allow world reloading
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
index 2bc0e4c7f1384cd7011aee2b4f3a2cedf1dd3349..3457671f6eead92d47481c2ec8808161514ad72b 100644 (file)
@@ -2,7 +2,7 @@
  * =============================================================================
  *
  * Copyright  .        . .       -----, ,----- ,---.   .---.
- * 2021-2023  |\      /| |           /  |      |    | |    /|
+ * 2021-2024  |\      /| |           /  |      |    | |    /|
  *            | \    / | +--        /   +----- +---'  |   / |
  *            |  \  /  | |         /    |      |   \  |  /  |
  *            |   \/   | |        /     |      |    \ | /   |
  * =============================================================================
  */
 
-#if 1
-
-#define SR_NETWORKED
-#define SR_USE_LOCALHOST
-
-#ifndef VG_RELEASE
- #define VG_DEVWINDOW
-#endif
+#define SR_ALLOW_REWIND_HUB
 
 /* 
  *     system headers
@@ -27,7 +20,8 @@
 #include "skaterift.h"
 #include "steam.h"
 #include "render.h"
-#include "audio.h"
+#include "vg/vg_opt.h"
+#include "vg/vg_loader.h"
 
 #include "world.h"
 
 #include "vehicle.h"
 #include "save.h"
 #include "player_remote.h"
+#include "particle.h"
+#include "trail.h"
+#include "freecam.h"
+#include "ent_tornado.h"
+#include "ent_miniworld.h"
+#include "ent_skateshop.h"
+#include "ent_npc.h"
+#include "world_map.h"
+#include "gui.h"
+#include "workshop.h"
+#include "audio.h"
+#include "player_render.h"
 
-/*    unity build
- * ----------------- */
-
-#include "world.c"
-#include "player.c"
-#include "vehicle.c"
-#include "entity.c"
-#include "workshop.c"
-#include "addon.c"
-#include "highscores.c"
-#include "save.c"
-#include "respawn.c"
-#include "network.c"
-#include "player_remote.c"
-#include "vg/vg_audio_dsp.h"
+struct skaterift_globals skaterift = 
+{ 
+   .op = k_async_op_clientloading, .time_rate = 1.0f, .demo_mode = 1,
+   .hub_world = "maps/dev_hub",
+};
 
 static int k_tools_mode = 0;
 
@@ -65,7 +61,8 @@ int main( int argc, char *argv[] ){
    return 0;
 }
 
-static void vg_launch_opt(void){
+void vg_launch_opt(void)
+{
    const char *arg;
    if( vg_long_opt( "noauth" ) ){
       network_client.auth_mode = eServerModeNoAuthentication;
@@ -79,9 +76,18 @@ static void vg_launch_opt(void){
    if( vg_long_opt( "tools" ) ){
       k_tools_mode = 1;
    }
+
+   if( vg_long_opt( "demo" ) ){
+      skaterift.demo_mode = 1;
+   }
+
+   if( (arg = vg_long_opt_arg( "world" )) ){
+      skaterift.hub_world = arg;
+   }
 }
 
-static void vg_preload(void){
+void vg_preload(void)
+{
 vg_info(" Copyright  .        . .       -----, ,----- ,---.   .---.  \n" );
 vg_info(" 2021-2023  |\\      /| |           /  |      |    | |    /| \n" );
 vg_info("            | \\    / | +--        /   +----- +---'  |   / | \n" );
@@ -90,6 +96,12 @@ vg_info("            |   \\/   | |        /     |      |    \\ | /   | \n" );
 vg_info("            '        ' '--' [] '----- '----- '     ' '---'  " 
         "SOFTWARE\n" );
 
+   /* please forgive me! */
+   u32 sz; char *drm;
+   if( (drm = vg_file_read_text( vg_mem.scratch, "DRM", &sz )) )
+      if( !strcmp(drm, "blibby!") )
+         skaterift.demo_mode = 0;
+
    vg_loader_step( remote_players_init, NULL );
 
    if( k_tools_mode )
@@ -100,13 +112,6 @@ vg_info("            '        ' '--' [] '----- '----- '     ' '---'  "
    vg_loader_step( network_init, network_end );
 }
 
-static void load_playermodels(void){
-   /* FIXME: hack */
-   shader_model_character_view_register();
-   shader_model_board_view_register();
-   shader_model_entity_register();
-}
-
 static void async_skaterift_player_start( void *payload, u32 size ){
    world_switch_instance(0);
 }
@@ -115,19 +120,22 @@ static void async_call_ready( void *payload, u32 size ){
    skaterift.op = k_async_op_none;
 }
 
-static void skaterift_restore_state(void){
+static void skaterift_restore_state(void)
+{
    savedata_file sav;
-   strcpy( sav.path, str_skaterift_main_save );
-   savedata_file_read( &sav );
+   skaterift_read_main_savedata( &sav );
 
    vg_msg kvsav;
    vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) );
 
-   u32 board_reg_id = 0,
-       player_reg_id = 0;
+   u32 ach;
+   vg_msg_getkvintg( &kvsav, "ach", k_vg_msg_u32, &ach );
+   skaterift.achievements |= ach;
 
-   vg_msg_cursor orig = kvsav.cur;
+   u32 board_reg_id = time(NULL) % addon_count( k_addon_type_board, 0 ),
+       player_reg_id = (time(NULL)+44) % addon_count( k_addon_type_player, 0 );
 
+   vg_msg_cursor orig = kvsav.cur;
    if( vg_msg_seekframe( &kvsav, "player" ) ){
       addon_alias q;
 
@@ -153,50 +161,76 @@ static void skaterift_restore_state(void){
    kvsav.cur = orig;
 }
 
-static addon_reg *skaterift_mount_world_unloadable( const char *path ){
+static addon_reg *skaterift_mount_world_unloadable( const char *path, u32 ext ){
    addon_reg *reg = addon_mount_local_addon( path, k_addon_type_world, ".mdl" );
-   reg->flags |= ADDON_REG_HIDDEN;
+   if( !reg ) vg_fatal_error( "world not found\n" );
+   reg->flags |= (ADDON_REG_HIDDEN | ext);
    return reg;
 }
 
-static void vg_load(void){
+static void skaterift_load_world_content(void){
+   /* hub world */
+   addon_reg *hub = skaterift_mount_world_unloadable( skaterift.hub_world, 0 );
+   skaterift_mount_world_unloadable( "maps/mp_spawn", 
+         ADDON_REG_CITY|ADDON_REG_PREMIUM );
+   skaterift_mount_world_unloadable( "maps/mp_mtzero", 
+         ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
+   skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 );
+   skaterift_mount_world_unloadable( "maps/dev_flatworld", 0 );
+
+   world_static.load_state = k_world_loader_load;
+
+   struct world_load_args args = {
+      .purpose = k_world_purpose_hub,
+      .reg = hub
+   };
+   skaterift_world_load_thread( &args );
+}
+
+static void skaterift_load_player_content(void){
+   u32 bytes = 1024*1024*10;
+   player_replay.local.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
+   player_replay.local.size = bytes;
+   replay_clear( &player_replay.local );
+
+   particle_alloc( &particles_grind, 300 );
+   particle_alloc( &particles_env, 200 );
+
+   player_load_animation_reference( "models/ch_none.mdl" );
+   player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
+   player__bind();
+   player_board_load( &localplayer.fallback_board, "models/board_none.mdl" );
+}
+
+void vg_load(void)
+{
    if( k_tools_mode ){
       vg_async_call( async_call_ready, NULL, 0 );
       return;
    }
 
+   vg_audio.always_keep_compressed = 1;
+
    vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL );
-   vg_console_reg_cmd( "switch_active_instance", 
-                        skaterift_switch_instance_cmd, NULL );
+   vg_console_reg_cmd( "fc", freecam_cmd, NULL );
+   vg_console_reg_var( "immobile", &localplayer.immobile, k_var_dtype_i32, 0 );
 
    vg_loader_step( render_init, NULL );
    vg_loader_step( menu_init, NULL );
    vg_loader_step( world_init, NULL );
    vg_loader_step( vehicle_init, NULL );
-   vg_loader_step( font3d_init, NULL );
    vg_loader_step( gui_init, NULL );
 
    vg_loader_step( player_init, NULL );
    vg_loader_step( player_ragdoll_init, NULL );
+   vg_loader_step( npc_init, NULL );
 
    /* content stuff */
    vg_loader_step( addon_system_init, NULL );
    vg_loader_step( workshop_init, NULL );
    vg_loader_step( skateshop_init, NULL );
-   
-   /* ----------------- */
-   vg_loader_step( load_playermodels, NULL );
-  
-   /* player setup */
-   u32 bytes = 1024*1024*10;
-   skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
-   skaterift.replay.size = bytes;
-   replay_clear( &skaterift.replay );
-
-   player_load_animation_reference( "models/ch_none.mdl" );
-
-   player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
-   player__bind();
+   vg_loader_step( ent_tornado_init, NULL );
+   vg_loader_step( skaterift_load_player_content, NULL );
 
    /* --------------------- */
 
@@ -209,20 +243,8 @@ static void vg_load(void){
     * -------------------------------------
     */
 
-   /* hub world */
-   addon_reg *hub = skaterift_mount_world_unloadable( "maps/dev_hub" );
-   skaterift_mount_world_unloadable( "maps/mp_spawn" );
-   skaterift_mount_world_unloadable( "maps/mp_mtzero" );
-
    /* load home/permanent world manually */
-   world_static.load_state = k_world_loader_load;
-
-   struct world_load_args args = {
-      .purpose = k_world_purpose_hub,
-      .reg = hub
-   };
-   skaterift_world_load_thread( &args );
-
+   vg_loader_step( skaterift_load_world_content, NULL );
    vg_async_call( async_skaterift_player_start, NULL, 0 );
    vg_async_stall();
 
@@ -239,6 +261,8 @@ static void vg_load(void){
 
    /* and now */
    skaterift_restore_state();
+   update_ach_models();
+
    vg_loader_step( NULL, skaterift_autosave_synchronous );
 
    //board_processview_thread(NULL);
@@ -250,21 +274,22 @@ static void draw_origin_axis(void){
    vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 );
    vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff );
 }
-static void skaterift_change_client_world_preupdate(void);
+void skaterift_change_client_world_preupdate(void);
 
 /* 
  * UPDATE LOOP
  * ---------------------------------------------------------------------------*/
 
-static void vg_pre_update(void){
+void vg_pre_update(void)
+{
    skaterift_preupdate_inputs();
 
    if( k_tools_mode ) return;
 
    steam_update();
+   skaterift_change_client_world_preupdate();
+
    if( skaterift.op == k_async_op_clientloading ) return;
-   if( world_static.load_state == k_world_loader_preload )
-      skaterift_change_client_world_preupdate();
 
    draw_origin_axis();
    skateshop_autostart_loading();
@@ -273,7 +298,8 @@ static void vg_pre_update(void){
    /* time rate */
    f32 target = 1;
    if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu|
-                             k_skaterift_respawning) ){
+                             k_skaterift_world_map) )
+   {
       target = 0;
    }
 
@@ -282,17 +308,19 @@ static void vg_pre_update(void){
    
    /* TODO: how can we compress this? */
    ent_miniworld_preupdate();
-   player__pre_update();
    world_entity_focus_preupdate();
+   player__pre_update();
    skaterift_replay_pre_update();
    remote_sfx_pre_update();
+   skateshop_world_preupdate( world_current_instance() );
 
    world_update( world_current_instance(), localplayer.rb.co );
    audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co );
-   respawn_chooser_pre_update();
+   world_map_pre_update();
 }
 
-static void vg_fixed_update(void){
+void vg_fixed_update(void)
+{
    if( k_tools_mode ) return;
    if( skaterift.op == k_async_op_clientloading ) return;
 
@@ -301,7 +329,8 @@ static void vg_fixed_update(void){
    vehicle_update_fixed();
 }
 
-static void vg_post_update(void){
+void vg_post_update(void)
+{
    if( k_tools_mode ) return;
    if( skaterift.op == k_async_op_clientloading ) return;
 
@@ -329,19 +358,14 @@ static void vg_post_update(void){
    audio_unlock();
 
    vehicle_update_post();
-
-   if( vg.time - skaterift.last_autosave > 20.0 ){
-      if( skaterift_autosave(1) ){
-         skaterift.last_autosave = vg.time;
-      }
-   }
+   skaterift_autosave_update();
 }
 
 /*
  * RENDERING
  * ---------------------------------------------------------------------------*/
 
-static void vg_framebuffer_resize( int w, int h ){
+void vg_framebuffer_resize( int w, int h ){
    render_fb_resize();
 }
 
@@ -376,10 +400,10 @@ static void present_view_with_post_processing(void){
       f32 glitch_strength = 0.0f;
       if( skaterift.activity == k_skaterift_replay ){
          glitch_strength = 0.005f;
-         if( skaterift.replay_control == k_replay_control_play )
+         if( player_replay.replay_control == k_replay_control_play )
             glitch_strength = 0.005f;
          else 
-            glitch_strength += 0.005f*skaterift.track_velocity;
+            glitch_strength += 0.005f*player_replay.track_velocity;
       }
       shader_blitblur_uGlitchStrength( glitch_strength );
 
@@ -404,7 +428,7 @@ static void present_view_with_post_processing(void){
 }
 
 static void render_player_transparent(void){
-   static camera small_cam;      /* DOES NOT NEED TO BE STATIC BUT MINGW 
+   static vg_camera small_cam;      /* DOES NOT NEED TO BE STATIC BUT MINGW 
                                     SAIS OTHERWISE */
 
    m4x3_copy( skaterift.cam.transform, small_cam.transform );
@@ -413,9 +437,9 @@ static void render_player_transparent(void){
    small_cam.nearz = 0.05f;
    small_cam.farz  = 60.0f;
 
-   camera_update_view( &small_cam );
-   camera_update_projection( &small_cam );
-   camera_finalize( &small_cam );
+   vg_camera_update_view( &small_cam );
+   vg_camera_update_projection( &small_cam );
+   vg_camera_finalize( &small_cam );
 
    /* Draw player to window buffer and blend background ontop */
    player__render( &small_cam );
@@ -441,7 +465,7 @@ static void render_scene(void){
       }
    }
 
-   if( skaterift.activity == k_skaterift_respawning ){
+   if( skaterift.activity == k_skaterift_world_map ){
       world_instance *world = world_current_instance();
       glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } );
       
@@ -464,7 +488,7 @@ static void render_scene(void){
       m4x3f identity;
       m4x3_identity( identity );
       render_world_override( world, world, identity, &skaterift.cam, 
-                             respawn_chooser.spawn, 
+                             world_map.spawn, 
                              (v4f){world->tar_min, world->tar_max, 1.0f, 0.0f});
       render_world_routes( world, world, identity, &skaterift.cam, 0, 1 );
       return;
@@ -473,6 +497,18 @@ static void render_scene(void){
    world_instance *view_world = get_view_world();
    render_world( view_world, &skaterift.cam, 0, 0, 1, 1 );
 
+   particle_system_update( &particles_grind, vg.time_delta );
+   //particle_system_debug( &particles_grind );
+   particle_system_prerender( &particles_grind );
+   particle_system_render( &particles_grind, &skaterift.cam );
+   
+   ent_tornado_pre_update();
+   particle_system_update( &particles_env, vg.time_delta );
+   particle_system_prerender( &particles_env );
+   particle_system_render( &particles_env, &skaterift.cam );
+
+   player_glide_render_effects( &skaterift.cam );
+
    /* 
     * render transition 
     */
@@ -511,18 +547,26 @@ static void render_scene(void){
 }
 
 static void skaterift_composite_maincamera(void){
-   camera_lerp( &localplayer.cam, &world_static.focus_cam,
+   vg_camera_lerp( &localplayer.cam, &world_static.focus_cam,
                 vg_smoothstepf(world_static.focus_strength), &skaterift.cam );
 
-   if( skaterift.activity == k_skaterift_replay ){
-      skaterift_get_replay_camera( &skaterift.cam );
+   if( player_replay.freecam ){
+      freecam_preupdate();
+      v3_copy( player_replay.replay_freecam.pos, skaterift.cam.pos );
+      v3_copy( player_replay.replay_freecam.angles, skaterift.cam.angles );
+      skaterift.cam.fov = player_replay.replay_freecam.fov;
+   }
+   else {
+      if( skaterift.activity == k_skaterift_replay ){
+         replay_get_camera( &player_replay.local, &skaterift.cam );
+      }
    }
 
    skaterift.cam.nearz = 0.1f;
    skaterift.cam.farz  = 2100.0f;
 
-   if( skaterift.activity == k_skaterift_respawning ){
-      camera_copy( &respawn_chooser.cam, &skaterift.cam );
+   if( skaterift.activity == k_skaterift_world_map ){
+      vg_camera_copy( &world_map.cam, &skaterift.cam );
       skaterift.cam.nearz = 4.0f;
       skaterift.cam.farz = 3100.0f;
    }
@@ -533,27 +577,26 @@ static void skaterift_composite_maincamera(void){
       global_miniworld.t += s * dt;
 
       if( (global_miniworld.t > 1.0f) || (global_miniworld.t < 0.0f) ){
-         /* TODO: maybe next frame! */
          global_miniworld.t = vg_clampf( global_miniworld.t, 0.0f, 1.0f );
          global_miniworld.transition = 0;
       }
-      else {
-      }
    }
 
-   camera_update_transform( &skaterift.cam );
-   camera_update_view( &skaterift.cam );
-   camera_update_projection( &skaterift.cam );
-   camera_finalize( &skaterift.cam );
+   vg_camera_update_transform( &skaterift.cam );
+   vg_camera_update_view( &skaterift.cam );
+   vg_camera_update_projection( &skaterift.cam );
+   vg_camera_finalize( &skaterift.cam );
 }
 
 static void render_main_game(void){
    if( skaterift.activity == k_skaterift_replay ){
-      player__animate_from_replay( &skaterift.replay );
+      player__animate_from_replay( &player_replay.local );
    }
    else{
       player__animate();
-      skaterift_record_frame( &skaterift.replay, 0 );
+      skaterift_record_frame( &player_replay.local,
+                              localplayer.deferred_frame_record );
+      localplayer.deferred_frame_record = 0;
    }
    animate_remote_players();
    player__pre_render();
@@ -561,7 +604,7 @@ static void render_main_game(void){
    skaterift_composite_maincamera();
 
    /* --------------------------------------------------------------------- */
-   if( skaterift.activity != k_skaterift_respawning ){
+   if( skaterift.activity != k_skaterift_world_map ){
       world_instance *world = world_current_instance();
       render_world_cubemaps( world );
 
@@ -588,18 +631,18 @@ static void render_main_game(void){
 
    /* continue with variable rate */
    if( !global_miniworld.transition && 
-         (skaterift.activity != k_skaterift_respawning) ){
+         (skaterift.activity != k_skaterift_world_map) ){
       render_fb_bind( gpipeline.fb_main, 1 );
       render_world_gates( get_view_world(), &skaterift.cam );
    }
 
    /* composite */
    present_view_with_post_processing();
-
    skaterift_replay_post_render();
 }
 
-static void vg_render(void){
+void vg_render(void)
+{
    if( k_tools_mode ){
       glBindFramebuffer( GL_FRAMEBUFFER, 0 );
       glViewport( 0,0, vg.window_x, vg.window_y );
@@ -609,7 +652,7 @@ static void vg_render(void){
    }
 
    if( skaterift.op == k_async_op_clientloading ){
-      _vg_loader_render();
+      vg_loader_render();
       return;
    }
 
@@ -633,9 +676,31 @@ static void vg_render(void){
    gui_draw();
 }
 
-static void vg_gui(void){
+void vg_gui(void)
+{
    if( skaterift.op == k_async_op_clientloading ) return;
 
+   if( k_tools_mode ){
+      ui_rect null;
+      ui_rect screen = { 0, 0, vg.window_x, vg.window_y };
+      ui_rect panel = { 0, 0, 1000, 700 };
+      ui_rect_center( screen, panel );
+      vg_ui.wants_mouse = 1;
+
+      ui_fill( panel, ui_colour( k_ui_bg+1 ) );
+      ui_outline( panel, 1, ui_colour( k_ui_bg+7 ), 0 );
+
+      ui_rect_pad( panel, (ui_px[2]){ 8, 8 } );
+
+      return;
+   }
+
+   if( k_light_editor )
+      imgui_world_light_edit( world_current_instance() );
+
+   vg_ui.tex_bg = gpipeline.fb_main->attachments[0].id;
+   render_fb_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
+
    menu_update();
    if( skaterift.activity == k_skaterift_menu ){
       glClear( GL_DEPTH_BUFFER_BIT );
@@ -645,12 +710,13 @@ static void vg_gui(void){
    player__im_gui();
    world_instance *world = world_current_instance();
 
+   world_routes_imgui( world );
    skaterift_replay_imgui();
    workshop_form_gui();
    render_view_framebuffer_ui();
    remote_player_network_imgui( vg.pv );
 
-   if( skaterift.activity == k_skaterift_respawning ){
+   if( skaterift.activity == k_skaterift_world_map ){
       remote_players_imgui_world( world_current_instance(), vg.pv, 2000.0f, 0 );
       remote_players_imgui_lobby();
    }
@@ -660,9 +726,56 @@ static void vg_gui(void){
    }
 }
 
-
-#else
-
-#include "skaterift_imgui_dev.c"
-
-#endif
+#include "addon.c"
+#include "addon_types.c"
+#include "audio.c"
+#include "ent_challenge.c"
+#include "ent_glider.c"
+#include "entity.c"
+#include "ent_miniworld.c"
+#include "ent_objective.c"
+#include "ent_region.c"
+#include "ent_relay.c"
+#include "ent_route.c"
+#include "ent_skateshop.c"
+#include "ent_tornado.c"
+#include "ent_traffic.c"
+#include "freecam.c"
+#include "menu.c"
+#include "network.c"
+#include "particle.c"
+#include "player_basic_info.c"
+#include "player.c"
+#include "player_common.c"
+#include "player_dead.c"
+#include "player_drive.c"
+#include "player_effects.c"
+#include "player_glide.c"
+#include "player_ragdoll.c"
+#include "player_remote.c"
+#include "player_render.c"
+#include "player_replay.c"
+#include "player_skate.c"
+#include "player_walk.c"
+#include "render.c"
+#include "save.c"
+#include "scene.c"
+#include "steam.c"
+#include "trail.c"
+#include "vehicle.c"
+#include "workshop.c"
+#include "world_audio.c"
+#include "world.c"
+#include "world_entity.c"
+#include "world_gate.c"
+#include "world_gen.c"
+#include "world_load.c"
+#include "world_map.c"
+#include "world_physics.c"
+#include "world_render.c"
+#include "world_routes.c"
+#include "world_routes_ui.c"
+#include "world_sfd.c"
+#include "world_volumes.c"
+#include "world_water.c"
+#include "ent_npc.c"