fix couple TODO
[carveJwlIkooP6JGAAIwe30JlM.git] / ent_skateshop.h
index e12edb10de9830352fdaf3e4f99280d1ee9914a0..cf8b9838cf1e3c91111ea8678ba3e1ff844b35dc 100644 (file)
@@ -1,6 +1,4 @@
-#ifndef ENT_SKATESHOP_H
-#define ENT_SKATESHOP_H
-
+#pragma once
 #include "world.h"
 #include "world_load.h"
 #include "player.h"
 
 #define SKATESHOP_VIEW_SLOT_MAX    5
 
-struct{
+struct global_skateshop
+{
    v3f look_target;
 
-#if 0
-   ent_skateshop *ptr_ent;    /* TODO */
-   float factive;             /* TODO */
-   camera cam;
-#endif
-
    struct shop_view_slot{
       u16 cache_id;
       float view_blend;
@@ -38,10 +31,24 @@ struct{
       u32 world_reg;
    }
    render;
-}
-static global_skateshop={.render={.reg_id=0xffffffff,.world_reg=0xffffffff}};
 
-VG_STATIC void ent_skateshop_preupdate( ent_skateshop *shop, int active );
-VG_STATIC void skateshop_render( ent_skateshop *shop );
+   union {
+      struct gui_helper *helper_pick, *helper_toggle;
+   };
 
-#endif /* ENT_SKATESHOP_H */
+   struct gui_helper *helper_browse;
+
+
+   addon_reg *reg_preview, *reg_loaded_preview;
+   GLuint tex_preview;
+}
+extern global_skateshop;
+
+void skateshop_init(void);
+void ent_skateshop_preupdate( ent_skateshop *shop, int active );
+void skateshop_render( ent_skateshop *shop );
+void skateshop_render_nonfocused( world_instance *world, vg_camera *cam );
+void skateshop_autostart_loading(void);
+void skateshop_world_preupdate( world_instance *world );
+void ent_skateshop_call( world_instance *world, ent_call *call );
+void skateshop_world_preview_preupdate(void);