basic npc
[carveJwlIkooP6JGAAIwe30JlM.git] / blender_export.py
index 421cf5d796e75ebbc8e21123f0ef080f80e66759..7c8c69f6ab104cfdcb821d902e9e199e62066dc0 100644 (file)
@@ -45,6 +45,7 @@ sr_entity_list = [
    ('ent_list',         'Entity List',    '', 24 ),
    ('ent_region',       'Region',         '', 25 ),
    ('ent_glider',       'Glider',         '', 26 ),
+   ('ent_npc',          'npc',            '', 27 )
 ]
 
 MDL_VERSION_NR = 105
@@ -302,6 +303,12 @@ class ent_glider(Structure):#{
                     1: 'equip' }
 #}
 
+class ent_npc(Structure):#{
+   _fields_ = [("transform",mdl_transform),
+               ("id",c_uint32),
+               ("context",c_uint32)]
+#}
+
 class ent_water(Structure):
 #{
    _fields_ = [("transform",mdl_transform),
@@ -2067,6 +2074,14 @@ def sr_compile( collection ):
             compile_obj_transform( obj, glider.transform )
             sr_ent_push( glider )
          #}
+         elif ent_type == 'ent_npc':#{
+            obj_data = obj.SR_data.ent_npc[0]
+            npc = ent_npc()
+            compile_obj_transform( obj, npc.transform )
+            npc.id = obj_data.au
+            npc.context = obj_data.context
+            sr_ent_push( npc )
+         #}
          elif ent_type == 'ent_cubemap':#{
             cubemap = ent_cubemap()
             co = obj.matrix_world @ Vector((0,0,0))
@@ -3148,6 +3163,11 @@ class SR_OBJECT_ENT_GLIDER(bpy.types.PropertyGroup):#{
    nothing: bpy.props.StringProperty()
 #}
 
+class SR_OBJECT_ENT_NPC(bpy.types.PropertyGroup):#{
+   au: bpy.props.IntProperty()
+   context: bpy.props.IntProperty()
+#}
+
 class SR_OBJECT_ENT_VOLUME(bpy.types.PropertyGroup):#{
    subtype: bpy.props.EnumProperty(
       name="Subtype",
@@ -3651,6 +3671,7 @@ class SR_OBJECT_PROPERTIES(bpy.types.PropertyGroup):
    ent_miniworld: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_MINIWORLD)
    ent_list: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_LIST)
    ent_glider: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_GLIDER)
+   ent_npc: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_NPC)
 
    ent_type: bpy.props.EnumProperty(
       name="Type",
@@ -4930,7 +4951,7 @@ classes = [ SR_INTERFACE, SR_MATERIAL_PANEL,\
             SR_OBJECT_ENT_RELAY,SR_OBJECT_ENT_MINIWORLD,\
             SR_OBJECT_ENT_LIST_ENTRY, SR_UL_ENT_LIST, SR_OBJECT_ENT_LIST, \
             SR_OT_ENT_LIST_NEW_ITEM, SR_OT_ENT_LIST_DEL_ITEM,\
-            SR_OBJECT_ENT_GLIDER, \
+            SR_OBJECT_ENT_GLIDER, SR_OBJECT_ENT_NPC, \
             \
             SR_OBJECT_PROPERTIES, SR_LIGHT_PROPERTIES, SR_BONE_PROPERTIES, 
             SR_MESH_PROPERTIES, SR_MATERIAL_PROPERTIES \