8 static u32
addon_count( enum workshop_file_type type
){
9 return addon_system
.registry_type_counts
[ type
];
12 /* these kind of suck, oh well. */
13 static addon_reg
*get_addon_from_index(enum workshop_file_type type
, u32 index
){
15 for( u32 i
=0; count
<addon_count(type
); i
++ ){
16 addon_reg
*reg
= &addon_system
.registry
[i
];
17 if( reg
->type
== type
){
28 static u32
get_index_from_addon( enum workshop_file_type type
, addon_reg
*a
){
30 for( u32 i
=0; count
<addon_system
.registry_type_counts
[type
]; i
++ ){
31 addon_reg
*reg
= &addon_system
.registry
[i
];
32 if( reg
->type
== type
){
43 static void addon_system_init( void ){
44 u32 reg_size
= sizeof(addon_reg
)*ADDON_MOUNTED_MAX
;
45 addon_system
.registry
= vg_linear_alloc( vg_mem
.rtmemory
, reg_size
);
50 * -----------------------------------------------------------------------------
54 * Reciever for scan completion. copies the registry counts back into main fred
56 VG_STATIC
void async_addon_reg_update( void *data
, u32 size
)
58 vg_info( "Registry update notify\n" );
60 for( u32 i
=0; i
<k_workshop_file_type_max
; i
++ ){
61 addon_system
.registry_type_counts
[i
] = 0;
64 for( u32 i
=0; i
<addon_system
.registry_count
; i
++ ){
65 addon_system
.registry_type_counts
[ addon_system
.registry
[i
].type
] ++;
69 VG_STATIC
void addon_set_foldername( addon_reg
*reg
, const char name
[64] ){
70 vg_strncpy( name
, reg
->foldername
, 64, k_strncpy_always_add_null
);
71 reg
->foldername_hash
= vg_strdjb2( reg
->foldername
);
75 * Create a new registry
77 VG_STATIC addon_reg
*addon_alloc_reg( PublishedFileId_t workshop_id
,
78 enum workshop_file_type type
){
79 if( addon_system
.registry_count
== ADDON_MOUNTED_MAX
){
80 vg_error( "You have too many addons installed!\n" );
84 addon_reg
*reg
= &addon_system
.registry
[ addon_system
.registry_count
];
85 reg
->metadata_len
= 0;
87 reg
->state
= k_addon_state_indexed
;
88 reg
->workshop_id
= workshop_id
;
89 reg
->foldername
[0] = '\0';
94 snprintf( foldername
, 64, PRINTF_U64
, workshop_id
);
95 addon_set_foldername( reg
, foldername
);
101 * If the addon.inf exists int the folder, load into the reg
103 VG_STATIC
int addon_try_load_metadata( addon_reg
*reg
, vg_str folder_path
){
104 vg_str meta_path
= folder_path
;
105 vg_strcat( &meta_path
, "/addon.inf" );
106 if( !vg_strgood( &meta_path
) ){
107 vg_error( "The metadata path is too long\n" );
111 FILE *fp
= fopen( meta_path
.buffer
, "rb" );
113 vg_error( "Could not open the '%s'\n", meta_path
.buffer
);
117 reg
->metadata_len
= fread( reg
->metadata
, 1, 512, fp
);
118 if( reg
->metadata_len
!= 512 ){
121 vg_error( "unknown error codition" );
122 reg
->metadata_len
= 0;
130 VG_STATIC
void addon_mount_finish( addon_reg
*reg
){
131 vg_info( "addon_reg #%u{\n", addon_system
.registry_count
);
132 vg_info( " type: %d\n", reg
->type
);
133 vg_info( " workshop_id: " PRINTF_U64
"\n", reg
->workshop_id
);
134 vg_info( " folder: [%u]%s\n", reg
->foldername_hash
, reg
->foldername
);
135 vg_info( " metadata_len: %u\n", reg
->metadata_len
);
136 vg_info( " userdata: %p\n", reg
->userdata
);
139 addon_system
.registry_count
++;
143 * Mount a fully packaged addon, one that certainly has a addon.inf
145 VG_STATIC
void addon_mount_workshop_folder( PublishedFileId_t workshop_id
,
148 addon_reg
*reg
= addon_alloc_reg( workshop_id
, k_workshop_file_type_none
);
151 if( !addon_try_load_metadata( reg
, folder_path
) ){
155 enum workshop_file_type type
= k_workshop_file_type_none
;
157 vg_msg_init( &msg
, reg
->metadata
, reg
->metadata_len
);
159 while( vg_msg_next( &msg
, &cmd
) ){
160 if( (msg
.depth
== 1) && (cmd
.code
== k_vg_msg_code_frame
) ){
161 if( VG_STRDJB2_EQ( "workshop", cmd
.key
, cmd
.key_djb2
) ){
162 u32 depth
= msg
.depth
;
163 while( (msg
.depth
== depth
) && vg_msg_next( &msg
, &cmd
) ){
164 if( cmd
.code
& k_vg_msg_code_unsigned
){
165 if( VG_STRDJB2_EQ( "type", cmd
.key
, cmd
.key_djb2
) ){
166 type
= cmd
.value
._u32
;
174 if( type
== k_workshop_file_type_none
){
175 vg_error( "Cannot determine addon type\n" );
180 addon_mount_finish( reg
);
184 * Check all subscribed items
186 VG_STATIC
void addon_mount_workshop_items(void){
187 if( !steam_ready
) return;
189 * Steam workshop scan
191 vg_info( "Mounting steam workshop subscriptions\n" );
192 PublishedFileId_t workshop_ids
[ ADDON_MOUNTED_MAX
];
193 u32 workshop_count
= ADDON_MOUNTED_MAX
;
195 vg_async_item
*call
= vg_async_alloc(
196 sizeof(struct async_workshop_installed_files_info
));
197 struct async_workshop_installed_files_info
*info
= call
->payload
;
198 info
->buffer
= workshop_ids
;
199 info
->len
= &workshop_count
;
200 vg_async_dispatch( call
, async_workshop_get_installed_files
);
203 for( u32 j
=0; j
<workshop_count
; j
++ ){
204 /* check for existance in both our caches
205 * ----------------------------------------------------------*/
206 PublishedFileId_t id
= workshop_ids
[j
];
207 for( u32 i
=0; i
<addon_system
.registry_count
; i
++ ){
208 addon_reg
*reg
= &addon_system
.registry
[i
];
210 if( reg
->workshop_id
== id
){
211 reg
->state
= k_addon_state_indexed
;
212 goto next_file_workshop
;
216 /* new one, lets find out what type it is
217 * ---------------------------------------------------------------*/
218 vg_async_item
*call1
=
219 vg_async_alloc( sizeof(struct async_workshop_filepath_info
) );
223 struct async_workshop_filepath_info
*info
= call1
->payload
;
226 info
->len
= vg_list_size(path
);
227 vg_async_dispatch( call1
, async_workshop_get_filepath
);
228 vg_async_stall(); /* too bad! */
230 vg_str folder
= {.buffer
= path
, .i
=strlen(path
), .len
=4096};
231 addon_mount_workshop_folder( id
, folder
);
237 * Scan a local content folder for addons. It must find at least one file with
238 * the specified content_ext to be considered.
240 VG_STATIC
void addon_mount_local_folder( enum workshop_file_type type
,
241 const char *base_folder
,
242 const char *content_ext
)
244 vg_info( "Mounting addons(type:%d) matching skaterift/%s/*/*%s\n",
245 type
, base_folder
, content_ext
);
249 vg_strnull( &path
, path_buf
, 4096 );
250 vg_strcat( &path
, base_folder
);
253 if( !vg_dir_open(&dir
,path
.buffer
) ){
254 vg_error( "vg_dir_open('%s') failed\n", path
.buffer
);
255 vg_async_call( workshop_async_any_complete
, NULL
, 0 );
259 vg_strcat(&path
,"/");
261 while( vg_dir_next_entry(&dir
) ){
262 if( vg_dir_entry_type(&dir
) == k_vg_entry_type_dir
){
263 const char *d_name
= vg_dir_entry_name(&dir
);
265 vg_str folder
= path
;
266 char *folder_name
= folder
.buffer
+folder
.i
;
268 if( strlen( d_name
) > ADDON_FOLDERNAME_MAX
){
269 vg_warn( "folder too long: %s\n", d_name
);
273 vg_strcat( &folder
, d_name
);
274 if( !vg_strgood( &folder
) ) continue;
277 u32 folder_hash
= vg_strdjb2(folder_name
);
278 for( u32 i
=0; i
<addon_system
.registry_count
; i
++ ){
279 addon_reg
*reg
= &addon_system
.registry
[i
];
281 if( (reg
->type
== type
) && (reg
->foldername_hash
== folder_hash
) ){
282 if( !strcmp( reg
->foldername
, folder_name
) ){
283 reg
->state
= k_addon_state_indexed
;
291 addon_reg
*reg
= addon_alloc_reg( 0, type
);
293 addon_set_foldername( reg
, folder_name
);
294 addon_try_load_metadata( reg
, folder
);
296 if( reg
->metadata_len
== 0 ){
297 /* create our own content commands */
299 vg_msg_init( &msg
, reg
->metadata
, sizeof(reg
->metadata
) );
301 u32 content_count
= 0;
303 vg_strcat( &folder
, "" );
304 vg_warn( "Creating own metadata for: %s\n", folder
.buffer
);
307 if( !vg_dir_open(&subdir
, folder
.buffer
) ){
308 vg_error( "Failed to open '%s'\n", folder
.buffer
);
312 while( vg_dir_next_entry(&subdir
) ){
313 if( vg_dir_entry_type(&subdir
) == k_vg_entry_type_file
){
314 const char *fname
= vg_dir_entry_name(&subdir
);
315 vg_str file
= folder
;
316 vg_strcat( &file
, "/" );
317 vg_strcat( &file
, fname
);
318 if( !vg_strgood( &file
) ) continue;
320 char *ext
= vg_strch( &file
, '.' );
322 if( strcmp(ext
,content_ext
) ) continue;
324 vg_msg_wkvstr( &msg
, "content", fname
);
328 vg_dir_close(&subdir
);
330 if( !content_count
){
334 if( msg
.error
== k_vg_msg_error_OK
)
335 reg
->metadata_len
= msg
.cur
;
337 vg_error( "Error creating metadata: %d\n", msg
.error
);
342 addon_mount_finish( reg
);
351 * Async thread which scans local files for addons, as well as scheduling
352 * synchronous calls to the workshop
354 * Call this from in the loader thread.
356 VG_STATIC
void addon_system_scan_all(void){
357 for( u32 i
=0; i
<addon_system
.registry_count
; i
++ ){
358 addon_reg
*reg
= &addon_system
.registry
[i
];
359 reg
->state
= k_addon_state_indexed_absent
;
362 if( steam_ready
) addon_mount_workshop_items();
364 vg_async_call( addon_async_reg_update
, NULL
, 0 );