INPUT_BASIC( SDLK_LEFT, SDL_CONTROLLER_BUTTON_DPAD_LEFT ),
[k_srbind_world_right] =
INPUT_BASIC( SDLK_RIGHT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT ),
-[k_srbind_home] = INPUT_BASIC( SDLK_h, SDL_CONTROLLER_BUTTON_Y ),
[k_srbind_mup] = INPUT_BASIC( SDLK_UP, SDL_CONTROLLER_BUTTON_DPAD_UP ),
[k_srbind_mdown] = INPUT_BASIC( SDLK_DOWN, SDL_CONTROLLER_BUTTON_DPAD_DOWN ),
[k_srbind_mback] = INPUT_BASIC( SDLK_ESCAPE, SDL_CONTROLLER_BUTTON_B ),
[k_srbind_mopen] = INPUT_BASIC( SDLK_ESCAPE, SDL_CONTROLLER_BUTTON_START ),
-[k_srbind_mhub] = (vg_input_op[]){ vg_joy_button, SDL_CONTROLLER_BUTTON_Y,
- vg_end },
+[k_srbind_mhub] = INPUT_BASIC( SDLK_h, SDL_CONTROLLER_BUTTON_Y ),
[k_srbind_maccept] = (vg_input_op[]){
vg_keyboard, SDLK_e, vg_gui_visible, 0,
vg_keyboard, SDLK_RETURN, vg_keyboard, SDLK_RETURN2,