basic npc
[carveJwlIkooP6JGAAIwe30JlM.git] / player_common.h
index e4f332b01cb96a3604a37ef23713db0a3f3afc9e..b32faee6fc6fd1e778e236cb980313c63f1ddaa7 100644 (file)
@@ -1,6 +1,4 @@
-#ifndef PLAYER_COMMON_H
-#define PLAYER_COMMON_H
-
+#pragma once
 #include "player_api.h"
 
 static float
@@ -13,11 +11,6 @@ static float
 static i32 k_player_debug_info = 0;
 static ui_rect g_player_debugger;
 
-VG_STATIC void player_look( player_instance *player, v3f angles );
-VG_STATIC void player__cam_iterate( player_instance *player );
-VG_STATIC void player_vector_angles( v3f angles, v3f v, float C, float k );
-struct player_board *player_get_player_board( struct player_instance *player );
-struct player_model *player_get_player_model( struct player_instance *player );
-VG_STATIC float player_get_heading_yaw( player_instance *player );
-
-#endif /* PLAYER_COMMON_H */
+void player_look( v3f angles, float speed );
+void player__cam_iterate(void);
+f32 player_get_heading_yaw(void);