2 * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
8 #define VG_TIMESTEP_FIXED (1.0/60.0)
11 //#define VG_STATIC static
13 #define VG_FRAMEBUFFER_RESIZE 1
15 #include "submodules/anyascii/impl/c/anyascii.c"
17 #define RESET_MAX_TIME 45.0
18 VG_STATIC v3f TEMP_BOARD_0
, TEMP_BOARD_1
;
20 enum menu_controller_type
22 k_menu_controller_type_keyboard
,
23 k_menu_controller_type_xbox
,
24 k_menu_controller_type_playstation
,
25 k_menu_controller_type_steam
,
26 k_menu_controller_type_steam_deck
29 VG_STATIC
enum menu_controller_type menu_display_controller
;
31 typedef struct ray_hit ray_hit
;
39 VG_STATIC
int network_scores_updated
= 0;
41 VG_STATIC u32
utf8_byte0_byte_count( u8 char0
)
43 for( u32 k
=2; k
<4; k
++ )
45 if( !(char0
& (0x80 >> k
)) )
52 VG_STATIC
void str_utf8_collapse( const char *str
, char *buf
, u32 length
)
55 u32 utf32_code
= 0x00000000;
56 u32 i
=0, j
=0, utf32_byte_ct
=0;
68 utf32_code
|= (ustr
[i
] & 0x3F) << (utf32_byte_ct
*6);
73 size_t chars
= anyascii( utf32_code
, &match
);
75 for( u32 k
=0; k
<VG_MIN(chars
, length
-1-j
); k
++ )
77 buf
[ j
++ ] = (u8
)match
[k
];
83 utf32_byte_ct
= utf8_byte0_byte_count( ustr
[i
] )-1;
84 utf32_code
= ustr
[i
] & (0x3F >> utf32_byte_ct
);
85 utf32_code
<<= utf32_byte_ct
*6;
101 k_runspeed
= 20.0f
, /* depr */
102 k_board_radius
= 0.3f
,
103 k_board_length
= 0.45f
,
104 k_board_allowance
= 0.04f
,
105 k_friction_lat
= 12.0f
,
106 k_friction_resistance
= 0.01f
,
107 k_max_push_speed
= 16.0f
,
108 k_push_accel
= 10.0f
,
109 k_push_cycle_rate
= 8.0f
,
110 k_steer_ground
= 2.5f
,
112 k_steer_air_lerp
= 0.3f
,
115 k_walk_downforce
= 8.0f
,
116 k_jump_charge_speed
= (1.0f
/1.0f
),
118 k_pitch_limit
= 1.5f
,
121 k_spin_boost
= 4.20f
,
125 k_cog_mass_ratio
= 0.9f
,
127 k_mmthrow_scale
= 6.0f
,
128 k_mmcollect_lat
= 2.0f
,
129 k_mmcollect_vert
= 0.0f
,
131 k_spring_angular
= 1.0f
,
133 k_spring_force
= 15.0f
,
134 k_spring_dampener
= 5.0f
;
141 k_walk_accel
= 10.0f
,
142 k_walk_air_accel
= 7.0f
,
143 k_walk_friction
= 10.0f
,
144 k_walk_step_height
= 0.2f
;
148 k_cam_spring
= 20.0f
,
151 VG_STATIC
float k_ragdoll_floatyiness
= 20.0f
,
152 k_ragdoll_floatydrag
= 1.0f
,
153 k_ragdoll_limit_scale
= 1.0f
;
155 VG_STATIC
int k_ragdoll_div
= 1,
157 k_ragdoll_debug_collider
= 1,
158 k_ragdoll_debug_constraints
= 0;
161 VG_STATIC
int freecam
= 0;
162 VG_STATIC
int walk_grid_iterations
= 1;
163 VG_STATIC
float fc_speed
= 10.0f
;
164 VG_STATIC
int cl_thirdperson
= 0;
166 VG_STATIC
void common_var_temp(void)
168 VG_VAR_F32( k_cam_punch
);
169 VG_VAR_F32( k_cam_damp
);
170 VG_VAR_F32( k_cam_spring
);
172 VG_VAR_F32( k_walkspeed
);
173 VG_VAR_F32( k_stopspeed
);
174 VG_VAR_F32( k_airspeed
);
175 VG_VAR_F32( k_walk_friction
);
176 VG_VAR_F32( k_walk_air_accel
);
177 VG_VAR_F32( k_runspeed
);
178 VG_VAR_F32( k_walk_accel
);
180 VG_VAR_I32( freecam
);
181 VG_VAR_I32( cl_thirdperson
);
182 VG_VAR_F32_PERSISTENT( fc_speed
);
184 /* TODO: NOT PERSISTENT */
185 VG_VAR_F32( k_ragdoll_limit_scale
);
186 VG_VAR_I32( k_ragdoll_div
);
187 VG_VAR_I32( k_ragdoll_debug_collider
);
188 VG_VAR_I32( k_ragdoll_debug_constraints
);
190 VG_VAR_F32( k_friction_lat
);
192 VG_VAR_F32( k_cog_spring
);
193 VG_VAR_F32( k_cog_damp
);
195 VG_VAR_F32( k_cog_mass_ratio
);
196 VG_VAR_F32( k_downforce
);
198 VG_VAR_F32( k_spring_force
);
199 VG_VAR_F32( k_spring_dampener
);
200 VG_VAR_F32( k_spring_angular
);
202 VG_VAR_F32( k_mmthrow_scale
);
203 VG_VAR_F32( k_mmcollect_lat
);
204 VG_VAR_F32( k_mmcollect_vert
);
205 VG_VAR_F32( k_mmdecay
);
208 #endif /* COMMON_H */