(50c0271)
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.c
index 3602530ff99a70d8eac814e32a616afde6fd6363..13c89a025da827f4382dddd0830040f8074d083e 100644 (file)
@@ -13,6 +13,7 @@
 #include "ent_traffic.h"
 #include "ent_glider.h"
 #include "ent_region.h"
+#include "ent_npc.h"
 #include "input.h"
 #include "player_walk.h"
 
@@ -26,24 +27,60 @@ bh_system bh_system_entity_list =
    .cast_ray = NULL
 };
 
-void world_entity_focus( u32 entity_id )
+void world_entity_set_focus( u32 entity_id )
+{
+   if( world_static.focused_entity )
+   {
+      vg_warn( "Entity %u#%u tried to take focus from %u#%u\n",
+                  mdl_entity_id_type( entity_id ),
+                  mdl_entity_id_id( entity_id ),
+                  mdl_entity_id_type( world_static.focused_entity ),
+                  mdl_entity_id_id( world_static.focused_entity ) );
+      return;
+   }
+
+   world_static.focused_entity = entity_id;
+}
+
+void world_entity_focus_modal(void)
 {
    localplayer.immobile = 1;
    menu.disable_open = 1;
+   srinput.state = k_input_state_resume;
 
    v3_zero( localplayer.rb.v );
    v3_zero( localplayer.rb.w );
    player_walk.move_speed = 0.0f;
-   world_static.focused_entity = entity_id;
    skaterift.activity = k_skaterift_ent_focus;
 }
 
-void world_entity_unfocus(void)
+void world_entity_exit_modal(void)
 {
+   if( skaterift.activity != k_skaterift_ent_focus )
+   {
+      vg_warn( "Entity %u#%u tried to exit modal when we weren't in one\n",
+                  mdl_entity_id_type( world_static.focused_entity ),
+                  mdl_entity_id_id( world_static.focused_entity ) );
+      return;
+   }
+
    localplayer.immobile = 0;
-   skaterift.activity = k_skaterift_default;
    menu.disable_open = 0;
    srinput.state = k_input_state_resume;
+   skaterift.activity = k_skaterift_default;
+}
+
+void world_entity_clear_focus(void)
+{
+   if( skaterift.activity == k_skaterift_ent_focus )
+   {
+      vg_warn( "Entity %u#%u tried to clear focus before exiting modal\n",
+                  mdl_entity_id_type( world_static.focused_entity ),
+                  mdl_entity_id_id( world_static.focused_entity ) );
+      return;
+   }
+
+   world_static.focused_entity = 0;
 }
 
 void world_entity_focus_camera( world_instance *world, u32 uid )
@@ -83,18 +120,26 @@ void world_entity_focus_preupdate(void)
    world_instance *world = world_current_instance();
 
    /* TODO: Table. */
-   if( type == k_ent_skateshop ){
+   if( type == k_ent_skateshop )
+   {
       ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index );
       ent_skateshop_preupdate( skateshop, active );
    }
-   else if( type == k_ent_challenge ){
+   else if( type == k_ent_challenge )
+   {
       ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
       ent_challenge_preupdate( challenge, active );
    }
-   else if( type == k_ent_route ){
+   else if( type == k_ent_route )
+   {
       ent_route *route = mdl_arritm( &world->ent_route, index );
       ent_route_preupdate( route, active );
    }
+   else if( type == k_ent_npc )
+   {
+      ent_npc *npc = mdl_arritm( &world->ent_npc, index );
+      ent_npc_preupdate( npc, active );
+   }
 }
 
 /* additional renderings like text etc.. */
@@ -116,6 +161,7 @@ void world_entity_focus_render(void)
    else if( type == k_ent_challenge ){}
    else if( type == k_ent_route ){}
    else if( type == k_ent_miniworld ){}
+   else if( type == k_ent_npc ){}
    else {
       vg_fatal_error( "Programming error\n" );
    }
@@ -136,16 +182,8 @@ void world_gen_entities_init( world_instance *world )
       light->angle_sin_cos[1] = cosf( light->angle * 0.5f );
    }
 
-   /* gates */
-   for( u32 j=0; j<mdl_arrcount(&world->ent_gate); j ++ ){
-      ent_gate *gate = mdl_arritm( &world->ent_gate, j );
-
-      if( !(gate->flags & k_ent_gate_nonlocal) ) {
-         gate_transform_update( gate );
-      }
-   }
-      
-   vg_async_call( world_link_nonlocal_async, world, 0 );
+   vg_async_call( world_link_gates_async, world, 0 );
+   vg_async_stall();
 
    /* water */
    for( u32 j=0; j<mdl_arrcount(&world->ent_water); j++ ){
@@ -214,7 +252,8 @@ void world_gen_entities_init( world_instance *world )
       { k_ent_objective, &world->ent_objective },
       { k_ent_volume, &world->ent_volume },
       { k_ent_challenge, &world->ent_challenge },
-      { k_ent_glider, &world->ent_glider }
+      { k_ent_glider, &world->ent_glider },
+      { k_ent_npc, &world->ent_npc }
    };
 
    for( u32 i=0; i<vg_list_size(indexables); i++ )
@@ -308,16 +347,20 @@ void world_default_spawn_pos( world_instance *world, v3f pos )
    }
 }
 
-void ent_volume_call( world_instance *world, ent_call *call )
+entity_call_result ent_volume_call( world_instance *world, ent_call *call )
 {
    u32 index = mdl_entity_id_id( call->id );
    ent_volume *volume = mdl_arritm( &world->ent_volume, index );
-   if( !volume->target ) return;
 
-   if( call->function == k_ent_function_trigger ){
+   if( !volume->target ) 
+      return k_entity_call_result_OK;
+
+   if( call->function == k_ent_function_trigger )
+   {
       call->id = volume->target;
 
-      if( volume->flags & k_ent_volume_flag_particles ){
+      if( volume->flags & k_ent_volume_flag_particles )
+      {
          float *co = alloca( sizeof(float)*3 );
          co[0] = vg_randf64(&vg.rand)*2.0f-1.0f;
          co[1] = vg_randf64(&vg.rand)*2.0f-1.0f;
@@ -328,29 +371,40 @@ void ent_volume_call( world_instance *world, ent_call *call )
          call->data = co;
          entity_call( world, call );
       }
-      else{
+      else
+      {
          call->function = volume->trigger.event;
          entity_call( world, call );
       }
+
+      return k_entity_call_result_OK;
    }
-   else if( call->function == k_ent_function_trigger_leave ){
+   else if( call->function == k_ent_function_trigger_leave )
+   {
       call->id = volume->target;
 
-      if( volume->flags & k_ent_volume_flag_particles ){
+      if( volume->flags & k_ent_volume_flag_particles )
+      {
          vg_warn( "Invalid condition; calling leave on particle volume.\n" );
       }
-      else{
+      else
+      {
          call->function = volume->trigger.event_leave;
          entity_call( world, call );
       }
+
+      return k_entity_call_result_OK;
    }
+
+   return k_entity_call_result_unhandled;
 }
 
-void ent_audio_call( world_instance *world, ent_call *call )
+entity_call_result ent_audio_call( world_instance *world, ent_call *call )
 {
-   if( world->status == k_world_status_unloading ){
+   if( world->status == k_world_status_unloading )
+   {
       vg_warn( "cannot modify audio while unloading world\n" );
-      return;
+      return k_entity_call_result_invalid;
    }
 
    u8 world_id = (world - world_static.instances) + 1;
@@ -359,14 +413,16 @@ void ent_audio_call( world_instance *world, ent_call *call )
 
    v3f sound_co;
 
-   if( call->function == k_ent_function_particle_spawn ){
+   if( call->function == k_ent_function_particle_spawn )
+   {
       v3_copy( call->data, sound_co );
    }
-   else if( call->function == k_ent_function_trigger ){
+   else if( call->function == k_ent_function_trigger )
+   {
       v3_copy( audio->transform.co, sound_co );
    }
    else
-      return;
+      return k_entity_call_result_unhandled;
 
    float chance = vg_randf64(&vg.rand)*100.0f,
          bar = 0.0f;
@@ -379,20 +435,24 @@ void ent_audio_call( world_instance *world, ent_call *call )
             p   = clip->probability * mod;
 
       bar += p;
-      if( chance < bar ){
+      if( chance < bar )
+      {
          audio_lock();
 
-         if( audio->behaviour == k_channel_behaviour_unlimited ){
+         if( audio->behaviour == k_channel_behaviour_unlimited )
+         {
             audio_oneshot_3d( &clip->_.clip, sound_co,
                               audio->transform.s[0],
                               audio->volume );
          }
-         else if( audio->behaviour == k_channel_behaviour_discard_if_full ){
+         else if( audio->behaviour == k_channel_behaviour_discard_if_full )
+         {
             audio_channel *ch = 
                audio_get_group_idle_channel( audio->group, 
                                              audio->max_channels );
 
-            if( ch ){
+            if( ch )
+            {
                audio_channel_init( ch, &clip->_.clip, audio->flags );
                audio_channel_group( ch, audio->group );
                audio_channel_world( ch, world_id );
@@ -401,7 +461,8 @@ void ent_audio_call( world_instance *world, ent_call *call )
                ch = audio_relinquish_channel( ch );
             }
          }
-         else if( audio->behaviour == k_channel_behaviour_crossfade_if_full){
+         else if( audio->behaviour == k_channel_behaviour_crossfade_if_full)
+         {
             audio_channel *ch =
                audio_get_group_idle_channel( audio->group,
                                              audio->max_channels );
@@ -414,7 +475,7 @@ void ent_audio_call( world_instance *world, ent_call *call )
                if( existing ){
                   if( existing->source == &clip->_.clip ){
                      audio_unlock();
-                     return;
+                     return k_entity_call_result_OK;
                   }
                  
                   existing->group = 0;
@@ -424,7 +485,8 @@ void ent_audio_call( world_instance *world, ent_call *call )
                ch = audio_get_first_idle_channel();
             }
 
-            if( ch ){
+            if( ch )
+            {
                audio_channel_init( ch, &clip->_.clip, audio->flags );
                audio_channel_group( ch, audio->group );
                audio_channel_world( ch, world_id );
@@ -434,20 +496,24 @@ void ent_audio_call( world_instance *world, ent_call *call )
          }
 
          audio_unlock();
-         return;
+         return k_entity_call_result_OK;
       }
    }
+   return k_entity_call_result_OK;
 }
 
 
-void ent_ccmd_call( world_instance *world, ent_call *call )
+entity_call_result ent_ccmd_call( world_instance *world, ent_call *call )
 {
-   if( call->function == k_ent_function_trigger ){
+   if( call->function == k_ent_function_trigger )
+   {
       u32 index = mdl_entity_id_id( call->id );
       ent_ccmd *ccmd = mdl_arritm( &world->ent_ccmd, index );
-      vg_execute_console_input( mdl_pstr(&world->meta, ccmd->pstr_command), 
-                                0 );
+      vg_execute_console_input( mdl_pstr(&world->meta, ccmd->pstr_command), 0 );
+      return k_entity_call_result_OK;
    }
+   else
+      return k_entity_call_result_unhandled;
 }
 
 /*
@@ -510,6 +576,11 @@ void entity_bh_expand_bound( void *user, boxf bound, u32 item_index )
       m4x3_expand_aabb_aabb( transform, bound,
                             (boxf){{-1.0f,-1.0f,-1.0f},{ 1.0f, 1.0f, 1.0f}} );
    }
+   else if( type == k_ent_npc )
+   {
+      ent_npc *npc = mdl_arritm( &world->ent_npc, index );
+      box_addpt( bound, npc->transform.co );
+   }
    else{
       vg_fatal_error( "Programming error\n" );
    }
@@ -535,15 +606,23 @@ float entity_bh_centroid( void *user, u32 item_index, int axis )
       ent_volume *volume = mdl_arritm( &world->ent_volume, index );
       return volume->transform.co[axis];
    }
-   else if( type == k_ent_challenge ){
+   else if( type == k_ent_challenge )
+   {
       ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
       return challenge->transform.co[axis];
    }
-   else if( type == k_ent_glider ){
+   else if( type == k_ent_glider )
+   {
       ent_glider *glider = mdl_arritm( &world->ent_glider, index );
       return glider->transform.co[axis];
    }
-   else {
+   else if( type == k_ent_npc )
+   {
+      ent_npc *npc = mdl_arritm( &world->ent_npc, index );
+      return npc->transform.co[axis];
+   }
+   else 
+   {
       vg_fatal_error( "Programming error\n" );
       return INFINITY;
    }
@@ -666,9 +745,11 @@ void world_entity_start( world_instance *world, vg_msg *sav )
    vg_info( "Start instance %p\n", world );
 
    world->probabilities[ k_probability_curve_constant ] = 1.0f;
-   for( u32 i=0; i<mdl_arrcount(&world->ent_audio); i++ ){
+   for( u32 i=0; i<mdl_arrcount(&world->ent_audio); i++ )
+   {
       ent_audio *audio = mdl_arritm(&world->ent_audio,i);
-      if( audio->flags & AUDIO_FLAG_AUTO_START ){
+      if( audio->flags & AUDIO_FLAG_AUTO_START )
+      {
          ent_call call;
          call.data = NULL;
          call.function = k_ent_function_trigger;