ade9247a18eda299e67f2e9b9a348a7149e5fa6e
7 VG_STATIC
float cl_fov
= 0.86f
,
8 cl_blur_strength
= 0.3f
;
9 VG_STATIC
int cl_blur
= 1,
12 VG_STATIC
void g_conf_init(void)
14 vg_var_push( (struct vg_var
){
17 .data_type
= k_var_dtype_f32
,
18 .opt_f32
= { .clamp
= 0 },
22 vg_var_push( (struct vg_var
){
23 .name
= "cl_blur_strength",
24 .data
= &cl_blur_strength
,
25 .data_type
= k_var_dtype_f32
,
26 .opt_f32
= { .clamp
= 0 },
30 vg_var_push( (struct vg_var
){
33 .data_type
= k_var_dtype_i32
,
34 .opt_i32
= { .min
=0, .max
=1, .clamp
=1 },
38 vg_var_push( (struct vg_var
){
39 .name
= "cl_playermdl_id",
40 .data
= &cl_playermdl_id
,
41 .data_type
= k_var_dtype_i32
,
42 .opt_i32
= { .min
=0, .max
=2, .clamp
=1 },