e3435b9046908c8e2fd7a59e2d80f81c1aa0c535
2 #include "vg/vg_platform.h"
5 * client - entry point. window, common things like render init.. etc
7 * game - top layer: game content, state
12 bool loaded
, demo_mode
;
17 void game_launch_opt( void );
18 void game_load( void );