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[carveJwlIkooP6JGAAIwe30JlM.git]
/
conf.h
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#ifndef CONF_H
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#define CONF_H
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#define VG_GAME
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#include
"vg/vg.h"
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VG_STATIC i32 k_playermdl_id
=
0
;
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VG_STATIC
void
conf_init
(
void
){
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VG_VAR_I32
(
k_playermdl_id
,
flags
=
VG_VAR_PERSISTENT
);
/* TODO: .sav */
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}
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#endif
/* CONF_H */