b07be66ffc45c4015639fee565e23dab61a5fb83
7 VG_STATIC
float cl_fov
= 0.86f
,
8 cl_blur_strength
= 2.0f
;
9 VG_STATIC
int cl_blur
= 1,
12 VG_STATIC
void g_conf_init(void)
14 vg_convar_push( (struct vg_convar
){
17 .data_type
= k_convar_dtype_f32
,
18 .opt_f32
= { .clamp
= 0 },
22 vg_convar_push( (struct vg_convar
){
23 .name
= "cl_blur_strength",
24 .data
= &cl_blur_strength
,
25 .data_type
= k_convar_dtype_f32
,
26 .opt_f32
= { .clamp
= 0 },
30 vg_convar_push( (struct vg_convar
){
33 .data_type
= k_convar_dtype_i32
,
34 .opt_i32
= { .min
=0, .max
=1, .clamp
=1 },
38 vg_convar_push( (struct vg_convar
){
39 .name
= "cl_playermdl_id",
40 .data
= &cl_playermdl_id
,
41 .data_type
= k_convar_dtype_i32
,
42 .opt_i32
= { .min
=0, .max
=2, .clamp
=1 },