ignore autogenerated headers
authorhgn <hgodden00@gmail.com>
Tue, 26 Mar 2024 22:24:16 +0000 (22:24 +0000)
committerhgn <hgodden00@gmail.com>
Tue, 26 Mar 2024 22:24:16 +0000 (22:24 +0000)
commitbececcbb7b2e886e72425e7c070e1fdc3aa126dc
tree5bd2af958e8b741822987b133cd5dda2d32d3eca
parent93790b71d3a89724255dc73239e38c08ad4bbac7
ignore autogenerated headers
34 files changed:
.gitignore
shaders/blit.h [deleted file]
shaders/blit_transition.h [deleted file]
shaders/blitblur.h [deleted file]
shaders/blitcolour.h [deleted file]
shaders/impl.c [deleted file]
shaders/model_board_view.h [deleted file]
shaders/model_character_view.h [deleted file]
shaders/model_entity.h [deleted file]
shaders/model_font.h [deleted file]
shaders/model_gate.h [deleted file]
shaders/model_gate_unlinked.h [deleted file]
shaders/model_menu.h [deleted file]
shaders/model_sky.h [deleted file]
shaders/model_sky_space.h [deleted file]
shaders/particle.h [deleted file]
shaders/point_map.h [deleted file]
shaders/routeui.h [deleted file]
shaders/scene_cubemapped.h [deleted file]
shaders/scene_depth.h [deleted file]
shaders/scene_foliage.h [deleted file]
shaders/scene_font.h [deleted file]
shaders/scene_fxglow.h [deleted file]
shaders/scene_override.h [deleted file]
shaders/scene_position.h [deleted file]
shaders/scene_route.h [deleted file]
shaders/scene_scoretext.h [deleted file]
shaders/scene_standard.h [deleted file]
shaders/scene_standard_alphatest.h [deleted file]
shaders/scene_terrain.h [deleted file]
shaders/scene_vertex_blend.h [deleted file]
shaders/scene_water.h [deleted file]
shaders/scene_water_fast.h [deleted file]
shaders/trail.h [deleted file]