const char *mod = vg_msg_getkvstr( &data, "mod" );
const char *route = vg_msg_getkvstr( &data, "route" );
u32 week;
- vg_msg_getkvintg( &data, "week", k_vg_msg_u32, &week );
+ vg_msg_getkvintg( &data, "week", k_vg_msg_u32, &week, NULL );
if( week == NETWORK_LEADERBOARD_CURRENT_WEEK ){
gameserver_cat_table( &body, mod, route,
}
i32 centiseconds;
- vg_msg_getkvintg( &data, "time", k_vg_msg_i32, ¢iseconds );
+ vg_msg_getkvintg( &data, "time", k_vg_msg_i32, ¢iseconds, NULL );
if( centiseconds < 5*100 ){
gameserver_request_respond( k_request_status_client_error,
res, NULL, msg );