guide background cameras
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index dd040152a60962e00f1561201b2f8503338d4687..89ee898d71691479f54fa25d3ef57e8393f7e153 100644 (file)
@@ -45,6 +45,7 @@
 #include "ent_miniworld.h"
 #include "ent_skateshop.h"
 #include "ent_npc.h"
+#include "ent_camera.h"
 #include "world_map.h"
 #include "gui.h"
 #include "workshop.h"
@@ -309,9 +310,19 @@ void vg_pre_update(void)
 
    /* time rate */
    f32 target = 1;
-   if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) )
-   {
+   if( skaterift.activity & k_skaterift_replay )
       target = 0;
+
+   v3f listen_co;
+   v3_copy( localplayer.rb.co, listen_co );
+
+   if( skaterift.activity & k_skaterift_menu )
+   {
+      if( menu.bg_cam )
+      {
+         v3_copy( menu.bg_cam->transform.co, listen_co );
+      }
+      else target = 0;
    }
 
    vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
@@ -331,7 +342,7 @@ void vg_pre_update(void)
    skateshop_world_preupdate( world_current_instance() );
 
    world_update( world_current_instance(), localplayer.rb.co );
-   audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
+   audio_ambient_sprites_update( world_current_instance(), listen_co );
    world_map_pre_update();
 }
 
@@ -424,7 +435,7 @@ static void present_view_with_post_processing(void){
       shader_blitblur_uGlitchStrength( glitch_strength );
 
       v2f override;
-      if( (skaterift.activity == k_skaterift_menu) && !menu_viewing_map() )
+      if( (skaterift.activity == k_skaterift_menu) && menu.bg_blur )
          v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override );
       else 
          v2_zero( override );
@@ -443,7 +454,14 @@ static void present_view_with_post_processing(void){
    render_fsquad();
 }
 
-static void render_player_transparent(void){
+static void render_player_transparent(void)
+{
+   if( (menu.page == k_menu_page_main) && 
+       (menu.main_index == k_menu_main_guide) )
+   {
+      return;
+   }
+
    static vg_camera small_cam;      /* DOES NOT NEED TO BE STATIC BUT MINGW 
                                     SAIS OTHERWISE */
 
@@ -461,7 +479,15 @@ static void render_player_transparent(void){
    player__render( &small_cam );
 }
 
-static world_instance *get_view_world(void){
+static world_instance *get_view_world(void)
+{
+   if( (skaterift.activity & k_skaterift_menu) &&
+       (menu.page == k_menu_page_main) && 
+       (menu.main_index == k_menu_main_guide) )
+   {
+      return &world_static.instances[0];
+   }
+
    world_instance *view_world = world_current_instance();
    if( localplayer.gate_waiting && 
          (localplayer.gate_waiting->flags & k_ent_gate_nonlocal) ){
@@ -589,6 +615,11 @@ static void skaterift_composite_maincamera(void)
    skaterift.cam.nearz = 0.1f;
    skaterift.cam.farz  = 2100.0f;
 
+   if( (skaterift.activity == k_skaterift_menu) && menu.bg_cam )
+   {
+      ent_camera_unpack( menu.bg_cam, &skaterift.cam );
+   }
+
    if( menu_viewing_map() )
    {
       vg_camera_copy( &world_map.cam, &skaterift.cam );
@@ -613,8 +644,10 @@ static void skaterift_composite_maincamera(void)
    vg_camera_finalize( &skaterift.cam );
 }
 
-static void render_main_game(void){
-   if( skaterift.activity == k_skaterift_replay ){
+static void render_main_game(void)
+{
+   if( skaterift.activity == k_skaterift_replay )
+   {
       player__animate_from_replay( &player_replay.local );
    }
    else{
@@ -629,13 +662,13 @@ static void render_main_game(void){
    skaterift_composite_maincamera();
 
    /* --------------------------------------------------------------------- */
-   if( menu_viewing_map() )
+   if( !menu_viewing_map() )
    {
       world_instance *world = world_current_instance();
       render_world_cubemaps( world );
 
       ent_gate *nlg = world->rendering_gate;
-      if( nlg && nlg->flags & k_ent_gate_nonlocal )
+      if( nlg && (nlg->flags & k_ent_gate_nonlocal) )
          render_world_cubemaps( &world_static.instances[nlg->target] );
    }
 
@@ -808,3 +841,4 @@ void vg_gui(void)
 #include "ent_npc.c"
 #include "model.c"
 #include "control_overlay.c"
+#include "ent_camera.c"