typedef struct ent_region ent_region;
typedef struct ent_list ent_list;
typedef struct ent_glider ent_glider;
+typedef struct ent_npc ent_npc;
enum entity_alias{
k_ent_none = 0,
k_ent_prop = 23,
k_ent_list = 24,
k_ent_region = 25,
- k_ent_glider = 26
+ k_ent_glider = 26,
+ k_ent_npc = 27
};
static inline u32 mdl_entity_id_type( u32 entity_id )
f32 cooldown;
};
+struct ent_npc
+{
+ mdl_transform transform;
+ u32 id, context;
+};
+
#include "world.h"
void entity_call( world_instance *world, ent_call *call );