386602170fd091a26dace1038273afda66f960aa
1 #ifndef ENT_SKATESHOP_H
2 #define ENT_SKATESHOP_H
5 #include "world_load.h"
7 #include "vg/vg_steam_remote_storage.h"
11 #define SKATESHOP_VIEW_SLOT_MAX 5
17 ent_skateshop
*ptr_ent
; /* TODO */
18 float factive
; /* TODO */
22 struct shop_view_slot
{
26 shop_view_slots
[ SKATESHOP_VIEW_SLOT_MAX
];
28 u32 selected_world_id
,
34 const char *item_title
, *item_desc
;
37 const char *world_title
, *world_loc
;
42 static global_skateshop
={.render
={.reg_id
=0xffffffff,.world_reg
=0xffffffff}};
44 static void ent_skateshop_preupdate( ent_skateshop
*shop
, int active
);
45 static void skateshop_render( ent_skateshop
*shop
);
47 #endif /* ENT_SKATESHOP_H */