option between water plane / water trigger
[carveJwlIkooP6JGAAIwe30JlM.git] / world_water.h
index 47855b22fe8a6d8b717f441e84c6c210eef78f30..7ff9af57ddf6ec34eccf6773a382debc99a46057 100644 (file)
@@ -14,3 +14,5 @@ void world_water_init(void);
 void water_set_surface( world_instance *world, f32 height );
 void render_water_texture( world_instance *world, vg_camera *cam );
 void render_water_surface( world_instance *world, vg_camera *cam );
+entity_call_result ent_water_call( world_instance *world, ent_call *call );
+bool world_water_player_safe( world_instance *world, f32 allowance );