add freecam
authorhgn <hgodden00@gmail.com>
Sat, 15 Jul 2023 22:57:56 +0000 (23:57 +0100)
committerhgn <hgodden00@gmail.com>
Sat, 15 Jul 2023 22:57:56 +0000 (23:57 +0100)
input.h
player_common.c
player_common.h
player_replay.c
player_walk.c
server.c
shaders/blitblur.fs
shaders/blitblur.h
skaterift.c
skaterift.h

diff --git a/input.h b/input.h
index 4c31d00c9f8da86feb8924e7968a855fb99d0747..c5ce1e44109427b29ab4d0da9243b45c508c2005 100644 (file)
--- a/input.h
+++ b/input.h
@@ -135,7 +135,7 @@ static const char *button_display_string( enum sr_bind button )
     [k_srbind_mback]  = "\xa3",
     [k_srbind_maccept]= "\xa2",
     [k_srbind_mopen]  = "\xa3" ,
-[k_srbind_replay_play]= KEYBOARD_GLYPH( "E" ),
+[k_srbind_replay_play]= KEYBOARD_GLYPH( "G" ),
 [k_srbind_replay_freecam] = KEYBOARD_GLYPH( "F" ),
 [k_srbind_replay_resume]= "\xa1",
    };
@@ -152,14 +152,14 @@ static const char *axis_display_string( enum sr_axis axis )
     [k_sraxis_grab]      = "\x90",
     [k_sraxis_mbrowse_h] = "\x88",
     [k_sraxis_mbrowse_v] = "\x89",
-    [k_sraxis_replay_h]  = "\x88"
+    [k_sraxis_replay_h]  = "\x8f\x90"
    };
 
    const char *keyboard_table[ k_sraxis_max ] = {
     [k_sraxis_grab]      = "\x9e",
     [k_sraxis_mbrowse_h] = KEYBOARD_GLYPH("\x93")KEYBOARD_GLYPH("\x95"),
     [k_sraxis_mbrowse_v] = KEYBOARD_GLYPH("\x96")KEYBOARD_GLYPH("\x94"),
-    [k_sraxis_replay_h]  = KEYBOARD_GLYPH("A")KEYBOARD_GLYPH("D"),
+    [k_sraxis_replay_h]  = KEYBOARD_GLYPH("Q")KEYBOARD_GLYPH("E"),
    };
 
    if( vg_input.display_input_method == k_input_method_controller )
@@ -293,7 +293,7 @@ static void skaterift_preupdate_inputs(void)
    setbtn( k_srbind_maccept, vg_getkey(SDLK_e) );
    setbtn( k_srbind_maccept, vg_getkey(SDLK_RETURN));
    setbtn( k_srbind_maccept, vg_getkey(SDLK_RETURN2));
-   setbtn( k_srbind_replay_play, vg_getkey(SDLK_e) );
+   setbtn( k_srbind_replay_play, vg_getkey(SDLK_g) );
    setbtn( k_srbind_replay_freecam, vg_getkey(SDLK_f) );
    setbtn( k_srbind_replay_resume, vg_getkey(SDLK_SPACE) );
 
@@ -301,14 +301,15 @@ static void skaterift_preupdate_inputs(void)
     * --------------------------------------------*/
    srinput.axis_states[ k_sraxis_grab ][0] = vg_getkey( SDLK_LSHIFT );
 
-   if( vg_getkey( SDLK_d ) ) {
-      srinput.joystick_states[k_srjoystick_steer][0][0] += 1.0f;
+   if( vg_getkey( SDLK_e ) )
       srinput.axis_states[ k_sraxis_replay_h ][0] += 1.0f;
-   }
-   if( vg_getkey( SDLK_a ) ) {
-      srinput.joystick_states[k_srjoystick_steer][0][0] -= 1.0f;
+   if( vg_getkey( SDLK_q ) )
       srinput.axis_states[ k_sraxis_replay_h ][0] -= 1.0f;
-   }
+
+   if( vg_getkey( SDLK_d ) )
+      srinput.joystick_states[k_srjoystick_steer][0][0] += 1.0f;
+   if( vg_getkey( SDLK_a ) )
+      srinput.joystick_states[k_srjoystick_steer][0][0] -= 1.0f;
    if( vg_getkey( SDLK_w ) ) 
       srinput.joystick_states[k_srjoystick_steer][0][1] -= 1.0f;
    if( vg_getkey( SDLK_s ) ) 
@@ -369,7 +370,8 @@ static void skaterift_preupdate_inputs(void)
       axisgrab[0] += vg_maxf( 0.0f, axis[ SDL_CONTROLLER_AXIS_TRIGGERRIGHT ] );
       axisbrowseh[0] += axis[ SDL_CONTROLLER_AXIS_LEFTX ];
       axisbrowsev[0] += axis[ SDL_CONTROLLER_AXIS_LEFTY ];
-      axisreplayh[0] += axis[ SDL_CONTROLLER_AXIS_LEFTX ];
+      axisreplayh[0] += vg_maxf(0.0f,axis[SDL_CONTROLLER_AXIS_TRIGGERRIGHT]);
+      axisreplayh[0] -= vg_maxf(0.0f,axis[SDL_CONTROLLER_AXIS_TRIGGERLEFT]);
 
       float lh = axis[ SDL_CONTROLLER_AXIS_LEFTX ],
             lv = axis[ SDL_CONTROLLER_AXIS_LEFTY ],
index 8314048fa3ec953cd79d72ffcb260ebc0132807e..270f40e5140174179b956f41a515e3cebc3d9ecd 100644 (file)
@@ -264,27 +264,24 @@ VG_STATIC void player__cam_iterate( player_instance *player ){
    player_camera_portal_correction( player );
 }
 
-VG_STATIC void player_look( player_instance *player, v3f angles )
-{
+VG_STATIC void player_look( v3f angles, float speed ){
    if( vg_ui.wants_mouse ) return;
 
-   float sensitivity = skaterift.time_rate;
-
    angles[2] = 0.0f;
 
    v2f mouse_input;
    v2_copy( vg.mouse_delta, mouse_input );
    if( k_invert_y ) mouse_input[1] *= -1.0f;
-   v2_muladds( angles, mouse_input, 0.0025f * sensitivity, angles );
+   v2_muladds( angles, mouse_input, 0.0025f * speed, angles );
 
    v2f jlook;
    joystick_state( k_srjoystick_look, jlook );
 
-   angles[0] += jlook[0] * vg.time_delta * 4.0f * sensitivity;
-   float input_y = jlook[1] * vg.time_delta * 4.0f;
+   angles[0] += jlook[0] * vg.time_frame_delta * 4.0f * speed;
+   float input_y = jlook[1] * vg.time_frame_delta * 4.0f;
    if( k_invert_y ) input_y *= -1.0f;
 
-   angles[1] += input_y * sensitivity;
+   angles[1] += input_y * speed;
    angles[1] = vg_clampf( angles[1], -VG_PIf*0.5f, VG_PIf*0.5f );
 }
 
index e4f332b01cb96a3604a37ef23713db0a3f3afc9e..529fc84173fa56d34475881b65e9b5a5015bf6ca 100644 (file)
@@ -13,7 +13,7 @@ static float
 static i32 k_player_debug_info = 0;
 static ui_rect g_player_debugger;
 
-VG_STATIC void player_look( player_instance *player, v3f angles );
+VG_STATIC void player_look( v3f angles, float speed );
 VG_STATIC void player__cam_iterate( player_instance *player );
 VG_STATIC void player_vector_angles( v3f angles, v3f v, float C, float k );
 struct player_board *player_get_player_board( struct player_instance *player );
index 62c2b2e582876f5bef13cd377f46d0a45f4ed40d..5313f936382550397c5d8d61ad10c876774fc020 100644 (file)
@@ -421,6 +421,12 @@ VG_STATIC void skaterift_replay_pre_update(void){
    else {
       if( button_down( k_srbind_replay_play ) )
          skaterift.replay_control = k_replay_control_play;
+      if( button_down( k_srbind_replay_freecam ) ){
+         skaterift.freecam = skaterift.freecam ^ 0x1;
+
+         if( skaterift.freecam )
+            replay_get_camera( &skaterift.replay, &skaterift.replay_freecam );
+      }
 
       f32 target_speed = axis_state( k_sraxis_replay_h ) * 5.0;
       if( button_press( k_srbind_reset ) )
@@ -442,16 +448,82 @@ VG_STATIC void skaterift_replay_pre_update(void){
          replay_seek( &skaterift.replay, target );
       }
 
-      if( button_down( k_srbind_replay_resume ) ){
-         skaterift_replay_resume();
-      }
-      else if( button_down( k_srbind_mback ) ){
+      if( button_down( k_srbind_mback ) ){
          if( skaterift.replay.statehead )
             skaterift_restore_frame( skaterift.replay.statehead );
          else
             skaterift.activity = k_skaterift_default;
          srinput.enabled = 0;
       }
+
+      gui_helper_action( button_display_string(k_srbind_replay_play), "play" );
+      gui_helper_action( axis_display_string(k_sraxis_replay_h), "scrub" );
+      if( skaterift.freecam ){
+         gui_helper_action( button_display_string(k_srbind_replay_freecam), 
+                            "exit freecam" );
+
+         camera *cam = &skaterift.replay_freecam;
+         v3f angles;
+         v3_copy( cam->angles, angles );
+         player_look( angles, 1.0f );
+
+         f32 decay = vg_maxf(0.0f,1.0f-vg.time_frame_delta*10.0f);
+
+         v3f d;
+         v3_sub( angles, cam->angles, d );
+         v3_muladds( skaterift.freecam_w, d, 20.0f, skaterift.freecam_w );
+         v3_muls( skaterift.freecam_w, decay, skaterift.freecam_w );
+         v3_muladds( cam->angles, skaterift.freecam_w, vg.time_frame_delta,
+                     cam->angles );
+         cam->angles[1] = vg_clampf( cam->angles[1], -VG_PIf*0.5f,VG_PIf*0.5f);
+
+         camera_update_transform( cam );
+         v3f lookdir = { 0.0f, 0.0f, -1.0f },
+             sidedir = { 1.0f, 0.0f,  0.0f };
+
+         m3x3f mtx;
+         m3x3_mul( cam->transform, localplayer.basis, mtx );
+         
+         m3x3_mulv( mtx, lookdir, lookdir );
+         m3x3_mulv( mtx, sidedir, sidedir );
+
+         v2f input;
+         joystick_state( k_srjoystick_steer, input );
+         v2_muls( input, vg.time_frame_delta*6.0f*20.0f, input );
+         
+         v3_muladds( skaterift.freecam_v, lookdir, -input[1], 
+                     skaterift.freecam_v );
+         v3_muladds( skaterift.freecam_v, sidedir, input[0], 
+                     skaterift.freecam_v );
+
+         v3_muls( skaterift.freecam_v, decay, skaterift.freecam_v );
+         v3_muladds( cam->pos,
+                     skaterift.freecam_v, vg.time_frame_delta, cam->pos );
+      }
+      else {
+         gui_helper_action( button_display_string(k_srbind_replay_resume), 
+                            "resume" );
+         gui_helper_action( button_display_string(k_srbind_replay_freecam), 
+                            "enter freecam" );
+
+         if( button_down( k_srbind_replay_resume ) ){
+            skaterift_replay_resume();
+         }
+      }
+   }
+}
+
+VG_STATIC void skaterift_get_replay_camera( camera *cam ){
+   if( skaterift.freecam ){
+      cam->nearz = 0.1f;
+      cam->farz = 100.0f;
+      v3_copy( skaterift.replay_freecam.pos, cam->pos );
+      v3_copy( skaterift.replay_freecam.angles, cam->angles );
+      cam->fov = skaterift.replay_freecam.fov;
+   }
+   else{
+      replay_get_camera( &skaterift.replay, &skaterift.cam );
    }
 }
 
@@ -556,10 +628,6 @@ VG_STATIC void skaterift_replay_imgui(void){
    ui_rect info = { 0, vg.window_y-bar[3]-128, 256, 128 };
    ui_text( info, buf, 2,0,0 );
 #endif
-
-   gui_helper_action( axis_display_string(k_sraxis_replay_h), "scrub" );
-   gui_helper_action( button_display_string(k_srbind_replay_resume), "resume" );
-   gui_helper_action( button_display_string(k_srbind_replay_play), "play" );
 }
 
 #endif /* PLAYER_REPLAY_C */
index b37095da28ded733db41f629dfad1a3d2a61cf45..e0cdbecbb33d18e8f307c48af0fc9cd400a74f44 100644 (file)
@@ -256,7 +256,7 @@ VG_STATIC void player__walk_pre_update( player_instance *player )
    struct player_walk *w = &player->_walk;
 
    if( !player->immobile )
-      player_look( player, player->angles );
+      player_look( player->angles, skaterift.time_rate );
 
    if( w->state.outro_anim ){
       float outro_length = (float)w->state.outro_anim->length /
index a441573745ecf6ce5896d32eb78d9d6015e2256b..270e916c8c1a7e0a7bb335c6cba8477284f763bf 100644 (file)
--- a/server.c
+++ b/server.c
@@ -394,17 +394,6 @@ int main( int argc, char *argv[] )
    client_pollgroup = SteamAPI_ISteamNetworkingSockets_CreatePollGroup(
          hSteamNetworkingSockets );
 
-#if 0
-   HTTPRequestHandle test_req = SteamAPI_ISteamHTTP_CreateHTTPRequest( 
-         hSteamHTTP, k_EHTTPMethodGET, 
-         "https://www.harrygodden.com/hello.txt" );
-
-   vg_steam_async_call *call1 = vg_alloc_async_steam_api_call();
-   call1->userdata = NULL;
-   call1->p_handler = recieve_http;
-   SteamAPI_ISteamHTTP_SendHTTPRequest( hSteamHTTP, test_req, &call1->id );
-#endif
-
    u64 server_ticks = 8000,
        last_record_save = 8000,
        last_scoreboard_gen = 0;
index 7f08b4f4265f5f344d1265c6a75449e8f1abd22a..8de9e67b7ac269a9f9f8ad434cf574f43f8da983 100644 (file)
@@ -26,11 +26,11 @@ vec3 digital_noise( uvec3 iuv ){
 void main(){
    vec2 vuv = aUv; 
 
-   if( uGlitchStrength > 0.0 ){
-      uvec3 p = uvec3( gl_FragCoord.xy, uint(uTime*30.0) );
-      vec2 g = digital_noise(p).xy;
-      vuv = aUv + g.xy*uGlitchStrength - uGlitchStrength*0.5;
-   }
+   //if( uGlitchStrength > 0.0 ){
+   //   uvec3 p = uvec3( gl_FragCoord.xy, uint(uTime*30.0) );
+   //   vec2 g = digital_noise(p).xy;
+   //   vuv = aUv + g.xy*uGlitchStrength - uGlitchStrength*0.5;
+   //}
 
    vec2 vrand = rand_hash22( vuv ) * 2.0 - vec2(1.0);
    vec2 vrand1 = rand_hash22( vrand ) * 2.0 - vec2(1.0);
index 7d95dcce30edfd0bdb283381a69631b6fb701dec..ac8f3cc20cf3e3bcfd58deca8a63a32de1a58b4c 100644 (file)
@@ -52,11 +52,11 @@ static struct vg_shader _shader_blitblur = {
 "void main(){\n"
 "   vec2 vuv = aUv; \n"
 "\n"
-"   if( uGlitchStrength > 0.0 ){\n"
-"      uvec3 p = uvec3( gl_FragCoord.xy, uint(uTime*30.0) );\n"
-"      vec2 g = digital_noise(p).xy;\n"
-"      vuv = aUv + g.xy*uGlitchStrength - uGlitchStrength*0.5;\n"
-"   }\n"
+"   //if( uGlitchStrength > 0.0 ){\n"
+"   //   uvec3 p = uvec3( gl_FragCoord.xy, uint(uTime*30.0) );\n"
+"   //   vec2 g = digital_noise(p).xy;\n"
+"   //   vuv = aUv + g.xy*uGlitchStrength - uGlitchStrength*0.5;\n"
+"   //}\n"
 "\n"
 "   vec2 vrand = rand_hash22( vuv ) * 2.0 - vec2(1.0);\n"
 "   vec2 vrand1 = rand_hash22( vrand ) * 2.0 - vec2(1.0);\n"
index 34811128499181bd55b2e71a825313f490e567c8..9781920b88c596e41265a37b633c4b6651db38b8 100644 (file)
@@ -457,7 +457,7 @@ VG_STATIC void skaterift_composite_maincamera(void){
                 vg_smoothstepf(global_skateshop.factive), &skaterift.cam );
 
    if( skaterift.activity == k_skaterift_replay ){
-      replay_get_camera( &skaterift.replay, &skaterift.cam );
+      skaterift_get_replay_camera( &skaterift.cam );
    }
 
    skaterift.cam.nearz = 0.1f;
index 1aa3c517b0fcd688e713366a628e0423cddbb469..17ed8f8a53a6deb409cdd64238a6a1da7b2ee201 100644 (file)
@@ -26,7 +26,7 @@ struct{
    op;
 
    f32 time_rate;
-   camera cam, replay_cam;
+   camera cam;
    
    replay_buffer replay;
    replay_frame *resume_target;
@@ -41,6 +41,10 @@ struct{
    replay_control;
    f32 track_velocity;
 
+   camera replay_freecam;
+   int freecam;
+   v3f freecam_v, freecam_w;
+
    enum skaterift_activity {
       k_skaterift_default    = 0x00,
       k_skaterift_replay     = 0x01,