(v4f){world->tar_min, world->tar_max, 1.0f, 0.0f});
render_world_routes( world, world, identity, &skaterift.cam, 0, 1 );
return;
(v4f){world->tar_min, world->tar_max, 1.0f, 0.0f});
render_world_routes( world, world, identity, &skaterift.cam, 0, 1 );
return;