#include "audio.h"
#include "workshop.h"
#include "gui.h"
+#include "control_overlay.h"
+#include "network.h"
#include "shaders/model_menu.h"
struct global_menu menu = { .skip_starter = 0 };
-/*
- * Attaches memory locations to the various items in the menu
- */
-void menu_link(void)
+void menu_at_begin(void)
{
- /* link data locations */
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
-
- if( item->type == k_ent_menuitem_type_toggle ||
- item->type == k_ent_menuitem_type_slider ){
-
- const char *name;
-
- if( item->type == k_ent_menuitem_type_slider )
- name = mdl_pstr( &menu.model, item->slider.pstr_data );
- else
- name = mdl_pstr( &menu.model, item->checkmark.pstr_data );
- vg_var *var = vg_console_match_var( name );
-
- if( var ){
- if( ( item->type == k_ent_menuitem_type_slider &&
- var->data_type != k_var_dtype_f32
- ) ||
- ( item->type == k_ent_menuitem_type_toggle &&!
- ( var->data_type == k_var_dtype_i32 ||
- var->data_type == k_var_dtype_u32
- )
- )
- ){
- vg_error( "Cannot hook to data %s(%p), because it is type %d.\n",
- name, var, var->data_type );
- item->pvoid = NULL;
- }
- else{
- item->pvoid = var->data;
- }
- }
- else{
- vg_error( "No data named %s\n", name );
- item->pvoid = NULL;
- }
- }
- else{
- item->pvoid = NULL;
- }
- }
+ if( menu.skip_starter ) return;
- /* link controllers */
- menu.ctr_deck = NULL;
- menu.ctr_kbm = NULL;
- menu.ctr_ps = NULL;
- menu.ctr_steam = NULL;
- menu.ctr_xbox = NULL;
-
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
-
- if( MDL_CONST_PSTREQ( &menu.model, item->visual.pstr_name, "deck" ) )
- menu.ctr_deck = item;
- if( MDL_CONST_PSTREQ( &menu.model, item->visual.pstr_name, "kbm" ) )
- menu.ctr_kbm = item;
- if( MDL_CONST_PSTREQ( &menu.model, item->visual.pstr_name, "ps" ) )
- menu.ctr_ps = item;
- if( MDL_CONST_PSTREQ( &menu.model, item->visual.pstr_name, "steam" ) )
- menu.ctr_steam = item;
- if( MDL_CONST_PSTREQ( &menu.model, item->visual.pstr_name, "xbox" ) )
- menu.ctr_xbox = item;
- }
+ skaterift.activity = k_skaterift_menu;
+ menu.page = k_menu_page_starter;
}
-void menu_close(void)
+void menu_init(void)
{
- skaterift.activity = k_skaterift_default;
- menu.page_depth = 0;
- menu.page = 0xffffffff;
- srinput.state = k_input_state_resume;
+ vg_console_reg_var( "skip_starter_menu", &menu.skip_starter,
+ k_var_dtype_i32, VG_VAR_PERSISTENT );
}
-void menu_init(void)
+void menu_open( enum menu_page page )
{
- void *alloc = vg_mem.rtmemory;
+ skaterift.activity = k_skaterift_menu;
- mdl_open( &menu.model, "models/rs_menu.mdl", alloc );
- mdl_load_metadata_block( &menu.model, alloc );
+ if( page != k_menu_page_any )
+ {
+ menu.page = page;
+ }
+}
- vg_linear_clear( vg_mem.scratch );
+bool menu_viewing_map(void)
+{
+ return (skaterift.activity == k_skaterift_menu) &&
+ (menu.page == k_menu_page_main) &&
+ (menu.main_index == k_menu_main_map);
+}
- MDL_LOAD_ARRAY( &menu.model, &menu.items, ent_menuitem, alloc );
- MDL_LOAD_ARRAY( &menu.model, &menu.markers, ent_marker, alloc );
- MDL_LOAD_ARRAY( &menu.model, &menu.cameras, ent_camera, alloc );
+static void menu_decor_select( ui_rect rect )
+{
+ ui_px b = vg_ui.font->sx, hb = b/2;
+ ui_rect a0 = { rect[0] - 20 - hb, rect[1] + rect[3]/2 - hb, b,b },
+ a1 = { rect[0] + rect[2] + 20 + hb, rect[1] + rect[3]/2 - hb, b,b };
- u32 count = mdl_arrcount( &menu.model.textures );
- menu.textures = vg_linear_alloc(alloc,vg_align8(sizeof(GLuint)*(count+1)));
- menu.textures[0] = vg.tex_missing;
+ ui_text( a0, "\x95", 1, k_ui_align_middle_center, 0 );
+ ui_text( a1, "\x93", 1, k_ui_align_middle_center, 0 );
+}
- mdl_async_load_glmesh( &menu.model, &menu.mesh, NULL );
+static void menu_standard_widget( ui_rect inout_panel, ui_rect rect, ui_px s )
+{
+ ui_split( inout_panel, k_ui_axis_h, vg_ui.font->sy*s*2,
+ 8, rect, inout_panel );
+}
- for( u32 i=0; i<count; i ++ ){
- vg_linear_clear( vg_mem.scratch );
- menu.textures[i+1] = vg.tex_missing;
+static bool menu_slider( ui_rect inout_panel, bool select, const char *label,
+ const f32 disp_min, const f32 disp_max, f32 *value,
+ const char *format )
+{
+ ui_rect rect, box;
+ menu_standard_widget( inout_panel, rect, 1 );
+ ui_label( rect, label, 1, 8, box );
+
+ f32 t;
+ enum ui_button_state state = ui_slider_base( box, 0, 1, value, &t ),
+ mask_using =
+ k_ui_button_holding_inside |
+ k_ui_button_holding_outside |
+ k_ui_button_click,
+ mask_brighter = mask_using | k_ui_button_hover;
+
+ if( menu.input_mode == k_menu_input_mode_keys )
+ {
+ if( select )
+ {
+ f32 m = axis_state( k_sraxis_mbrowse_h );
+ if( fabsf(m) > 0.5f )
+ {
+ *value += m * vg.time_frame_delta * (1.0f/2.0f);
+ *value = vg_clampf( *value, 0, 1 );
+ }
- mdl_texture *tex = mdl_arritm( &menu.model.textures, i );
- void *data = vg_linear_alloc( vg_mem.scratch, tex->file.pack_size );
- mdl_fread_pack_file( &menu.model, &tex->file, data );
- vg_tex2d_load_qoi_async( data, tex->file.pack_size,
- VG_TEX2D_LINEAR|VG_TEX2D_CLAMP,
- &menu.textures[i+1] );
+ menu_decor_select( rect );
+ state |= k_ui_button_hover;
+ }
}
- mdl_close( &menu.model );
+ ui_rect line = { box[0], box[1], t * (f32)box[2], box[3] };
+ ui_fill( line, state&mask_brighter? GUI_COL_ACTIVE: GUI_COL_NORM );
+ ui_fill( (ui_rect){ box[0]+line[2], box[1], box[2]-line[2], box[3] },
+ GUI_COL_DARK );
- vg_console_reg_var( "skip_starter_menu", &menu.skip_starter,
- k_var_dtype_i32, VG_VAR_PERSISTENT );
+ ui_outline( box, 1, state? GUI_COL_HI: GUI_COL_ACTIVE, 0 );
+ ui_slider_text( box, format, disp_min + (*value)*( disp_max-disp_min ) );
+
+ return (state & mask_using) && 1;
}
-void menu_at_begin(void)
+static bool menu_button( ui_rect inout_panel, bool select, const char *text )
{
- if( menu.skip_starter ) return;
+ ui_rect rect;
+ menu_standard_widget( inout_panel, rect, 1 );
- skaterift.activity = k_skaterift_menu;
- menu.page = 0xffffffff;
- menu_open_page( "Starter", k_ent_menuitem_stack_append );
-}
+ enum ui_button_state state = k_ui_button_none;
-/*
- * Drop back a page until we're at the bottom which then we jus quit
- */
-static void menu_back_page(void){
- menu.page_depth --;
- if( menu.page_depth == 0 ){
- menu_close();
- }
- else{
- menu.page = menu.page_stack[ menu.page_depth ].page;
- menu.cam = menu.page_stack[ menu.page_depth ].cam;
+ if( menu.input_mode == k_menu_input_mode_keys )
+ {
+ if( select )
+ {
+ menu_decor_select( rect );
- if( menu.input_mode == k_menu_input_mode_keys )
- menu.loc = menu.page_stack[ menu.page_depth ].loc;
- else menu.loc = NULL;
+ if( button_down( k_srbind_maccept ) )
+ state = k_ui_button_click;
+ }
+ }
+ else
+ {
+ state = ui_button_base( rect );
+ select = 0;
}
-}
-/*
- * Open page to the string identifier
- */
-void menu_open_page( const char *name,
- enum ent_menuitem_stack_behaviour stackmode )
-{
- srinput.state = k_input_state_resume;
- if( stackmode == k_ent_menuitem_stack_append ){
- if( menu.page_depth >= MENU_STACK_SIZE )
- vg_fatal_error( "Stack overflow\n" );
+ if( state == k_ui_button_click )
+ {
+ ui_fill( rect, GUI_COL_DARK );
}
- else{
- if( menu.page_depth == 0 )
- vg_fatal_error( "Stack underflow\n" );
+ else if( state == k_ui_button_holding_inside )
+ {
+ ui_fill( rect, GUI_COL_DARK );
}
-
- u32 hash = vg_strdjb2( name );
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
-
- if( item->type == k_ent_menuitem_type_page ){
- if( mdl_pstreq( &menu.model, item->page.pstr_name, name, hash ) ){
- u32 new_page = __builtin_ctz( item->groups );
-
- if( new_page == menu.page ){
- if( stackmode != k_ent_menuitem_stack_replace )
- menu_back_page();
- }
- else{
- menu.page_stack[ menu.page_depth ].page = menu.page;
- menu.page_stack[ menu.page_depth ].cam = menu.cam;
- menu.page_stack[ menu.page_depth ].loc = menu.loc;
-
- if( stackmode == k_ent_menuitem_stack_append )
- menu.page_depth ++;
-
- menu.page = __builtin_ctz( item->groups );
-
- if( menu.input_mode == k_menu_input_mode_keys ){
- if( item->page.id_entrypoint ){
- u32 id = mdl_entity_id_id( item->page.id_entrypoint );
- menu.loc = mdl_arritm( &menu.items, id );
- }
- }
-
- if( item->page.id_viewpoint ){
- u32 id = mdl_entity_id_id( item->page.id_viewpoint );
- menu.cam = mdl_arritm( &menu.cameras, id );
- }
- }
- return;
- }
- }
+ else if( state == k_ui_button_holding_outside )
+ {
+ ui_fill( rect, GUI_COL_DARK );
+ ui_outline( rect, 1, GUI_COL_CLICK, 0 );
}
+ else if( state == k_ui_button_hover )
+ {
+ ui_fill( rect, GUI_COL_ACTIVE );
+ ui_outline( rect, 1, GUI_COL_CLICK, 0 );
+ }
+ else
+ {
+ ui_fill( rect, select? GUI_COL_ACTIVE: GUI_COL_NORM );
+ if( select )
+ ui_outline(rect, 1, GUI_COL_HI, 0 );
+ }
+
+ ui_text( rect, text, 1, k_ui_align_middle_center, 0 );
+ return state == k_ui_button_click;
}
-/*
- * activate a pressable type
- */
-static void menu_trigger_item( ent_menuitem *item )
+static bool menu_checkbox( ui_rect inout_panel, bool select,
+ const char *str_label, i32 *data )
{
- audio_lock();
- audio_oneshot( &audio_ui[0], 1.0f, 0.0f );
- audio_unlock();
+ ui_rect rect, label, box;
+ menu_standard_widget( inout_panel, rect, 1 );
- if ( item->type == k_ent_menuitem_type_event_button )
- {
- u32 q = item->button.pstr;
+ ui_split( rect, k_ui_axis_v, -rect[3], 0, label, box );
+ ui_text( label, str_label, k_ui_scale, k_ui_align_middle_left, 0 );
+
+ enum ui_button_state state = k_ui_button_none;
- if( MDL_CONST_PSTREQ( &menu.model, q, "quit" ) )
+ if( menu.input_mode == k_menu_input_mode_keys )
+ {
+ if( select )
{
- vg.window_should_close = 1;
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "map" ) ){
- menu_close();
- world_map_enter();
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "hub" ) ){
- if( world_static.active_instance == k_world_purpose_client ){
- menu_close();
- ent_miniworld_goback();
+ menu_decor_select( rect );
+
+ if( button_down( k_srbind_maccept ) )
+ {
+ *data = (*data) ^ 0x1;
+ state = k_ui_button_click;
}
}
- else if( MDL_CONST_PSTREQ( &menu.model, q, "credits" ) ){
- menu.credits_open = 1;
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "workshop" ) ){
- workshop_submit_command(0,NULL);
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "engine" ) ){
- vg_settings_open();
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "prem_store" ) ){
- if( steam_ready )
- SteamAPI_ISteamFriends_ActivateGameOverlayToStore(
- SteamAPI_SteamFriends(), 2103940, k_EOverlayToStoreFlag_None);
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "prem_nevermind" ) ){
- menu_close();
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "starter_enter" ) )
- {
- if( network_client.auto_connect )
- network_client.user_intent = k_server_intent_online;
+ }
+ else
+ {
+ state = ui_checkbox_base( box, data );
+ select = 0;
+ }
- menu_close();
- }
+ if( state == k_ui_button_holding_inside )
+ {
+ ui_fill( box, GUI_COL_ACTIVE );
+ ui_outline( box, 1, GUI_COL_CLICK, 0 );
}
- else if( item->type == k_ent_menuitem_type_page_button )
+ else if( state == k_ui_button_holding_outside )
{
- menu_open_page( mdl_pstr( &menu.model, item->button.pstr ),
- item->button.stack_behaviour );
+ ui_fill( box, GUI_COL_DARK );
+ ui_outline( box, 1, GUI_COL_CLICK, 0 );
}
- else if( item->type == k_ent_menuitem_type_toggle )
+ else if( state == k_ui_button_hover )
{
- if( item->pi32 ){
- *item->pi32 = *item->pi32 ^ 0x1;
- }
+ ui_fill( box, GUI_COL_ACTIVE );
+ ui_outline( box, 1, GUI_COL_HI, 0 );
+ }
+ else
+ {
+ ui_fill( box, select? GUI_COL_ACTIVE: GUI_COL_DARK );
+ ui_outline( box, 1, select? GUI_COL_HI: GUI_COL_NORM, 0 );
}
-}
-
-static f32 menu_slider_snap( f32 value, f32 old, f32 notch ){
- f32 const k_epsilon = 0.0125f;
- if( fabsf(notch-value) < k_epsilon ){
- if( fabsf(notch-old) > k_epsilon ){
- audio_lock();
- audio_oneshot( &audio_ui[0], 1.0f, 0.0f );
- audio_unlock();
- }
+ bool changed = (state == k_ui_button_click);
- return notch;
+ if( *data )
+ {
+ ui_rect_pad( box, (ui_px[2]){8,8} );
+ ui_fill( box, GUI_COL_HI );
}
- else
- return value;
-}
-static void menu_setitem_type( ent_menuitem *item,
- enum ent_menuitem_type type ){
- if( !item ) return;
- item->type = type;
+ return changed;
}
-/*
- * Run from vg_gui every frame
- */
-void menu_update(void)
+static void menu_heading( ui_rect inout_panel, const char *label )
{
- if( workshop_form.page != k_workshop_form_hidden ){
- return;
- }
+ ui_rect rect;
+ menu_standard_widget( inout_panel, rect, 1 );
- int escape = button_down( k_srbind_mback );
- if( menu.credits_open || vg.settings_open ){
- if( escape ){
- menu.credits_open = 0;
+ rect[0] -= 8;
+ rect[2] += 16;
- if( vg.settings_open )
- vg_settings_close();
- }
- return;
- }
+ u32 c0 = ui_opacity( GUI_COL_DARK, 0.36f ),
+ c1 = ui_opacity( GUI_COL_DARK, 0.5f );
+
+ struct ui_vert *vs = ui_fill( rect, c0 );
+
+ vs[0].colour = c1;
+ vs[1].colour = c1;
+
+ rect[1] += 4;
+ ui_text( rect, label, 1, k_ui_align_middle_center, 1 );
+ rect[0] += 1;
+ rect[1] -= 1;
+ ui_text( rect, label, 1, k_ui_align_middle_center,
+ ui_colour(k_ui_blue+k_ui_brighter) );
+}
- if( button_down( k_srbind_mopen ) ){
- if( skaterift.activity == k_skaterift_default ){
- skaterift.activity = k_skaterift_menu;
- menu.page = 0xffffffff;
- menu_open_page( "Main Menu", k_ent_menuitem_stack_append );
+void menu_gui(void)
+{
+ if( button_down( k_srbind_mopen ) )
+ {
+ if( skaterift.activity == k_skaterift_default )
+ {
+ menu_open( k_menu_page_main );
return;
}
}
- if( skaterift.activity != k_skaterift_menu ) return;
- enum menu_input_mode prev_mode = menu.input_mode;
+ if( skaterift.activity != k_skaterift_menu )
+ return;
/* get buttons inputs
* -------------------------------------------------------------------*/
mv = mu-md,
enter = button_down( k_srbind_maccept );
- if( mh||mv||enter ){
+ if( mh||mv||enter )
+ {
menu.input_mode = k_menu_input_mode_keys;
}
/* get mouse inputs
* --------------------------------------------------------------------*/
menu.mouse_dist += v2_length( vg.mouse_delta ); /* TODO: Move to UI */
- menu.mouse_track += vg.time_frame_delta;
- if( menu.mouse_track > 0.1f ){
- menu.mouse_track = fmodf( menu.mouse_track, 0.1f );
- if( menu.mouse_dist > 10.0f ){
- menu.input_mode = k_menu_input_mode_mouse;
- menu.mouse_dist = 0.0f;
- }
+ if( menu.mouse_dist > 10.0f )
+ {
+ menu.input_mode = k_menu_input_mode_mouse;
+ menu.mouse_dist = 0.0f;
}
- if( ui_clicking(UI_MOUSE_LEFT) || ui_clicking(UI_MOUSE_RIGHT) ){
+ if( ui_clicking(UI_MOUSE_LEFT) || ui_clicking(UI_MOUSE_RIGHT) )
+ {
menu.input_mode = k_menu_input_mode_mouse;
}
- if( menu.input_mode == k_menu_input_mode_mouse ){
+ if( menu.input_mode == k_menu_input_mode_mouse )
+ {
/*
* handle mouse input
* ------------------------------------------------------------*/
vg_ui.wants_mouse = 1;
-
- /*
- * this raycasting is super cumbersome because all the functions were
- * designed for other purposes. we dont care though.
- */
- m4x4f inverse;
- m4x4_inv( menu.view.mtx.p, inverse );
- v4f coords;
- coords[0] = vg_ui.mouse[0];
- coords[1] = vg.window_y - vg_ui.mouse[1];
- v2_div( coords, (v2f){ vg.window_x, vg.window_y }, coords );
- v2_muls( coords, 2.0f, coords );
- v2_add( coords, (v2f){-1.0f,-1.0f}, coords );
- coords[2] = 1.0f;
- coords[3] = 1.0f;
- m4x4_mulv( inverse, coords, coords );
- v3f ray;
- m3x3_mulv( menu.view.transform, coords, ray );
- v3_normalize( ray );
-
- if( menu.loc && (menu.loc->type == k_ent_menuitem_type_slider) &&
- ui_clicking(UI_MOUSE_LEFT) && menu.loc->pf32 ){
-
- u32 il = mdl_entity_id_id( menu.loc->slider.id_min ),
- ir = mdl_entity_id_id( menu.loc->slider.id_max );
- ent_marker *ml = mdl_arritm( &menu.markers, il ),
- *mr = mdl_arritm( &menu.markers, ir );
-
- v3f q2;
- v3_muladds( menu.view.pos, ray, 100.0f, q2 );
-
- f32 s,t;
- v3f c1, c2;
- v3f p1, q1, v0;
- v3_sub( mr->transform.co, ml->transform.co, v0 );
- v3_muladds( ml->transform.co, v0, -1.0f, p1 );
- v3_muladds( mr->transform.co, v0, 1.0f, q1 );
- closest_segment_segment( p1, q1, menu.view.pos, q2, &s,&t, c1,c2 );
-
- s-=(1.0f/3.0f);
- s/=(1.0f/3.0f);
-
- if( ui_click_down(UI_MOUSE_LEFT) ){
- menu.slider_offset = *menu.loc->pf32 - s;
- }
-
- f32 newvalue = vg_clampf( s+menu.slider_offset, 0.0f, 1.0f );
-
- newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.00f );
- newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 1.00f );
- newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.25f );
- newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.50f );
- newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.75f );
-
- *menu.loc->pf32 = newvalue;
- return;
- }
-
- ent_menuitem *hit_item = NULL;
-
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
-
- if( item->type == k_ent_menuitem_type_page ) continue;
- if( (item->type == k_ent_menuitem_type_visual) ||
- (item->type == k_ent_menuitem_type_visual_nocol) ) continue;
- if( item->type == k_ent_menuitem_type_binding ) continue;
- if( !(item->groups & (0x1<<menu.page)) ) continue;
-
- ent_menuitem *ray_item = item;
-
- if( item->type == k_ent_menuitem_type_slider ){
- u32 subtarget = mdl_entity_id_id( item->slider.id_handle );
- ray_item = mdl_arritm( &menu.items, subtarget );
- }
-
- v3f local_ray,
- local_co;
-
- m4x3f inverse_mtx;
- mdl_transform_m4x3( &ray_item->transform, inverse_mtx );
- m4x3_invert_full( inverse_mtx, inverse_mtx );
-
- m4x3_mulv( inverse_mtx, menu.view.transform[3], local_co );
- m3x3_mulv( inverse_mtx, ray, local_ray );
- v3_normalize( local_ray );
-
- local_ray[0] = 1.0f/local_ray[0];
- local_ray[1] = 1.0f/local_ray[1];
- local_ray[2] = 1.0f/local_ray[2];
-
- for( u32 j=0; j<ray_item->submesh_count; j++ ){
- mdl_submesh *sm = mdl_arritm( &menu.model.submeshs,
- ray_item->submesh_start + j );
- if( ray_aabb1( sm->bbx, local_co, local_ray, 1000.0f ) ){
- hit_item = item;
- break;
- }
- }
- }
-
- if( hit_item != menu.loc ){
- menu.loc = hit_item;
- }
-
- if( escape ){
- menu_back_page();
- }
- else if( menu.loc ){
- if( ui_click_down( UI_MOUSE_LEFT ) )
- {
- menu_trigger_item( menu.loc );
- }
- }
}
- else if( menu.input_mode == k_menu_input_mode_keys ){
- /*
- * handle button input
- * ------------------------------------------------------------*/
- if( (prev_mode != k_menu_input_mode_keys) && !menu.loc ){
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
-
- if( (item->type != k_ent_menuitem_type_page) &&
- (item->type != k_ent_menuitem_type_visual) &&
- (item->type != k_ent_menuitem_type_visual_nocol) &&
- (item->groups & (0x1<<menu.page)) ){
- menu.loc = item;
- }
- }
- }
-
- if( !menu.loc ) vg_fatal_error( "No location\n" );
-
- if( menu.loc->type == k_ent_menuitem_type_slider && menu.loc->pf32 ){
- f32 move = 0.0f;
- if( vg_input.display_input_method == k_input_method_controller ){
- move += button_press( k_srbind_mright );
- move -= button_press( k_srbind_mleft );
- }
- else{
- move += axis_state( k_sraxis_mbrowse_h );
- }
-
- move *= vg.time_frame_delta;
- *menu.loc->pf32 = vg_clampf( *menu.loc->pf32 + move, 0.0f, 1.0f );
+ if( skaterift.activity != k_skaterift_menu ) return;
- mh = 0;
- }
-
- if( escape )
- {
- menu_back_page();
- audio_lock();
- audio_oneshot( &audio_ui[3], 1.0f, 0.0f );
- audio_unlock();
- }
- else if( enter )
+ if( vg.settings_open )
+ {
+ if( button_down( k_srbind_mback ) )
{
- menu_trigger_item( menu.loc );
+ vg_settings_close();
+ srinput.state = k_input_state_resume;
}
- else if( mh||mv ){
- v3f opt;
- v3_zero( opt );
- f32 best = 0.5f;
- ent_menuitem *nextpos = NULL;
-
- opt[0] += mh;
- opt[2] += mv;
- mdl_transform_vector( &menu.cam->transform, opt, opt );
-
- for( u32 i=0; i<4; i++ ){
- u32 id = menu.loc->id_links[i];
- if( !id ) continue;
- u32 index = mdl_entity_id_id( id );
-
- ent_menuitem *other = mdl_arritm( &menu.items, index );
- v3f delta;
- v3_sub( menu.loc->transform.co, other->transform.co, delta );
- v3_normalize( delta );
-
- f32 score = v3_dot( delta, opt );
- if( score > best ){
- best = score;
- nextpos = other;
- }
- }
- if( nextpos )
- {
- menu.loc = nextpos;
- audio_lock();
- audio_oneshot( &audio_ui[3], 1.0f, 0.0f );
- audio_unlock();
- }
- }
- }
-
- menu_setitem_type( menu.ctr_deck, k_ent_menuitem_type_disabled );
- menu_setitem_type( menu.ctr_ps, k_ent_menuitem_type_disabled );
- menu_setitem_type( menu.ctr_kbm, k_ent_menuitem_type_disabled );
- menu_setitem_type( menu.ctr_xbox, k_ent_menuitem_type_disabled );
- menu_setitem_type( menu.ctr_steam, k_ent_menuitem_type_disabled );
-
- if( vg_input.display_input_method == k_input_method_kbm )
- menu_setitem_type( menu.ctr_kbm, k_ent_menuitem_type_visual_nocol );
- else{
- if( vg_input.display_input_type == SDL_CONTROLLER_TYPE_PS3 ||
- vg_input.display_input_type == SDL_CONTROLLER_TYPE_PS4 ||
- vg_input.display_input_type == SDL_CONTROLLER_TYPE_PS5 ){
- menu_setitem_type( menu.ctr_ps, k_ent_menuitem_type_visual_nocol );
- }
- else {
- menu_setitem_type( menu.ctr_xbox, k_ent_menuitem_type_visual_nocol );
- }
- /* FIXME: Steam/Deck controller detection? */
- }
-}
-
-static void menu_binding_string( char buf[128], u32 pstr );
-
-/*
- * Run from vg_gui when active
- */
-void menu_render(void)
-{
- glEnable(GL_BLEND);
- glDisable(GL_DEPTH_TEST);
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
- glBlendEquation(GL_FUNC_ADD);
-
- shader_blitcolour_use();
- v4f colour;
- ui_hex_to_norm( ui_colour( k_ui_bg+3 ), colour );
- colour[3] = 0.5f;
-
- shader_blitcolour_uColour( colour );
- render_fsquad();
-
- if( (workshop_form.page != k_workshop_form_hidden) ||
- (vg_ui.focused_control_type != k_ui_control_none) ){
return;
}
- if( vg.settings_open )
- return;
-
- if( menu.credits_open ){
- ui_rect panel = { 0,0, 460, 400 },
+ if( menu.page == k_menu_page_credits )
+ {
+ ui_rect panel = { 0,0, 600, 400 },
screen = { 0,0, vg.window_x,vg.window_y };
ui_rect_center( screen, panel );
- ui_fill( panel, ui_colour(k_ui_bg) );
- ui_outline( panel, 1, ui_colour(k_ui_fg), 0 );
+ ui_fill( panel, GUI_COL_DARK );
+ ui_outline( panel, 1, GUI_COL_NORM, 0 );
ui_rect_pad( panel, (ui_px[]){8,8} );
ui_rect title;
ui_split( panel, k_ui_axis_h, 28*2, 0, title, panel );
- ui_text( title, "Skate Rift - Credits", 2, k_ui_align_middle_center, 0 );
+ ui_font_face( &vgf_default_title );
+ ui_text( title, "Skate Rift - Credits", 1, k_ui_align_middle_center, 0 );
+
ui_split( panel, k_ui_axis_h, 28, 0, title, panel );
+ ui_font_face( &vgf_default_large );
ui_text( title, "Mt.Zero Software", 1, k_ui_align_middle_center, 0 );
ui_split( panel, k_ui_axis_h, 8, 0, title, panel );
ui_split( panel, k_ui_axis_h, 28*2, 0, title, panel );
- ui_text( title, "Free Software", 2, k_ui_align_middle_center, 0 );
+ ui_font_face( &vgf_default_title );
+ ui_text( title, "Free Software", 1, k_ui_align_middle_center, 0 );
ui_split( panel, k_ui_axis_h, 8, 0, title, panel );
+ ui_font_face( &vgf_default_large );
ui_text( panel,
"Sam Lantinga - SDL2 - libsdl.org\n"
"Hunter WB - Anyascii\n"
"David Herberth - GLAD\n"
"Dominic Szablewski - QOI - qoiformat.org\n"
- "Sean Barrett - stb_image,stb_vorbis,stb_include\n"
+ "Sean Barrett - stb_image, stb_vorbis,\n"
+ " stb_include\n"
"Khronos Group - OpenGL\n"
, 1, k_ui_align_left, 0 );
- return;
- }
-
- glEnable( GL_DEPTH_TEST );
- glDisable( GL_BLEND );
-
- f32 rate = vg.time_frame_delta * 12.0f;
-
- if( menu.cam ){
- vg_camera target;
-
- target.fov = menu.cam->fov;
- v3_copy( menu.cam->transform.co, target.pos );
-
- v3f v0;
- mdl_transform_vector( &menu.cam->transform, (v3f){0.0f,-1.0f,0.0f}, v0 );
- v3_angles( v0, target.angles );
- vg_camera_lerp( &menu.view, &target, rate, &menu.view );
-
- menu.view.farz = 150.0f;
- menu.view.nearz = 0.01f;
+ if( button_down( k_srbind_mback ) )
+ {
+ menu.page = k_menu_page_main;
+ }
- vg_camera_update_transform( &menu.view );
- vg_camera_update_view( &menu.view );
- vg_camera_update_projection( &menu.view );
- vg_camera_finalize( &menu.view );
+ goto menu_draw;
}
- else return;
-
- shader_model_menu_use();
- shader_model_menu_uTexMain( 1 );
- shader_model_menu_uPv( menu.view.mtx.pv );
- shader_model_menu_uPvmPrev( menu.view.mtx_prev.pv );
- mesh_bind( &menu.mesh );
+ /* TOP BAR
+ * -------------------------------------------------------------------*/
- v4f white, blue;
+ ui_font_face( &vgf_default_title );
+ ui_px height = vg_ui.font->ch + 16;
+ ui_rect topbar = { 0, 0, vg.window_x, height };
+
+ const char *opts[] = {
+ [k_menu_main_main] = "Menu",
+ [k_menu_main_map] = "Map",
+ [k_menu_main_settings ] = "Settings",
+ [k_menu_main_guide ] = "Guides"
+ };
+
+ /* TAB CONTROL */
+ u8 lb_down = 0, rb_down = 0;
+ vg_exec_input_program( k_vg_input_type_button_u8,
+ (vg_input_op[]){
+ vg_joy_button, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, vg_end
+ }, &rb_down );
+ vg_exec_input_program( k_vg_input_type_button_u8,
+ (vg_input_op[]){
+ vg_joy_button, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, vg_end
+ }, &lb_down );
+
+ if( menu.repeater > 0.0f )
+ {
+ menu.repeater -= vg_minf( vg.time_frame_delta, 0.5f );
+ }
+ else
+ {
+ if( lb_down != rb_down )
+ {
+ menu.main_index += rb_down;
+ menu.main_index -= lb_down;
+ menu.repeater += 0.2f;
- ui_hex_to_norm( ui_colour( k_ui_fg ), white );
- ui_hex_to_norm( ui_colour( k_ui_orange+k_ui_brighter ), blue );
+ if( menu.main_index == -1 )
+ menu.main_index ++;
- ent_menuitem *text_list[ 8 ];
- u32 text_count = 0;
+ if( menu.main_index == vg_list_size(opts) )
+ menu.main_index --;
+ }
+ }
- u32 current_mat = 0xffffffff;
+ ui_px x = 0, spacer = 8;
+ for( u32 draw=0; draw<2; draw ++ )
+ {
+ if( menu.input_mode == k_menu_input_mode_keys )
+ {
+ if( draw )
+ {
+ ui_rect inf_lb = { x, 0, 32, height };
+ ui_fill( inf_lb, lb_down? GUI_COL_NORM: GUI_COL_NORM );
+ ui_text( inf_lb, "\x91", 1, k_ui_align_middle_center, 0 );
+ }
+ x += 32 + spacer;
+ }
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
+ for( i32 i=0; i<vg_list_size(opts); i ++ )
+ {
+ ui_rect box = { x, 0, ui_text_line_width(opts[i]) + 32, height };
- if( item->type == k_ent_menuitem_type_disabled ) continue;
- if( item->type == k_ent_menuitem_type_page ) continue;
- if( !(item->groups & (0x1 << menu.page)) ) continue;
+ if( draw )
+ {
+ enum ui_button_state state = ui_button_base( box );
+ if( state == k_ui_button_click )
+ {
+ ui_fill( box, GUI_COL_DARK );
+ menu.main_index = i;
+ }
+ else if( state == k_ui_button_holding_inside )
+ {
+ ui_fill( box, GUI_COL_DARK );
+ }
+ else if( state == k_ui_button_holding_outside )
+ {
+ ui_fill( box, GUI_COL_DARK );
+ ui_outline( box, 1, GUI_COL_CLICK, 0 );
+ }
+ else if( state == k_ui_button_hover )
+ {
+ ui_fill( box, GUI_COL_NORM );
+ ui_outline( box, 1, GUI_COL_ACTIVE, 0 );
+ }
+ else
+ ui_fill( box, i==menu.main_index? GUI_COL_ACTIVE: GUI_COL_NORM );
- if( item->type == k_ent_menuitem_type_binding ){
- if( text_count < vg_list_size(text_list) )
- text_list[ text_count ++ ] = item;
- else
- vg_fatal_error( "Text list overflow" );
+ ui_text( box, opts[i], 1, k_ui_align_middle_center, 0 );
+ }
- continue;
+ x += box[2] + spacer;
}
- int selected = 0;
-
- if( menu.loc ){
- if( menu.loc->type == k_ent_menuitem_type_slider ){
- u32 subid = menu.loc->slider.id_handle;
- if( item == mdl_arritm( &menu.items, mdl_entity_id_id(subid) ))
- selected = 1;
- }
- else{
- if( item == menu.loc )
- selected = 1;
+ if( menu.input_mode == k_menu_input_mode_keys )
+ {
+ if( draw )
+ {
+ ui_rect inf_rb = { x, 0, 32, height };
+ ui_fill( inf_rb, rb_down? GUI_COL_NORM: GUI_COL_NORM );
+ ui_text( inf_rb, "\x92", 1, k_ui_align_middle_center, 0 );
}
+ x += 32;
}
- if( item->type == k_ent_menuitem_type_visual_nocol ){
- shader_model_menu_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
- }
- else{
- v4f colour;
- item->factive = vg_lerpf( item->factive, selected, rate );
- v4_lerp( white, blue, item->factive, colour );
- shader_model_menu_uColour( colour );
+ if( draw )
+ ui_fill( (ui_rect){ x+8,0, vg.window_x-(x+8),height }, GUI_COL_NORM );
+ else
+ {
+ x = vg.window_x/2 - x/2;
+ ui_fill( (ui_rect){ 0, 0, x-8, height }, GUI_COL_NORM );
}
+ }
- f32 scale = 1.0f+item->factive*0.1f;
-
- m4x3f mmdl;
- mdl_transform transform = item->transform;
- v3_muls( transform.s, scale, transform.s );
- mdl_transform_m4x3( &transform, mmdl );
+ if( menu.main_index == k_menu_main_map )
+ {
+ ui_font_face( &vgf_default_large );
+ ui_rect title = { vg.window_x/2 - 512/2, height+8, 512, 64 };
- if( item->type == k_ent_menuitem_type_toggle && item->pi32 ){
- u32 subid = mdl_entity_id_id( item->checkmark.id_check );
- ent_menuitem *subitem = mdl_arritm( &menu.items, subid );
+ ui_px x = 8,
+ y = height+8;
- v3_muladds( item->transform.co, item->checkmark.offset, scale,
- subitem->transform.co );
+ struct ui_vert *vs =
+ ui_fill( (ui_rect){ x,y, 0,height },
+ world_static.active_instance? GUI_COL_DARK: GUI_COL_ACTIVE );
- subitem->fvisible = vg_lerpf( subitem->fvisible, *item->pi32, rate );
- v3_fill( subitem->transform.s, subitem->fvisible );
- }
- else if( item->type == k_ent_menuitem_type_slider && item->pf32 ){
- u32 il = mdl_entity_id_id( item->slider.id_min ),
- ir = mdl_entity_id_id( item->slider.id_max ),
- ih = mdl_entity_id_id( item->slider.id_handle );
- ent_marker *ml = mdl_arritm( &menu.markers, il ),
- *mr = mdl_arritm( &menu.markers, ir );
- ent_menuitem *handle = mdl_arritm( &menu.items, ih );
-
- v3_lerp( ml->transform.co, mr->transform.co, *item->pf32,
- handle->transform.co );
+ char buf[64];
+ vg_str str;
+ vg_strnull( &str, buf, sizeof(buf) );
+ vg_strcat( &str, "Hub World" );
+
+ if( world_static.active_instance &&
+ (vg_input.display_input_method == k_input_method_controller) )
+ {
+ vg_strcat( &str, " (" );
+ vg_input_string( &str, input_button_list[k_srbind_mhub], 1 );
+ vg_strcat( &str, ")" );
}
+
+ ui_px w = ui_text( (ui_rect){ x+8, y, 1000, height }, buf, 1,
+ k_ui_align_middle_left, 0 );
+ w *= vg_ui.font->sx;
+ x += w + 16;
- shader_model_menu_uMdl( mmdl );
+ vs[1].co[0] = x + 8;
+ vs[2].co[0] = x;
- for( u32 j=0; j<item->submesh_count; j++ )
+ x += 2;
+
+ world_instance *world = &world_static.instances[1];
+ if( world->status == k_world_status_loaded )
{
- u32 index = item->submesh_start + j;
- mdl_submesh *sm = mdl_arritm( &menu.model.submeshs, index );
+ const char *world_name =
+ mdl_pstr( &world->meta, world->info.pstr_name );
+
+ vg_strnull( &str, buf, sizeof(buf) );
+ vg_strcat( &str, world_name );
- if( sm->material_id != current_mat )
+ if( !world_static.active_instance &&
+ (vg_input.display_input_method == k_input_method_controller) )
{
- mdl_material *mat = mdl_arritm( &menu.model.materials,
- sm->material_id-1 );
- glActiveTexture( GL_TEXTURE1 );
+ vg_strcat( &str, " (" );
+ vg_input_string( &str, input_button_list[k_srbind_mhub], 1 );
+ vg_strcat( &str, ")" );
+ }
- if( mat->shader == k_shader_standard )
- {
- struct shader_props_standard *props = mat->props.compiled;
+ vs = ui_fill( (ui_rect){ x,y, 1000,height },
+ world_static.active_instance? GUI_COL_ACTIVE: GUI_COL_DARK );
+ w = ui_text( (ui_rect){ x+16,y, 1000,height }, buf,
+ 1, k_ui_align_middle_left, 0 );
- /* FIXME: why does menu have its own texture array?? */
- glBindTexture( GL_TEXTURE_2D,
- menu.textures[ props->tex_diffuse ] );
- }
- else
- {
- glBindTexture( GL_TEXTURE_2D, vg.tex_missing );
- }
+ w = w*vg_ui.font->sx + 8*3;
+ x += w;
- current_mat = sm->material_id;
+ if( button_down( k_srbind_mhub ) ||
+ ui_button_base( (ui_rect){0,y,x,height} ) == k_ui_button_click )
+ {
+ world_switch_instance( world_static.active_instance ^ 0x1 );
+ skaterift.activity = k_skaterift_default;
+ world_map.view_ready = 0;
}
- mdl_draw_submesh( sm );
+ vs[0].co[0] += 8;
+ vs[1].co[0] = x + 8;
+ vs[2].co[0] = x;
}
}
+ else
+ {
+ if( button_down( k_srbind_mback ) )
+ {
+ skaterift.activity = k_skaterift_default;
+ return;
+ }
- if( !text_count ) return;
+ ui_rect list0 = { vg.window_x/2 - 512/2, height+32,
+ 512, vg.window_y-height-64 }, list;
+ rect_copy( list0, list );
+ ui_rect_pad( list, (ui_px[2]){8,8} );
- char buf[ 128 ];
+ i32 *row = (i32 *[])
+ {
+ [k_menu_main_main] = &menu.main_row,
+ [k_menu_main_settings] = &menu.settings_row,
+ [k_menu_main_guide] = &menu.guides_row
+ }
+ [ menu.main_index ];
- m4x3f local;
- m4x3_identity( local );
+ if( mv < 0 ) *row = (*row) +1;
+ if( mv > 0 ) *row = vg_max( 0, (*row) -1 );
- font3d_bind( &gui.font, k_font_shader_default, 0, NULL, &menu.view );
- for( u32 i=0; i<text_count; i++ ){
- ent_menuitem *item = text_list[ i ];
- m4x3f transform;
- mdl_transform_m4x3( &item->transform, transform );
+ /* MAIN / MAIN
+ * -------------------------------------------------------------------*/
- u32 variant = item->binding.font_variant;
- menu_binding_string( buf, item->binding.pstr_bind );
- f32 offset = font3d_string_width( variant, buf );
+ if( menu.main_index == k_menu_main_main )
+ {
+ *row = vg_min( 2, *row );
- local[3][0] = -0.5f * offset;
- m4x3_mul( transform, local, transform );
+ if( menu_button( list, *row == 0, "Resume" ) )
+ {
+ skaterift.activity = k_skaterift_default;
+ return;
+ }
- font3d_simple_draw( variant, buf, &menu.view, transform );
- }
-}
+ if( menu_button( list, *row == 1, "Credits" ) )
+ {
+ menu.page = k_menu_page_credits;
+ }
-static void menu_binding_string( char buf[128], u32 pstr ){
- vg_str str;
- vg_strnull( &str, buf, 128 );
+ ui_rect end = { list[0], list[1]+list[3]-64, list[2], 72 };
+ if( menu_button( end, *row == 2, "Quit Game" ) )
+ {
+ vg.window_should_close = 1;
+ }
+ }
+ else if( menu.main_index == k_menu_main_settings )
+ {
+ ui_fill( list0, ui_opacity( GUI_COL_DARK, 0.36f ) );
+ ui_outline( list0, 1, GUI_COL_NORM, 0 );
+ *row = vg_min( 8, *row );
+
+ ui_font_face( &vgf_default_large );
+ list[1] -= 8;
+ menu_heading( list, "Game" );
+ menu_checkbox( list, *row == 0, "Show controls overlay",
+ &control_overlay.enabled );
+ menu_checkbox( list, *row == 1, "Auto connect to global server",
+ &network_client.auto_connect );
+
+ menu_heading( list, "Audio/Video" );
+ menu_slider( list, *row == 2, "Volume", 0, 100,
+ &vg_audio.external_global_volume, "%.f%%" );
+ menu_slider( list, *row == 3, "Resolution", 0, 100,
+ &k_render_scale, "%.f%%" );
+ menu_checkbox( list, *row == 4, "Motion Blur", &k_blur_effect );
+
+ menu_heading( list, "Camera" );
+ menu_slider( list, *row == 5, "Fov", 97, 135,
+ &k_fov, "%.1f\xb0" );
+ menu_slider( list, *row == 6, "Cam Height", -0.4f, +1.4f,
+ &k_cam_height, vg_lerpf(-0.4f,1.4f,k_cam_height)>=0.0f?
+ "+%.2fm": "%.2fm" );
+ menu_checkbox( list, *row == 7, "Invert Y Axis", &k_invert_y );
+
+
+ ui_rect end = { list[0], list[1]+list[3]-64, list[2], 72 };
+ ui_font_face( &vgf_default_small );
+ menu_heading( end, "Advanced" );
+ if( menu_button( end, *row == 8, "Open Engine Settings" ) )
+ {
+ vg_settings_open();
+ }
+ }
+ else if( menu.main_index == k_menu_main_guide )
+ {
+ ui_fill( list0, ui_opacity( GUI_COL_DARK, 0.36f ) );
+ ui_outline( list0, 1, GUI_COL_NORM, 0 );
+ *row = vg_min( 4, *row );
+
+ ui_font_face( &vgf_default_large );
+ list[1] -= 8;
+ menu_heading( list, "Controls" );
+ if( menu_button( list, *row == 0, "Skating \xb2" ) )
+ {
+ }
+ if( menu_button( list, *row == 1, "Tricks \xb2" ) )
+ {
+ }
- if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_jump" ) ){
- vg_input_string( &str, input_button_list[k_srbind_jump], 1 );
- }
- else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_trick0" ) ){
- vg_strcat( &str, "SHUVIT " );
- vg_input_string( &str, input_button_list[k_srbind_trick0], 1 );
- }
- else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_trick1" ) ){
- vg_strcat( &str, "KICKFLIP " );
- vg_input_string( &str, input_button_list[k_srbind_trick1], 1 );
- }
- else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_trick2" ) ){
- vg_strcat( &str, "TREFLIP " );
- vg_input_string( &str, input_button_list[k_srbind_trick2], 1 );
- }
- else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_grab" ) ){
- vg_input_string( &str, input_axis_list[k_sraxis_grab], 1 );
- }
- else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_grab_mod" ) ){
- vg_input_string( &str, input_joy_list[k_srjoystick_grab], 1 );
+ menu_heading( list, "Workshop" );
+ if( menu_button( list, *row == 2, "Create a Board \xb2" ) )
+ {
+ }
+ if( menu_button( list, *row == 3, "Create a World \xb2" ) )
+ {
+ }
+ if( menu_button( list, *row == 4, "Create a Playermodel \xb2" ) )
+ {
+ }
+ }
}
- else
- vg_strcat( &str, "error" );
+
+menu_draw:
+
+ vg_ui.frosting = 0.015f;
+ ui_flush( k_ui_shader_colour, vg.window_x, vg.window_y );
+ vg_ui.frosting = 0.0f;
+
+ ui_font_face( &vgf_default_small );
}