#include "ent_miniworld.h"
#include "ent_skateshop.h"
#include "ent_npc.h"
+#include "ent_camera.h"
#include "world_map.h"
#include "gui.h"
#include "workshop.h"
/* time rate */
f32 target = 1;
- if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) )
- {
+ if( skaterift.activity & k_skaterift_replay )
target = 0;
+
+ v3f listen_co;
+ v3_copy( localplayer.rb.co, listen_co );
+
+ if( skaterift.activity & k_skaterift_menu )
+ {
+ if( menu.bg_cam )
+ {
+ v3_copy( menu.bg_cam->transform.co, listen_co );
+ }
+ else target = 0;
}
vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
skateshop_world_preupdate( world_current_instance() );
world_update( world_current_instance(), localplayer.rb.co );
- audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
+ audio_ambient_sprites_update( world_current_instance(), listen_co );
world_map_pre_update();
}
shader_blitblur_uGlitchStrength( glitch_strength );
v2f override;
- if( (skaterift.activity == k_skaterift_menu) && !menu_viewing_map() )
+ if( (skaterift.activity == k_skaterift_menu) && menu.bg_blur )
v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override );
else
v2_zero( override );
render_fsquad();
}
-static void render_player_transparent(void){
+static void render_player_transparent(void)
+{
+ if( (menu.page == k_menu_page_main) &&
+ (menu.main_index == k_menu_main_guide) )
+ {
+ return;
+ }
+
static vg_camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW
SAIS OTHERWISE */
player__render( &small_cam );
}
-static world_instance *get_view_world(void){
+static world_instance *get_view_world(void)
+{
+ if( (skaterift.activity & k_skaterift_menu) &&
+ (menu.page == k_menu_page_main) &&
+ (menu.main_index == k_menu_main_guide) )
+ {
+ return &world_static.instances[0];
+ }
+
world_instance *view_world = world_current_instance();
if( localplayer.gate_waiting &&
(localplayer.gate_waiting->flags & k_ent_gate_nonlocal) ){
skaterift.cam.nearz = 0.1f;
skaterift.cam.farz = 2100.0f;
+ if( (skaterift.activity == k_skaterift_menu) && menu.bg_cam )
+ {
+ ent_camera_unpack( menu.bg_cam, &skaterift.cam );
+ }
+
if( menu_viewing_map() )
{
vg_camera_copy( &world_map.cam, &skaterift.cam );
vg_camera_finalize( &skaterift.cam );
}
-static void render_main_game(void){
- if( skaterift.activity == k_skaterift_replay ){
+static void render_main_game(void)
+{
+ if( skaterift.activity == k_skaterift_replay )
+ {
player__animate_from_replay( &player_replay.local );
}
else{
skaterift_composite_maincamera();
/* --------------------------------------------------------------------- */
- if( menu_viewing_map() )
+ if( !menu_viewing_map() )
{
world_instance *world = world_current_instance();
render_world_cubemaps( world );
ent_gate *nlg = world->rendering_gate;
- if( nlg && nlg->flags & k_ent_gate_nonlocal )
+ if( nlg && (nlg->flags & k_ent_gate_nonlocal) )
render_world_cubemaps( &world_static.instances[nlg->target] );
}
#include "ent_npc.c"
#include "model.c"
#include "control_overlay.c"
+#include "ent_camera.c"