npcs and tutorial stuff
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.h
index df5cbfadac5c3dc1cb25490652d56352720ec32e..f9a3ec9447212b8428b743dd7e1fb681432636a3 100644 (file)
@@ -24,10 +24,14 @@ void entity_bh_debug( void *user, u32 item_index );
 void entity_bh_closest( void *user, u32 item_index, v3f point,
                            v3f closest );
 
-void world_entity_focus( u32 entity_id );
+void world_entity_set_focus( u32 entity_id );
+void world_entity_focus_modal(void);
+
+void world_entity_exit_modal(void);
+void world_entity_clear_focus(void);
+
 void world_entity_focus_preupdate(void);
 void world_entity_focus_render(void);
-void world_entity_unfocus();
 void world_entity_focus_camera( world_instance *world, u32 uid );
 void update_ach_models(void);