even more collision filtering
[carveJwlIkooP6JGAAIwe30JlM.git] / common.h
1 /*
2 * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
3 */
4
5 #ifndef COMMON_H
6 #define COMMON_H
7
8 #define VG_TIMESTEP_FIXED (1.0/60.0)
9 #define VG_3D
10 #define VG_GAME
11 #define VG_STATIC static
12 #define VG_FRAMEBUFFER_RESIZE 1
13 #include "vg/vg.h"
14 #include "submodules/anyascii/impl/c/anyascii.c"
15
16 #define RESET_MAX_TIME 45.0
17
18 enum menu_controller_type
19 {
20 k_menu_controller_type_keyboard,
21 k_menu_controller_type_xbox,
22 k_menu_controller_type_playstation,
23 k_menu_controller_type_steam,
24 k_menu_controller_type_steam_deck
25 };
26
27 VG_STATIC enum menu_controller_type menu_display_controller;
28 VG_STATIC float g_fov_option = 0.86f;
29
30 typedef struct ray_hit ray_hit;
31 struct ray_hit
32 {
33 float dist;
34 u32 *tri;
35 v3f pos, normal;
36 };
37
38 VG_STATIC int network_scores_updated = 0;
39
40 VG_STATIC u32 utf8_byte0_byte_count( u8 char0 )
41 {
42 for( u32 k=2; k<4; k++ )
43 {
44 if( !(char0 & (0x80 >> k)) )
45 return k;
46 }
47
48 return 0;
49 }
50
51 VG_STATIC void str_utf8_collapse( const char *str, char *buf, u32 length )
52 {
53 u8 *ustr = (u8 *)str;
54 u32 utf32_code = 0x00000000;
55 u32 i=0, j=0, utf32_byte_ct=0;
56
57 for(;i < length-1;)
58 {
59 if( ustr[i] == 0x00 )
60 break;
61
62 if( ustr[i] & 0x80 )
63 {
64 if( utf32_byte_ct )
65 {
66 utf32_byte_ct --;
67 utf32_code |= (ustr[i] & 0x3F) << (utf32_byte_ct*6);
68
69 if( !utf32_byte_ct )
70 {
71 const char *match;
72 size_t chars = anyascii( utf32_code, &match );
73
74 for( u32 k=0; k<VG_MIN(chars, length-1-j); k++ )
75 {
76 buf[ j++ ] = (u8)match[k];
77 }
78 }
79 }
80 else
81 {
82 utf32_byte_ct = utf8_byte0_byte_count( ustr[i] )-1;
83 utf32_code = ustr[i] & (0x3F >> utf32_byte_ct);
84 utf32_code <<= utf32_byte_ct*6;
85 }
86 }
87 else
88 {
89 utf32_byte_ct = 0x00;
90 buf[j ++] = str[i];
91 }
92
93 i++;
94 }
95
96 buf[j] = 0x00;
97 }
98
99 #endif /* COMMON_H */