basic npc
[carveJwlIkooP6JGAAIwe30JlM.git] / world_load.c
2024-02-24 hgnbasic npc
2024-02-23 hgnrevision 2
2024-02-22 hgnbuild system revision
2024-02-08 hgnMerge all features from glider feature branch rigidbody
2024-02-08 hgncompleted all glider stuff
2024-01-13 hgnnon-meaningful cleanup
2023-12-10 hgnMerge branch 'master' of harrygodden.com:/home/carveJwl...
2023-12-10 hgnseperate rand instances for each thread
2023-12-08 hgnperformance wins!
2023-12-04 hgnstuff for demo
2023-11-27 hgnfixed time worldinfo
2023-11-25 hgnstrange bug and playermodels
2023-11-25 hgnworld regions
2023-11-24 hgnthe route strips are back
2023-11-24 hgnforce model array alignment
2023-11-22 hgnload in preview images to dynamic rt textures
2023-11-22 hgnworkshop selecter
2023-11-22 hgnre-add non-local gates
2023-11-21 hgnworld save position
2023-11-20 hgnchaos pt 2
2023-11-19 hgnproxy models
2023-11-19 hgnmini world rendering adjustments
2023-11-18 hgnchaos pt 1
2023-11-15 hgnwrong #define
2023-11-04 hgnsync time between clients to utc
2023-10-30 hgnview weekly/all-time
2023-10-30 hgnremove sub-world concept
2023-10-29 hgnvg_msg api change
2023-10-02 hgnpatches player visibility
2023-10-02 hgnnetwork items, interp boundaries
2023-09-29 hgnrefactor (reduction)
2023-09-19 hgngui icons
2023-08-11 hgnpreview for challenges and new system
2023-08-04 hgnchill out cubemaps
2023-08-04 hgncubemaps
2023-07-24 hgnrevision of savedata
2023-07-23 hgnyet again more world load revision
2023-07-22 hgnmore sensible world loading stuff (wip)
2023-07-21 hgnunlockables basics
2023-07-19 hgnswitch to entity list
2023-07-13 hgnchallange entitites
2023-06-20 hgnsave location & map, lighting qol
2023-06-20 hgnquite a lot of changes
2023-06-08 hgnenable workshop world submissions
2023-05-29 hgnon your marks, get set, bake
2023-05-27 hgnachievements
2023-05-26 hgngetting stuff working on windows again
2023-05-23 hgnmission is possible 2
2023-05-23 hgnthe luxuries of a modern C compiler