enwauhwduwa
[carveJwlIkooP6JGAAIwe30JlM.git] / common.h
1 /*
2 * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
3 */
4
5 #ifndef COMMON_H
6 #define COMMON_H
7
8 #define VG_TIMESTEP_FIXED (1.0/60.0)
9 #define VG_3D
10 #define VG_GAME
11 //#define VG_STATIC static
12 #define VG_STATIC
13 #define VG_FRAMEBUFFER_RESIZE 1
14 #include "vg/vg.h"
15 #include "submodules/anyascii/impl/c/anyascii.c"
16
17 #define RESET_MAX_TIME 45.0
18 VG_STATIC v3f TEMP_BOARD_0, TEMP_BOARD_1;
19
20 enum menu_controller_type
21 {
22 k_menu_controller_type_keyboard,
23 k_menu_controller_type_xbox,
24 k_menu_controller_type_playstation,
25 k_menu_controller_type_steam,
26 k_menu_controller_type_steam_deck
27 };
28
29 VG_STATIC enum menu_controller_type menu_display_controller;
30
31 typedef struct ray_hit ray_hit;
32 struct ray_hit
33 {
34 float dist;
35 u32 *tri;
36 v3f pos, normal;
37 };
38
39 VG_STATIC int network_scores_updated = 0;
40
41 VG_STATIC u32 utf8_byte0_byte_count( u8 char0 )
42 {
43 for( u32 k=2; k<4; k++ )
44 {
45 if( !(char0 & (0x80 >> k)) )
46 return k;
47 }
48
49 return 0;
50 }
51
52 VG_STATIC void str_utf8_collapse( const char *str, char *buf, u32 length )
53 {
54 u8 *ustr = (u8 *)str;
55 u32 utf32_code = 0x00000000;
56 u32 i=0, j=0, utf32_byte_ct=0;
57
58 for(;i < length-1;)
59 {
60 if( ustr[i] == 0x00 )
61 break;
62
63 if( ustr[i] & 0x80 )
64 {
65 if( utf32_byte_ct )
66 {
67 utf32_byte_ct --;
68 utf32_code |= (ustr[i] & 0x3F) << (utf32_byte_ct*6);
69
70 if( !utf32_byte_ct )
71 {
72 const char *match;
73 size_t chars = anyascii( utf32_code, &match );
74
75 for( u32 k=0; k<VG_MIN(chars, length-1-j); k++ )
76 {
77 buf[ j++ ] = (u8)match[k];
78 }
79 }
80 }
81 else
82 {
83 utf32_byte_ct = utf8_byte0_byte_count( ustr[i] )-1;
84 utf32_code = ustr[i] & (0x3F >> utf32_byte_ct);
85 utf32_code <<= utf32_byte_ct*6;
86 }
87 }
88 else
89 {
90 utf32_byte_ct = 0x00;
91 buf[j ++] = str[i];
92 }
93
94 i++;
95 }
96
97 buf[j] = 0x00;
98 }
99
100 VG_STATIC float
101 k_runspeed = 20.0f, /* depr */
102 k_board_allowance = 0.04f,
103 k_friction_lat = 12.0f,
104 k_friction_resistance = 0.01f,
105 k_max_push_speed = 16.0f,
106 k_push_accel = 10.0f,
107 k_push_cycle_rate = 8.0f,
108 k_steer_ground = 2.5f,
109 k_steer_air = 3.6f,
110 k_steer_air_lerp = 0.3f,
111 k_pump_force = 0.0f,
112 k_downforce = 0.0f,
113 k_escape_velocity = 1.0f,
114 k_walk_downforce = 8.0f,
115 k_jump_charge_speed = (1.0f/1.0f),
116 k_jump_force = 5.0f,
117 k_pitch_limit = 1.5f,
118 k_look_speed = 2.0f,
119
120 k_spin_boost = 4.20f,
121
122 k_cog_spring = 0.2f,
123 k_cog_damp = 0.02f,
124 k_cog_mass_ratio = 0.9f,
125
126 k_mmthrow_scale = 6.0f,
127 k_mmcollect_lat = 2.0f,
128 k_mmcollect_vert = 0.0f,
129 k_mmdecay = 12.0f,
130 k_spring_angular = 1.0f,
131
132 k_spring_force = 300.0f,
133 k_spring_dampener = 5.0f,
134
135 k_grind_spring = 50.0f,
136 k_grind_aligment = 10.0f,
137 k_grind_dampener = 5.0f,
138
139 k_board_spring = 100.0f,
140 k_board_dampener = 40.0f,
141 k_manul_spring = 200.0f,
142 k_manul_dampener = 30.0f,
143 k_board_interia = 8.0f,
144
145 k_grind_decayxy = 30.0f,
146 k_grind_axel_min_vel = 3.0f,
147 k_grind_axel_max_angle = 0.95f, /* cosine(|a|) */
148 k_grind_axel_max_vangle = 0.4f,
149 k_grind_max_friction = 3.0f,
150 k_grind_max_edge_angle = 0.97f,
151
152 k_board_length = 0.45f,
153 k_board_width = 0.13f,
154 k_board_end_radius = 0.1f,
155 k_board_radius = 0.14f; /* 0.07 */
156
157 VG_STATIC float
158 k_walkspeed = 10.0f,
159 k_airspeed = 1.2f,
160 k_stopspeed = 4.0f,
161 k_walk_accel = 10.0f,
162 k_walk_air_accel = 7.0f,
163 k_walk_friction = 10.0f,
164 k_walk_step_height = 0.2f;
165
166 VG_STATIC float
167 k_cam_punch = -0.1f,
168 k_cam_spring = 20.0f,
169 k_cam_damp = 6.7f;
170
171 VG_STATIC float k_ragdoll_floatyiness = 20.0f,
172 k_ragdoll_floatydrag = 1.0f,
173 k_ragdoll_limit_scale = 1.0f;
174
175 VG_STATIC int k_ragdoll_div = 1,
176 ragdoll_frame = 0,
177 k_ragdoll_debug_collider = 1,
178 k_ragdoll_debug_constraints = 0;
179
180
181 VG_STATIC int freecam = 0;
182 VG_STATIC int walk_grid_iterations = 1;
183 VG_STATIC float fc_speed = 10.0f;
184 VG_STATIC int cl_thirdperson = 0;
185
186 VG_STATIC void common_var_temp(void)
187 {
188 VG_VAR_F32( k_cam_punch );
189 VG_VAR_F32( k_cam_damp );
190 VG_VAR_F32( k_cam_spring );
191
192 VG_VAR_F32( k_grind_dampener );
193 VG_VAR_F32( k_grind_spring );
194 VG_VAR_F32( k_grind_aligment );
195 VG_VAR_F32( k_board_spring );
196 VG_VAR_F32( k_board_dampener );
197 VG_VAR_F32( k_board_interia );
198 VG_VAR_F32( k_grind_decayxy );
199 VG_VAR_F32( k_grind_axel_min_vel );
200 VG_VAR_F32( k_grind_axel_max_angle );
201 VG_VAR_F32( k_grind_max_friction );
202
203 VG_VAR_F32( k_walkspeed );
204 VG_VAR_F32( k_stopspeed );
205 VG_VAR_F32( k_airspeed );
206 VG_VAR_F32( k_walk_friction );
207 VG_VAR_F32( k_walk_air_accel );
208 VG_VAR_F32( k_runspeed );
209 VG_VAR_F32( k_walk_accel );
210
211 VG_VAR_I32( freecam );
212 VG_VAR_I32( cl_thirdperson );
213 VG_VAR_F32_PERSISTENT( fc_speed );
214
215 /* TODO: NOT PERSISTENT */
216 VG_VAR_F32( k_ragdoll_limit_scale );
217 VG_VAR_I32( k_ragdoll_div );
218 VG_VAR_I32( k_ragdoll_debug_collider );
219 VG_VAR_I32( k_ragdoll_debug_constraints );
220
221 VG_VAR_F32( k_friction_lat );
222
223 VG_VAR_F32( k_cog_spring );
224 VG_VAR_F32( k_cog_damp );
225
226 VG_VAR_F32( k_cog_mass_ratio );
227 VG_VAR_F32( k_escape_velocity );
228 VG_VAR_F32( k_downforce );
229
230 VG_VAR_F32( k_spring_force );
231 VG_VAR_F32( k_spring_dampener );
232 VG_VAR_F32( k_spring_angular );
233
234 VG_VAR_F32( k_mmthrow_scale );
235 VG_VAR_F32( k_mmcollect_lat );
236 VG_VAR_F32( k_mmcollect_vert );
237 VG_VAR_F32( k_mmdecay );
238 }
239
240 #endif /* COMMON_H */