-#ifndef WORLD_LOAD_C
-#define WORLD_LOAD_C
-
#include "world_load.h"
#include "world_routes.h"
#include "world_gate.h"
#include "network.h"
#include "player_remote.h"
#include "vg/vg_loader.h"
+#include "vg/vg_io.h"
+#include <string.h>
/*
* load the .mdl file located in path as a world instance
v3_copy( (v3f){1.000f, 0.809f, 0.318f}, state->g_sun_colour );
#endif
}
-
-#endif /* WORLD_LOAD_C */