7 #include "ent_skateshop.c"
9 VG_STATIC
void entity_call( world_instance
*world
, ent_call
*call
)
11 u32 type
= mdl_entity_id_type( call
->id
);
13 if( type
== k_ent_volume
){
14 ent_volume_call( world
, call
);
15 } else if( type
== k_ent_audio
){
16 ent_audio_call( world
, call
);
17 } else if( type
== k_ent_skateshop
){
18 ent_skateshop_call( world
, call
);