d23d8d82d92e29597a5eb5634f597ec33ccb16e1
3 void ent_camera_unpack( ent_camera
*ent
, vg_camera
*cam
)
5 v3f dir
= {0.0f
,-1.0f
,0.0f
};
6 mdl_transform_vector( &ent
->transform
, dir
, dir
);
7 v3_angles( dir
, cam
->angles
);
8 v3_copy( ent
->transform
.co
, cam
->pos
);