7 #include "world_load.h"
11 #include "ent_challenge.h"
12 #include "ent_skateshop.h"
13 #include "ent_route.h"
15 static void world_entity_focus( u32 entity_id
){
16 localplayer
.immobile
= 1;
17 menu
.disable_open
= 1;
19 v3_zero( localplayer
.rb
.v
);
20 v3_zero( localplayer
.rb
.w
);
21 player_walk
.move_speed
= 0.0f
;
22 world_static
.focused_entity
= entity_id
;
23 skaterift
.activity
= k_skaterift_ent_focus
;
26 static void world_entity_unfocus(void){
27 localplayer
.immobile
= 0;
28 skaterift
.activity
= k_skaterift_default
;
29 menu
.disable_open
= 0;
30 srinput
.state
= k_input_state_resume
;
33 static void world_entity_focus_camera( world_instance
*world
, u32 uid
){
34 if( mdl_entity_id_type( uid
) == k_ent_camera
){
35 u32 index
= mdl_entity_id_id( uid
);
36 ent_camera
*cam
= mdl_arritm( &world
->ent_camera
, index
);
38 v3f dir
= {0.0f
,-1.0f
,0.0f
};
39 mdl_transform_vector( &cam
->transform
, dir
, dir
);
40 v3_angles( dir
, world_static
.focus_cam
.angles
);
41 v3_copy( cam
->transform
.co
, world_static
.focus_cam
.pos
);
42 world_static
.focus_cam
.fov
= cam
->fov
;
45 camera_copy( &localplayer
.cam
, &world_static
.focus_cam
);
48 world_static
.focus_cam
.nearz
= localplayer
.cam
.nearz
;
49 world_static
.focus_cam
.farz
= localplayer
.cam
.farz
;
54 static void world_entity_focus_preupdate(void){
55 f32 rate
= vg_minf( 1.0f
, vg
.time_frame_delta
* 2.0f
);
57 if( skaterift
.activity
== k_skaterift_ent_focus
)
60 vg_slewf( &world_static
.focus_strength
, active
,
61 vg
.time_frame_delta
* (1.0f
/0.5f
) );
63 u32 type
= mdl_entity_id_type( world_static
.focused_entity
),
64 index
= mdl_entity_id_id( world_static
.focused_entity
);
65 world_instance
*world
= world_current_instance();
68 if( type
== k_ent_skateshop
){
69 ent_skateshop
*skateshop
= mdl_arritm( &world
->ent_skateshop
, index
);
70 ent_skateshop_preupdate( skateshop
, active
);
72 else if( type
== k_ent_challenge
){
73 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, index
);
74 ent_challenge_preupdate( challenge
, active
);
76 else if( type
== k_ent_route
){
77 ent_route
*route
= mdl_arritm( &world
->ent_route
, index
);
78 ent_route_preupdate( route
, active
);
82 /* additional renderings like text etc.. */
83 static void world_entity_focus_render(void){
84 if( skaterift
.activity
!= k_skaterift_ent_focus
)
87 u32 type
= mdl_entity_id_type( world_static
.focused_entity
),
88 index
= mdl_entity_id_id( world_static
.focused_entity
);
89 world_instance
*world
= world_current_instance();
91 if( type
== k_ent_skateshop
){
92 ent_skateshop
*skateshop
= mdl_arritm( &world
->ent_skateshop
, index
);
93 skateshop_render( skateshop
);
95 else if( type
== k_ent_challenge
){}
96 else if( type
== k_ent_route
){}
97 else if( type
== k_ent_miniworld
){}
99 vg_fatal_error( "Programming error\n" );
103 static void world_gen_entities_init( world_instance
*world
){
105 for( u32 j
=0; j
<mdl_arrcount(&world
->ent_light
); j
++ ){
106 ent_light
*light
= mdl_arritm( &world
->ent_light
, j
);
109 q_m3x3( light
->transform
.q
, to_world
);
110 v3_copy( light
->transform
.co
, to_world
[3] );
111 m4x3_invert_affine( to_world
, light
->inverse_world
);
113 light
->angle_sin_cos
[0] = sinf( light
->angle
* 0.5f
);
114 light
->angle_sin_cos
[1] = cosf( light
->angle
* 0.5f
);
118 for( u32 j
=0; j
<mdl_arrcount(&world
->ent_gate
); j
++ ){
119 ent_gate
*gate
= mdl_arritm( &world
->ent_gate
, j
);
121 if( !(gate
->flags
& k_ent_gate_nonlocal
) ) {
122 gate_transform_update( gate
);
126 vg_async_call( world_link_nonlocal_async
, world
, 0 );
129 for( u32 j
=0; j
<mdl_arrcount(&world
->ent_water
); j
++ ){
130 ent_water
*water
= mdl_arritm( &world
->ent_water
, j
);
131 if( world
->water
.enabled
){
132 vg_warn( "Multiple water surfaces in level!\n" );
136 world
->water
.enabled
= 1;
137 water_set_surface( world
, water
->transform
.co
[1] );
141 for( u32 j
=0; j
<mdl_arrcount(&world
->ent_volume
); j
++ ){
142 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, j
);
143 mdl_transform_m4x3( &volume
->transform
, volume
->to_world
);
144 m4x3_invert_full( volume
->to_world
, volume
->to_local
);
148 for( u32 j
=0; j
<mdl_arrcount(&world
->ent_audio
); j
++ ){
149 ent_audio
*audio
= mdl_arritm( &world
->ent_audio
, j
);
151 for( u32 k
=0; k
<audio
->clip_count
; k
++ ){
152 ent_audio_clip
*clip
= mdl_arritm( &world
->ent_audio_clip
,
153 audio
->clip_start
+k
);
155 if( clip
->_
.file
.pack_size
){
156 u32 size
= clip
->_
.file
.pack_size
,
157 offset
= clip
->_
.file
.pack_offset
;
159 /* embedded files are fine to clear the scratch buffer, only
160 * external audio uses it */
162 vg_linear_clear( vg_mem
.scratch
);
163 void *data
= vg_linear_alloc( vg_mem
.scratch
,
164 clip
->_
.file
.pack_size
);
166 mdl_fread_pack_file( &world
->meta
, &clip
->_
.file
, data
);
168 clip
->_
.clip
.path
= NULL
;
169 clip
->_
.clip
.flags
= audio
->flags
;
170 clip
->_
.clip
.data
= data
;
171 clip
->_
.clip
.size
= size
;
174 clip
->_
.clip
.path
= mdl_pstr(&world
->meta
,clip
->_
.file
.pstr_path
);
175 clip
->_
.clip
.flags
= audio
->flags
;
176 clip
->_
.clip
.data
= NULL
;
177 clip
->_
.clip
.size
= 0;
180 audio_clip_load( &clip
->_
.clip
, world
->heap
);
184 /* create generic entity hierachy for those who need it */
185 u32 indexed_count
= 0;
188 mdl_array_ptr
*array
;
191 { k_ent_gate
, &world
->ent_gate
},
192 { k_ent_objective
, &world
->ent_objective
},
193 { k_ent_volume
, &world
->ent_volume
},
194 { k_ent_challenge
, &world
->ent_challenge
}
197 for( u32 i
=0; i
<vg_list_size(indexables
); i
++ )
198 indexed_count
+= mdl_arrcount( indexables
[i
].array
);
199 vg_info( "indexing %u entities\n", indexed_count
);
201 world
->entity_list
= vg_linear_alloc( world
->heap
,
202 vg_align8(indexed_count
*sizeof(u32
)));
205 for( u32 i
=0; i
<vg_list_size(indexables
); i
++ ){
206 u32 type
= indexables
[i
].type
,
207 count
= mdl_arrcount( indexables
[i
].array
);
209 for( u32 j
=0; j
<count
; j
++ )
210 world
->entity_list
[index
++] = mdl_entity_id( type
, j
);
213 world
->entity_bh
= bh_create( world
->heap
, &bh_system_entity_list
, world
,
218 ent_spawn
*world_find_closest_spawn( world_instance
*world
, v3f position
)
220 ent_spawn
*rp
= NULL
, *r
;
221 float min_dist
= INFINITY
;
223 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_spawn
); i
++ ){
224 r
= mdl_arritm( &world
->ent_spawn
, i
);
225 float d
= v3_dist2( r
->transform
.co
, position
);
234 if( mdl_arrcount(&world
->ent_spawn
) ){
235 vg_warn( "Invalid distances to spawns.. defaulting to first one.\n" );
236 return mdl_arritm( &world
->ent_spawn
, 0 );
239 vg_error( "There are no spawns in the level!\n" );
247 ent_spawn
*world_find_spawn_by_name( world_instance
*world
, const char *name
)
249 ent_spawn
*rp
= NULL
, *r
;
250 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_spawn
); i
++ ){
251 r
= mdl_arritm( &world
->ent_spawn
, i
);
252 if( !strcmp( mdl_pstr(&world
->meta
, r
->pstr_name
), name
) ){
259 vg_warn( "No spawn named '%s'\n", name
);
264 static void ent_volume_call( world_instance
*world
, ent_call
*call
)
266 u32 index
= mdl_entity_id_id( call
->id
);
267 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, index
);
268 if( !volume
->target
) return;
270 if( call
->function
== k_ent_function_trigger
){
271 call
->id
= volume
->target
;
273 if( volume
->flags
& k_ent_volume_flag_particles
){
274 float *co
= alloca( sizeof(float)*3 );
275 co
[0] = vg_randf64()*2.0f
-1.0f
;
276 co
[1] = vg_randf64()*2.0f
-1.0f
;
277 co
[2] = vg_randf64()*2.0f
-1.0f
;
278 m4x3_mulv( volume
->to_world
, co
, co
);
280 call
->function
= k_ent_function_particle_spawn
;
282 entity_call( world
, call
);
285 call
->function
= volume
->trigger
.event
;
286 entity_call( world
, call
);
289 else if( call
->function
== k_ent_function_trigger_leave
){
290 call
->id
= volume
->target
;
292 if( volume
->flags
& k_ent_volume_flag_particles
){
296 call
->function
= volume
->trigger
.event_leave
;
297 entity_call( world
, call
);
302 static void ent_audio_call( world_instance
*world
, ent_call
*call
){
303 if( world
->status
== k_world_status_unloading
){
304 vg_warn( "cannot modify audio while unloading world\n" );
308 u8 world_id
= (world
- world_static
.instances
) + 1;
309 u32 index
= mdl_entity_id_id( call
->id
);
310 ent_audio
*audio
= mdl_arritm( &world
->ent_audio
, index
);
314 if( call
->function
== k_ent_function_particle_spawn
){
315 v3_copy( call
->data
, sound_co
);
317 else if( call
->function
== k_ent_function_trigger
){
318 v3_copy( audio
->transform
.co
, sound_co
);
323 float chance
= vg_randf64()*100.0f
,
326 for( u32 i
=0; i
<audio
->clip_count
; i
++ ){
327 ent_audio_clip
*clip
= mdl_arritm( &world
->ent_audio_clip
,
328 audio
->clip_start
+i
);
330 float mod
= world
->probabilities
[ audio
->probability_curve
],
331 p
= clip
->probability
* mod
;
337 if( audio
->behaviour
== k_channel_behaviour_unlimited
){
338 audio_oneshot_3d( &clip
->_
.clip
, sound_co
,
339 audio
->transform
.s
[0],
342 else if( audio
->behaviour
== k_channel_behaviour_discard_if_full
){
344 audio_get_group_idle_channel( audio
->group
,
345 audio
->max_channels
);
348 audio_channel_init( ch
, &clip
->_
.clip
, audio
->flags
);
349 audio_channel_group( ch
, audio
->group
);
350 audio_channel_world( ch
, world_id
);
351 audio_channel_set_spacial( ch
, sound_co
, audio
->transform
.s
[0] );
352 audio_channel_edit_volume( ch
, audio
->volume
, 1 );
353 ch
= audio_relinquish_channel( ch
);
356 else if( audio
->behaviour
== k_channel_behaviour_crossfade_if_full
){
358 audio_get_group_idle_channel( audio
->group
,
359 audio
->max_channels
);
363 audio_channel
*existing
=
364 audio_get_group_first_active_channel( audio
->group
);
367 if( existing
->source
== &clip
->_
.clip
){
373 existing
= audio_channel_fadeout(existing
, audio
->crossfade
);
376 ch
= audio_get_first_idle_channel();
380 audio_channel_init( ch
, &clip
->_
.clip
, audio
->flags
);
381 audio_channel_group( ch
, audio
->group
);
382 audio_channel_world( ch
, world_id
);
383 audio_channel_fadein( ch
, audio
->crossfade
);
384 ch
= audio_relinquish_channel( ch
);
395 static void ent_ccmd_call( world_instance
*world
, ent_call
*call
){
396 if( call
->function
== k_ent_function_trigger
){
397 u32 index
= mdl_entity_id_id( call
->id
);
398 ent_ccmd
*ccmd
= mdl_arritm( &world
->ent_ccmd
, index
);
399 vg_execute_console_input( mdl_pstr(&world
->meta
, ccmd
->pstr_command
) );
405 * ----------------------------------------------------------------------------
409 entity_bh_expand_bound( void *user
, boxf bound
, u32 item_index
){
410 world_instance
*world
= user
;
412 u32 id
= world
->entity_list
[ item_index
],
413 type
= mdl_entity_id_type( id
),
414 index
= mdl_entity_id_id( id
);
416 if( type
== k_ent_gate
){
417 ent_gate
*gate
= mdl_arritm( &world
->ent_gate
, index
);
418 boxf box
= {{ -gate
->dimensions
[0], -gate
->dimensions
[1], -0.1f
},
419 { gate
->dimensions
[0], gate
->dimensions
[1], 0.1f
}};
421 m4x3_expand_aabb_aabb( gate
->to_world
, bound
, box
);
423 else if( type
== k_ent_objective
){
424 ent_objective
*objective
= mdl_arritm( &world
->ent_objective
, index
);
426 /* TODO: This might be more work than necessary. could maybe just get
427 * away with representing them as points */
432 for( u32 i
=0; i
<objective
->submesh_count
; i
++ ){
433 mdl_submesh
*sm
= mdl_arritm( &world
->meta
.submeshs
,
434 objective
->submesh_start
+i
);
435 box_concat( box
, sm
->bbx
);
439 mdl_transform_m4x3( &objective
->transform
, transform
);
440 m4x3_expand_aabb_aabb( transform
, bound
, box
);
442 else if( type
== k_ent_volume
){
443 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, index
);
444 m4x3_expand_aabb_aabb( volume
->to_world
, bound
,
445 (boxf
){{-1.0f
,-1.0f
,-1.0f
},{ 1.0f
, 1.0f
, 1.0f
}} );
447 else if( type
== k_ent_challenge
){
448 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, index
);
450 boxf box
= {{-1.2f
*0.5f
,-0.72f
*0.5f
,-0.01f
*0.5f
},
451 { 1.2f
*0.5f
, 0.72f
*0.5f
, 0.01f
*0.5f
}};
453 mdl_transform_m4x3( &challenge
->transform
, transform
);
454 m4x3_expand_aabb_aabb( transform
, bound
, box
);
457 vg_fatal_error( "Programming error\n" );
461 static float entity_bh_centroid( void *user
, u32 item_index
, int axis
){
462 world_instance
*world
= user
;
464 u32 id
= world
->entity_list
[ item_index
],
465 type
= mdl_entity_id_type( id
),
466 index
= mdl_entity_id_id( id
);
468 if( type
== k_ent_gate
){
469 ent_gate
*gate
= mdl_arritm( &world
->ent_gate
, index
);
470 return gate
->to_world
[3][axis
];
472 else if( type
== k_ent_objective
){
473 ent_objective
*objective
= mdl_arritm( &world
->ent_objective
, index
);
474 return objective
->transform
.co
[axis
];
476 else if( type
== k_ent_volume
){
477 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, index
);
478 return volume
->transform
.co
[axis
];
480 else if( type
== k_ent_challenge
){
481 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, index
);
482 return challenge
->transform
.co
[axis
];
485 vg_fatal_error( "Programming error\n" );
490 static void entity_bh_swap( void *user
, u32 ia
, u32 ib
){
491 world_instance
*world
= user
;
493 u32 a
= world
->entity_list
[ ia
],
494 b
= world
->entity_list
[ ib
];
496 world
->entity_list
[ ia
] = b
;
497 world
->entity_list
[ ib
] = a
;
500 static void entity_bh_debug( void *user
, u32 item_index
){
501 world_instance
*world
= user
;
503 u32 id
= world
->entity_list
[ item_index
],
504 type
= mdl_entity_id_type( id
),
505 index
= mdl_entity_id_id( id
);
507 if( type
== k_ent_gate
){
508 ent_gate
*gate
= mdl_arritm( &world
->ent_gate
, index
);
509 boxf box
= {{ -gate
->dimensions
[0], -gate
->dimensions
[1], -0.1f
},
510 { gate
->dimensions
[0], gate
->dimensions
[1], 0.1f
}};
511 vg_line_boxf_transformed( gate
->to_world
, box
, 0xf000ff00 );
513 else if( type
== k_ent_objective
){
514 ent_objective
*objective
= mdl_arritm( &world
->ent_objective
, index
);
518 for( u32 i
=0; i
<objective
->submesh_count
; i
++ ){
519 mdl_submesh
*sm
= mdl_arritm( &world
->meta
.submeshs
,
520 objective
->submesh_start
+i
);
521 box_concat( box
, sm
->bbx
);
525 mdl_transform_m4x3( &objective
->transform
, transform
);
526 vg_line_boxf_transformed( transform
, box
, 0xf000ff00 );
528 else if( type
== k_ent_volume
){
529 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, index
);
530 vg_line_boxf_transformed( volume
->to_world
,
531 (boxf
){{-1.0f
,-1.0f
,-1.0f
},{ 1.0f
, 1.0f
, 1.0f
}},
534 else if( type
== k_ent_challenge
){
535 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, index
);
537 boxf box
= {{-1.2f
*0.5f
,-0.72f
*0.5f
,-0.01f
*0.5f
},
538 { 1.2f
*0.5f
, 0.72f
*0.5f
, 0.01f
*0.5f
}};
540 mdl_transform_m4x3( &challenge
->transform
, transform
);
541 vg_line_boxf_transformed( transform
, box
, 0xf0ff0000 );
544 vg_fatal_error( "Programming error\n" );
548 static void entity_bh_closest( void *user
, u32 item_index
, v3f point
,
550 world_instance
*world
= user
;
552 u32 id
= world
->entity_list
[ item_index
],
553 type
= mdl_entity_id_type( id
),
554 index
= mdl_entity_id_id( id
);
556 if( type
== k_ent_gate
){
557 ent_gate
*gate
= mdl_arritm( &world
->ent_gate
, index
);
558 v3_copy( gate
->to_world
[3], closest
);
560 else if( type
== k_ent_objective
){
561 ent_objective
*challenge
= mdl_arritm( &world
->ent_objective
, index
);
562 v3_copy( challenge
->transform
.co
, closest
);
564 else if( type
== k_ent_volume
){
565 ent_volume
*volume
= mdl_arritm( &world
->ent_volume
, index
);
566 v3_copy( volume
->to_world
[3], closest
);
568 else if( type
== k_ent_challenge
){
569 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, index
);
570 v3_copy( challenge
->transform
.co
, closest
);
573 vg_fatal_error( "Programming error\n" );
577 static void world_entity_start( world_instance
*world
, vg_msg
*sav
){
578 vg_info( "Start instance %p\n", world
);
580 world
->probabilities
[ k_probability_curve_constant
] = 1.0f
;
581 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_audio
); i
++ ){
582 ent_audio
*audio
= mdl_arritm(&world
->ent_audio
,i
);
583 if( audio
->flags
& AUDIO_FLAG_AUTO_START
){
586 call
.function
= k_ent_function_trigger
;
587 call
.id
= mdl_entity_id( k_ent_audio
, i
);
588 entity_call( world
, &call
);
593 * ----------------------------------------------------------------------- */
595 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_challenge
); i
++ ){
596 ent_challenge
*challenge
= mdl_arritm( &world
->ent_challenge
, i
);
597 const char *alias
= mdl_pstr( &world
->meta
, challenge
->pstr_alias
);
599 if( vg_msg_getkvu32( sav
, alias
, 0 ) ){
603 call
.id
= mdl_entity_id( k_ent_challenge
, i
);
604 entity_call( world
, &call
);
609 static void world_entity_serialize( world_instance
*world
, vg_msg
*sav
){
610 for( u32 i
=0; i
<mdl_arrcount(&world
->ent_challenge
); i
++ ){
611 ent_challenge
*challenge
= mdl_arritm(&world
->ent_challenge
,i
);
613 const char *alias
= mdl_pstr(&world
->meta
,challenge
->pstr_alias
);
614 vg_msg_wkvu32( sav
, alias
, challenge
->status
);
618 #endif /* WORLD_ENTITY_C */