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[carveJwlIkooP6JGAAIwe30JlM.git]
/
common.h
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#ifndef COMMON_H
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#define COMMON_H
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#define VG_3D
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#define VG_FRAMEBUFFER_RESIZE 1
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#include
"vg/vg.h"
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static float
ktimestep
=
1.0
f
/
60.0
f
;
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typedef
struct
ray_hit ray_hit
;
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struct
ray_hit
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{
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float
dist
;
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u32
*
tri
;
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v3f pos
,
normal
;
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};
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static int
network_scores_updated
=
0
;
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#endif
/* COMMON_H */