npcs and tutorial stuff
[carveJwlIkooP6JGAAIwe30JlM.git] / entity.c
index 261dbbcd2c1ba89c89b58d4ff45997eae0f2871a..557ba799a792d2e61e96f8fa3591b67ed72a4b78 100644 (file)
--- a/entity.c
+++ b/entity.c
@@ -10,6 +10,7 @@
 #include "ent_miniworld.h"
 #include "ent_region.h"
 #include "ent_glider.h"
+#include "ent_npc.h"
 
 typedef void (*fn_entity_call_handler)( world_instance *, ent_call *);
 
@@ -29,7 +30,8 @@ void entity_call( world_instance *world, ent_call *call )
       [k_ent_route]     = ent_route_call,
       [k_ent_miniworld] = ent_miniworld_call,
       [k_ent_region]    = ent_region_call,
-      [k_ent_glider]    = ent_glider_call
+      [k_ent_glider]    = ent_glider_call,
+      [k_ent_npc]       = ent_npc_call
    };
 
    if( type >= vg_list_size(table) ){