glad_glVertexAttribI4iv(arg0
, arg1
);
3130 _post_call_callback("glVertexAttribI4iv", (void*)glVertexAttribI4iv
, 2, arg0
, arg1
);
3133 PFNGLVERTEXATTRIBI4IVPROC glad_debug_glVertexAttribI4iv
= glad_debug_impl_glVertexAttribI4iv
;
3134 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv
;
3135 void APIENTRY
glad_debug_impl_glVertexAttribI4sv(GLuint arg0
, const GLshort
* arg1
) {
3136 _pre_call_callback("glVertexAttribI4sv", (void*)glVertexAttribI4sv
, 2, arg0
, arg1
);
3137 glad_glVertexAttribI4sv(arg0
, arg1
);
3138 _post_call_callback("glVertexAttribI4sv", (void*)glVertexAttribI4sv
, 2, arg0
, arg1
);
3141 PFNGLVERTEXATTRIBI4SVPROC glad_debug_glVertexAttribI4sv
= glad_debug_impl_glVertexAttribI4sv
;
3142 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv
;
3143 void APIENTRY
glad_debug_impl_glVertexAttribI4ubv(GLuint arg0
, const GLubyte
* arg1
) {
3144 _pre_call_callback("glVertexAttribI4ubv", (void*)glVertexAttribI4ubv
, 2, arg0
, arg1
);
3145 glad_glVertexAttribI4ubv(arg0
, arg1
);
3146 _post_call_callback("glVertexAttribI4ubv", (void*)glVertexAttribI4ubv
, 2, arg0
, arg1
);
3149 PFNGLVERTEXATTRIBI4UBVPROC glad_debug_glVertexAttribI4ubv
= glad_debug_impl_glVertexAttribI4ubv
;
3150 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui
;
3151 void APIENTRY
glad_debug_impl_glVertexAttribI4ui(GLuint arg0
, GLuint arg1
, GLuint arg2
, GLuint arg3
, GLuint arg4
) {
3152 _pre_call_callback("glVertexAttribI4ui", (void*)glVertexAttribI4ui
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
3153 glad_glVertexAttribI4ui(arg0
, arg1
, arg2
, arg3
, arg4
);
3154 _post_call_callback("glVertexAttribI4ui", (void*)glVertexAttribI4ui
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
3157 PFNGLVERTEXATTRIBI4UIPROC glad_debug_glVertexAttribI4ui
= glad_debug_impl_glVertexAttribI4ui
;
3158 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv
;
3159 void APIENTRY
glad_debug_impl_glVertexAttribI4uiv(GLuint arg0
, const GLuint
* arg1
) {
3160 _pre_call_callback("glVertexAttribI4uiv", (void*)glVertexAttribI4uiv
, 2, arg0
, arg1
);
3161 glad_glVertexAttribI4uiv(arg0
, arg1
);
3162 _post_call_callback("glVertexAttribI4uiv", (void*)glVertexAttribI4uiv
, 2, arg0
, arg1
);
3165 PFNGLVERTEXATTRIBI4UIVPROC glad_debug_glVertexAttribI4uiv
= glad_debug_impl_glVertexAttribI4uiv
;
3166 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv
;
3167 void APIENTRY
glad_debug_impl_glVertexAttribI4usv(GLuint arg0
, const GLushort
* arg1
) {
3168 _pre_call_callback("glVertexAttribI4usv", (void*)glVertexAttribI4usv
, 2, arg0
, arg1
);
3169 glad_glVertexAttribI4usv(arg0
, arg1
);
3170 _post_call_callback("glVertexAttribI4usv", (void*)glVertexAttribI4usv
, 2, arg0
, arg1
);
3173 PFNGLVERTEXATTRIBI4USVPROC glad_debug_glVertexAttribI4usv
= glad_debug_impl_glVertexAttribI4usv
;
3174 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer
;
3175 void APIENTRY
glad_debug_impl_glVertexAttribIPointer(GLuint arg0
, GLint arg1
, GLenum arg2
, GLsizei arg3
, const void * arg4
) {
3176 _pre_call_callback("glVertexAttribIPointer", (void*)glVertexAttribIPointer
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
3177 glad_glVertexAttribIPointer(arg0
, arg1
, arg2
, arg3
, arg4
);
3178 _post_call_callback("glVertexAttribIPointer", (void*)glVertexAttribIPointer
, 5, arg0
, arg1
, arg2
, arg3
, arg4
);
3181 PFNGLVERTEXATTRIBIPOINTERPROC glad_debug_glVertexAttribIPointer
= glad_debug_impl_glVertexAttribIPointer
;
3182 PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui
;
3183 void APIENTRY
glad_debug_impl_glVertexAttribP1ui(GLuint arg0
, GLenum arg1
, GLboolean arg2
, GLuint arg3
) {
3184 _pre_call_callback("glVertexAttribP1ui", (void*)glVertexAttribP1ui
, 4, arg0
, arg1
, arg2
, arg3
);
3185 glad_glVertexAttribP1ui(arg0
, arg1
, arg2
, arg3
);
3186 _post_call_callback("glVertexAttribP1ui", (void*)glVertexAttribP1ui
, 4, arg0
, arg1
, arg2
, arg3
);
3189 PFNGLVERTEXATTRIBP1UIPROC glad_debug_glVertexAttribP1ui
= glad_debug_impl_glVertexAttribP1ui
;
3190 PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv
;
3191 void APIENTRY
glad_debug_impl_glVertexAttribP1uiv(GLuint arg0
, GLenum arg1
, GLboolean arg2
, const GLuint
* arg3
) {
3192 _pre_call_callback("glVertexAttribP1uiv", (void*)glVertexAttribP1uiv
, 4, arg0
, arg1
, arg2
, arg3
);
3193 glad_glVertexAttribP1uiv(arg0
, arg1
, arg2
, arg3
);
3194 _post_call_callback("glVertexAttribP1uiv", (void*)glVertexAttribP1uiv
, 4, arg0
, arg1
, arg2
, arg3
);
3197 PFNGLVERTEXATTRIBP1UIVPROC glad_debug_glVertexAttribP1uiv
= glad_debug_impl_glVertexAttribP1uiv
;
3198 PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui
;
3199 void APIENTRY
glad_debug_impl_glVertexAttribP2ui(GLuint arg0
, GLenum arg1
, GLboolean arg2
, GLuint arg3
) {
3200 _pre_call_callback("glVertexAttribP2ui", (void*)glVertexAttribP2ui
, 4, arg0
, arg1
, arg2
, arg3
);
3201 glad_glVertexAttribP2ui(arg0
, arg1
, arg2
, arg3
);
3202 _post_call_callback("glVertexAttribP2ui", (void*)glVertexAttribP2ui
, 4, arg0
, arg1
, arg2
, arg3
);
3205 PFNGLVERTEXATTRIBP2UIPROC glad_debug_glVertexAttribP2ui
= glad_debug_impl_glVertexAttribP2ui
;
3206 PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv
;
3207 void APIENTRY
glad_debug_impl_glVertexAttribP2uiv(GLuint arg0
, GLenum arg1
, GLboolean arg2
, const GLuint
* arg3
) {
3208 _pre_call_callback("glVertexAttribP2uiv", (void*)glVertexAttribP2uiv
, 4, arg0
, arg1
, arg2
, arg3
);
3209 glad_glVertexAttribP2uiv(arg0
, arg1
, arg2
, arg3
);
3210 _post_call_callback("glVertexAttribP2uiv", (void*)glVertexAttribP2uiv
, 4, arg0
, arg1
, arg2
, arg3
);
3213 PFNGLVERTEXATTRIBP2UIVPROC glad_debug_glVertexAttribP2uiv
= glad_debug_impl_glVertexAttribP2uiv
;
3214 PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui
;
3215 void APIENTRY
glad_debug_impl_glVertexAttribP3ui(GLuint arg0
, GLenum arg1
, GLboolean arg2
, GLuint arg3
) {
3216 _pre_call_callback("glVertexAttribP3ui", (void*)glVertexAttribP3ui
, 4, arg0
, arg1
, arg2
, arg3
);
3217 glad_glVertexAttribP3ui(arg0
, arg1
, arg2
, arg3
);
3218 _post_call_callback("glVertexAttribP3ui", (void*)glVertexAttribP3ui
, 4, arg0
, arg1
, arg2
, arg3
);
3221 PFNGLVERTEXATTRIBP3UIPROC glad_debug_glVertexAttribP3ui
= glad_debug_impl_glVertexAttribP3ui
;
3222 PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv
;
3223 void APIENTRY
glad_debug_impl_glVertexAttribP3uiv(GLuint arg0
, GLenum arg1
, GLboolean arg2
, const GLuint
* arg3
) {
3224 _pre_call_callback("glVertexAttribP3uiv", (void*)glVertexAttribP3uiv
, 4, arg0
, arg1
, arg2
, arg3
);
3225 glad_glVertexAttribP3uiv(arg0
, arg1
, arg2
, arg3
);
3226 _post_call_callback("glVertexAttribP3uiv", (void*)glVertexAttribP3uiv
, 4, arg0
, arg1
, arg2
, arg3
);
3229 PFNGLVERTEXATTRIBP3UIVPROC glad_debug_glVertexAttribP3uiv
= glad_debug_impl_glVertexAttribP3uiv
;
3230 PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui
;
3231 void APIENTRY
glad_debug_impl_glVertexAttribP4ui(GLuint arg0
, GLenum arg1
, GLboolean arg2
, GLuint arg3
) {
3232 _pre_call_callback("glVertexAttribP4ui", (void*)glVertexAttribP4ui
, 4, arg0
, arg1
, arg2
, arg3
);
3233 glad_glVertexAttribP4ui(arg0
, arg1
, arg2
, arg3
);
3234 _post_call_callback("glVertexAttribP4ui", (void*)glVertexAttribP4ui
, 4, arg0
, arg1
, arg2
, arg3
);
3237 PFNGLVERTEXATTRIBP4UIPROC glad_debug_glVertexAttribP4ui
= glad_debug_impl_glVertexAttribP4ui
;
3238 PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv
;
3239 void APIENTRY
glad_debug_impl_glVertexAttribP4uiv(GLuint arg0
, GLenum arg1
, GLboolean arg2
, const GLuint
* arg3
) {
3240 _pre_call_callback("glVertexAttribP4uiv", (void*)glVertexAttribP4uiv
, 4, arg0
, arg1
, arg2
, arg3
);
3241 glad_glVertexAttribP4uiv(arg0
, arg1
, arg2
, arg3
);
3242 _post_call_callback("glVertexAttribP4uiv", (void*)glVertexAttribP4uiv
, 4, arg0
, arg1
, arg2
, arg3
);
3245 PFNGLVERTEXATTRIBP4UIVPROC glad_debug_glVertexAttribP4uiv
= glad_debug_impl_glVertexAttribP4uiv
;
3246 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer
;
3247 void APIENTRY
glad_debug_impl_glVertexAttribPointer(GLuint arg0
, GLint arg1
, GLenum arg2
, GLboolean arg3
, GLsizei arg4
, const void * arg5
) {
3248 _pre_call_callback("glVertexAttribPointer", (void*)glVertexAttribPointer
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
3249 glad_glVertexAttribPointer(arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
3250 _post_call_callback("glVertexAttribPointer", (void*)glVertexAttribPointer
, 6, arg0
, arg1
, arg2
, arg3
, arg4
, arg5
);
3253 PFNGLVERTEXATTRIBPOINTERPROC glad_debug_glVertexAttribPointer
= glad_debug_impl_glVertexAttribPointer
;
3254 PFNGLVERTEXP2UIPROC glad_glVertexP2ui
;
3255 void APIENTRY
glad_debug_impl_glVertexP2ui(GLenum arg0
, GLuint arg1
) {
3256 _pre_call_callback("glVertexP2ui", (void*)glVertexP2ui
, 2, arg0
, arg1
);
3257 glad_glVertexP2ui(arg0
, arg1
);
3258 _post_call_callback("glVertexP2ui", (void*)glVertexP2ui
, 2, arg0
, arg1
);
3261 PFNGLVERTEXP2UIPROC glad_debug_glVertexP2ui
= glad_debug_impl_glVertexP2ui
;
3262 PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv
;
3263 void APIENTRY
glad_debug_impl_glVertexP2uiv(GLenum arg0
, const GLuint
* arg1
) {
3264 _pre_call_callback("glVertexP2uiv", (void*)glVertexP2uiv
, 2, arg0
, arg1
);
3265 glad_glVertexP2uiv(arg0
, arg1
);
3266 _post_call_callback("glVertexP2uiv", (void*)glVertexP2uiv
, 2, arg0
, arg1
);
3269 PFNGLVERTEXP2UIVPROC glad_debug_glVertexP2uiv
= glad_debug_impl_glVertexP2uiv
;
3270 PFNGLVERTEXP3UIPROC glad_glVertexP3ui
;
3271 void APIENTRY
glad_debug_impl_glVertexP3ui(GLenum arg0
, GLuint arg1
) {
3272 _pre_call_callback("glVertexP3ui", (void*)glVertexP3ui
, 2, arg0
, arg1
);
3273 glad_glVertexP3ui(arg0
, arg1
);
3274 _post_call_callback("glVertexP3ui", (void*)glVertexP3ui
, 2, arg0
, arg1
);
3277 PFNGLVERTEXP3UIPROC glad_debug_glVertexP3ui
= glad_debug_impl_glVertexP3ui
;
3278 PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv
;
3279 void APIENTRY
glad_debug_impl_glVertexP3uiv(GLenum arg0
, const GLuint
* arg1
) {
3280 _pre_call_callback("glVertexP3uiv", (void*)glVertexP3uiv
, 2, arg0
, arg1
);
3281 glad_glVertexP3uiv(arg0
, arg1
);
3282 _post_call_callback("glVertexP3uiv", (void*)glVertexP3uiv
, 2, arg0
, arg1
);
3285 PFNGLVERTEXP3UIVPROC glad_debug_glVertexP3uiv
= glad_debug_impl_glVertexP3uiv
;
3286 PFNGLVERTEXP4UIPROC glad_glVertexP4ui
;
3287 void APIENTRY
glad_debug_impl_glVertexP4ui(GLenum arg0
, GLuint arg1
) {
3288 _pre_call_callback("glVertexP4ui", (void*)glVertexP4ui
, 2, arg0
, arg1
);
3289 glad_glVertexP4ui(arg0
, arg1
);
3290 _post_call_callback("glVertexP4ui", (void*)glVertexP4ui
, 2, arg0
, arg1
);
3293 PFNGLVERTEXP4UIPROC glad_debug_glVertexP4ui
= glad_debug_impl_glVertexP4ui
;
3294 PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv
;
3295 void APIENTRY
glad_debug_impl_glVertexP4uiv(GLenum arg0
, const GLuint
* arg1
) {
3296 _pre_call_callback("glVertexP4uiv", (void*)glVertexP4uiv
, 2, arg0
, arg1
);
3297 glad_glVertexP4uiv(arg0
, arg1
);
3298 _post_call_callback("glVertexP4uiv", (void*)glVertexP4uiv
, 2, arg0
, arg1
);
3301 PFNGLVERTEXP4UIVPROC glad_debug_glVertexP4uiv
= glad_debug_impl_glVertexP4uiv
;
3302 PFNGLVIEWPORTPROC glad_glViewport
;
3303 void APIENTRY
glad_debug_impl_glViewport(GLint arg0
, GLint arg1
, GLsizei arg2
, GLsizei arg3
) {
3304 _pre_call_callback("glViewport", (void*)glViewport
, 4, arg0
, arg1
, arg2
, arg3
);
3305 glad_glViewport(arg0
, arg1
, arg2
, arg3
);
3306 _post_call_callback("glViewport", (void*)glViewport
, 4, arg0
, arg1
, arg2
, arg3
);
3309 PFNGLVIEWPORTPROC glad_debug_glViewport
= glad_debug_impl_glViewport
;
3310 PFNGLWAITSYNCPROC glad_glWaitSync
;
3311 void APIENTRY
glad_debug_impl_glWaitSync(GLsync arg0
, GLbitfield arg1
, GLuint64 arg2
) {
3312 _pre_call_callback("glWaitSync", (void*)glWaitSync
, 3, arg0
, arg1
, arg2
);
3313 glad_glWaitSync(arg0
, arg1
, arg2
);
3314 _post_call_callback("glWaitSync", (void*)glWaitSync
, 3, arg0
, arg1
, arg2
);
3317 PFNGLWAITSYNCPROC glad_debug_glWaitSync
= glad_debug_impl_glWaitSync
;
3318 static void load_GL_VERSION_1_0(GLADloadproc load
) {
3319 if(!GLAD_GL_VERSION_1_0
) return;
3320 glad_glCullFace
= (PFNGLCULLFACEPROC
)load("glCullFace");
3321 glad_glFrontFace
= (PFNGLFRONTFACEPROC
)load("glFrontFace");
3322 glad_glHint
= (PFNGLHINTPROC
)load("glHint");
3323 glad_glLineWidth
= (PFNGLLINEWIDTHPROC
)load("glLineWidth");
3324 glad_glPointSize
= (PFNGLPOINTSIZEPROC
)load("glPointSize");
3325 glad_glPolygonMode
= (PFNGLPOLYGONMODEPROC
)load("glPolygonMode");
3326 glad_glScissor
= (PFNGLSCISSORPROC
)load("glScissor");
3327 glad_glTexParameterf
= (PFNGLTEXPARAMETERFPROC
)load("glTexParameterf");
3328 glad_glTexParameterfv
= (PFNGLTEXPARAMETERFVPROC
)load("glTexParameterfv");
3329 glad_glTexParameteri
= (PFNGLTEXPARAMETERIPROC
)load("glTexParameteri");
3330 glad_glTexParameteriv
= (PFNGLTEXPARAMETERIVPROC
)load("glTexParameteriv");
3331 glad_glTexImage1D
= (PFNGLTEXIMAGE1DPROC
)load("glTexImage1D");
3332 glad_glTexImage2D
= (PFNGLTEXIMAGE2DPROC
)load("glTexImage2D");
3333 glad_glDrawBuffer
= (PFNGLDRAWBUFFERPROC
)load("glDrawBuffer");
3334 glad_glClear
= (PFNGLCLEARPROC
)load("glClear");
3335 glad_glClearColor
= (PFNGLCLEARCOLORPROC
)load("glClearColor");
3336 glad_glClearStencil
= (PFNGLCLEARSTENCILPROC
)load("glClearStencil");
3337 glad_glClearDepth
= (PFNGLCLEARDEPTHPROC
)load("glClearDepth");
3338 glad_glStencilMask
= (PFNGLSTENCILMASKPROC
)load("glStencilMask");
3339 glad_glColorMask
= (PFNGLCOLORMASKPROC
)load("glColorMask");
3340 glad_glDepthMask
= (PFNGLDEPTHMASKPROC
)load("glDepthMask");
3341 glad_glDisable
= (PFNGLDISABLEPROC
)load("glDisable");
3342 glad_glEnable
= (PFNGLENABLEPROC
)load("glEnable");
3343 glad_glFinish
= (PFNGLFINISHPROC
)load("glFinish");
3344 glad_glFlush
= (PFNGLFLUSHPROC
)load("glFlush");
3345 glad_glBlendFunc
= (PFNGLBLENDFUNCPROC
)load("glBlendFunc");
3346 glad_glLogicOp
= (PFNGLLOGICOPPROC
)load("glLogicOp");
3347 glad_glStencilFunc
= (PFNGLSTENCILFUNCPROC
)load("glStencilFunc");
3348 glad_glStencilOp
= (PFNGLSTENCILOPPROC
)load("glStencilOp");
3349 glad_glDepthFunc
= (PFNGLDEPTHFUNCPROC
)load("glDepthFunc");
3350 glad_glPixelStoref
= (PFNGLPIXELSTOREFPROC
)load("glPixelStoref");
3351 glad_glPixelStorei
= (PFNGLPIXELSTOREIPROC
)load("glPixelStorei");
3352 glad_glReadBuffer
= (PFNGLREADBUFFERPROC
)load("glReadBuffer");
3353 glad_glReadPixels
= (PFNGLREADPIXELSPROC
)load("glReadPixels");
3354 glad_glGetBooleanv
= (PFNGLGETBOOLEANVPROC
)load("glGetBooleanv");
3355 glad_glGetDoublev
= (PFNGLGETDOUBLEVPROC
)load("glGetDoublev");
3356 glad_glGetError
= (PFNGLGETERRORPROC
)load("glGetError");
3357 glad_glGetFloatv
= (PFNGLGETFLOATVPROC
)load("glGetFloatv");
3358 glad_glGetIntegerv
= (PFNGLGETINTEGERVPROC
)load("glGetIntegerv");
3359 glad_glGetString
= (PFNGLGETSTRINGPROC
)load("glGetString");
3360 glad_glGetTexImage
= (PFNGLGETTEXIMAGEPROC
)load("glGetTexImage");
3361 glad_glGetTexParameterfv
= (PFNGLGETTEXPARAMETERFVPROC
)load("glGetTexParameterfv");
3362 glad_glGetTexParameteriv
= (PFNGLGETTEXPARAMETERIVPROC
)load("glGetTexParameteriv");
3363 glad_glGetTexLevelParameterfv
= (PFNGLGETTEXLEVELPARAMETERFVPROC
)load("glGetTexLevelParameterfv");
3364 glad_glGetTexLevelParameteriv
= (PFNGLGETTEXLEVELPARAMETERIVPROC
)load("glGetTexLevelParameteriv");
3365 glad_glIsEnabled
= (PFNGLISENABLEDPROC
)load("glIsEnabled");
3366 glad_glDepthRange
= (PFNGLDEPTHRANGEPROC
)load("glDepthRange");
3367 glad_glViewport
= (PFNGLVIEWPORTPROC
)load("glViewport");
3369 static void load_GL_VERSION_1_1(GLADloadproc load
) {
3370 if(!GLAD_GL_VERSION_1_1
) return;
3371 glad_glDrawArrays
= (PFNGLDRAWARRAYSPROC
)load("glDrawArrays");
3372 glad_glDrawElements
= (PFNGLDRAWELEMENTSPROC
)load("glDrawElements");
3373 glad_glPolygonOffset
= (PFNGLPOLYGONOFFSETPROC
)load("glPolygonOffset");
3374 glad_glCopyTexImage1D
= (PFNGLCOPYTEXIMAGE1DPROC
)load("glCopyTexImage1D");
3375 glad_glCopyTexImage2D
= (PFNGLCOPYTEXIMAGE2DPROC
)load("glCopyTexImage2D");
3376 glad_glCopyTexSubImage1D
= (PFNGLCOPYTEXSUBIMAGE1DPROC
)load("glCopyTexSubImage1D");
3377 glad_glCopyTexSubImage2D
= (PFNGLCOPYTEXSUBIMAGE2DPROC
)load("glCopyTexSubImage2D");
3378 glad_glTexSubImage1D
= (PFNGLTEXSUBIMAGE1DPROC
)load("glTexSubImage1D");
3379 glad_glTexSubImage2D
= (PFNGLTEXSUBIMAGE2DPROC
)load("glTexSubImage2D");
3380 glad_glBindTexture
= (PFNGLBINDTEXTUREPROC
)load("glBindTexture");
3381 glad_glDeleteTextures
= (PFNGLDELETETEXTURESPROC
)load("glDeleteTextures");
3382 glad_glGenTextures
= (PFNGLGENTEXTURESPROC
)load("glGenTextures");
3383 glad_glIsTexture
= (PFNGLISTEXTUREPROC
)load("glIsTexture");
3385 static void load_GL_VERSION_1_2(GLADloadproc load
) {
3386 if(!GLAD_GL_VERSION_1_2
) return;
3387 glad_glDrawRangeElements
= (PFNGLDRAWRANGEELEMENTSPROC
)load("glDrawRangeElements");
3388 glad_glTexImage3D
= (PFNGLTEXIMAGE3DPROC
)load("glTexImage3D");
3389 glad_glTexSubImage3D
= (PFNGLTEXSUBIMAGE3DPROC
)load("glTexSubImage3D");
3390 glad_glCopyTexSubImage3D
= (PFNGLCOPYTEXSUBIMAGE3DPROC
)load("glCopyTexSubImage3D");
3392 static void load_GL_VERSION_1_3(GLADloadproc load
) {
3393 if(!GLAD_GL_VERSION_1_3
) return;
3394 glad_glActiveTexture
= (PFNGLACTIVETEXTUREPROC
)load("glActiveTexture");
3395 glad_glSampleCoverage
= (PFNGLSAMPLECOVERAGEPROC
)load("glSampleCoverage");
3396 glad_glCompressedTexImage3D
= (PFNGLCOMPRESSEDTEXIMAGE3DPROC
)load("glCompressedTexImage3D");
3397 glad_glCompressedTexImage2D
= (PFNGLCOMPRESSEDTEXIMAGE2DPROC
)load("glCompressedTexImage2D");
3398 glad_glCompressedTexImage1D
= (PFNGLCOMPRESSEDTEXIMAGE1DPROC
)load("glCompressedTexImage1D");
3399 glad_glCompressedTexSubImage3D
= (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC
)load("glCompressedTexSubImage3D");
3400 glad_glCompressedTexSubImage2D
= (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC
)load("glCompressedTexSubImage2D");
3401 glad_glCompressedTexSubImage1D
= (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC
)load("glCompressedTexSubImage1D");
3402 glad_glGetCompressedTexImage
= (PFNGLGETCOMPRESSEDTEXIMAGEPROC
)load("glGetCompressedTexImage");
3404 static void load_GL_VERSION_1_4(GLADloadproc load
) {
3405 if(!GLAD_GL_VERSION_1_4
) return;
3406 glad_glBlendFuncSeparate
= (PFNGLBLENDFUNCSEPARATEPROC
)load("glBlendFuncSeparate");
3407 glad_glMultiDrawArrays
= (PFNGLMULTIDRAWARRAYSPROC
)load("glMultiDrawArrays");
3408 glad_glMultiDrawElements
= (PFNGLMULTIDRAWELEMENTSPROC
)load("glMultiDrawElements");
3409 glad_glPointParameterf
= (PFNGLPOINTPARAMETERFPROC
)load("glPointParameterf");
3410 glad_glPointParameterfv
= (PFNGLPOINTPARAMETERFVPROC
)load("glPointParameterfv");
3411 glad_glPointParameteri
= (PFNGLPOINTPARAMETERIPROC
)load("glPointParameteri");
3412 glad_glPointParameteriv
= (PFNGLPOINTPARAMETERIVPROC
)load("glPointParameteriv");
3413 glad_glBlendColor
= (PFNGLBLENDCOLORPROC
)load("glBlendColor");
3414 glad_glBlendEquation
= (PFNGLBLENDEQUATIONPROC
)load("glBlendEquation");
3416 static void load_GL_VERSION_1_5(GLADloadproc load
) {
3417 if(!GLAD_GL_VERSION_1_5
) return;
3418 glad_glGenQueries
= (PFNGLGENQUERIESPROC
)load("glGenQueries");
3419 glad_glDeleteQueries
= (PFNGLDELETEQUERIESPROC
)load("glDeleteQueries");
3420 glad_glIsQuery
= (PFNGLISQUERYPROC
)load("glIsQuery");
3421 glad_glBeginQuery
= (PFNGLBEGINQUERYPROC
)load("glBeginQuery");
3422 glad_glEndQuery
= (PFNGLENDQUERYPROC
)load("glEndQuery");
3423 glad_glGetQueryiv
= (PFNGLGETQUERYIVPROC
)load("glGetQueryiv");
3424 glad_glGetQueryObjectiv
= (PFNGLGETQUERYOBJECTIVPROC
)load("glGetQueryObjectiv");
3425 glad_glGetQueryObjectuiv
= (PFNGLGETQUERYOBJECTUIVPROC
)load("glGetQueryObjectuiv");
3426 glad_glBindBuffer
= (PFNGLBINDBUFFERPROC
)load("glBindBuffer");
3427 glad_glDeleteBuffers
= (PFNGLDELETEBUFFERSPROC
)load("glDeleteBuffers");
3428 glad_glGenBuffers
= (PFNGLGENBUFFERSPROC
)load("glGenBuffers");
3429 glad_glIsBuffer
= (PFNGLISBUFFERPROC
)load("glIsBuffer");
3430 glad_glBufferData
= (PFNGLBUFFERDATAPROC
)load("glBufferData");
3431 glad_glBufferSubData
= (PFNGLBUFFERSUBDATAPROC
)load("glBufferSubData");
3432 glad_glGetBufferSubData
= (PFNGLGETBUFFERSUBDATAPROC
)load("glGetBufferSubData");
3433 glad_glMapBuffer
= (PFNGLMAPBUFFERPROC
)load("glMapBuffer");
3434 glad_glUnmapBuffer
= (PFNGLUNMAPBUFFERPROC
)load("glUnmapBuffer");
3435 glad_glGetBufferParameteriv
= (PFNGLGETBUFFERPARAMETERIVPROC
)load("glGetBufferParameteriv");
3436 glad_glGetBufferPointerv
= (PFNGLGETBUFFERPOINTERVPROC
)load("glGetBufferPointerv");
3438 static void load_GL_VERSION_2_0(GLADloadproc load
) {
3439 if(!GLAD_GL_VERSION_2_0
) return;
3440 glad_glBlendEquationSeparate
= (PFNGLBLENDEQUATIONSEPARATEPROC
)load("glBlendEquationSeparate");
3441 glad_glDrawBuffers
= (PFNGLDRAWBUFFERSPROC
)load("glDrawBuffers");
3442 glad_glStencilOpSeparate
= (PFNGLSTENCILOPSEPARATEPROC
)load("glStencilOpSeparate");
3443 glad_glStencilFuncSeparate
= (PFNGLSTENCILFUNCSEPARATEPROC
)load("glStencilFuncSeparate");
3444 glad_glStencilMaskSeparate
= (PFNGLSTENCILMASKSEPARATEPROC
)load("glStencilMaskSeparate");
3445 glad_glAttachShader
= (PFNGLATTACHSHADERPROC
)load("glAttachShader");
3446 glad_glBindAttribLocation
= (PFNGLBINDATTRIBLOCATIONPROC
)load("glBindAttribLocation");
3447 glad_glCompileShader
= (PFNGLCOMPILESHADERPROC
)load("glCompileShader");
3448 glad_glCreateProgram
= (PFNGLCREATEPROGRAMPROC
)load("glCreateProgram");
3449 glad_glCreateShader
= (PFNGLCREATESHADERPROC
)load("glCreateShader");
3450 glad_glDeleteProgram
= (PFNGLDELETEPROGRAMPROC
)load("glDeleteProgram");
3451 glad_glDeleteShader
= (PFNGLDELETESHADERPROC
)load("glDeleteShader");
3452 glad_glDetachShader
= (PFNGLDETACHSHADERPROC
)load("glDetachShader");
3453 glad_glDisableVertexAttribArray
= (PFNGLDISABLEVERTEXATTRIBARRAYPROC
)load("glDisableVertexAttribArray");
3454 glad_glEnableVertexAttribArray
= (PFNGLENABLEVERTEXATTRIBARRAYPROC
)load("glEnableVertexAttribArray");
3455 glad_glGetActiveAttrib
= (PFNGLGETACTIVEATTRIBPROC
)load("glGetActiveAttrib");
3456 glad_glGetActiveUniform
= (PFNGLGETACTIVEUNIFORMPROC
)load("glGetActiveUniform");
3457 glad_glGetAttachedShaders
= (PFNGLGETATTACHEDSHADERSPROC
)load("glGetAttachedShaders");
3458 glad_glGetAttribLocation
= (PFNGLGETATTRIBLOCATIONPROC
)load("glGetAttribLocation");
3459 glad_glGetProgramiv
= (PFNGLGETPROGRAMIVPROC
)load("glGetProgramiv");
3460 glad_glGetProgramInfoLog
= (PFNGLGETPROGRAMINFOLOGPROC
)load("glGetProgramInfoLog");
3461 glad_glGetShaderiv
= (PFNGLGETSHADERIVPROC
)load("glGetShaderiv");
3462 glad_glGetShaderInfoLog
= (PFNGLGETSHADERINFOLOGPROC
)load("glGetShaderInfoLog");
3463 glad_glGetShaderSource
= (PFNGLGETSHADERSOURCEPROC
)load("glGetShaderSource");
3464 glad_glGetUniformLocation
= (PFNGLGETUNIFORMLOCATIONPROC
)load("glGetUniformLocation");
3465 glad_glGetUniformfv
= (PFNGLGETUNIFORMFVPROC
)load("glGetUniformfv");
3466 glad_glGetUniformiv
= (PFNGLGETUNIFORMIVPROC
)load("glGetUniformiv");
3467 glad_glGetVertexAttribdv
= (PFNGLGETVERTEXATTRIBDVPROC
)load("glGetVertexAttribdv");
3468 glad_glGetVertexAttribfv
= (PFNGLGETVERTEXATTRIBFVPROC
)load("glGetVertexAttribfv");
3469 glad_glGetVertexAttribiv
= (PFNGLGETVERTEXATTRIBIVPROC
)load("glGetVertexAttribiv");
3470 glad_glGetVertexAttribPointerv
= (PFNGLGETVERTEXATTRIBPOINTERVPROC
)load("glGetVertexAttribPointerv");
3471 glad_glIsProgram
= (PFNGLISPROGRAMPROC
)load("glIsProgram");
3472 glad_glIsShader
= (PFNGLISSHADERPROC
)load("glIsShader");
3473 glad_glLinkProgram
= (PFNGLLINKPROGRAMPROC
)load("glLinkProgram");
3474 glad_glShaderSource
= (PFNGLSHADERSOURCEPROC
)load("glShaderSource");
3475 glad_glUseProgram
= (PFNGLUSEPROGRAMPROC
)load("glUseProgram");
3476 glad_glUniform1f
= (PFNGLUNIFORM1FPROC
)load("glUniform1f");
3477 glad_glUniform2f
= (PFNGLUNIFORM2FPROC
)load("glUniform2f");
3478 glad_glUniform3f
= (PFNGLUNIFORM3FPROC
)load("glUniform3f");
3479 glad_glUniform4f
= (PFNGLUNIFORM4FPROC
)load("glUniform4f");
3480 glad_glUniform1i
= (PFNGLUNIFORM1IPROC
)load("glUniform1i");
3481 glad_glUniform2i
= (PFNGLUNIFORM2IPROC
)load("glUniform2i");
3482 glad_glUniform3i
= (PFNGLUNIFORM3IPROC
)load("glUniform3i");
3483 glad_glUniform4i
= (PFNGLUNIFORM4IPROC
)load("glUniform4i");
3484 glad_glUniform1fv
= (PFNGLUNIFORM1FVPROC
)load("glUniform1fv");
3485 glad_glUniform2fv
= (PFNGLUNIFORM2FVPROC
)load("glUniform2fv");
3486 glad_glUniform3fv
= (PFNGLUNIFORM3FVPROC
)load("glUniform3fv");
3487 glad_glUniform4fv
= (PFNGLUNIFORM4FVPROC
)load("glUniform4fv");
3488 glad_glUniform1iv
= (PFNGLUNIFORM1IVPROC
)load("glUniform1iv");
3489 glad_glUniform2iv
= (PFNGLUNIFORM2IVPROC
)load("glUniform2iv");
3490 glad_glUniform3iv
= (PFNGLUNIFORM3IVPROC
)load("glUniform3iv");
3491 glad_glUniform4iv
= (PFNGLUNIFORM4IVPROC
)load("glUniform4iv");
3492 glad_glUniformMatrix2fv
= (PFNGLUNIFORMMATRIX2FVPROC
)load("glUniformMatrix2fv");
3493 glad_glUniformMatrix3fv
= (PFNGLUNIFORMMATRIX3FVPROC
)load("glUniformMatrix3fv");
3494 glad_glUniformMatrix4fv
= (PFNGLUNIFORMMATRIX4FVPROC
)load("glUniformMatrix4fv");
3495 glad_glValidateProgram
= (PFNGLVALIDATEPROGRAMPROC
)load("glValidateProgram");
3496 glad_glVertexAttrib1d
= (PFNGLVERTEXATTRIB1DPROC
)load("glVertexAttrib1d");
3497 glad_glVertexAttrib1dv
= (PFNGLVERTEXATTRIB1DVPROC
)load("glVertexAttrib1dv");
3498 glad_glVertexAttrib1f
= (PFNGLVERTEXATTRIB1FPROC
)load("glVertexAttrib1f");
3499 glad_glVertexAttrib1fv
= (PFNGLVERTEXATTRIB1FVPROC
)load("glVertexAttrib1fv");
3500 glad_glVertexAttrib1s
= (PFNGLVERTEXATTRIB1SPROC
)load("glVertexAttrib1s");
3501 glad_glVertexAttrib1sv
= (PFNGLVERTEXATTRIB1SVPROC
)load("glVertexAttrib1sv");
3502 glad_glVertexAttrib2d
= (PFNGLVERTEXATTRIB2DPROC
)load("glVertexAttrib2d");
3503 glad_glVertexAttrib2dv
= (PFNGLVERTEXATTRIB2DVPROC
)load("glVertexAttrib2dv");
3504 glad_glVertexAttrib2f
= (PFNGLVERTEXATTRIB2FPROC
)load("glVertexAttrib2f");
3505 glad_glVertexAttrib2fv
= (PFNGLVERTEXATTRIB2FVPROC
)load("glVertexAttrib2fv");
3506 glad_glVertexAttrib2s
= (PFNGLVERTEXATTRIB2SPROC
)load("glVertexAttrib2s");
3507 glad_glVertexAttrib2sv
= (PFNGLVERTEXATTRIB2SVPROC
)load("glVertexAttrib2sv");
3508 glad_glVertexAttrib3d
= (PFNGLVERTEXATTRIB3DPROC
)load("glVertexAttrib3d");
3509 glad_glVertexAttrib3dv
= (PFNGLVERTEXATTRIB3DVPROC
)load("glVertexAttrib3dv");
3510 glad_glVertexAttrib3f
= (PFNGLVERTEXATTRIB3FPROC
)load("glVertexAttrib3f");
3511 glad_glVertexAttrib3fv
= (PFNGLVERTEXATTRIB3FVPROC
)load("glVertexAttrib3fv");
3512 glad_glVertexAttrib3s
= (PFNGLVERTEXATTRIB3SPROC
)load("glVertexAttrib3s");
3513 glad_glVertexAttrib3sv
= (PFNGLVERTEXATTRIB3SVPROC
)load("glVertexAttrib3sv");
3514 glad_glVertexAttrib4Nbv
= (PFNGLVERTEXATTRIB4NBVPROC
)load("glVertexAttrib4Nbv");
3515 glad_glVertexAttrib4Niv
= (PFNGLVERTEXATTRIB4NIVPROC
)load("glVertexAttrib4Niv");
3516 glad_glVertexAttrib4Nsv
= (PFNGLVERTEXATTRIB4NSVPROC
)load("glVertexAttrib4Nsv");
3517 glad_glVertexAttrib4Nub
= (PFNGLVERTEXATTRIB4NUBPROC
)load("glVertexAttrib4Nub");
3518 glad_glVertexAttrib4Nubv
= (PFNGLVERTEXATTRIB4NUBVPROC
)load("glVertexAttrib4Nubv");
3519 glad_glVertexAttrib4Nuiv
= (PFNGLVERTEXATTRIB4NUIVPROC
)load("glVertexAttrib4Nuiv");
3520 glad_glVertexAttrib4Nusv
= (PFNGLVERTEXATTRIB4NUSVPROC
)load("glVertexAttrib4Nusv");
3521 glad_glVertexAttrib4bv
= (PFNGLVERTEXATTRIB4BVPROC
)load("glVertexAttrib4bv");
3522 glad_glVertexAttrib4d
= (PFNGLVERTEXATTRIB4DPROC
)load("glVertexAttrib4d");
3523 glad_glVertexAttrib4dv
= (PFNGLVERTEXATTRIB4DVPROC
)load("glVertexAttrib4dv");
3524 glad_glVertexAttrib4f
= (PFNGLVERTEXATTRIB4FPROC
)load("glVertexAttrib4f");
3525 glad_glVertexAttrib4fv
= (PFNGLVERTEXATTRIB4FVPROC
)load("glVertexAttrib4fv");
3526 glad_glVertexAttrib4iv
= (PFNGLVERTEXATTRIB4IVPROC
)load("glVertexAttrib4iv");
3527 glad_glVertexAttrib4s
= (PFNGLVERTEXATTRIB4SPROC
)load("glVertexAttrib4s");
3528 glad_glVertexAttrib4sv
= (PFNGLVERTEXATTRIB4SVPROC
)load("glVertexAttrib4sv");
3529 glad_glVertexAttrib4ubv
= (PFNGLVERTEXATTRIB4UBVPROC
)load("glVertexAttrib4ubv");
3530 glad_glVertexAttrib4uiv
= (PFNGLVERTEXATTRIB4UIVPROC
)load("glVertexAttrib4uiv");
3531 glad_glVertexAttrib4usv
= (PFNGLVERTEXATTRIB4USVPROC
)load("glVertexAttrib4usv");
3532 glad_glVertexAttribPointer
= (PFNGLVERTEXATTRIBPOINTERPROC
)load("glVertexAttribPointer");
3534 static void load_GL_VERSION_2_1(GLADloadproc load
) {
3535 if(!GLAD_GL_VERSION_2_1
) return;
3536 glad_glUniformMatrix2x3fv
= (PFNGLUNIFORMMATRIX2X3FVPROC
)load("glUniformMatrix2x3fv");
3537 glad_glUniformMatrix3x2fv
= (PFNGLUNIFORMMATRIX3X2FVPROC
)load("glUniformMatrix3x2fv");
3538 glad_glUniformMatrix2x4fv
= (PFNGLUNIFORMMATRIX2X4FVPROC
)load("glUniformMatrix2x4fv");
3539 glad_glUniformMatrix4x2fv
= (PFNGLUNIFORMMATRIX4X2FVPROC
)load("glUniformMatrix4x2fv");
3540 glad_glUniformMatrix3x4fv
= (PFNGLUNIFORMMATRIX3X4FVPROC
)load("glUniformMatrix3x4fv");
3541 glad_glUniformMatrix4x3fv
= (PFNGLUNIFORMMATRIX4X3FVPROC
)load("glUniformMatrix4x3fv");
3543 static void load_GL_VERSION_3_0(GLADloadproc load
) {
3544 if(!GLAD_GL_VERSION_3_0
) return;
3545 glad_glColorMaski
= (PFNGLCOLORMASKIPROC
)load("glColorMaski");
3546 glad_glGetBooleani_v
= (PFNGLGETBOOLEANI_VPROC
)load("glGetBooleani_v");
3547 glad_glGetIntegeri_v
= (PFNGLGETINTEGERI_VPROC
)load("glGetIntegeri_v");
3548 glad_glEnablei
= (PFNGLENABLEIPROC
)load("glEnablei");
3549 glad_glDisablei
= (PFNGLDISABLEIPROC
)load("glDisablei");
3550 glad_glIsEnabledi
= (PFNGLISENABLEDIPROC
)load("glIsEnabledi");
3551 glad_glBeginTransformFeedback
= (PFNGLBEGINTRANSFORMFEEDBACKPROC
)load("glBeginTransformFeedback");
3552 glad_glEndTransformFeedback
= (PFNGLENDTRANSFORMFEEDBACKPROC
)load("glEndTransformFeedback");
3553 glad_glBindBufferRange
= (PFNGLBINDBUFFERRANGEPROC
)load("glBindBufferRange");
3554 glad_glBindBufferBase
= (PFNGLBINDBUFFERBASEPROC
)load("glBindBufferBase");
3555 glad_glTransformFeedbackVaryings
= (PFNGLTRANSFORMFEEDBACKVARYINGSPROC
)load("glTransformFeedbackVaryings");
3556 glad_glGetTransformFeedbackVarying
= (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC
)load("glGetTransformFeedbackVarying");
3557 glad_glClampColor
= (PFNGLCLAMPCOLORPROC
)load("glClampColor");
3558 glad_glBeginConditionalRender
= (PFNGLBEGINCONDITIONALRENDERPROC
)load("glBeginConditionalRender");
3559 glad_glEndConditionalRender
= (PFNGLENDCONDITIONALRENDERPROC
)load("glEndConditionalRender");
3560 glad_glVertexAttribIPointer
= (PFNGLVERTEXATTRIBIPOINTERPROC
)load("glVertexAttribIPointer");
3561 glad_glGetVertexAttribIiv
= (PFNGLGETVERTEXATTRIBIIVPROC
)load("glGetVertexAttribIiv");
3562 glad_glGetVertexAttribIuiv
= (PFNGLGETVERTEXATTRIBIUIVPROC
)load("glGetVertexAttribIuiv");
3563 glad_glVertexAttribI1i
= (PFNGLVERTEXATTRIBI1IPROC
)load("glVertexAttribI1i");
3564 glad_glVertexAttribI2i
= (PFNGLVERTEXATTRIBI2IPROC
)load("glVertexAttribI2i");
3565 glad_glVertexAttribI3i
= (PFNGLVERTEXATTRIBI3IPROC
)load("glVertexAttribI3i");
3566 glad_glVertexAttribI4i
= (PFNGLVERTEXATTRIBI4IPROC
)load("glVertexAttribI4i");
3567 glad_glVertexAttribI1ui
= (PFNGLVERTEXATTRIBI1UIPROC
)load("glVertexAttribI1ui");
3568 glad_glVertexAttribI2ui
= (PFNGLVERTEXATTRIBI2UIPROC
)load("glVertexAttribI2ui");
3569 glad_glVertexAttribI3ui
= (PFNGLVERTEXATTRIBI3UIPROC
)load("glVertexAttribI3ui");
3570 glad_glVertexAttribI4ui
= (PFNGLVERTEXATTRIBI4UIPROC
)load("glVertexAttribI4ui");
3571 glad_glVertexAttribI1iv
= (PFNGLVERTEXATTRIBI1IVPROC
)load("glVertexAttribI1iv");
3572 glad_glVertexAttribI2iv
= (PFNGLVERTEXATTRIBI2IVPROC
)load("glVertexAttribI2iv");
3573 glad_glVertexAttribI3iv
= (PFNGLVERTEXATTRIBI3IVPROC
)load("glVertexAttribI3iv");
3574 glad_glVertexAttribI4iv
= (PFNGLVERTEXATTRIBI4IVPROC
)load("glVertexAttribI4iv");
3575 glad_glVertexAttribI1uiv
= (PFNGLVERTEXATTRIBI1UIVPROC
)load("glVertexAttribI1uiv");
3576 glad_glVertexAttribI2uiv
= (PFNGLVERTEXATTRIBI2UIVPROC
)load("glVertexAttribI2uiv");
3577 glad_glVertexAttribI3uiv
= (PFNGLVERTEXATTRIBI3UIVPROC
)load("glVertexAttribI3uiv");
3578 glad_glVertexAttribI4uiv
= (PFNGLVERTEXATTRIBI4UIVPROC
)load("glVertexAttribI4uiv");
3579 glad_glVertexAttribI4bv
= (PFNGLVERTEXATTRIBI4BVPROC
)load("glVertexAttribI4bv");
3580 glad_glVertexAttribI4sv
= (PFNGLVERTEXATTRIBI4SVPROC
)load("glVertexAttribI4sv");
3581 glad_glVertexAttribI4ubv
= (PFNGLVERTEXATTRIBI4UBVPROC
)load("glVertexAttribI4ubv");
3582 glad_glVertexAttribI4usv
= (PFNGLVERTEXATTRIBI4USVPROC
)load("glVertexAttribI4usv");
3583 glad_glGetUniformuiv
= (PFNGLGETUNIFORMUIVPROC
)load("glGetUniformuiv");
3584 glad_glBindFragDataLocation
= (PFNGLBINDFRAGDATALOCATIONPROC
)load("glBindFragDataLocation");
3585 glad_glGetFragDataLocation
= (PFNGLGETFRAGDATALOCATIONPROC
)load("glGetFragDataLocation");
3586 glad_glUniform1ui
= (PFNGLUNIFORM1UIPROC
)load("glUniform1ui");
3587 glad_glUniform2ui
= (PFNGLUNIFORM2UIPROC
)load("glUniform2ui");
3588 glad_glUniform3ui
= (PFNGLUNIFORM3UIPROC
)load("glUniform3ui");
3589 glad_glUniform4ui
= (PFNGLUNIFORM4UIPROC
)load("glUniform4ui");
3590 glad_glUniform1uiv
= (PFNGLUNIFORM1UIVPROC
)load("glUniform1uiv");
3591 glad_glUniform2uiv
= (PFNGLUNIFORM2UIVPROC
)load("glUniform2uiv");
3592 glad_glUniform3uiv
= (PFNGLUNIFORM3UIVPROC
)load("glUniform3uiv");
3593 glad_glUniform4uiv
= (PFNGLUNIFORM4UIVPROC
)load("glUniform4uiv");
3594 glad_glTexParameterIiv
= (PFNGLTEXPARAMETERIIVPROC
)load("glTexParameterIiv");
3595 glad_glTexParameterIuiv
= (PFNGLTEXPARAMETERIUIVPROC
)load("glTexParameterIuiv");
3596 glad_glGetTexParameterIiv
= (PFNGLGETTEXPARAMETERIIVPROC
)load("glGetTexParameterIiv");
3597 glad_glGetTexParameterIuiv
= (PFNGLGETTEXPARAMETERIUIVPROC
)load("glGetTexParameterIuiv");
3598 glad_glClearBufferiv
= (PFNGLCLEARBUFFERIVPROC
)load("glClearBufferiv");
3599 glad_glClearBufferuiv
= (PFNGLCLEARBUFFERUIVPROC
)load("glClearBufferuiv");
3600 glad_glClearBufferfv
= (PFNGLCLEARBUFFERFVPROC
)load("glClearBufferfv");
3601 glad_glClearBufferfi
= (PFNGLCLEARBUFFERFIPROC
)load("glClearBufferfi");
3602 glad_glGetStringi
= (PFNGLGETSTRINGIPROC
)load("glGetStringi");
3603 glad_glIsRenderbuffer
= (PFNGLISRENDERBUFFERPROC
)load("glIsRenderbuffer");
3604 glad_glBindRenderbuffer
= (PFNGLBINDRENDERBUFFERPROC
)load("glBindRenderbuffer");
3605 glad_glDeleteRenderbuffers
= (PFNGLDELETERENDERBUFFERSPROC
)load("glDeleteRenderbuffers");
3606 glad_glGenRenderbuffers
= (PFNGLGENRENDERBUFFERSPROC
)load("glGenRenderbuffers");
3607 glad_glRenderbufferStorage
= (PFNGLRENDERBUFFERSTORAGEPROC
)load("glRenderbufferStorage");
3608 glad_glGetRenderbufferParameteriv
= (PFNGLGETRENDERBUFFERPARAMETERIVPROC
)load("glGetRenderbufferParameteriv");
3609 glad_glIsFramebuffer
= (PFNGLISFRAMEBUFFERPROC
)load("glIsFramebuffer");
3610 glad_glBindFramebuffer
= (PFNGLBINDFRAMEBUFFERPROC
)load("glBindFramebuffer");
3611 glad_glDeleteFramebuffers
= (PFNGLDELETEFRAMEBUFFERSPROC
)load("glDeleteFramebuffers");
3612 glad_glGenFramebuffers
= (PFNGLGENFRAMEBUFFERSPROC
)load("glGenFramebuffers");
3613 glad_glCheckFramebufferStatus
= (PFNGLCHECKFRAMEBUFFERSTATUSPROC
)load("glCheckFramebufferStatus");
3614 glad_glFramebufferTexture1D
= (PFNGLFRAMEBUFFERTEXTURE1DPROC
)load("glFramebufferTexture1D");
3615 glad_glFramebufferTexture2D
= (PFNGLFRAMEBUFFERTEXTURE2DPROC
)load("glFramebufferTexture2D");
3616 glad_glFramebufferTexture3D
= (PFNGLFRAMEBUFFERTEXTURE3DPROC
)load("glFramebufferTexture3D");
3617 glad_glFramebufferRenderbuffer
= (PFNGLFRAMEBUFFERRENDERBUFFERPROC
)load("glFramebufferRenderbuffer");
3618 glad_glGetFramebufferAttachmentParameteriv
= (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
)load("glGetFramebufferAttachmentParameteriv");
3619 glad_glGenerateMipmap
= (PFNGLGENERATEMIPMAPPROC
)load("glGenerateMipmap");
3620 glad_glBlitFramebuffer
= (PFNGLBLITFRAMEBUFFERPROC
)load("glBlitFramebuffer");
3621 glad_glRenderbufferStorageMultisample
= (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC
)load("glRenderbufferStorageMultisample");
3622 glad_glFramebufferTextureLayer
= (PFNGLFRAMEBUFFERTEXTURELAYERPROC
)load("glFramebufferTextureLayer");
3623 glad_glMapBufferRange
= (PFNGLMAPBUFFERRANGEPROC
)load("glMapBufferRange");
3624 glad_glFlushMappedBufferRange
= (PFNGLFLUSHMAPPEDBUFFERRANGEPROC
)load("glFlushMappedBufferRange");
3625 glad_glBindVertexArray
= (PFNGLBINDVERTEXARRAYPROC
)load("glBindVertexArray");
3626 glad_glDeleteVertexArrays
= (PFNGLDELETEVERTEXARRAYSPROC
)load("glDeleteVertexArrays");
3627 glad_glGenVertexArrays
= (PFNGLGENVERTEXARRAYSPROC
)load("glGenVertexArrays");
3628 glad_glIsVertexArray
= (PFNGLISVERTEXARRAYPROC
)load("glIsVertexArray");
3630 static void load_GL_VERSION_3_1(GLADloadproc load
) {
3631 if(!GLAD_GL_VERSION_3_1
) return;
3632 glad_glDrawArraysInstanced
= (PFNGLDRAWARRAYSINSTANCEDPROC
)load("glDrawArraysInstanced");
3633 glad_glDrawElementsInstanced
= (PFNGLDRAWELEMENTSINSTANCEDPROC
)load("glDrawElementsInstanced");
3634 glad_glTexBuffer
= (PFNGLTEXBUFFERPROC
)load("glTexBuffer");
3635 glad_glPrimitiveRestartIndex
= (PFNGLPRIMITIVERESTARTINDEXPROC
)load("glPrimitiveRestartIndex");
3636 glad_glCopyBufferSubData
= (PFNGLCOPYBUFFERSUBDATAPROC
)load("glCopyBufferSubData");
3637 glad_glGetUniformIndices
= (PFNGLGETUNIFORMINDICESPROC
)load("glGetUniformIndices");
3638 glad_glGetActiveUniformsiv
= (PFNGLGETACTIVEUNIFORMSIVPROC
)load("glGetActiveUniformsiv");
3639 glad_glGetActiveUniformName
= (PFNGLGETACTIVEUNIFORMNAMEPROC
)load("glGetActiveUniformName");
3640 glad_glGetUniformBlockIndex
= (PFNGLGETUNIFORMBLOCKINDEXPROC
)load("glGetUniformBlockIndex");
3641 glad_glGetActiveUniformBlockiv
= (PFNGLGETACTIVEUNIFORMBLOCKIVPROC
)load("glGetActiveUniformBlockiv");
3642 glad_glGetActiveUniformBlockName
= (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC
)load("glGetActiveUniformBlockName");
3643 glad_glUniformBlockBinding
= (PFNGLUNIFORMBLOCKBINDINGPROC
)load("glUniformBlockBinding");
3644 glad_glBindBufferRange
= (PFNGLBINDBUFFERRANGEPROC
)load("glBindBufferRange");
3645 glad_glBindBufferBase
= (PFNGLBINDBUFFERBASEPROC
)load("glBindBufferBase");
3646 glad_glGetIntegeri_v
= (PFNGLGETINTEGERI_VPROC
)load("glGetIntegeri_v");
3648 static void load_GL_VERSION_3_2(GLADloadproc load
) {
3649 if(!GLAD_GL_VERSION_3_2
) return;
3650 glad_glDrawElementsBaseVertex
= (PFNGLDRAWELEMENTSBASEVERTEXPROC
)load("glDrawElementsBaseVertex");
3651 glad_glDrawRangeElementsBaseVertex
= (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC
)load("glDrawRangeElementsBaseVertex");
3652 glad_glDrawElementsInstancedBaseVertex
= (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC
)load("glDrawElementsInstancedBaseVertex");
3653 glad_glMultiDrawElementsBaseVertex
= (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC
)load("glMultiDrawElementsBaseVertex");
3654 glad_glProvokingVertex
= (PFNGLPROVOKINGVERTEXPROC
)load("glProvokingVertex");
3655 glad_glFenceSync
= (PFNGLFENCESYNCPROC
)load("glFenceSync");
3656 glad_glIsSync
= (PFNGLISSYNCPROC
)load("glIsSync");
3657 glad_glDeleteSync
= (PFNGLDELETESYNCPROC
)load("glDeleteSync");
3658 glad_glClientWaitSync
= (PFNGLCLIENTWAITSYNCPROC
)load("glClientWaitSync");
3659 glad_glWaitSync
= (PFNGLWAITSYNCPROC
)load("glWaitSync");
3660 glad_glGetInteger64v
= (PFNGLGETINTEGER64VPROC
)load("glGetInteger64v");
3661 glad_glGetSynciv
= (PFNGLGETSYNCIVPROC
)load("glGetSynciv");
3662 glad_glGetInteger64i_v
= (PFNGLGETINTEGER64I_VPROC
)load("glGetInteger64i_v");
3663 glad_glGetBufferParameteri64v
= (PFNGLGETBUFFERPARAMETERI64VPROC
)load("glGetBufferParameteri64v");
3664 glad_glFramebufferTexture
= (PFNGLFRAMEBUFFERTEXTUREPROC
)load("glFramebufferTexture");
3665 glad_glTexImage2DMultisample
= (PFNGLTEXIMAGE2DMULTISAMPLEPROC
)load("glTexImage2DMultisample");
3666 glad_glTexImage3DMultisample
= (PFNGLTEXIMAGE3DMULTISAMPLEPROC
)load("glTexImage3DMultisample");
3667 glad_glGetMultisamplefv
= (PFNGLGETMULTISAMPLEFVPROC
)load("glGetMultisamplefv");
3668 glad_glSampleMaski
= (PFNGLSAMPLEMASKIPROC
)load("glSampleMaski");
3670 static void load_GL_VERSION_3_3(GLADloadproc load
) {
3671 if(!GLAD_GL_VERSION_3_3
) return;
3672 glad_glBindFragDataLocationIndexed
= (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC
)load("glBindFragDataLocationIndexed");
3673 glad_glGetFragDataIndex
= (PFNGLGETFRAGDATAINDEXPROC
)load("glGetFragDataIndex");
3674 glad_glGenSamplers
= (PFNGLGENSAMPLERSPROC
)load("glGenSamplers");
3675 glad_glDeleteSamplers
= (PFNGLDELETESAMPLERSPROC
)load("glDeleteSamplers");
3676 glad_glIsSampler
= (PFNGLISSAMPLERPROC
)load("glIsSampler");
3677 glad_glBindSampler
= (PFNGLBINDSAMPLERPROC
)load("glBindSampler");
3678 glad_glSamplerParameteri
= (PFNGLSAMPLERPARAMETERIPROC
)load("glSamplerParameteri");
3679 glad_glSamplerParameteriv
= (PFNGLSAMPLERPARAMETERIVPROC
)load("glSamplerParameteriv");
3680 glad_glSamplerParameterf
= (PFNGLSAMPLERPARAMETERFPROC
)load("glSamplerParameterf");
3681 glad_glSamplerParameterfv
= (PFNGLSAMPLERPARAMETERFVPROC
)load("glSamplerParameterfv");
3682 glad_glSamplerParameterIiv
= (PFNGLSAMPLERPARAMETERIIVPROC
)load("glSamplerParameterIiv");
3683 glad_glSamplerParameterIuiv
= (PFNGLSAMPLERPARAMETERIUIVPROC
)load("glSamplerParameterIuiv");
3684 glad_glGetSamplerParameteriv
= (PFNGLGETSAMPLERPARAMETERIVPROC
)load("glGetSamplerParameteriv");
3685 glad_glGetSamplerParameterIiv
= (PFNGLGETSAMPLERPARAMETERIIVPROC
)load("glGetSamplerParameterIiv");
3686 glad_glGetSamplerParameterfv
= (PFNGLGETSAMPLERPARAMETERFVPROC
)load("glGetSamplerParameterfv");
3687 glad_glGetSamplerParameterIuiv
= (PFNGLGETSAMPLERPARAMETERIUIVPROC
)load("glGetSamplerParameterIuiv");
3688 glad_glQueryCounter
= (PFNGLQUERYCOUNTERPROC
)load("glQueryCounter");
3689 glad_glGetQueryObjecti64v
= (PFNGLGETQUERYOBJECTI64VPROC
)load("glGetQueryObjecti64v");
3690 glad_glGetQueryObjectui64v
= (PFNGLGETQUERYOBJECTUI64VPROC
)load("glGetQueryObjectui64v");
3691 glad_glVertexAttribDivisor
= (PFNGLVERTEXATTRIBDIVISORPROC
)load("glVertexAttribDivisor");
3692 glad_glVertexAttribP1ui
= (PFNGLVERTEXATTRIBP1UIPROC
)load("glVertexAttribP1ui");
3693 glad_glVertexAttribP1uiv
= (PFNGLVERTEXATTRIBP1UIVPROC
)load("glVertexAttribP1uiv");
3694 glad_glVertexAttribP2ui
= (PFNGLVERTEXATTRIBP2UIPROC
)load("glVertexAttribP2ui");
3695 glad_glVertexAttribP2uiv
= (PFNGLVERTEXATTRIBP2UIVPROC
)load("glVertexAttribP2uiv");
3696 glad_glVertexAttribP3ui
= (PFNGLVERTEXATTRIBP3UIPROC
)load("glVertexAttribP3ui");
3697 glad_glVertexAttribP3uiv
= (PFNGLVERTEXATTRIBP3UIVPROC
)load("glVertexAttribP3uiv");
3698 glad_glVertexAttribP4ui
= (PFNGLVERTEXATTRIBP4UIPROC
)load("glVertexAttribP4ui");
3699 glad_glVertexAttribP4uiv
= (PFNGLVERTEXATTRIBP4UIVPROC
)load("glVertexAttribP4uiv");
3700 glad_glVertexP2ui
= (PFNGLVERTEXP2UIPROC
)load("glVertexP2ui");
3701 glad_glVertexP2uiv
= (PFNGLVERTEXP2UIVPROC
)load("glVertexP2uiv");
3702 glad_glVertexP3ui
= (PFNGLVERTEXP3UIPROC
)load("glVertexP3ui");
3703 glad_glVertexP3uiv
= (PFNGLVERTEXP3UIVPROC
)load("glVertexP3uiv");
3704 glad_glVertexP4ui
= (PFNGLVERTEXP4UIPROC
)load("glVertexP4ui");
3705 glad_glVertexP4uiv
= (PFNGLVERTEXP4UIVPROC
)load("glVertexP4uiv");
3706 glad_glTexCoordP1ui
= (PFNGLTEXCOORDP1UIPROC
)load("glTexCoordP1ui");
3707 glad_glTexCoordP1uiv
= (PFNGLTEXCOORDP1UIVPROC
)load("glTexCoordP1uiv");
3708 glad_glTexCoordP2ui
= (PFNGLTEXCOORDP2UIPROC
)load("glTexCoordP2ui");
3709 glad_glTexCoordP2uiv
= (PFNGLTEXCOORDP2UIVPROC
)load("glTexCoordP2uiv");
3710 glad_glTexCoordP3ui
= (PFNGLTEXCOORDP3UIPROC
)load("glTexCoordP3ui");
3711 glad_glTexCoordP3uiv
= (PFNGLTEXCOORDP3UIVPROC
)load("glTexCoordP3uiv");
3712 glad_glTexCoordP4ui
= (PFNGLTEXCOORDP4UIPROC
)load("glTexCoordP4ui");
3713 glad_glTexCoordP4uiv
= (PFNGLTEXCOORDP4UIVPROC
)load("glTexCoordP4uiv");
3714 glad_glMultiTexCoordP1ui
= (PFNGLMULTITEXCOORDP1UIPROC
)load("glMultiTexCoordP1ui");
3715 glad_glMultiTexCoordP1uiv
= (PFNGLMULTITEXCOORDP1UIVPROC
)load("glMultiTexCoordP1uiv");
3716 glad_glMultiTexCoordP2ui
= (PFNGLMULTITEXCOORDP2UIPROC
)load("glMultiTexCoordP2ui");
3717 glad_glMultiTexCoordP2uiv
= (PFNGLMULTITEXCOORDP2UIVPROC
)load("glMultiTexCoordP2uiv");
3718 glad_glMultiTexCoordP3ui
= (PFNGLMULTITEXCOORDP3UIPROC
)load("glMultiTexCoordP3ui");
3719 glad_glMultiTexCoordP3uiv
= (PFNGLMULTITEXCOORDP3UIVPROC
)load("glMultiTexCoordP3uiv");
3720 glad_glMultiTexCoordP4ui
= (PFNGLMULTITEXCOORDP4UIPROC
)load("glMultiTexCoordP4ui");
3721 glad_glMultiTexCoordP4uiv
= (PFNGLMULTITEXCOORDP4UIVPROC
)load("glMultiTexCoordP4uiv");
3722 glad_glNormalP3ui
= (PFNGLNORMALP3UIPROC
)load("glNormalP3ui");
3723 glad_glNormalP3uiv
= (PFNGLNORMALP3UIVPROC
)load("glNormalP3uiv");
3724 glad_glColorP3ui
= (PFNGLCOLORP3UIPROC
)load("glColorP3ui");
3725 glad_glColorP3uiv
= (PFNGLCOLORP3UIVPROC
)load("glColorP3uiv");
3726 glad_glColorP4ui
= (PFNGLCOLORP4UIPROC
)load("glColorP4ui");
3727 glad_glColorP4uiv
= (PFNGLCOLORP4UIVPROC
)load("glColorP4uiv");
3728 glad_glSecondaryColorP3ui
= (PFNGLSECONDARYCOLORP3UIPROC
)load("glSecondaryColorP3ui");
3729 glad_glSecondaryColorP3uiv
= (PFNGLSECONDARYCOLORP3UIVPROC
)load("glSecondaryColorP3uiv");
3731 static int find_extensionsGL(void) {
3732 if (!get_exts()) return 0;
3738 static void find_coreGL(void) {
3740 /* Thank you @elmindreda
3741 * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
3742 * https://github.com/glfw/glfw/blob/master/src/context.c#L36
3744 int i
, major
, minor
;
3746 const char* version
;
3747 const char* prefixes
[] = {
3754 version
= (const char*) glGetString(GL_VERSION
);
3755 if (!version
) return;
3757 for (i
= 0; prefixes
[i
]; i
++) {
3758 const size_t length
= strlen(prefixes
[i
]);
3759 if (strncmp(version
, prefixes
[i
], length
) == 0) {
3767 sscanf_s(version
, "%d.%d", &major
, &minor
);
3769 sscanf(version
, "%d.%d", &major
, &minor
);
3772 GLVersion
.major
= major
; GLVersion
.minor
= minor
;
3773 max_loaded_major
= major
; max_loaded_minor
= minor
;
3774 GLAD_GL_VERSION_1_0
= (major
== 1 && minor
>= 0) || major
> 1;
3775 GLAD_GL_VERSION_1_1
= (major
== 1 && minor
>= 1) || major
> 1;
3776 GLAD_GL_VERSION_1_2
= (major
== 1 && minor
>= 2) || major
> 1;
3777 GLAD_GL_VERSION_1_3
= (major
== 1 && minor
>= 3) || major
> 1;
3778 GLAD_GL_VERSION_1_4
= (major
== 1 && minor
>= 4) || major
> 1;
3779 GLAD_GL_VERSION_1_5
= (major
== 1 && minor
>= 5) || major
> 1;
3780 GLAD_GL_VERSION_2_0
= (major
== 2 && minor
>= 0) || major
> 2;
3781 GLAD_GL_VERSION_2_1
= (major
== 2 && minor
>= 1) || major
> 2;
3782 GLAD_GL_VERSION_3_0
= (major
== 3 && minor
>= 0) || major
> 3;
3783 GLAD_GL_VERSION_3_1
= (major
== 3 && minor
>= 1) || major
> 3;
3784 GLAD_GL_VERSION_3_2
= (major
== 3 && minor
>= 2) || major
> 3;
3785 GLAD_GL_VERSION_3_3
= (major
== 3 && minor
>= 3) || major
> 3;
3786 if (GLVersion
.major
> 3 || (GLVersion
.major
>= 3 && GLVersion
.minor
>= 3)) {
3787 max_loaded_major
= 3;
3788 max_loaded_minor
= 3;
3792 int gladLoadGLLoader(GLADloadproc load
) {
3793 GLVersion
.major
= 0; GLVersion
.minor
= 0;
3794 glGetString
= (PFNGLGETSTRINGPROC
)load("glGetString");
3795 if(glGetString
== NULL
) return 0;
3796 if(glGetString(GL_VERSION
) == NULL
) return 0;
3798 load_GL_VERSION_1_0(load
);
3799 load_GL_VERSION_1_1(load
);
3800 load_GL_VERSION_1_2(load
);
3801 load_GL_VERSION_1_3(load
);
3802 load_GL_VERSION_1_4(load
);
3803 load_GL_VERSION_1_5(load
);
3804 load_GL_VERSION_2_0(load
);
3805 load_GL_VERSION_2_1(load
);
3806 load_GL_VERSION_3_0(load
);
3807 load_GL_VERSION_3_1(load
);
3808 load_GL_VERSION_3_2(load
);
3809 load_GL_VERSION_3_3(load
);
3811 if (!find_extensionsGL()) return 0;
3812 return GLVersion
.major
!= 0 || GLVersion
.minor
!= 0;