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small refactor of model loading
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player.c
diff --git
a/player.c
b/player.c
index bbe76ea7de91ba1491913f8db0ce696362155d39..8321fee13448d4f5684a0d4bc79da66ba5f908ca 100644
(file)
--- a/
player.c
+++ b/
player.c
@@
-22,6
+22,7
@@
#include "player_skate.h"
#include "player_basic_info.h"
#include "player_glide.h"
+#include <string.h>
i32 k_invert_y = 0;
struct localplayer localplayer =