96a8930cfaa8ddb90238c3e821e9d4691d190161
2 #include "vg/vg_platform.h"
5 #include "vg/vg_build.h"
8 * c build.c --release --clang
10 * c build.c --file=game -rc --clang --play
13 int compiled_something
= 0;
15 void build_server( enum compiler compiler
)
17 vg_build_start( "skaterift_server", compiler
);
18 vg_build_object( "server.c " );
19 vg_build_link( "-lm -lsdkencryptedappticket -lsteam_api " );
20 vg_build_library_dir( "-L./vg/dep/steam " );
22 vg_build_bin_dependency_file( "vg/dep/steam/steamclient.so" );
23 vg_build_bin_dependency_file( "vg/dep/steam/libsteam_api.so" );
24 vg_build_bin_dependency_file( "vg/dep/steam/libsdkencryptedappticket.so" );
27 compiled_something
= 1;
30 void build_game( enum compiler compiler
)
32 vg_build_start( "skaterift", compiler
);
33 vg_build_object( "skaterift.c " );
34 vg_build_add_link_for_graphics();
35 vg_build_add_link_for_game();
37 vg_build_copy_graphics_dependencies();
38 vg_build_copy_game_dependencies();
40 vg_build_symbolic_link( "textures_src", "textures" );
41 vg_build_symbolic_link( "models_src", "models" );
42 vg_build_symbolic_link( "maps_src", "maps" );
43 vg_build_symbolic_link( "sound_src", "sound" );
44 vg_build_syscall( "mkdir -p %s/cfg", vg_compiler
.build_dir
);
47 compiled_something
= 1;
50 int main( int argc
, char *argv
[] )
52 time_t uid
= time(NULL
);
55 while( vg_argp( argc
, argv
) )
57 if( vg_long_opt( "debug" ) || vg_opt( 'd' ) )
58 vg_build_mode_debug();
60 if( vg_long_opt( "release" ) || vg_opt( 'r' ) )
61 vg_build_mode_release();
63 if( vg_long_opt( "clang-server" ) )
64 build_server( k_compiler_clang
);
66 if( vg_long_opt( "clang" ) )
67 build_game( k_compiler_clang
);
69 if( vg_long_opt( "gcc" ) )
70 build_game( k_compiler_gcc
);
72 if( vg_long_opt( "mingw" ) )
73 build_game( k_compiler_mingw
);
75 if( vg_opt('p') || vg_long_opt("run") )
77 chdir( vg_compiler
.build_dir
);
78 if( vg_compiler
.compiler
== k_compiler_mingw
)
79 vg_build_syscall( "wine %s.exe", vg_compiler
.name
);
81 vg_build_syscall( "./%s", vg_compiler
.name
);
85 if( vg_long_opt( "tar" ) || vg_opt( 't' ) )
87 vg_build_syscall( "mkdir -p dist" );
88 if( compiled_something
)
89 vg_build_syscall( "tar -chzvf dist/%s-%u.tar.gz %s",
90 vg_compiler
.name
, uid
, vg_compiler
.build_dir
);
93 if( vg_long_opt( "zip" ) || vg_opt( 'z' ) )
95 vg_build_syscall( "mkdir -p dist" );
96 if( compiled_something
)
97 vg_build_syscall( "zip -r9 dist/%s-%u.zip %s",
98 vg_compiler
.name
, uid
, vg_compiler
.build_dir
);