small refactor of model loading
[carveJwlIkooP6JGAAIwe30JlM.git] / player.c
index bbe76ea7de91ba1491913f8db0ce696362155d39..8321fee13448d4f5684a0d4bc79da66ba5f908ca 100644 (file)
--- a/player.c
+++ b/player.c
@@ -22,6 +22,7 @@
 #include "player_skate.h"
 #include "player_basic_info.h"
 #include "player_glide.h"
+#include <string.h>
 
 i32 k_invert_y = 0;
 struct localplayer localplayer =